A fast-paced mashup of roguelikes and first-person shooters.
사용자 평가: 대체로 긍정적 (평가 263 개)
출시 날짜: 2014년 4월 24일

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Rogue Shooter: The FPS Roguelke 구매

장기 주간 세일! 2015년 3월 9일 까지

 

게임에 대해

First-person shooters and roguelikes have finally tied the knot! Their offspring, ROGUE SHOOTER, tasks you with navigating a space station run amok. Blast aliens and kick robots in the face as you traverse each level; collecting weapons and gaining experience along the way. How far will you go when death lurks around every corner? Will you reach the 100th level and destroy the source of the station’s corruption? Probably not, but it’s worth a try.

GAME FEATURES:
  • Fast-paced and challenging gameplay!
  • More guns than you can shake a stick at! We wish you would stop shaking it though, it’s making us nervous.
  • Level up and pick from the finest perks this side of the Mississippi!
  • High score charts track your best attempts. Brag to your friends about yours, they surely won’t hate you for it!
  • Play mini-games to hack into secure computers. Just like real hacking!
  • You can battle with robots, aliens, and giant carnivorous plants! You can also battle with your low self-esteem and crippling alcoholism, but those aren’t included in this game.
  • Unlock backgrounds, difficulties and enemy weaknesses.

시스템 요구 사항

    Minimum:
    • OS: Windows
    • Processor: 1.6Ghz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Sound Card: Any
유용한 고객 평가
74명 중 63명(85%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
38.9 시간 기록
게시 일시: 2014년 10월 30일
First, download the demo. If it doesn't even boot up, then don't buy the game. Many people bought the game when it couldn't even run on their PC.

The developer also disappeared off the radar, so don't expect a fix any time soon.
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55명 중 48명(87%)이 이 평가가 유용하다고 함
7.8 시간 기록
게시 일시: 2014년 11월 4일
A real shame.

I love FPS Roguelikes. I bought this immediately upon seeing the name and enjoyed it quite a bit. The graphics are terrible but for a game striving to look and play like the DOS games of yore it did an alright job. I really, really did enjoy this game.

What a shame the game has been left to die by the developer in a state as buggy as a month-old pig carcass.

I spent $10 on a bug-ridden, abandoned mess with amazing potential. Do not make the same mistake I did. Rogue Shooter is abandonware.

Try and find a free version online if you really want to give this a go, but do not support developers who abandon their games after public release, it does NOT set a good precedent.
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34명 중 24명(71%)이 이 평가가 유용하다고 함
1.0 시간 기록
게시 일시: 2014년 10월 16일
I want to like this game, as the gameplay itself is a lot of fun, but sadly it's so bug riddled that I can't actually play it. Graphically it is really bad to have invisible walls, objects, enemies, floors, and doors. Needless to say, this makes for a surreal and unplayable experience. The dev has dropped off the face of the Earth (and never put much effort into bug hunting while he was here), so it's a sour experience.

Simply put, try the demo first. There's a good chance that you can't actually play it. And even then, I'd recommend buying it on a heavy sale just in case.
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30명 중 21명(70%)이 이 평가가 유용하다고 함
1.4 시간 기록
게시 일시: 2014년 11월 11일
Game has never worked. On three different operating systems. Developers have put no effort into fixing this. Do not buy.
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18명 중 13명(72%)이 이 평가가 유용하다고 함
20.9 시간 기록
게시 일시: 2014년 11월 1일
I cannot recommend this to everybody.

This game is very cheesy, stupid, and beautiful. To put it bluntly, if it looks like fun, it just might be your thing. If it looks stupid to you and unattractive, it will be. I squeezed out around 20 hours on this low-price game, and I'd say that it was worth it. The game has a lot of problems in terms of semi-mediocre execution of certain mechanics and a lot of bugs (some of which will ruin a playthrough, enemies stuck outside the map, etc.), but it has the right touch of personality and what I would call a cute mix of things I like.

Play the demo, make up your mind, and buy/leave it.
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14명 중 10명(71%)이 이 평가가 유용하다고 함
1.8 시간 기록
게시 일시: 2014년 11월 7일
Very buggy title, with no real sign of the Devs wanting to fix them.

When it's working reliably though, the game is quite fun and has a very Blake Stone: Aliens of Gold camp-y feel to it.

UPDATE: Still a do-not-buy for the same reasons above.
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11명 중 8명(73%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
0.3 시간 기록
게시 일시: 2015년 1월 7일
Horrendous art style
Bad level design
Unsatisfying shooting
Repetitive gameplay
Oldschool style doesn't excuse bad quality

You want some FPS Roguelike?
Do yourself a favor and get Eldritch, Delver and Ziggurat

Need I say more?

Rating:
2.0
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2명 중 2명(100%)이 이 평가가 유용하다고 함
3.6 시간 기록
게시 일시: 2015년 2월 7일
This game was pretty fun. But, it is true abandonware. You probably won't even be able to play it on your system.
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4명 중 3명(75%)이 이 평가가 유용하다고 함
5.1 시간 기록
게시 일시: 2014년 12월 20일
A fun game that reminds me of the old days of FPS games. Some good rogue elements to extned playability, with the ability to save and continue later. I've run into a few bug, but nothing game breaking or rendering it unplayable like some of these reviews have said.
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22명 중 12명(55%)이 이 평가가 유용하다고 함
2.2 시간 기록
게시 일시: 2014년 11월 1일
Horrible game, i do not recommend you buy this game.
Not worth the $9.99.
If you don't believe me try the demo first.

>Terrible audio
>Bad AI
>Very childish
>Gets boring in the first 5 mins
>Horrible music
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7명 중 4명(57%)이 이 평가가 유용하다고 함
4.5 시간 기록
게시 일시: 2015년 1월 7일
This is a great example of the risk you take when you buy indie games. Don't worry, the game is completely functional (as far as I know).

RS:TFR (does an acronym go within another acronym?) was one of the relatively few games I voted for on Greenlight. It looked really interesting and I was excited for it to possibly be released. And then it was Greenlit, and came out soon after! Neat! However, it seemed rather bare-bones. It didn't have controller support. It didn't have a lot of enemies. The classes weren't balanced. The game didn't even seem balanced! Surely they'd add more classes, enemies, controller support, weapons, etc. later on, right?

They didn't, and they won't. The game has had technical patches, so it works. It's just not as much as I expected it to be, going in.

As for the game itself, it plays like Duke 3D in that you're only allowed to look left and right, not up or down. The levels are randomly generated hallways (with scenery and a theme). Enemies are two-dimensional. Walls are two-dimensional. The creatures and weapons are creative, both in design and strategy. It is a true roguelike in which you go through floor and floor until you reach the 100th (which I haven't achieved). Intel, a rare drop from any enemy, accumulates to unlock more classes, more perks, and more monster bios, which detail their strengths and weaknesses.

I'm not so thrilled about everything being two-dimensional and being locked into horizontal aiming. Sure, it's "old-school," but it's not really fun today. Controller support would be great for this title, but I guess it's just too much for the devs to implement. Also, the game was made to run at a much smaller resolution than 1920x1080 and just won't look well if you stretch it out. You can see this with the screenshots - your Steam screenshots end up as a tiny screenshot in the upper left corner of a black canvas. Also, well, you can see it in the art assets. Two-dimensional and low-res.

The game is fun, but it needs more love from the devs in terms of controller support, content, and maybe better resolution options. Since they're indie, I doubt this game will ever see another update - they've moved on. A good price to pay for this title would be $5.
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168명 중 136명(81%)이 이 평가가 유용하다고 함
4.2 시간 기록
게시 일시: 2014년 4월 24일
Atrocious music, hilariously bad graphics, and a trailer that seems half-baked... Is it all intentional? Yes, quite possibly. I decided to pick this up particularly because of it's mid 90's "shareware" graphics and I was pleasantly surprised to find a halfway decent game underneath. If you grew up playing games like Blood, Blake Stone, Shadow Warrior, Rise of the Triad, or any of those first person DOS games, you'll feel right at home.

Excellent roguelike design, lots of interesting unlockables and persistence, tons of stuff to see and experience, quaint set of humor, and genre appropriate difficulty make this ruddy shooter worth the purchase and the time involved. ...Just make sure to mute the music early.
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93명 중 81명(87%)이 이 평가가 유용하다고 함
23.6 시간 기록
게시 일시: 2014년 4월 24일
Let's get this out of the way first: this game isn't for everyone. If you don't like old school (and I mean, Doom/Quake era) gameplay and hardcore randomization, then you shouldn't buy this game. That being said, if you enjoy either/both or are open minded, this could be right up your alley.

Rogue Shooter blends rogue-like elements (permadeath, random levels/items) with gunplay from the shooters of yore. It does have a couple of technical limitations (the lack of a volume slider, locked resolution, and oddball fullscreen modes), but the gameplay more than makes up for it. Weapons feel satisfying and varied, enemies are diverse, and levels (while basic) are never quite the same. Furthermore, the higher difficulties are challenging and give you a good space to grow into as you graduate from noob to veteran.

If you're a fan of modern roguelike hybrids, classic shooters, or just plain old innovative games, then Rogue Shooter is worth a shot. Don't take my word for it-check out the demo and see for yourself.
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76명 중 63명(83%)이 이 평가가 유용하다고 함
1.7 시간 기록
게시 일시: 2014년 4월 24일
For those of you who enjoyed classic shooters, this is a treat. It has retro-borderlands style graphics and the loot mechanics are comparable to that of your basic roguelike game.

Pick your background (prisoner, scientist etc., and there are a LOT!) which essentially defines what you start with in your inventory. You move up randomly generated floors and find loot and kill monsters for exp. When you level, you can unlock a perk (and there are quite a bit to choose from). You can combine materials that you find to create anything from useful items to experimental syringes that yield random buffs/debuffs.

Movement is different than most first person games, whereas you cannot look up or down, but only left and right. You manage your inventory in real time (you'll be doing this quite a bit considering all the items you'll be picking up). You'll also be hacking (mouse cursor dodging mini-game) datapads in real time too so best to clear the floor of enemies before attempting this. You get a random amount of credits (possibly other rewards) for successful hacking attempts.

When you die, you start over, but the 'intel' acquired is persistent. You acquire more and more intel as you replay the game more and more, and with more intel comes more unlockables whether that's more available perks, backgrounds and enemies.

My only gripe is that there are many dead ends, but because you move quite fast (what with the fast paced gameplay), it's negligible.
[Edit] The music also does not loop, so if you're on a floor for some time clearing enemies or hacking datapads, then you'll notice the music will eventually cut out and you'll be left alone in silence.

For the current sale price ($4.99) this game is more than worth it. If you're a fan of roguelike games and enjoyed classic shooters like Duke Nukem and Quake, you'll definitely be getting your money's worth.
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56명 중 50명(89%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
29.5 시간 기록
게시 일시: 2014년 6월 13일
I actually enjoyed this game for what it's worth, but I can't recommend buying it. The developer, Hippomancer, has left the game in an unplayable state for some and a buggy mess for others, myself included in the latter. There were two patches in the first three weeks after the game was released, and then nothing. All attempts to contact the dev via the forums, the contact page on his website, or his twitter account have gone unanswererd.

The game has not been updated since May of 2014. The game was released in April of 2014. It is very clearly abandonware. Don't support devs who don't support their own games.
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67명 중 53명(79%)이 이 평가가 유용하다고 함
21.2 시간 기록
게시 일시: 2014년 4월 24일
I absolutely love this. I will gladly buy a hundred DLCs to make it better and better. The game combines the best parts of oldschool shooters like DOOM and wolfenstein with the goofiness and roguelike-ness of dungeons of dredmor (another must-buy game on steam.) It provides a very good level of challenge where it keeps you on your toes but never seems unfair. The combat is skill oriented, just like classic shooters, and there are difficult choices to make in regards to things like spending money and which items to hold on to and which to discard. The perk system is actually quite neat, not gimmicky, and all round this is a hell of a lot of fun. My only 'complaint' such as it is would be that it could use some more visual content. As in, more room textures, more types of enemies, that sort of thing. Also, resolution settings would be a huuuuge bonus. Other than that, it's a brilliant piece of indie gaming fun that I'm certain I can sink a few hundred hours into. highly recommended! enjoy!
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22명 중 19명(86%)이 이 평가가 유용하다고 함
13.5 시간 기록
게시 일시: 2014년 6월 1일
Surprisingly addictive and full of true 90's FPS charm, but holy hell does this game have some huge control issues. Enemies somehow manage to grapple onto you and stop you from moving, you get caught on walls all the time and there's loads of other cheap problems with the level design, or lack thereof. There's 100 or so floors and I can't imagine anyone beating them any time soon.

Hopefully they patch out the small bugs because this one has a lot of potential.

Full video review:
https://www.youtube.com/watch?v=Iqbiir0TgY0
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94명 중 56명(60%)이 이 평가가 유용하다고 함
1.3 시간 기록
게시 일시: 2014년 4월 24일
waaay worth the 4.99. It's quite fun :3 I like unlocking stuff with intel collected. It's like duke nukem ish with old old school gameplay. You face one way you can't look up and down. It's got lots of unlocks I like I said. :3
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97명 중 57명(59%)이 이 평가가 유용하다고 함
2.7 시간 기록
게시 일시: 2014년 4월 25일
I rather enjoyed the gunplay and array of weapons. The throwback to classic Corridor 7, Duke 3D, Blake Stone, etc with randomization and perma-death is a great combination and I really did have a lot of fun. For, I'd say, 40 levels or so?

Then I asked, "nothing's changing, when is it over?" The game is weighed down by a lack of overarcing purpose. By Floor 51 I said "f' it" and died; I had no idea how far into the game I was and I didn't care at that point. The levels have to be more than simply randomly shuffled to hook a player all the way through. See games such as Rogue Legacy that are constructed procedurally rather than simply at random.

This game should not have been released as a finished product, but a tech demo to intice other developers' help... especially in the music and graphics department. There is definitely something here worth expanding upon, but in its current state even $5 is pushing it.
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16명 중 12명(75%)이 이 평가가 유용하다고 함
3.2 시간 기록
게시 일시: 2014년 7월 16일
the Illegetimate Lovechild of Doom and a coloring book.

No, Seriously. This game plays like doom with an Inventory, Levelling and perks but on the other hand being much more colorful.
As with all Roguelikes, Replay value is high, since over time you unlock new perks, playable "classes" (say: starting equipments) enemy and location info etc.

The Action is tight and intense, weapon ranges are wide with different types for different jobs. Permanent Upgrades will help you conquer more and more of the station eah time and enviromental hazards will give you a reason to hurry up on much floors.
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