Screencheat is a ridiculous competitive split-screen first-person shooter where everyone is invisible, so players are forced to look at each other’s screens in order to win. Supporting both local and online multiplayer, combat in Screencheat is fast and furious with a wide variety of one-hit kill weapons.
User reviews: Overwhelmingly Positive (555 reviews) - 95% of the 555 user reviews for this game are positive.
Release Date: Oct 21, 2014

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Recommended By Curators

"A great FPS that forces you to ScreenCheat and that only increases the fun on the game, but don't screencheat to much because everyone else see you too."

Recent updates View all (32)

November 24

3.1.0 Patch

Hey guys,

We've been listening to your feedback and have a bunch of fixes and improvements for you! Here's the rundown:

Changes and Improvements

  • GUI performance optimisations
  • Added Xbox One controller support for Mac
  • Prevent resolution changes via registry from being overridden on startup
  • Added Player Settings in Gamemode Settings, allowing you to change movement, jump speed and gravity
  • One Shot: Suicide no longer grants a new bullet
  • One Shot: Max score cap increased from 10 to 50
  • Add info tooltips when new ragdolls/skins unlocked
  • Add info tooltips for new users
  • Bot icons indicate bot difficulty
  • Inputting profile name text will show text in uppercase
  • In-game music track will shuffle when you rematch or play next round after the current song has been played at least once
  • Lobby browser will now show lobbies playing in team modes correctly
  • Default/Inverted guest profiles will now be named “Guest X” instead of “Default”/”Inverted”
  • Bot AI is computed on the host machine only

  • Fix UI elements being obscured in 8 player
  • Fix text chatbox sometimes covering player names
  • Don’t play “5 kills to win” when a player had a negative score and scored up to 0
  • Fixed some cases where you could respawn in elimination style modes
  • Fix being able to concede a point if you win an elimination round and die during the next round countdown
  • Fixed some weapon crates not having meshes
  • Fix some controller icons not switching when going from Xbox One to PS4 controllers
  • Don’t show “Press (A) to join” for unrecognised controllers that have not been configured
  • Fix lobby browser showing lobbies being in Party Mode incorrectly
  • Prevent controller icons from switching in pause menus when a non-paused player uses their controller

Known Issues:
  • AI bots can cause bad performance on low-end machines

Thanks for your help reporting and tracking these problems down. Happy screencheating!

Much Love,
Samurai Punk

4 comments Read more

October 21

3.0.0 Anniversary Update

Screencheat Anniversary Update

We launched Screencheat a year ago and what better way to celebrate than with another major update including some of the dream features on our wishlist!

Headlining this update is the localisation of the game into six languages. Now you can cheat in French, German, Spanish, Russian, Dutch or Portuguese as well as English.

We’ve also added AI bots into Screencheat. This will give you someone to play against while you wait for your friends to come online and to allow small playgroups to experience larger games. And for experienced Screencheaters, you’ll be able to find a serious challenge with the Dreamcrusher AI difficulty. The AI are able to be mixed in with online and local players and will be replaced when players join mid game. We hope you enjoy them!

Rounding out the major additions are LAN play for all you competitive players out there and a new map, bringing the total to eleven. Museum II brings some of the familiar design elements from the original Museum across whilst giving it a more vertical and competitive feel to make the map great for new players as well as screencheating veterans.

We can’t quite believe how fast this year has gone and how far the game has come from the initial version we launched.


  • AI Bots for online and offline play, with three difficulty levels. Bots settings can be modified in the lobby. Individual bots can be selected and tweaked in the lobby.
  • Added localisation for German, French, Spanish, Russian, Dutch and Portuguese
  • LAN play can now be accessed via the online menu
  • New map: Museum II
  • 4 Ragdolls including the Cat/Snake/Duck/Mannequin unlocked at levels 3/12/17/22
  • New mutators: SlowMo Kills, Ice Skates
  • Allow setting custom descriptions for custom gamemodes
  • Added support for Steam Controllers REQUIRES STEAM BETA CLIENT (For the best experience play in Big Picture)
  • Added Legacy and Legacy Southpaw control schemes for controllers
  • Added latency/ping indicator in scoreboard and end-game screen

Fixes and Improvements
  • Steeple visuals have been tweaked slightly and are now slightly nicer and more optimised.
  • Garden visuals have been cleaned up removing some visible seams and adding some better materials.
  • Emir now has railings to help stop players from falling to their deaths so much in some areas.
  • Fix “Press (X) to drop” prompt not appearing properly
  • Raised the maximum score cap on Juggernaut to 50
  • Fixed issue where editing profile name with WASD keys could navigate the menu
  • Updated Chefolet crosshair to animate showing charge progress
  • Allow setting server size to be any number from 2 - 8
  • Improved collision on Temple
  • Show won by default if a player/team wins from other players leaving
  • Improve player highlight UI in lobby
  • Kick votes will expire after 90 seconds
  • Fix UI issues if a menu is open while the game countdown begins
  • Added Stock and Team Stock as default custom gamemodes when you have no custom game modes
  • Fix controller emotes breaking when switching between two controller types
  • Change unslot on keyboard to use “X” key
  • Add ability to customise bot settings when creating a server
  • Bomb Assault: Fix bug where you respawn instantly the first time
  • Prevent picking up a weapon from a crate if you’re holding a pickup
  • Allow using English kill messages if your language is set to something other than English
  • Added setting language via Steam interface
  • Bomb Assault: Fix “Your base are all explode” popup not showing if your base is destroyed while you are dead

Known Issues
  • Players may not match their colours/scores after repeated leaving/joining mid-game
  • Players may still intermittently lose progress from sessions.
  • Game sometimes crashes after game ends on Mac

Much Love,
Samurai Punk

16 comments Read more


“Screencheat is the Mario Kart of first person shooters and I absolutely mean that as a compliment”

“Easy going in tone but frantic and stressful by nature, Screencheat seizes on a single novel idea and builds an enjoyable couch shooter around it.”
7.8 – PC Gamer

“Glancing at someone else’s screen and knowing exactly where they are would be nigh-on impossible in most shooters, but Samurai Punk combats this through some smart level design.”

Full Steam Controller Support

Screencheat has full Steam Controller support including supporting multiple controllers to use touchpad mouse aiming.

Other controllers supported include Xbox 360, Xbox One, PS3 and PS4 controllers.

About This Game

Screencheat is the ridiculous split-screen shooter where everyone is invisible so you have to “screencheat” (Screencheat - verb: to look at your opponent’s screens. “Stop screencheating you cheater!”). Master a wide variety of one-hit kill weapons including a blunderbuss, a car engine that shoots bouncing plasma balls and a teddy bear loaded with explosives. Train your skills in the solo time trials then engage in fast and frantic combat with up to eight players locally on the couch or online. With colourful maps, unique modes and a huge number of customisation options including wacky mutators, Screencheat is the ultimate party FPS.

Ranging from the dependable Blunderbuss to the heroic Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction. Each weapon comes with its own unique advantages and disadvantages, encouraging wildly different play styles. These include not only the way a weapon shoots but also the 'tells' the weapon leaves such as the smoke from the blunderbuss or the trail of fire behind the Hobby Horse.

From traditional favourites such as Deathmatch to the completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon. Play in teams or all against all. Challenge up to seven of your mates on the couch or online or a combination of both, the game is always split screen whether you are on or offline. When your friends aren't around, train your skills and learn the maps in the solo time trials or play against AI bots.

In the spirit of the best arena shooters you’ll spend time traversing 10 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly. Each map is designed with colour-coded areas as well as plentiful landmarks such as statues, paintings and furniture that allow you to quickly locate other players without being able to actually see them.

Inspired by games like Towerfall we've provided players with a highly granular level of customisation to play the game the way they want to. Choose which weapons you'll allow, how and when they can be swapped or reloaded, apply time limits, adjust the victory conditions, penalties and more. To really mix it up stack on some Mutators such as slow mode, low gravity or flappy jump.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Microsoft® Windows® XP or newer
    • Processor: 1.4GHz or faster
    • Memory: 3 GB RAM
    • Graphics: Any from the last 4 years
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: OSX 10.6+
    • Processor: 1.4GHz or faster
    • Memory: 3 GB RAM
    • Graphics: Any from the last 4 years
    • Storage: 2 GB available space
    • OS: Ubuntu
    • Processor: 1.4GHz or faster
    • Memory: 3 GB RAM
    • Graphics: Any from the last 4 years
    • Storage: 2 GB available space
Helpful customer reviews
53 of 55 people (96%) found this review helpful
8 people found this review funny
13.8 hrs on record
Posted: June 11
Possibly the most entertaining multiplayer First-Person Shooter out there right now.

Focus is on couch mulitplayer over online, but this game offers both, and you can even play "couch and online" together. The developers are constantly tweaking and improving the game, and are very responsive to feedback. It's a little buggy on occasion, but that's part of its charm.

If you are looking for a FPS off the beaten path (and this one is faaar off the path), this game is it.
Was this review helpful? Yes No Funny
33 of 33 people (100%) found this review helpful
6 people found this review funny
2.0 hrs on record
Posted: August 20
My 7 year old son loves to play this one with me. He has never played a FPS before, but caught quickly and is now bear-bombing his father to the giggling delight of his sisters. Fun for the friends, family and whoever else that loves to 'cheat' at FPSs.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
8 people found this review funny
2.5 hrs on record
Posted: July 29
Got called a Wallhacker,10/10 would 360 again.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
1 person found this review funny
6.9 hrs on record
Posted: August 3
Screencheat is a crazy game about looking at the other players' screens to see where they are, and then proceeding to run them over with a toy horse, shoot them through a wall, blow them up with a teddy bear, or whack them to death with a fish.

As you can tell from the name, the videos and the screenshots, the game is splitscreen, and everyone is invisible. You have to locate the other players by screencheating, and then go and kill them. Every kill is satisfying. A ragdoll flops into existence when someone dies, and the ragdoll models include fish-people and chickens. There is an announcer, whose accent can be changed in the options. My personal favourite is the Australian announcer :D

There are 10 maps, which are well designed and colour-coded so that you can easily tell which area someone is in. There are 10 weapons, which are all unique. There are several different gamemodes, such as CTF (Capture the Fun), Deathmatch, KOTH, Murder Mystery (you are assigned a target that you must kill to gain points), and Juggernaut, to name a few. The gamemodes can be played FFA or in teams. There are also several server mutators which can be activated to create an even more hilarious/weird experience, like huge ragdolls, and Australian mode.

The game supports up to 8 players on a server. 4 players is a nice number, but a full server of 8 is pure insanity, and it's wonderful. You can play local or online multiplayer, or both at once.

You gain exp by playing, and as you level up you unlock bonus ragdolls (such as a hotdog) and weapon skins (such as the Cod of Duty skin for the melee weapon).

Overall it's a really fun game, and it's even more fun if you have friends to play with. It would probably be a great party game. There are so many funny moments, but it can be quite competitive too, and it gets pretty intense sometimes. But it's always fun! The game needs more people playing it, so buy it sometime!
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7 of 8 people (88%) found this review helpful
3.3 hrs on record
Posted: August 1
Screencheat is competitive split-screen first-person shooter where everyone is invincible, so players are forced to look at each other’s screens and kill their enemies mysteriously with one-hit kill weapons in order to win.

  • Now you are allowed to do what you’ve been secretly doing in your whole life.

  • Bring back to my childhood memories where I and my brother or our friends played split-screen shooters game. We liked to glancing over at each other’s screen, so we could find and annihilate them. And we would be like “Get off of my screen area you ♥♥♥♥♥♥ cheater! Freaking eagle eye!” and we would start to fight. LOL. (During our childhood we were playing on Playstation one and two only apparently).

  • The person who did not really enjoy shooting game or even did not like shooting game at all before might falling in love with this type of shooting gameplay.

  • The platforms are built colorful in purpose I think. It's actually to give a clue to other players to give more accuracy and confidence to know where your enemies are. (Striking map design).

  • Really fun to play with friends.

  • Silly weapons

  • The game is so original. Never found any games that resemble to this kind of gameplay before.

  • Minimal contents (come on; need more weapons, maps, game modes, and other new improvements whatever it is just add more fun stuffs).

  • Not much people know this game yet.

Fine control just like other shooter game.

Of course will be back again to kick some asses fun with your friends.

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