Dungeon Defenders Eternity is the definitive version of the original tower defense action-RPG! Now featuring a rebalanced endgame, all new missions, secure online play, links to Dungeon Defenders II and more!
출시 날짜: 2014년 7월 22일
모든 2 예고편 보기

Dungeon Defenders Eternity 구매

Dungeon Defenders owners can save 45% off when they purchase before September 22nd, 10am pacific.

최신 업데이트 모두 보기 (15)

Eternity Dev Discussion: 9/18/14

2014년 9월 18일

Greetings Defenders,

Content Update 1 arrived last week, and with it came a wealth of new questions from all of you. We sat down with Live Producer Ben Craven to discuss some of your biggest post-CU1 feedback.

There seems to be more lag after CU1. Any updates on this?

Ben Craven, Live Producer: “We put out a patch earlier today that should hopefully alleviate the issue. According to our investigation, the cause of the lag was due to large amounts of network traffic from high-stat builds with the latest gear.

The hotfix has lessened a lot of the lag on most maps, but we're not done yet. We are committed to resolving these lag issues. (A special thank you to Zeroxs for providing some valuable information on the matter.)”

Why is Corrupted/Divine armor so common in Nightmare?

Craven: “When bringing Nightmare mode over to DDE, we wanted it to be more about min/maxing than struggling to find the new gear. Because of that, we made it common to find these new armor sets once you enter Nightmare mode. I’d love to know your opinion to this question: Would you prefer Corrupted/Divine armor be harder to find and have a smaller range of stats, or be easier to find with a larger range (the way it is right now)?”

When are players going to get Nightmare Survival? Will it be more difficult than Campaign Nightmare?

Craven: “We don’t have a release date for Nightmare Survival yet. A lot of the decisions we are making about Nightmare Survival are based off of your feedback from Nightmare mode. When we get closer to release of Nightmare Survival and have solidified more of these decisions, we will let you know.

As for the difficulty, we are watching your feedback and in-game progression and are considering how much pain this should bring. What do you think?”

In the patch notes for Content Update 1, you mentioned that you were looking for feedback on the Huntress Invisibility change. Have you come to a conclusion?

Craven: “Yes, we have. Isom compiled all of the feedback about the change and we have decided we will be reverting this ability back to its original functionality in a future patch. Thanks for your feedback.”

Players have made a few suggestions on how to improve looting in DDE. What are your thoughts?

Craven: “There will definitely be future changes coming to make looting more fun for all of you and less like Vacuum Simulator 2014. We are looking into the feasibility of several fantastic ideas presented to us by the community on ways to improve loot gathering. We like what we’ve heard so far.

Right now, we have a question we’d like to ask you about loot priority. We would like to implement a system similar to DD1 where loot despawns based on quality. Currently, loot will despawn by priority based on proximity to the player, and then despawns based on how long an item has been in the world. If we were to implement a quality-despawn system, would you still want this position-based priority system in place, would you prefer we remove it, or would you prefer it becomes an option?”

Players have also made suggestions on how to improve the defenses for several heroes. What are your thoughts on these suggestions?

Craven: “We understand that many heroes' defenses are currently weak in DDE's endgame compared to a select few. We are evaluating a number of possibilities to these heroes. Before we commit to any changes, we will present our desired changes to the community for your feedback.”

Will you be doing something to make it more rewarding to fight bosses in Nightmare mode?

Craven: “We will be looking over Nightmare mode boss rewards and ways to improve them over the coming weeks.”

When a player leaves a match, the player takes the mana with him/her. Is this intended?

Craven: “We know this has been an issue for many of you and have a few ideas to fix it in a future patch. How would you feel if, upon leaving the level, a player’s mana dropped to the ground. Similarly, upon leaving a level, a player’s remaining mana in a chest would drop as well?”

When are we going to get Content Update 2?

Craven: “We are working studiously on CU2, and we hope to pass it off to QA next week. No more release date promises, but we’ll have more news soon.”

Do you have any other questions? Ask us in the comments below, and we’ll answer as many as we can in our next Dev Discussion post!

Previous Dev Discussions:

  • Campaign Nightmare Mode: Completed
  • Improved Loot Progression Per Map Quality: Completed
  • Persistent Forge in Survival: Completed; Patch 3.6
  • Dark Elf Warriors: Completed; Patch 3.4
  • Boss Difficulty: Completed; Patch 3.4
  • Server Downtime Warning: Completed
  • Hide Cosmetic Armor: Completed; CU1
  • Loot Despawning: Improved in Patch 3.6; Continuing Investigation
  • Active Sessions: Improved in Patch 3.4; Continuing Investigation
  • Summoner: Improved in Patch 3.4, CU1; Continuing Investigation
  • Save Data Wipes: Improved in Patch 3.4; Continuing Investigation
  • Launcher Issues: Improved in Multiple Patches; Continuing Investigation
  • Linux Issues: Improved in Multiples Patches; Continuing Investigation
  • Missing Rewards for Maps: In Progress
  • DD1 Content: In Progress
  • Server Stability: In Progress
  • Challenge XP: Investigating
  • Waiting for Match Timer Solution: Investigating
  • Challenge Rewards: Investigating
  • Offline Mode: Investigating
  • Mixed Mode: Investigating
  • Hardcore Mode: Investigating
  • Barbarian: Investigating
  • Rotating Map Rewards: Investigating
  • User Interface: Investigating

댓글 0 개 더 읽어보기

Hotfix 4.3 Details

2014년 9월 18일


  • Implemented solutions to help fix ongoing lag issues. This is an ongoing investigation. If you are still experiencing lag issues, please let us know.
    • Fix 1: Increased network throughput to avoid saturation.
    • Fix 2: Changed auras to do more damage but to tick less often. (NOTE: We’ve tried to remain as close to 1:1 with the previous way auras operated as possible.)

Playverse Updates:
  • Updated to the newest version of Steam
  • Added a first pass of Steam Friends integration to the game. Now you can invite and join your friends using Steam. Please test this feature and let us know how it works for you.

Keep an eye on our blog today for our newest Dev Discussion post, which addresses some of your biggest feedback since Content Update 1!

Also, we have a question from Live Producer Ben Craven: “The current implementation of Steam Friends does not automatically add you to a player’s party when you join their game. So, if you join a friend’s private tavern and they enter a mission, you will not transition with them. Would you prefer to automatically join a player’s party when you join their game, so if they transition sessions you will transition with them?”

댓글 8 개 더 읽어보기

게임 정보

Dungeon Defenders Eternity is the definitive version of the hit tower defense action RPG! Slice, shoot and pulverize your enemies, or build defenses to do the dirty work for you. Grab three friends and build a team of heroes from twelve different classes, each with their own defenses and abilities. Then embark on an adventure to defend Etheria from the Old Ones’ army!

Eternity boasts all new missions, new features, a rebalanced endgame, secure online play (no more hacking!), along with a wide selection of content from the original game. Now is the perfect time to experience Dungeon Defenders and its expansions the way they were meant to be played!

Key Features

  • Defend with towers
  • Four-player online co-op
  • Ground-breaking story about a group of children who try to save the world
  • Level up 12 different hero classes
  • Argue about which hero is the best on our forums
  • Kill an Ogre with a chainsaw sword
  • Fight a gigantic dragon (Spoiler!)
  • Put some wings on your heroes and dye their clothes pink -- because you can
  • Look up the best map builds online; pass this knowledge off as your own
  • What's New

    New Content:
    • 4 campaign missions including Embermount Volcano with an all new Boss Fight and cinematics
    • A new challenge mission
    • A new community made mission (Moonbase)
    • Visible armor system with 56 new armor pieces
    • 10 combat consumables (throw grenades, summon lightning storms, instantly heal your defenses, and more)
    • Amulets that let you find and equip unique hero abilities
    New Features:
    • Secure dedicated servers for anti-hacking protection
    • Dyes that allow you to customize costumes and visible armor
    • Crafting system to create and modify high tier items from blueprints
    • Pet hatching and growth system, with activatable abilities
    • Dashing and manteling systems for better mobility
    • Weapon swapping between two weapon sets
    • Community tavern, where you can talk and trade with up to 16 other players before starting a mission
    • Quickmatch feature where you can quickly join a mission with other players (optional)
    • Cross-Platform play with PC, Mac, Linux, and Mobile all playing on the same servers
    • One Dungeon Defenders account, with your progression accessible from any account. Playing on supported Android devices requires purchasing the game on Google Play.
    • 34 new equipable emotes (not included with purchase of base game)
    Rebalanced Gameplay:
    • Rebalanced missions for shorter match times, less farming, and more interesting enemy clusters
    • Rebalanced stat system, so increasing stat points in the end game has a larger effect
    • Rebalanced, instanced loot system that drops less loot at higher quality
    • A revised Survival Mode, with shorter play times.
    • A revised Hardcore Mode with better rewards and perma-death
    • A revised User Interface

    What's Returning

    Our favorite Dungeon Defenders content:
    • All 12 Dungeon Defenders heroes
    • All 12 original Dungeon Defenders campaign missions and challenge missions
    • All 5 Quest for the Lost Eternity Shards campaign missions and 7 challenge missions
    • 5 bonus missions (Glitterhelm, Karathiki, Tavern Siege, City In The Cliffs, Tinkerer’s Lab)
    • 2 community made missions (Akatit Jungle, Palantir)
    • 22 original Dungeon Defenders hero costumes (found in your item box and equippable as a costume item)

    Coming Soon: Begin Your Dungeon Defenders II Experience!

    Check out the Tavern’s new Hall of Triumphs where you can unlock unique items, titles and pets for Dungeon Defenders II!

    Important Notes:

    • Dungeon Defenders Eternity is rebuilt from the ground up for security, so you will not be able to continue your previous Dungeon Defenders saves.
    • Dungeon Defenders Eternity requires an internet connection.
    • Dungeon Defenders Eternity requires you to create a playverse account.

시스템 요구 사항 (PC)

    • OS: Windows XP
    • Processor: 1 Ghz Dual-Core CPU
    • Memory: 1 GB RAM
    • Graphics: Graphics Card with Shader Model 3 support, 256 MB video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: Internet connection is required to play.
    • OS: Windows 7
    • Processor: 2Ghz Dual-Core CPU
    • Memory: 2 GB RAM
    • Graphics: Graphics Card with Shader Model 3 support, 512 MB video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: Internet connection is required to play.

시스템 요구 사항 (MAC)

    • OS: OS X version Lion 10.7, or later.
    • Processor: 1.3 GHz Intel CPU
    • Memory: 2 GB RAM
    • Graphics: Open GL 2.1 / Shader Model 3 capable graphics card with 256 MB video RAM
    • Network: Broadband Internet connection
    • Additional Notes: Internet connection is required to play.
    • Network: Broadband Internet connection
    • Additional Notes: Internet connection is required to play.

Linux 시스템 요구사항

    • OS: Ubuntu 12.04 LTS
    • Processor: 2 GHz CPU
    • Graphics: ATI Radeon HD 2400 or NVIDIA GeForce 7600, equivalent or greater
    • Network: Broadband Internet connection
    • Hard Drive: 6 GB available space
    • Additional Notes: Internet connection is required to play.
    • Network: Broadband Internet connection
    • Additional Notes: Internet connection is required to play.
유용한 고객 평가
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
5.7 시간 기록
1편이 있어서 70%할인받고 구입했습니다. 그런데 정말 실망했어요.

돈내고 하는 알파테스트 정도 됩니다. 이렇게 만들어놓고 돈받고 팔생각을 할수있는지...

이런저런 잡다한게임 사보고 했는데 환불받고싶기는 처음이네요.

1편재미있게해서 혹시나 하는맘에 구입하시려는분들 정말 말리고 싶습니다.
게시 일시: 2014년 7월 26일
이 평가가 유용한가요? 아니요
12명 중 5명(42%)이 이 평가를 유용하다고 평가했습니다.
31.8 시간 기록
끼고나서 파이어볼을 날린다던지 특수스킬을 쓸수있는 아티펙트라던지 신기한게 많이 추가됬습니다

그런데 너무 f2p의 향기가 짙네요,

뭔 도발같은걸 개당 1달러에 팔기도 하고 더 많은유저들이 즐기길 원하는지 그래픽도 대폭 하향먹었고

버그는 아직 나온지 얼마 안됐으니 이해하지만 morpg처럼 타번에 모든 온라인유저들이 다 박혀있는건 정말 맘에안드네요
게시 일시: 2014년 7월 23일
이 평가가 유용한가요? 아니요
10명 중 4명(40%)이 이 평가를 유용하다고 평가했습니다.
25.7 시간 기록
타워 디펜스 장르의 정점을 맛보고 싶으시다면 강추.
성장할수록 높아지는 난이도와 이를 클리어하는 희열이야 말로 던디의 묘미입니다.

던디2를 기대하기엔 실망스럽지 모르지만
크로스 플랫폼을 통한 온라인화의 시도가 어디까지 갈 수 있을지 기대되네요.
게시 일시: 2014년 7월 24일
이 평가가 유용한가요? 아니요
7명 중 2명(29%)이 이 평가를 유용하다고 평가했습니다.
52.8 시간 기록
솔직히 처음 나왔을 때 아이템 블러핑이라던지 스테이지 선택할 때마다 맵을 다운 받아야 하던지 하는 병맛같은 점들이 좀 있었지만 유저들의 포풍 까임 덕분에 몇 번 패치를 하더니 게임 진행적인 부분에 있어서불편한 점들은 거의 사라졌다고 봐도 무방합니다.
그리고 게임 처음 깔자마자 상점에서 현금으로 파는 아이템들 보고 캐릭터를 사는게 아니냐 하는 오해를 하시는 분들이 계시던데 그거 캐릭터 파는게 아니라 도발 모션 파는 겁니다. 즉 게임에 직접적으로 영향을 미치는 아이템은 아니란거죠. 물론 앞으로의 행보를 봐야겠지만 원본이 워낙 재밌는 게임이라 처음 접하시는 분들이라면 20달러 정도면충분히 살만한 게임입니다.
그리고 원본을 즐기셨던 분들이라도 아이템 크래프팅 이라던지 아직까지는 못 느껴봤지만 밸런싱작업도 이루어졌다고 하니 반대 수에 지레 겁먹고 구매를 망설이지 않으셔도 될거같습니다.
게시 일시: 2014년 7월 25일
이 평가가 유용한가요? 아니요
11명 중 3명(27%)이 이 평가를 유용하다고 평가했습니다.
1.7 시간 기록
한시간 플레이 후기.

던전 디펜더스 2를 기대했다면 실망스러울수 있는 신작이나.. 2의 출시 전까지 새로운 컨텐츠들 새로운 서버, pc와 모바일을 아우르는 언제나 플레이 가능한 플랫폼이 장점이다.
전편의 컨텐츠를 상당수 물러받아 dlc 추가 없이 많은 컨텐츠가 장점이고 모바일기기 성능이 좋아진만큼 좋은 그래픽을 볼수있을듯하다. 허나 pc에서는 이것이 하향평준화가 되어 이전 작품보다 더 나은 그래픽을 원했다면 실망할수도 있겠다.
(애초에 만화적 색감과 진한 외곽선등 애니메이션풍 그래픽이라 나쁜점은 잘 보이지 않는다. 예: 보더랜드 시리즈)

모바일 기기와의 멀티플레이 때문인지 예전 던전디펜더스 모바일버전과 동일한 코옵 4인의 제한은 좀 아쉬운면이 있다.
전편의 멀티플레이가 상당히 많은 인원과 코옵을 할수있으나 물량이 쏟아지면 고사양 피씨들도 버벅이는게 생기는것 보면 조금 심플한 플레이도 나쁘지 않은 선택인듯. 마음 맞는 사람들 찾기도 쉽지않고..

일단 설치를 마치고 로비로 들어오면 사람이 좀 많다.. 전편에는 초대나 입장한 사람들만 있는데... 좀 난잡해보이긴한다.
새로운 게임을 생성할때 내가 새로운 방을 생성할지 선택할수 없다. + 혼자 플레이할수있는 싱글플레이 옵션이 없다..
이는 많은 불평이있으니 패치될거라 생각한다.

xbox360 컨트롤러의 미지원은 의외였다. 옵션에도 관련 키 설정이 보이지 않는다. 게임 성명에 컨트롤러 일부지원이라 되어있는것 보면 조만간 패치되어 지원할것으로 보인다.

라이브러리 플레이타임 1위 298시간 이나 플레이할만큼 즐겼던 게임이기에 출시소식과 함께 세일도 해주고 해서 바로 질러버렸다... 팬이라면 해보는것도..?
게시 일시: 2014년 7월 23일
이 평가가 유용한가요? 아니요