A fast-paced mashup of roguelikes and first-person shooters.
Gebruikersrecensies: Grotendeels positief (288 recensies)
Releasedatum: 24 apr 2014

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Rogue Shooter: The FPS Roguelke kopen

 

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First-person shooters and roguelikes have finally tied the knot! Their offspring, ROGUE SHOOTER, tasks you with navigating a space station run amok. Blast aliens and kick robots in the face as you traverse each level; collecting weapons and gaining experience along the way. How far will you go when death lurks around every corner? Will you reach the 100th level and destroy the source of the station’s corruption? Probably not, but it’s worth a try.

GAME FEATURES:
  • Fast-paced and challenging gameplay!
  • More guns than you can shake a stick at! We wish you would stop shaking it though, it’s making us nervous.
  • Level up and pick from the finest perks this side of the Mississippi!
  • High score charts track your best attempts. Brag to your friends about yours, they surely won’t hate you for it!
  • Play mini-games to hack into secure computers. Just like real hacking!
  • You can battle with robots, aliens, and giant carnivorous plants! You can also battle with your low self-esteem and crippling alcoholism, but those aren’t included in this game.
  • Unlock backgrounds, difficulties and enemy weaknesses.

Systeemeisen

    Minimum:
    • OS: Windows
    • Processor: 1.6Ghz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Sound Card: Any
Nuttige klantrecensies
22 van de 33 mensen (67%) vonden deze recensie nuttig
4.5 uur in totaal
Geplaatst: 7 januari
This is a great example of the risk you take when you buy indie games. Don't worry, the game is completely functional (as far as I know).

RS:TFR (does an acronym go within another acronym?) was one of the relatively few games I voted for on Greenlight. It looked really interesting and I was excited for it to possibly be released. And then it was Greenlit, and came out soon after! Neat! However, it seemed rather bare-bones. It didn't have controller support. It didn't have a lot of enemies. The classes weren't balanced. The game didn't even seem balanced! Surely they'd add more classes, enemies, controller support, weapons, etc. later on, right?

They didn't, and they won't. The game has had technical patches, so it works. It's just not as much as I expected it to be, going in.

As for the game itself, it plays like Duke 3D in that you're only allowed to look left and right, not up or down. The levels are randomly generated hallways (with scenery and a theme). Enemies are two-dimensional. Walls are two-dimensional. The creatures and weapons are creative, both in design and strategy. It is a true roguelike in which you go through floor and floor until you reach the 100th (which I haven't achieved). Intel, a rare drop from any enemy, accumulates to unlock more classes, more perks, and more monster bios, which detail their strengths and weaknesses.

I'm not so thrilled about everything being two-dimensional and being locked into horizontal aiming. Sure, it's "old-school," but it's not really fun today. Controller support would be great for this title, but I guess it's just too much for the devs to implement. Also, the game was made to run at a much smaller resolution than 1920x1080 and just won't look well if you stretch it out. You can see this with the screenshots - your Steam screenshots end up as a tiny screenshot in the upper left corner of a black canvas. Also, well, you can see it in the art assets. Two-dimensional and low-res.

The game is fun, but it needs more love from the devs in terms of controller support, content, and maybe better resolution options. Since they're indie, I doubt this game will ever see another update - they've moved on. A good price to pay for this title would be $5.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 13 mensen (62%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
0.4 uur in totaal
Geplaatst: 1 maart
Rogue Shooter: The Gamelike Letdown

Rogue Shooter = FPS Shooter + Great Humor + Neat Roguelike Aspects - Playability

This is just sad. I really wanted to like this game. Roguelikes are one of my favorite genres and this game just looks so very entertaining. Unfortunately... It wasn't.

This game has been ABANDONED.

There hasn't been an update in nearly a year. Now, if this simply meant a lack of new content that would be fine. The problem here is that this game is broken. Many players experience debilitating bugs, and I include myself amongst them. For my part, there seems to be some manner of absolutely unbearable mouse input lag. The game runs at a smooth 60fps just so long as I DON'T TOUCH THE MOUSE. If I do, I get the worst stutter I've ever seen. This is untenable for a first person shooter. No matter how I tweaked options and settings, nothing I did improved the situation.

Such a disappointment. The game is otherwise completely charming.

Buy if you...
  • Feel lucky, punk. Not everyone has bugs that render the game completely unplayable. You might be one of them. Kind of a gamble if you ask me.
  • Aren't lucky, but are a glutton for punishment. By all means, enjoy.

Don't buy...
  • If you have anything else better to spend your money on. I would rather buy tacos.
  • If you don't want to pay for abandonware.
The Bottom Line

I wish I could have played this game, but the bugs wouldn't let me do so tolerably. Perhaps someone out there might make a fan-made patch, or perhaps the developers will come back and fix it. Where did they go? Were they eaten by one of their summoned hippos? If I know anything about hippos, it's that they are hungry hungry, so this seems a likely probability.

If they emerge from the hippos digestive tract and still have enough of their fingers left to type, then I hope they will fix their game. I'd love to update my review at that time. Until then... I can't give the thumbs up on this one.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
3.0 uur in totaal
Geplaatst: 21 mei
As challenging and difficult to predict as FTL, while not taking itself seriously at all. Takes place in corridors that make Doom maps seem architecturally rich and spacious. I expected this game to be amusing, I didn't expect it to be good.

Very much like a Marathon total conversion, and is as solid as the Aleph One ports. Makes me miss some commercial Marathon total conversions that were Mac only. Go figure.

4/5
Was deze recensie nuttig? Ja Nee Grappig
23 van de 44 mensen (52%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.3 uur in totaal
Geplaatst: 7 januari
Horrendous art style
Bad level design
Unsatisfying shooting
Repetitive gameplay
Oldschool style doesn't excuse bad quality

You want some FPS Roguelike?
Do yourself a favor and get Eldritch, Delver and Ziggurat

Need I say more?

Rating:
2.0
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
1.4 uur in totaal
Geplaatst: 11 juni
This game is incomplete and abandoned. To be avoided.
Was deze recensie nuttig? Ja Nee Grappig