Screencheat is a split-screen multiplayer FPS where everyone is invisible and you have to cheat to win. Remember when looking at your friends’ screen in Goldeneye was frowned upon? Well those days are gone and in Screencheat, we encourage it!
User reviews: Very Positive (71 reviews)
Release Date: Oct 21, 2014

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Recommended By Curators

"It breaks your brain. In a good way. "
Read the full review here.

Recent updates View all (12)

September 24

Screencheat beta statistics are here. We also have a release date!

The Screencheat beta brought out the best and worst in people from around the world, last month, captivating 12,707 cheaters globally. In a Screencheat Cold War revival, the two most lethal nations were the United States and Russia. Given that the US has produced arguably the world’s greatest cheats, like Lance Armstong and Marion Jones, it’s not surprising to see that the USA brought it home with 168,812 kills over the beta period. Not too far behind though were the Russians, with 91,292 kills, but even with a Putin-like fighting spirit, they just couldn’t hold up against the West.

When it comes down to getting things done, the Blunderbus was the go-to weapon during the Screencheat beta. In a distant second and third were the grenade launcher and candelabra.

With the beta now over and Screencheat entering into its final stages of development, developer Sumarai Punk and publisher Surprise Attack Games are pleased to announce that Screencheat will be releasing on Steam on the 21st of October.

Both Samurai Punk and Surprise Attack Games will be celebrating the launch of Screencheat at PAX Australia, so be sure to swing by the Screencheat booth to try and beat the developers at their own game, win copies for your friends, and meeting Donnie Douchebag, the world’s greatest Screencheater, in the flesh.

We're also going to have a bunch of community game nights leading up the launch, so stay tuned.


2 comments Read more

September 14

PAX Prime Report

It’s crazy to think that my goal for Screencheat was to showcase it at PAX Australia, and somehow we found ourselves on a plane heading to PAX Prime in Seattle, Washington. We had an awesome time meeting the community, and showing the game off to new players in the coveted Indie MEGABOOTH. We learned a lot about the social aspect of our game, as perfect strangers faced off against one another which often ended with eruptions of laughter. It was a fantastic experience, and I can't wait to do it all again as part of the Aussie Indie Showcase at PAX Australia next month.

Showcasing the build to so many fans also gave us some insight for changes, ones that can improve the game as we head to release. While The Hobby Horse proved to be a crowd favourite, we also learned that it was simply too powerful. Since landing back in sunny Australia, we've been tweaking the weapon to make it a little less effective at sweeping small areas in one charge. Information like this is why we ran the public beta in the first place - to work with our players to build a balanced experience.

One of my favourite aspects of the PAX Prime trip was seeing players battle across my favourite map Helix. While it could be considered as a harder map, I noticed that it seems to take new players a little too long to learn. As a result I'll be making some changes to help stop stupid deaths, and I'm currently toying with the colour palette to make it a little easier to navigate. I'll go into more detail about map creation, and iteration based on your feedback in a later post.

But for now, I need to get back to work. So from all of us at Samurai Punk, thank you all so much for making PAX PRIME great, and showing us how much you love screencheating. Hopefully we see some of you at PAX AUS in our hometown of Melbourne.

0 comments Read more


“Screencheat is a game blessed with a completely unique and ingenius idea”

“I can honestly say I haven't had more fun with a beta, FPS or multiplayer game in a very long time as I've had with Screencheat”
Digitally Downloaded

Pre-Purchase Offer

Be sure to pre-order Screencheat through the link above. Not only will that allow you to continue playing the beta right up until the game’s release, but you’ll also be buying it at a cheaper pre-purchase promotional offer price!

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About This Game

Screencheat is a chaotic split-screen multiplayer shooter that forces players to rethink the way they approach conventional multiplayer games. In the Screencheat arena, fast reaction times aren’t enough to keep you alive. When everyone is invisible, players will have to master the art of taking a not-so sneaky look at their opponent’s screens and working out where they are based on uniquely coloured areas of the map and distinctive landmarks.

Screencheat pays homage to iconic competitive first-person shooters such as Goldeneye, Perfect Dark and Halo, by blending the elements everyone loves about those games and shaking it up with its own unique take on the genre. When everyone’s used to playing by the rules, can you adapt to unconventional gaming quick enough to get the upper hand?

Final Features

• Eight unique weapons – You won’t find any iron sights here, just weapons of chaos like the Blunderbuss, grenade launcher and the Chefolet pulse cannon.
• Five colourful maps – Each map in Screencheat has been handcrafted to feature distinctive areas and landmarks to help you hunt down your opponents.
• Four player split-screen local multiplayer, or four player split-screen online multiplayer
• Controller support
• Steam achievements + Trading Cards
• May or may not be Lance Armstrong’s favourite game

System Requirements

    • OS: Microsoft® Windows® XP/Vista or later
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Any from the last 4 years
    • DirectX: Version 9.0
    • Hard Drive: 500 MB available space
    • Sound Card: All soundcards would work
    • OS: 10.7+ [to confirm]
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Any from the last 4 years
    • Hard Drive: 500 MB available space
    • Sound Card: All soundcards would work
    • OS: TBC
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Any from the last 4 years
    • Hard Drive: 500 MB available space
    • Sound Card: All soundcards would work
Helpful customer reviews
2 of 3 people (67%) found this review helpful
2.5 hrs on record
Step 1. Do something that is considered wrong in all other cases.
Step 2. Use your otherwise illegal informaton to kill someone.
Step 3. Die, because someone else did the same.

Wonderful concept, beautiful execution.

10/10, would Screencheat again.
Posted: September 29
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80 of 90 people (89%) found this review helpful
7.1 hrs on record
It's alot of good fun, I use to screencheat alot at halo and this brings back the good ol'e days of splitscreen gaming.. I don't get the chance to play many splitscreen games anymore, my friends have got kids now and such.. But playing online it's still splitscreen so it still has that "local" splitscreen feel to it, probably even more so when you get mics on and get a few beers in with some online buddies :)

You can also incorperate local and online mp, so you could have you and your friend sitting next to you, while playing 4 player splitscreen with 2 more players over the internet!

It's a very interesting concept and the weapons have a nice feel to them like you would want in an FPS game, movement is fast paced, guns feel solid and engaging and generally it's just alot of fun and a very unique way of bringing back splitscreen gaming era
Posted: July 26
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50 of 57 people (88%) found this review helpful
0.9 hrs on record
An enjoyable game for those who think CoD matches are too slow.

Screencheat requires you to be on the move constantly whereas games like CoD, BF, and the likes all have their campers. In this game, other players can see exactly where you are(at least from your/their point of view) so camping is useless since they can see what you are seeing and kill you from behind. Because of that, you have to be moving non-stop while also glancing at the other three screens to see where the opponents are. It's a lot harder than it sounds because glancing at the other screens is a near requirement to survive however the intensity of the game makes it hard for one to glance away from your little quadrant on the screen. The maps are quite small so there is little to no moments for reprieve during a match lest you be blown away by a well aimed grenade. Certain map functions like air vents increase your mobility and allows you to do sneak attacks but be prepared to be shot out of the air due to the predictability of the air vents.

There are only two gamemodes at this time: A free for all Deathmatch and a King of the Hill match. A King of the Hill match is basically camping(if you can even call it that) at a specific location to gather points while waiting for the inevitable death to claim you in the form of a blunderbuss or a grenade. Deathmatch currently only supporst to 10 points per game so a player has to get to 10 kills max.

Currently, there are two maps available. The first is a Museum map with a huge fossil in the middle. There is a ramp that leads to the top, an elevator that leads you to the top floor, and an air vent that drags you to the floor below it. It's quite easy to score points on this map (IMO) because the ramp makes enemy movements extremely predictable. The second map is a garden with air vents on the bottom of the floor that can boost you to around the middle of the map or even farther. The map is slightly symmetrical in it's shape and is a lot harder to get kills on(for me at least). One positive note about this map is that in a 4 player server or 2 player server, the map's color changes so you can easily locate the enemy. In a two player server, one half of the map is blue while the other is red. In a 4 player server, the map is split into quadrants with a different color in each. Despite this, I still failed at this map compared to the Museum :p

A small thing to note is the kill feed which is EXTREMELY satisfying. More often than not, it gives a small line at the top of the screen that says "_____ creamed ____" or something that basically says that you got owned. A few times, the entire screen would be filled with the text in CAPS basically rubbing it into your face that you were killed or that you killed someone. It's hilarious but causes you to screw up because you can't see where you're going and you cam be killed by another player in the few short seconds the message stays on the screen. But it is satisfying XD
Posted: July 30
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51 of 63 people (81%) found this review helpful
7.7 hrs on record
4 players, every one invisible. Screencheating is the only way to win. Really fun, highly recommended. Plus the best kill messages by far in any game.
Posted: July 25
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49 of 68 people (72%) found this review helpful
17.6 hrs on record
someone called me a cheater
Posted: August 26
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