Do you have what it takes to become a legendary Powered hero? "Heroes Rise" is an epic interactive novel where your choices control the story. The game is entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination. How high will you rise?
User reviews:
Overall:
Very Positive (302 reviews) - 87% of the 302 user reviews for this game are positive.
Release Date: Jul 13, 2012

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Buy Heroes Rise: The Prodigy

Packages that include this game

Buy Heroes Rise Trilogy

Includes 9 items: Heroes Rise: The Prodigy, Heroes Rise: The Hero Project, Heroes Rise: HeroFall, Heroes Rise: The Prodigy - Perfect Legend Guide, Heroes Rise: The Hero Project - Perfect Legend Guide, Heroes Rise: The Hero Project - Warning System, Heroes Rise: HeroFall - Ad Space, Heroes Rise: HeroFall - Perfect Legend Guide, Heroes Rise: HeroFall - Warning System

 

Reviews

“There’s a great deal of angst, possibilities for romance and plenty of conspiracies and crimes, some of which I’ve been committing myself. Adam Apple, also known as Fantabulous, creates energy shields with ease, has punched thugs into submission, soars through the air with ease and attempts to seduce everyone he meets. The little tinker would seduce a death ray into submission if he thought it would respond to his dubious charms.”
Rock, Paper, Shotgun

“it delivers a lengthy and surprisingly action-packed tale with memorable characters, dramatic moments, and some very cool scenes to play your part in.”
JayIsGames

“Heroes Rise does a great job with the design and writing of its decision points. Some are pure action and strategy, but most are focused on who you are as a hero (or, potentially, a villain) and how you will relate to those around you.”
4/5 – TouchArcade

About This Game

Do you have what it takes to become a legendary Powered hero?

In "Heroes Rise," Powered heroes have become the ultimate celebrities, and you dream of joining the A-List–but to get there, you'll first have to take down evil Powered gangs, compete with deadly rivals, choose a worthy sidekick, team up with famous champions, and prove to all of Millennia City that you're a true hero.

"Heroes Rise: The Prodigy" is an epic interactive novel where your choices control the story. The game is entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.

Will you play as male or female? Gay or straight? Crusade for justice, or gun for money? Will you work as a team with the world-famous Millennial Group, or will you steal their spotlight?

How High Will Your Hero Rise?


  • 100,000 words of interactive fiction
  • Multiple endings
  • Become a legendary hero

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Storage: 50 MB available space
    Minimum:
    • OS: 10.6
    • Storage: 50 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Storage: 50 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (302 reviews)
Recently Posted
Classy-Ass
( 2.9 hrs on record )
Posted: May 23
The actions you choose actually have consequences in this game. It's easy to become the type of hero (or villain) you want to be in this story. As with all stories, your imagination will carry you far if you let it.
Helpful? Yes No Funny
TheOneEyedOne
( 9.0 hrs on record )
Posted: May 21
Had Sex in The Fiery Pits Of Hell with a girl who looks exactly like Arnold Schwarzenegger
10/10 would bone in hell again
Helpful? Yes No Funny
nighthawk925
( 0.1 hrs on record )
Posted: April 23
Very enjoyable game. I played the Hero's series on my phone when they first came out and I'm happy that they made it to Steam. Just as fun the second time through. Definitely reccomend.
Helpful? Yes No Funny
JaysonFour
( 1.6 hrs on record )
Posted: April 2
(Note: This review covers the whole trilogy.)

How many of us read comics when we were kids? You know- you'd go on down to the comic shop, drop a few coins or dollars on the latest issues of your favorite caped crusaders, and then proceed to simply lose yourself in the battles and adventures within- and maybe gripe when the blasted thing ended on yet another cliffhanger. Of course, that and a cup full of whatever colored sugar-water they used to call a kids' drink was enough to fuel hours of afternoon playtime as we imagined ourselves to fly like Superman, swing through Gotham like the Batman, or to deflect bullets and fight crime like Wonder Woman. But nowadays, well... video games can only do so much... so why not load up on your favorite sugary drink and see where your imagination takes you? Time to suit up and fight crime in the "Heroes Rise Trilogy".

This is a set of text adventures published by Choice Of Games, the same wonderful people behind another game I reviewed, "Slammed!". I told you this is a company you ought to throw bags of money at and support, and I still stand by that. The options you have are staggering in character creation- you craft up your own hero, with the only caveat that you can't choose your last name. Pick your options (name, superhero name, gender, sexuality- just like the other CoG stuff I've played, you're free to choose among all the options no matter what you pick, which is a plus!), and go to town. There are other options you'll end up choosing, but those are spoilers, and you don't get any from me, especially on these games!

Your role is an up-and-coming superhero, taking your first steps into the heroic life- and trust me when I say that enemies come in all shapes, sizes, and shades of gray. This isn't like the Adam West Batman show, this is more like a damn good season of Justice League Unlimited, the original Teen Titans, or the original X-Men cartoon that used to run on Fox Saturday Mornings. It'll suck you in, and it'll grab your attention to where you want to see what happens next. Every choice you make could influence how you are viewed, how others react to you, and how your powers could develop. It's honestly a great thing, and there are many, many different endings. Characters can live, die, change views, but one thing will always be the same- it's up to you and your decisions alone. How you live, how you talk, how you fight- everything has repercussions.

The story wouldn't be out of place on a comic shelf, drawn by some popular artist. That's what makes this whole game- the story and writing are easily top-notch. There's not a damned error or grammar screwup anywhere. I honestly had a hard time finding anything to knock this game for.

About the only thing I really can knock it for is the lack of the ability to save. If you want to see how choices play out, you've got to restart the whole game- and some of the choices from the first game have far-reaching implications, so sometimes you'll need to replay "The Prodigy" and "The Hero Project" to see new material in "Herofall". Being able to simply save and poke around, even if it's certain points like new chapters. would be welcome.

Other than that, well... there's not anything I can complain about it. You have to think about what some of the characters look like, but... brush off your imagination and use that. If you can draw, do that. But don't just chuck this game out because it doesn't have pretty pictures.

However, it's been confirmed that we are getting a part 4: "The Hero Project: Redemption Season". It launches on April 8th and I almost did the Snoopy dance when I saw that. I'm sure that I'll end up buying this day one when it hits Steam because it is that damned good.

Currently, you can buy these individually on Steam, or you can scoop up the whole trilogy along with DLC for eight Gabendollars. This is the best eight bucks you'll ever spend if you love superhero things or text adventures.

I wish more games like these existed- this is worth every dollar you'll pay for it and every minute you'll put into it.

TL;DR - Do you like heroes, text adventures or just great stories in general? You'll love this. 9/10.
Helpful? Yes No Funny
D.Va
( 3.2 hrs on record )
Posted: March 28
I love these games, I remember picking this up years ago and I recently played through it again. While the customization options aren't to everyones tastes, the story really pulls you in and is fueled by your imagination.

This game isn't for everyone, but with great writing and some excellent story branches, well, slugger, I think you should give it a go!
Helpful? Yes No Funny
RDFlint419
( 17.1 hrs on record )
Posted: March 28
Great book, love how they all link together.
Helpful? Yes No Funny
jacobiwan
( 5.0 hrs on record )
Posted: March 10
This is a fun game. The plot is compelling, the characters relatable, There are just enough stats to keep an eye on. The story is pretty much all there is to Choice Of games, so I won't go into detail, but it's quite interesting.
My only problem would be the relationships, as they seem lacking. You don't know where you stand with Officer Sanders, for instance. Black Magic will try to seduce you however you treat her. You aren't given the option to romance anyone else than her, either.
But all in all, the game is definitely worth checking out.
Helpful? Yes No Funny
Netr0
( 15.1 hrs on record )
Posted: February 13
Enjoyable story
Helpful? Yes No Funny
Jihadi Johnny
( 7.6 hrs on record )
Posted: January 30
This game, plus the two others in the trilogy were simply amazing, I can't wait for the new game and hopefully a start of a new saga in Redemption Season!
Helpful? Yes No Funny
Tek
( 6.0 hrs on record )
Posted: January 28
Hooked immediately, as well as hooked on the developer/publisher.
Recommend for anyone that likes to be immersed.
Helpful? Yes No Funny
KJak
( 5.4 hrs on record )
Posted: January 26
Great first part to a very exciting choose-your-own-adventure trilogy!

Highly recommend!

9/10
Helpful? Yes No Funny
Inzehnn
( 3.0 hrs on record )
Posted: January 16
If you're a fan of Text-based adventure or the webserial Worm, this is an excellent adventure.

Go ahead and get the whole pack, because each ends in enough of a cliffhanger that you'll want to keep going. The story is multilayered and additional material makes it feel immersive compared to other TBA games. I haven't done two playthroughs yet to see how much impact your choices have on the actual storyline, nor have I started the third in the trilogy. Regardless, your actions feel like they have import.

There are a large variety of characters, each with their own motives and expectations for your own character. When you make a decision, other characters adjust their behavior accordingly. You can go in with an idea of who your character is and what they hold dear; but you may have to adjust your morals to be victorious in your ultimate goal- or stick to your ideals and fail.
Helpful? Yes No Funny
Xenoverge
( 7.8 hrs on record )
Posted: January 9
I enjoyed the story..... for that I would give it a thumbs up...... but after looking at the walkthrough to obtain maximum Legend (which you get for completing the game) I was dissappointed......


You can only obtain maximum Legend by playing one way..... forget about playing consistently that doesn't matter...... you can only play one way to obtaing max Legend...

Superman? No.
Fantastic Four? No.

You have to play a mixture of Batman and Spiderman to get max legend.


*Small Spoiler Alert*
Basically you have to be a brooding solo hero like Batman that takes things in his/her own hands little disregard for police.
And then you have to be press-♥♥♥♥♥ solo hero like Spiderman that enjoys the fame and wants to be known and wants to be wealthy
- Note that both Heroes don't like/have sidekicks.. (except Batman at a later stage).

So what you have to be is a lawless solo-hero interested in only becoming famous.
That must be the writer's definition of being a legendary Hero. Any other path and you won't get there.
Helpful? Yes No Funny
ScarletKitten
( 16.1 hrs on record )
Posted: December 31, 2015
It's a great game. I just finished the triology and it was a rollercoaster of emotion and drama. I'm still debating if I should be happy with my ending or try for a different one. Hmm. (<^.^)/
Helpful? Yes No Funny
Beat-up Mac
( 10.8 hrs on record )
Posted: December 28, 2015
" "We need to get going," Jenny says as you enter.

"I know, but I need to do something first," you say. "Right now."

Without waiting for Jenny's response, you walk into her bedroom and say to Mechip Whedon:
"Draft document and record."

Whedon complies, appearing to jot down your words on a sheet of holo-paper.

Before you start, you glance down at your finger, the one that used to hold the silvered ring, until Prodigal destroyed it. The ring may be gone but burned there into your skin are the words:


"Miss New BOOTY."

The lyrics wrap around your finger, branded in place like a tattoo, forever imprinted upon you..."


TL;DR: This game just moved up to my Game of the Year list >_<
Helpful? Yes No Funny
themachineroot1
( 17.4 hrs on record )
Posted: December 26, 2015
The first interactive novel I've ever played.

Pros:
Great story
Humor here and there
Couple of romances (further in the trilogy)
Loved the options on how to fight and what to do next

Cons:
No graphics/sounds (ps it's a book)
I feel like there could be more romance options but the ones that were there were great
Slugger=Sh*t or F*ck I guess
You don't really choose your superpowers but whatevs you're kinda op anyway if you chose right

TL;DR
This was my first 'choose your own' novel and that might make me a little biased but If you get this I recommend the whole trilogy. Finish the all before you give your opinion.
Helpful? Yes No Funny
joseph_a_weiss
( 7.7 hrs on record )
Posted: December 25, 2015
Now if only someone had used a gun in Harry Potter....
Helpful? Yes No Funny
Mister Meme
( 5.1 hrs on record )
Posted: December 22, 2015
No matter how hard I tried...

I wasn't ♥♥♥♥ing good enough...
Helpful? Yes No Funny
seagullsquest
( 8.8 hrs on record )
Posted: December 15, 2015
9/10

I played the entire first chapter. Then I read all the negitive reviews. then I wrote my review. I disagree with most if not all of the negitive reviews. I didn't go into the game expecting anything. Only hoping I would enjoy it. And I did! VERY MUCH! I really enjoyed the fact that you got to personalise a good many parts of the story. You get to chose your superhero name and your real first and last name. But not only that but a lot of other things that make the game uniquely yours and unlike anyone elses. This wasn't enough for some people. They wanted more freedom. What they don't understand is every story has to have some structure. If you want more freedom go write your own story. I was so drawn into this first part I finished it in one day. I was only intending to just check it out. But once I started I just keep saying "one more chapter". And then it was several hrs later and I was done.
Besides being a great story, it uses the most powerful graphics engine there is. The human imagination. Making your playing of the story even more unique and unable to be copied by anyone else. And for these reasons I think the game has a lot of replayability. You change there names, their sex, their sexual attaction and more and you have a whole new story within the structure of the main stucture of the game.
I'm really excited to play the next chapter. I hear it's even better!
Helpful? Yes No Funny
zelot65
( 15.4 hrs on record )
Posted: December 12, 2015
I'll admitt I was skeptical of this game because I thought the cover was really cheeasy, but I thourugly enjoyed it and went right on to the next game in the series
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
2 of 3 people (67%) found this review helpful
Recommended
1.6 hrs on record
Posted: April 2
(Note: This review covers the whole trilogy.)

How many of us read comics when we were kids? You know- you'd go on down to the comic shop, drop a few coins or dollars on the latest issues of your favorite caped crusaders, and then proceed to simply lose yourself in the battles and adventures within- and maybe gripe when the blasted thing ended on yet another cliffhanger. Of course, that and a cup full of whatever colored sugar-water they used to call a kids' drink was enough to fuel hours of afternoon playtime as we imagined ourselves to fly like Superman, swing through Gotham like the Batman, or to deflect bullets and fight crime like Wonder Woman. But nowadays, well... video games can only do so much... so why not load up on your favorite sugary drink and see where your imagination takes you? Time to suit up and fight crime in the "Heroes Rise Trilogy".

This is a set of text adventures published by Choice Of Games, the same wonderful people behind another game I reviewed, "Slammed!". I told you this is a company you ought to throw bags of money at and support, and I still stand by that. The options you have are staggering in character creation- you craft up your own hero, with the only caveat that you can't choose your last name. Pick your options (name, superhero name, gender, sexuality- just like the other CoG stuff I've played, you're free to choose among all the options no matter what you pick, which is a plus!), and go to town. There are other options you'll end up choosing, but those are spoilers, and you don't get any from me, especially on these games!

Your role is an up-and-coming superhero, taking your first steps into the heroic life- and trust me when I say that enemies come in all shapes, sizes, and shades of gray. This isn't like the Adam West Batman show, this is more like a damn good season of Justice League Unlimited, the original Teen Titans, or the original X-Men cartoon that used to run on Fox Saturday Mornings. It'll suck you in, and it'll grab your attention to where you want to see what happens next. Every choice you make could influence how you are viewed, how others react to you, and how your powers could develop. It's honestly a great thing, and there are many, many different endings. Characters can live, die, change views, but one thing will always be the same- it's up to you and your decisions alone. How you live, how you talk, how you fight- everything has repercussions.

The story wouldn't be out of place on a comic shelf, drawn by some popular artist. That's what makes this whole game- the story and writing are easily top-notch. There's not a damned error or grammar screwup anywhere. I honestly had a hard time finding anything to knock this game for.

About the only thing I really can knock it for is the lack of the ability to save. If you want to see how choices play out, you've got to restart the whole game- and some of the choices from the first game have far-reaching implications, so sometimes you'll need to replay "The Prodigy" and "The Hero Project" to see new material in "Herofall". Being able to simply save and poke around, even if it's certain points like new chapters. would be welcome.

Other than that, well... there's not anything I can complain about it. You have to think about what some of the characters look like, but... brush off your imagination and use that. If you can draw, do that. But don't just chuck this game out because it doesn't have pretty pictures.

However, it's been confirmed that we are getting a part 4: "The Hero Project: Redemption Season". It launches on April 8th and I almost did the Snoopy dance when I saw that. I'm sure that I'll end up buying this day one when it hits Steam because it is that damned good.

Currently, you can buy these individually on Steam, or you can scoop up the whole trilogy along with DLC for eight Gabendollars. This is the best eight bucks you'll ever spend if you love superhero things or text adventures.

I wish more games like these existed- this is worth every dollar you'll pay for it and every minute you'll put into it.

TL;DR - Do you like heroes, text adventures or just great stories in general? You'll love this. 9/10.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
3.2 hrs on record
Posted: March 28
I love these games, I remember picking this up years ago and I recently played through it again. While the customization options aren't to everyones tastes, the story really pulls you in and is fueled by your imagination.

This game isn't for everyone, but with great writing and some excellent story branches, well, slugger, I think you should give it a go!
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
12 of 16 people (75%) found this review helpful
2 people found this review funny
Recommended
8.8 hrs on record
Posted: December 15, 2015
9/10

I played the entire first chapter. Then I read all the negitive reviews. then I wrote my review. I disagree with most if not all of the negitive reviews. I didn't go into the game expecting anything. Only hoping I would enjoy it. And I did! VERY MUCH! I really enjoyed the fact that you got to personalise a good many parts of the story. You get to chose your superhero name and your real first and last name. But not only that but a lot of other things that make the game uniquely yours and unlike anyone elses. This wasn't enough for some people. They wanted more freedom. What they don't understand is every story has to have some structure. If you want more freedom go write your own story. I was so drawn into this first part I finished it in one day. I was only intending to just check it out. But once I started I just keep saying "one more chapter". And then it was several hrs later and I was done.
Besides being a great story, it uses the most powerful graphics engine there is. The human imagination. Making your playing of the story even more unique and unable to be copied by anyone else. And for these reasons I think the game has a lot of replayability. You change there names, their sex, their sexual attaction and more and you have a whole new story within the structure of the main stucture of the game.
I'm really excited to play the next chapter. I hear it's even better!
Was this review helpful? Yes No Funny
11 of 18 people (61%) found this review helpful
22 people found this review funny
Recommended
4.5 hrs on record
Posted: December 6, 2015
Had sex in a burning building

10/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
372 of 500 people (74%) found this review helpful
1 person found this review funny
Not Recommended
4.3 hrs on record
Posted: June 18, 2014
At one point you're faced with a dilemma - how do you gain entrance to a club being run by a villain, so that you can search for clues? You have three options: Go in powers blazing, infiltrate the place posing as a customer, or sneak in through the back entrance.

No matter which choice you make, you'll end up hypnotized by the villain running the place. It's a false dilemma where all paths lead to the same destination.

The game is full of these, where all your decisions really do is inform the window dressing. For a text-based game, where a narrative should be able to be expanded into multiple branching paths very cheaply, this is quite disappointing. If you've made a text-based game whose central mechanic is simply player choice has less respect for that choice than a AAA game like Fallout: New Vegas, then you've dropped the ball.

Embarrassingly, I found a couple of typos as well. The writing is interesting enough at first, but it gets frustrating later on as you'll probably figure out the big "twist" long before any of the characters do, but are powerless to do anything about it.

It's amusing for a while on a single playthrough, but that's about it.
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68 of 82 people (83%) found this review helpful
4 people found this review funny
Not Recommended
12.1 hrs on record
Posted: June 27, 2015
“Heroes Rise” reminds me of one of those really bad tabletop RPG sessions, where the DM doesn’t understand what the point of a roleplaying game is and railroads the players into a very specific plotline, where the illusion of choice is sometimes presented but ultimately all “choices” lead to the same destination, and there’s no real input from the players.

I can forgive the game for not giving the player a choice in powers. That’s not too huge of a problem to me, as long as there’s still enough variation in how we can utilize that specific power. The game definitely appears to give you this, although I’ll admit that I didn’t really explore a lot of the different options in combat, so I don’t know if selecting the “wrong” choice railroads the player into the path that the game wants you to go down, like it does during non-combat choices.

And that’s this game’s fatal flaw. There are many moments where you are presented with a choice, but picking anything besides the “right” option will result in the game saying “well, that didn’t work, so you end up doing THIS instead.” That’s not how interactive fiction works. The name of the publisher is “Choice of Games,” right? As in, we get to choose how we proceed through the story? Not so in “Heroes Rise.”

Let’s talk about one particular example of railroading in this story: the forced love interest, Black Magic. Early in the game, you (the player, not the character) are asked to name your first celebrity crush. Turns out that Black Magic looks JUST like that person, and is rumored to be their direct descendent. This is lazy writing. It’s the game’s way of saying “Hey, you should be pursuing this character!” without having to actually give them any depth or redeemable qualities, or any real in-character reason to pursue them (beyond the fact, as the game CONSTANTLY reminds you in any scene featuring Black Magic, that this character is just OOZING with sex appeal). It relies on basing their physical appearance on someone that the player (not even the character, but the player themselves) has (or had, once) a crush on, and hopes that that will be enough to justify railroading the player character into a romance.

The last straw for me was when (without trying to give too much away) Black Magic creates the illusion of terrible danger for the sole purpose of getting the player in bed. There’s a few options on how to respond to this. I went with completely rejecting her, because holy hell I am not interested in pursuing a character so terribly selfish and manipulative. And after selecting that option, the game literally told me that rejecting her was not a real option, and suddenly my character is sleeping with her anyway.

Is there anything redeeming about “Heroes Rise”? I suppose the writing itself is decent. Maybe it should’ve just been written as a story, instead of disguised as interactive fiction. Not giving the player any real choice in how to pursue the story goes completely against what interactive fiction is all about, and thus I cannot recommend "Heroes Rise."
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86 of 132 people (65%) found this review helpful
Not Recommended
4.2 hrs on record
Posted: June 21, 2014
A text based game in a superhero setting.

Not something I would have expected to find on steam. As I do enjoy books and love customization options in games, including roleplaying and writing little short stories of my own I thought I'd give it a try. If nothing else perhaps it would give me some good memories of playing City of Heroes.

Sadly the game couldn't live up to the things the description says it would offer.

I was outright shocked that I couldn't pick the hero I wanted to play. I didn't expect to be able to adapt my main protagonist down to every single ability, but I couldn't even pick a powerset, a background or anything like it. I was thrown a bone of a pre-designed character that I could pick gender, name, sexual orientation and favourite color for and that was the full customization available.

For a moment I thought about just closing and forgetting about this "game", but I decided to see it through. Maybe the story or the other parts of it would be better. The game starts you off in a pre-defined setting, with all predefined characters. I played around with the choices they give you, but the differences are barely noticeable. No matter what you pick the outcome for the story is the same. You always end up in the very same spot, no matter what you pick and not just once at the very end, but all the time at nearly every part of the story.

Choice to me always is to influence something, not just to have meaningless statistics go up and down. If the world around my character doesn't react to my interactions in any way, what reason is there to give a choice in the first place?

You can do your worst to treat romance characters poorly yet they still end up wanting to be together with you, quite the same applies to other aspects. Theres a lawful statistic, yet you can never really work together with the bad side.

No serious customization. no choices that matter. So what remains of this game? It's a railroaded story, like a book and on top of that not even a very long or good one in my opinion.

Characters are without depth without motivations that make any sense and cliche is dripping from every corner. Antagonists in the story jump on you without real reason just for the sake that you have some bad guys to work against, but no one ever explains why they even dislike you in the first place. The only real motivation that gets obvious is for the main antagonist and even that one feels very forced, not very well thought through and just there for the sake of having something to make the story work, not because the character feels like they would really do anything like it on their own.

Overall the game felt very lacking to me, and not just because it has no fancy graphical options or cool interface. It lacks meaningful choices, good character design and a world that reacts to you as a player. While the price isn't that high for it and I don't really worry about the money, I might have spent my time better by picking up some visual novel or a book instead, or some other game if I seriously wanted a lot of choices.

I cannot really recommend this game as it is. There are many better text based games out there that offer real choices, better writing and on top of that are free.
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82 of 131 people (63%) found this review helpful
Recommended
5.8 hrs on record
Posted: June 17, 2014
It's not very often that a story has made me so drawn to characters that I was unable to see, but that's exactly what Heroes Rise: The Prodigy has done. This is one of those hidden gems, tucked in the corner of the closet, just waiting to be opened up. If you're put off by the imageless narrative and text-based gameplay, don't be. It doesn't take away from anything and I personally think it makes it more powerful.

Scenes are fleshed out and described with detail and precision. Characters have reason and motives behind them, making them feel a lot more alive than their 2D or 3D counterparts.

There are a lot of decisions to be made in this game and it's very refreshing and comforting to see that they do affect the story. Choices matter, even down to how powerful you make your attacks. Do you want to rip apart an enemy boss with a whirlwind or just incapacitate them with a punch? This game is fleshed out by your decisions and by your imagination. It's brought to life by your realizations and the amount of effort you put into it.

Graphics are not everything. In this generation with our never-ending quest for true-to-life graphics, sometimes we forget what really matters: the story and the experience.

Those things being said, my only gripe is that there is no 'undo' button. There were times when I accidentally skipped over an option because I'd press on my screen twice, making me restart the whole game again.

Pick this up, though. You will not regret it.
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23 of 30 people (77%) found this review helpful
1 person found this review funny
Not Recommended
7.4 hrs on record
Posted: May 29, 2015
If you enjoyed other Choice of Games titles then I recommend not wasting your time. Not only does Heroes Rise take out the "Choice" aspect by graying out options based on what they've streamlined you into to begin with, they also take out the "Game" as well, railroading you down a series of unavoidable plot devices changed in an almost imperceptible way via what rare choice you can make that has any effect.

Possibly the worst part of the game, however, is the main character who either has to be Lawful Stupid or Chaotic Stupid depending on your options. You never choose the right options and often find yourself bumbling about leaving a trail of disasters no matter how hard you try or how perfectly you play the game.

Last but not least is the villain which, avoiding any spoilers, literally has to give you a Powerpoint presentation of the evil plan. I'm a huge fan of Choice of Games as well as well as comic book heroes, but you're likely best off buying a different one if you actually want to participate in the story.
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100 of 170 people (59%) found this review helpful
Recommended
0.2 hrs on record
Posted: June 17, 2014
Heroes Rise: The Prodigy is the first of hopefully many games released under the Choice Of Games brand. These games were typically released for the mobile and web browser markets, and so you can imagine my surprise when I suddenly discovered one of the Choice Of...games suddenly show up on Steam.

Now you might be looking at the screenshots, and seeing the minimalist approach to the game. It's pretty barebones right? White screen, text. And...well for the most part that's it. That's how the games are intended, and the engine is actually available to make your own games.

Okay great...enough background. So what is this game? It's a Choose Your Own Adventure. You remember those from when you were a kid? "Want to see the glorious death you'll receive for making bad life choices? Turn to page 24!" Well it turns out that they translate very well with text games like this one. However don't be fooled in thinking that the game is this simple. Choice of Games has a simple engine that allows for a lot of interesting ways to script events and allows the game to remember what your choices were.

For you it basically means that you'll have a Super Hero RPG that you can have multiple playthroughs. You will have romance options and NPCs to interact and build relationships with in the same way you do in a Bioware game. The difference? Less pretty graphics.

Here's the thing...if you hate reading? Don't buy this. It's all about reading. The game itself is relatively dark in its portrayal of super heroes. It sort of gets increasingly darker as the game continues in the sequel. I found the characters interesting, and the options for designing my character throughout the game gave me the feeling that I really was making a bit of an impact.

The nature of the beast is that the game is kind of linear. Your choices, and you have many of them, still eventually follow the same road, despite how you might take different paths to get there. However if you like super heroes, love text adventures, enjoy choices and moral dilemas in your games then I suggest you try this. You'll pretty much have a couple play throughs at least and considering how inexpensive the games are...I think it'll be worth it to you.

I think it'll take you around an hour or two hours to play through it. Obviously that's assuming you are reading the story. Typically after the first playthrough you're probably gonna skip through things until you make a different choice and see what happens. Huzzah. Have fun.
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16 of 20 people (80%) found this review helpful
1 person found this review funny
Recommended
18.2 hrs on record
Posted: November 24, 2014
You know, when I initially saw this game when it was released I paid no notice to it. I was pretty sure it would be horrible. I can't say for what reasons, but that was the state I was in.
After playing this, I can only conclude that not only does it bring me back to my childhood with the "Choose Your Own Adventure" series', it has applied logic which was never possible in a paperback format.

The writing done in this adventure was very well done. There are parts where I felt things moved too quickly or weren't very smooth, but they hardly took away from the experience. Even with some cheesy sayings or material (which was sort of fun), it flowed elegantly together in a very enjoyable and suprising story line.
The two things I feel could have been improved upon are the romance and the diverse elements of the storyline.
The romance at times was very well done, but in other areas there was too much emphasis placed on it; even at bad times. It also didn't mix into things very well at certain points and gave the impression of being randomly thrown in.
The storyline at times gave me the impression of making a decision, but the result would inevitably be the same regardless of what I chose, or it would have literally no relevant impact on current or future events. In my mind and what I would love personally, is to see a story intricate enough to reflect every decision made; a story smart enough to step back from any sense of a linear story and see many endings, with many futures. As complicated and time consuming as this would be, it would be epic. From looking over ChoiceScript, it's definitely feasible if someone finds themselves interested. Hell, I'm kind of interested.

But in conclusion, fantastic work. I just finished the second one and I'm currently a few chapters into the third. I've heard there is a fourth one in the works and I am really looking forward to it. If it were up to me, I'd like to see this series continue on even after that.
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18 of 24 people (75%) found this review helpful
Recommended
4.4 hrs on record
Posted: September 12, 2014
9/10 A decent game with fascinating storyline.
This is the first of the heroes rise trilogy
Comparing to the hero project and herofall after it
The choice it provides in this one rather easier to be made
It is the very begining of you acting as a powered hero/villian
I've played twice along with the other two in the trilogy
It's just that great
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14 of 17 people (82%) found this review helpful
Not Recommended
5.7 hrs on record
Posted: July 14, 2014
I really, really wish I could recommend this game, but I can't - quite. The goal of an interactive novel is to tell a story, sure, but the issue with this game is how many of the choices are revealed, down the line, to be a magician's force - you can make various choices, but you'll end up finding those choices carried no weight.

In addition - and I'm still trying not to spoiler here ' there are quite a few 'gotcha' choices where the writing after you select them gleefully points out that you'd forgotten some key aspect that seems so obvious you surely would've taken it into account. (It's impossible to go undercover when wearing your costume - if you choose to go undercover, surely the assumption is that you'd be putting on civilian clothes?)

After the game ends, there's an epilogue which presents a number of other choices. These are ignored by the sequel, if you load that up. The sequel is also a real problem for any character who's not interested in fame to justify, meaning there's a Right Way to play the series as a whole.
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14 of 17 people (82%) found this review helpful
Recommended
7.1 hrs on record
Posted: August 27, 2015
Such a great Super Hero story. I just finished my first playthrough of this and had to write my review immediately. That's how much I enjoyed it.

On the surface it's a basic Super Hero story where you have the Hero (you) and an arch enemy. Though before all that you start off as just a normal person except you have powers. Which is pretty common in the future where the story takes place, but only by a 100 or so years i'm guessing. Where in order to actually become a hero you have to register with the government and get a permit. Which shortly after starting the game and getting introduced to yourself your grandmother pays for your permit for your birthday and your heroic story begins.

I won't go much more into the story so I don't spoil anything. Even though it's a choose your own adventure and your story will probably differ from mine even if it's just minor. This is the first game in the trilogy and even though it's a choose your own adventure book at heart I do appreciate the fact that since it is a trilogy you are able to save your game and continue it in Part 2.

Overall it is an amazing story, at least mine was and I would highly recommend it and urge you to pick up the $8 bundle that comes with all 3 games and the DLC. Even though the DLC is mainly just guides to help with achievements and what not and aren't really necessary I think the bundle still ends up saving you a couple bucks if you decide you want to play all 3.
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46 of 76 people (61%) found this review helpful
Recommended
5.0 hrs on record
Posted: June 17, 2014
Excellent writing! This is not your typical game. You could consider it a cross between a Choose Your Own Adventure book and an RPG. The best description comes from the game's publisher, calling it an interactive novel.

You play an orphaned Powered citizen. Milennia City's corrupt mayor is responsible for having your parents locked up years prior. Now you have come of age, and are embarking on your Heroic career. Hilarity and explosions ensue. It's quite awesome.

I am not typically into superheroes, but this series has me totally and completely sprung. I can not wait until Hero Fall comes out in a couple of weeks!
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15 of 20 people (75%) found this review helpful
18 people found this review funny
Recommended
9.4 hrs on record
Posted: July 30, 2015
This game uses the word "Slugger" as a curse word.
Ex: "What the slugger?"
10/10 would cringe again
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19 of 29 people (66%) found this review helpful
1 person found this review funny
Not Recommended
8.1 hrs on record
Posted: July 28, 2015
"Choice" my ♥♥♥.

This game was hands-down, one of the worst examples of the CYOA genre I've ever played.

Why?
  • You don't get to pick your powers, only minor ♥♥♥♥ like colors. You don't conduct the plot train, you only get to paint it. CHOO CHOO!
  • The game uses its mechanics to do literally the opposite of what it's supposed to do: It tells you, "You are not in control of your character." There were points in the story where they present you with binary decisions and GRAYS OUT the other option. JUST GIVE ME A NEXT BUTTON, YOU ♥♥♥♥ER.
  • The game's idea of a "choice" is asking me what my character feels about a decision instead of letting me make it myself. At one point in the game you the main character and an important support character have a very stressful moment. Instead of letting me choose to not react in a way that will make the situation worse, it simply lets me pick which ♥♥♥♥♥♥ thing I say/do, in order to make it bite me in the ♥♥♥ later for the sake of the main plot.
  • At one point this game forced my character to have sex with another. I chose bisexual as my character's sexual orientation, and later in the game a male character who I don't really like (and have made decisions saying "not interested"), the game puts me in a sexual situation with him. I see this guy in bed and he's all like "let's pork". My character has been around this guy like an hour. I am presented with a choice
    walk away from the bed. you're not interested
    , I pick it. INSTEAD of doing that, my character CHANGES HER MIND and DOES THE OPPOSITE, having sex with the guy. To salt the wound, the next morning, after cuddling in bed, my character thinks to herself, "I've never been happier". It's like the author thought to himself, "People who are bi will screw anyone, right? Even if they say they don't want it, they want it. HYUKYUKYUK"
  • To top it off, most of the writing in this game is "choose what you like the best before I tell you what it is". You KNOW that ♥♥♥♥'s not important when the writer doesn't even care to inform you of what it is. In other words, this game pads its length by giving you TONS of useless choices that don't effect anything.

TL;DR: Buy this game if you want the author to write AROUND your decisions, instead of trying to incorporate it, because it's easier to make money with a linear story, right?
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8 of 9 people (89%) found this review helpful
Recommended
3.0 hrs on record
Posted: February 25, 2015
I bought the Heroes Rise trilogy while it was on sale after greatly enjoying the Choice of the Deathless demo (which I still plan to buy). Most of my childhood was spent in the 1990s, so I was able to experience the actual "choose your own adventure" novels that were popular back when bookstores still actually existed. At the time, I actually didn't care for them. Nearly every one I read would have ridiculous consequences for choices that seemed logical; your character could die because of a sound choice you made, just because the author wanted to trick you out of a decision. That was my one concern going into the Choice of Games library of games. That, and whether the story would actually suck me in.

It did. Let me just say I'm not a huge superhero fan. Sometimes I watch the movies, and most of the time I'll play the games associated with various Marvel and DC characters. But I tend to find heroism too black and white to be practical, and tend to be far more interested in the villains of such stories, so I was a little worried this story wouldn't keep my attention. I read this interactive novel from start to finish in one three hour sitting, however, because it didn't shy away from keeping you actively involved in the outcome of certain events. You even get to make small decisions about what your character looks like that I did catch repeated later, helping you stay immersed (i.e. you get to choose what color your "energy" is, and I noticed the game would describe this later on in fights).

Is it written well? For the most part, yes. I noticed some misspellings that could be attributed mostly to typos, and for some reason, the author here has a significant bias against using commas before the conjunction "but" that I noticed popped up multiple times throughout my playthrough. Are the mistakes noticeable? Yes. Are they game or immersion breaking? No. All in all, I noticed about ten errors over the course of a three hour interactive novel, which isn't too bad of a balance.

Is the story any good? Yes. It's mostly a story about going from a nobody to a superhero in a futuristic, arguably dystopian society. The world is just as corrupt as its criminals, with a justice system that crosses the boundaries of reason, technology that is far too incorporated into human life than is safe, and laws that are questionable. You are able to choose where your beliefs lie in this mix, and I was pleased to see I was able to choose a path that wasn't just righteously heroic or immorally anti-heroic. You can also decide what your beliefs are early on and divert from them later, if you so choose, but the game will punish you for this diversion. Throughout the story you are able to choose what sexual orientation you have and you are also able to choose to romance one (or more) of a few characters. Even though I chose relatively early on to romance one character (and had a teen-rated romance scene with said character), I was still given the choice to profess feelings for another later on, so choices hadn't been taken away from me just because I'd already chosen someone else.

With that said, there were some choices that didn't quite make sense or that I made that in the end, didn't really matter. (I'll keep this spoiler-free.) It was revealed to me that a character I cared about had a pretty shocking secret, and I had to choose whether to be okay with this new information and accept the character with their flaws or not. I chose to say that I understood and was okay with it--and despite this, my character decided on her own to stop talking to this person and ignore all attempts of communication from them. In the end, it did end up that this could work out the way I had wanted it to begin with, but the story ended up deciding for me how my character felt despite me telling her to feel otherwise, which broke the immersion a bit. There's also a clear trust violation committed against you by a main character, and even though they explain it was done for your benefit (and you have the choice to refute that), you still end up giving into their whims and doing what they've wanted you to do all along, which really irked me. The story ended up telling me that my character just knew "it was right", and I honestly didn't agree. Because I had created this character to mimic my beliefs, to see her going against them angered me a bit and made me question the influence of some of my decisions.

Overall, this was a well-written game that gave me more choices than I anticipated, and most of them made sense. Quite a few of them mattered quite a bit (for example, characters in this CAN die). I admired the author for steering clear of the goofy superhero format and sticking with the gritty, more realistic superhero formula that won't shy away from killing characters or having true consequences to actions. Although I was a bit disappointed in the mostly uninteresting villains this game had to offer, the heroes themselves had enough downfalls in their personalities to keep me intrigued in their character development. Because I got three hours out of one playthrough, I think the game is worth its full price even if you'll only go through it once (though, of course, there is massive replay value here). If I had to give it a rating, I would give Heroes Rise: The Prodigy an 8/10. This is a great game at a great price that will grab your attention and hold onto it until it concludes in an epilogue, and it should not be missed.
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9 of 11 people (82%) found this review helpful
Recommended
9.6 hrs on record
Posted: October 27, 2014
The Short of it:
Heroes Rise: The Prodigy a fun, short game (which is reasonable given it's price) that can give you one heck of an adrenaline and emotional rush if you let it. I would also recommend this game (and the series as a whole) to anyone who wishes for more sexuality and gender diversity in the superhero genre. Only down side is the thin line between simple and shallow the game dances on, and the hack job of "romance" implemented as an optional subplot.

The Long of it:
The best thing about The Prodigy, and the Heroes Rise trilogy in all, is that it doesn't reward you for being the writer's idea of a "Hero," but for being consistent in your morals (basically: don't play as a character that's all over the place). While the game does scale this consistency on dichotomies of "lawful" vs. "lawless," "fame" vs. "justice" and "soloist" vs. "team player" none of these scales are mutually exclusive (despite what the color-coded bars imply) to one another or are viewed as inherently wrong: you could have a defensive soloist with the law on your side but have a penchant to showboating, or an offensive team player that distrusts authority but will work for the best of the group. During my first run I felt like my choices really mattered, but I was let down during the rail-roaded chain of events nearing the (only) climax, but it does pick up the ball again near the very end of the final fight, though it may seem railroaded again because unless you have a wishy-washy character the final choice for the fight is practically chosen for you depending on the "lawlessness" vs. "lawfulness" scale.

This wonderful scale falls flat, again, with a shallow story that may only hold a twist or two for people not versed in the cliches of the superhero genre. The first time I played through, I was surprised at some of the late-game twists, despite having read comics since I was eight (but that may be because I myself am trusting), but afterwards it did all seem very droll, such as the main villain's motivation, and what they do to make your character lose faith in the world around them.

It also felt like only a minimal amount of worldbuilding was done as Millenia City wasn't fleshed out (you only get to see about two-to-three areas of the city while it's continually reiterated to be a sprawling metropolis), but the characters within are very diverse not only in their personalities, but in who they. I enjoyed meeting many of the characters like The Monk and Fistfull from the Millennial Group (the game's version of The Avengers/Justice League), the three choices you have as a sidekick, and others around the Eastern Fringe. Even the villains like the Splice Circle were interesting. But this leads me to yet another of the negative points: The "Romance(s)"

One of the characters in the game is specifically tailored to your character's sexuality and gender: straight male, lesbian, and bisexual heroes whose last partner was female have Fem. Main Interest, while gay males, straight females, and bisexual heroes whose last partner was male get a Masc. Main Interest. I can understand that this is so that every and any characters have the option of a love interest. But this is clunkily done because the game prompts you to input a real life celebrity's name as the sole descriptive of the love interest. It feels creepy because the never let that "descriptive" go. Every time they describe the character you just get a [celebrity's name] face/hair/eyes ect. ect. This traps the character within the realm of "love interest" and nothing even approaching individuality despite their unique backstory (and by "unique" I mean an actual plot twist), which is really grating. Especially if the Main Interest ends up female, which adds into the ever-present trend of women being solely present in the superhero genre for titillation and romantic (with creepy under/overtones) fantasy. It also grated on my nerve when the game didn't understand my character's no meant "NO, I don't want a romance" and I was forced to play out the scene where my character was coerced into going into the love interet's room under false pretenses which was remarkably sexually charged and ended up making me feel angry and creeped, while I was okay with it when I actually wanted the romance sub-plot.

The game would have done better if the "Main Love Interest" was like the other romantic choice. She's only available if you have a lesbian or female bisexual character, but Jenny Yu, your superhero-witness-protection-program agent, proves that the writer CAN right a good love interest. Jenny is her own character with her own motivations and goals. Most importantly, nothing about her changes depending on your choices in Character Creation excluding the possiblity she could be romantically interested in your character. While the reveal she is a romancable option is late game (after the climax), it did feel a bit more holistic, mostly due to the flirty lines interspersed in your character's interactions with her throughout the entire game and not jumping to the "~romance~" (and by that I mean blacked-out sex) after meeting the Main Love Interest not even five chapters prior. If you're planning on playing the full series, and desire to romance anyone, Jenny is widely preferable the "Main Love Interest" introduced in The Prodigy. This deals mostly with my experience with The Hero Project, Prodigy's sequel in which you can transfer up the Main Character along with their stats and choices, but that is not important to playing The Prodigy as a stand-alone.

What's best about that is that players don't feel obligated to buy the sequel as The Prodigy nicely ties off the main story, along with multiple sub-plot threads. The ending left me with an upbeat, optimistic feeling and a sense of wonder about where my character would go, which is the best way to end a game in my opinion.
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9 of 12 people (75%) found this review helpful
Recommended
27.8 hrs on record
Posted: November 15, 2014
My favorite series so far from Choice of Games!

Heroes Rise The Prodigy is well written, with an amazing climax, I havent read a book that good in a while @_@
Price wise it's just about the same price as a decent book at Barnes&Noble if not cheaper, with the the amount of chapters inside its definitely worth $2.99 in my opinion.

If you like/love reading books and like/love games like ME you have to give Heroes Rise: The Prodigy a try.
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