A fast-paced mashup of roguelikes and first-person shooters.
Évaluations des utilisateurs : Très positive (233 évaluation(s))
Date de parution: 24 avr 2014

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Acheter Rogue Shooter: The FPS Roguelke


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14 mai

Major Update Today

Major Update Today
A new patch has been released for Rogue Shooter which makes several changes including resolution options, music fixes, and a new weapon.


  • A new weapon has been added:The W.O.M.P. The Weaponized Omni-Matter Projector can be reloaded by feeding excess Science Items into it. It has four different modes of fire depending on which Science Item you reload it with. If you want to try out this weapon, the Scientist class now starts with it.
  • Inside every Safe Room will now be an Upgrade Drill. You can pay five tools to give +1 damage to your weapons.
  • There are higher resolution options available now in the options menu.
  • COSSACK MODE! Enabling this mode in the options will cause your kicks to alternate legs.
  • There is now a slider for adjusting the sound volume.

Bug Fixes
  • The music should loop properly now.
  • You should now be able to move the game window around without causing the camera to spin uncontrollably.
  • Katanas can now be repaired.
  • The Dog Launcher and Quicksand Gun can no longer be fired while cloaked. Sorry.
  • The tombstones are no longer blank when you are killed by a boss.

Balance Changes
  • Gladiator Perk now causes melee attacks to ALWAYS critical hit. As fun as it is to chop or kick someone, it still felt like brining a boot to a gunfight. Hopefully with this perk selected it should make melee somewhat more viable.
  • Shotguns have been buffed. The shotguns felt a little weaker than I liked so the damage for Double Barrel, Pump and Auto shotguns has been increased. There are no changes to the Shotgun Trident because you can't improve on perfection.
  • Rocket Launchers and Grenade Launchers have been buffed as well.
  • The Minigun has a slight decrease on damage. It's still pretty OP though.
  • The Phasing Device now teleports you to a random location on the map. The old Phasing Device didn't end up being very useful. This should make it better as an escape device.
  • The Gadget Box is now half as effective as the Tool Bench at repairing weapons and armor. The Gadget box was a little too powerful and it made taking the Grease Monkey Background a no brainer. To make up for this though, armor will now break less often.

Minor Changes
  • The Dog Launcher and Quicksand Gun now decrease in durability. This makes it easier to tell when they are used up.
  • Hitting Escape will close your menu in game.
  • Changed the description of the Venus Human Trap to reflect the fact that the goo hurts you.
  • The elevator noise between floors has been toned down. It shouldn't blow out your speakers any more.

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29 avril

Save On Exit Mode Has Been Added

The newest update will now allow you to suspend your game when you quit so that you may resume it later.

There is only one save slot and it is deleted when you die, so it will not make the game any easier but will allow you to take breaks on your journey to the top of Helios.

34 commentaires Lire la suite

À propos de ce jeu

First-person shooters and roguelikes have finally tied the knot! Their offspring, ROGUE SHOOTER, tasks you with navigating a space station run amok. Blast aliens and kick robots in the face as you traverse each level; collecting weapons and gaining experience along the way. How far will you go when death lurks around every corner? Will you reach the 100th level and destroy the source of the station’s corruption? Probably not, but it’s worth a try.

  • Fast-paced and challenging gameplay!
  • More guns than you can shake a stick at! We wish you would stop shaking it though, it’s making us nervous.
  • Level up and pick from the finest perks this side of the Mississippi!
  • High score charts track your best attempts. Brag to your friends about yours, they surely won’t hate you for it!
  • Play mini-games to hack into secure computers. Just like real hacking!
  • You can battle with robots, aliens, and giant carnivorous plants! You can also battle with your low self-esteem and crippling alcoholism, but those aren’t included in this game.
  • Unlock backgrounds, difficulties and enemy weaknesses.

Configuration requise

    • OS: Windows
    • Processor: 1.6Ghz
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Sound Card: Any
Évaluations intéressantes des utilisateurs
1.0 heures en tout
I want to like this game, as the gameplay itself is a lot of fun, but sadly it's so bug riddled that I can't actually play it. Graphically it is really bad to have invisible walls, objects, enemies, floors, and doors. Needless to say, this makes for a surreal and unplayable experience. The dev has dropped off the face of the Earth (and never put much effort into bug hunting while he was here), so it's a sour experience.

Simply put, try the demo first. There's a good chance that you can't actually play it. And even then, I'd recommend buying it on a heavy sale just in case.
Posté le : 16 octobre
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34.2 heures en tout
Robotica, but not awful
Posté le : 1 octobre
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9.7 heures en tout
The average person will get 2-4 hours of fun out of this. wait til a sale if you want to buy it. I can't recommend it otherwise.
Posté le : 4 octobre
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1.1 heures en tout
C'est moche , mal animé , la musique est une torture auditive , on peux uniquement avoir la vue souris a l'ancienne (horizontal uniquement) .

Mais ... Ce jeu est absolument génial .

Par contre ce n'est pas a proprement parlé un Rogue-Like , plutot un run'n'gun avec une permadeath et des niveaux aléatoires .
si vous cherchez un fps rogue like , prenez plutot eldritch .
Si vous cherchez du fps frénétique a l'ancienne avec de l'aléa alors foncez ;)
Posté le : 27 avril
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2 personne(s) sur 10 (20%) ont trouvé cette évaluation utile
0.2 heures en tout
upload demo before buy it .... it's an advice. It might be cool for once who apreciate it. I dont'^^.
Posté le : 27 avril
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32 personne(s) sur 35 (91%) ont trouvé cette évaluation utile
29.5 heures en tout
I actually enjoyed this game for what it's worth, but I can't recommend buying it. The developer, Hippomancer, has left the game in an unplayable state for some and a buggy mess for others, myself included in the latter. There were two patches in the first three weeks after the game was released, and then nothing. All attempts to contact the dev via the forums, the contact page on his website, or his twitter account have gone unanswererd.

The game has not been updated since May of 2014. The game was released in April of 2014. It is very clearly abandonware. Don't support devs who don't support their own games.
Posté le : 13 juin
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11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
13.5 heures en tout
Surprisingly addictive and full of true 90's FPS charm, but holy hell does this game have some huge control issues. Enemies somehow manage to grapple onto you and stop you from moving, you get caught on walls all the time and there's loads of other cheap problems with the level design, or lack thereof. There's 100 or so floors and I can't imagine anyone beating them any time soon.

Hopefully they patch out the small bugs because this one has a lot of potential.

Full video review:
Posté le : 1 juin
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
0.5 heures en tout
If you have ever played Blake Stone: Aliens of Gold then you have played this game. But Blake Stone is a lot more fun and was released in 1993.
Posté le : 18 juillet
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
42.6 heures en tout
I am not a huge FPS fan, but the roguelike elements implemented into this game are pretty solid. After about 30 hours, there are its problems, but I am looking forward to the direction this game is going; though, the dev is currently nowhere to be found to make updates.
Posté le : 28 avril
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
61.6 heures en tout
I've beaten this game on Hardcore (normal difficulty) and have enjoyed every minute of it. If the screenshots on this page invoke any sort of nostalgia, I can pretty much guarantee this game will be up your alley.

The weapon design, balance, and difficulty all feel like they are in a good place at the moment. I get a good sense of satisfaction from taking a look at a scenario, checking my inventory, and coming up with an optimal plan of attack and pulling it off.

It's hard not to recommend this game, if you have even a fleeting interest in this sort of genre, I doubt you'd be disapointed.
Posté le : 2 mai
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8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
4.6 heures en tout
Pretty fun game, has a decent amount of content and has replayability.
Definately try the demo before you purchase.

Posté le : 26 avril
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
15.9 heures en tout
This game is amazing. Its sort of a mixture of Borderlands and Doom. Its unique mixture of running, kicking, and strategy makes it epically fun. Running low on any type of ammunition or taking the wrong perk can really ruin your day. It takes 100 levels to beat, and I often spend about 5-10 minutes per level. With fun guns like the Dog Launcher, and a plethora of backgrounds, perks, unlockables, lore and other add-ons the game is quirky & fun, sucking user in immediately.

In all this, my only Con is the lack of Achievements, Users should at least get an achievement for beating the game...

Nonetheless its a wonderful game, and at its $5.00 price its definitely worth it. :D
Posté le : 29 avril
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
3.2 heures en tout
the Illegetimate Lovechild of Doom and a coloring book.

No, Seriously. This game plays like doom with an Inventory, Levelling and perks but on the other hand being much more colorful.
As with all Roguelikes, Replay value is high, since over time you unlock new perks, playable "classes" (say: starting equipments) enemy and location info etc.

The Action is tight and intense, weapon ranges are wide with different types for different jobs. Permanent Upgrades will help you conquer more and more of the station eah time and enviromental hazards will give you a reason to hurry up on much floors.
Posté le : 16 juillet
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1.3 heures en tout
At first, this game seems pretty fun. You've got creative weapons, purposely bad graphics, and an all-around charm to the game. Then you realize how bad the game is. dreadful controls, unoriginal enemies, ands an artificial feel to the game. okay, the game's not terrible. It can be pretty fun at times, but when you start to get "sucked in" to the game, you realize how boring it is. Seriously, after about 15 minutes of playing the game, it felt like a friggin' chore. Games are something to do to make you happy, not kill your brain cells one by one! This game is terrible. You should only consider buying this if it is on sale for 2 dollars or (hopefully) less. Final score: 3/10.
Posté le : 1 août
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
9.3 heures en tout
It's Chex Quest with more corridors.

It's a fun and charming distraction. The randomly generated content lies primarily in the map layout, the level of weapons and armor you pick up, and which enemies you will be facing on each floor. There are some weapons with status effects, and a varity of alternative items like stims, shields, and explosives. It's just enough to allow for a bit of experimentation.

As you play more you can choose to start with different perks and items, but by floor 20, your loadout will reflect your playstyle rather than the "background" you chose to start with.

The more you play, the more intel you get, which can be spent on permanent stat upgrades, more backgrounds, and enemy strengths and data. You also unlock story logs which carry on the odd humor of the game. You can play the game fully without touching them though.

Besides each floor being made entirely of corridors and rectangle rooms with texture swaps for the walls, the big flaw with this game are some odd bugs. I haven't encountered any game breaking bugs or crashing, but sometimes you will see a few enemies who have spawned outside the map that you can't shoot, or the music will stop and not start playing until you reach the next floor, and how strange the game window acts, as it if its moved away from the screen's center, strange things happen. Screenshots suck to.

Playing the demo though shows off quite a bit of what the full games provides for only a couple of the easiest floors. It should expose any bugs that there may be on your system, or if this type of gameplay is your thing.

If you are craving Chex Quest: The Roguelike. This is the game for you. Just enough content and variety at a $5 price point that allows for cheap, quick, fast-paced, tactical gameplay. What it may lack in the variety of items you may be used to from Binding of Isaac, it's quirky humor, lively enemies, and plenty of opportunity for thoughtful experimentation, it holds its own, if you keep in mind what kind of games its drawing inspiration from, classic old-school shooters.

Like I said, it's pretty much Chex Quest with more corridors.
Posté le : 4 mai
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
11.7 heures en tout
A nice game. No Vertical plane so all the aiming is done with strafing. Plenty of weapons and gear with unique modifiers that makes each play through rewarding. Get this ♥♥♥♥.
Posté le : 16 mai
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
17.2 heures en tout
10/10 GOTYAY
Posté le : 17 mai
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
56.6 heures en tout
I love this game. It offers a fun challenge, and with 4 different difficulties, the game doesn't have to feel impossible to beat.
It has a wide array of weapons to choose from (each having a different effectiveness on the enemies you will encounter in the game), as well as several different items to help you out on your journey.
As a roguelike, there is a random element to it, since you won't always encounter the same items and weapons, as well as the same enemies on the same floors (save for bosses), and with environmental hazards thrown into the mix here and there, the game keep things interesting.
As you level up, your stats increase and you can choose perks. There are a lot of perks to pick from, and they all help out in different, but essential ways. If you can get far enough, you should end up with all of them.
Another great thing was the continuation of updates issued by the developers. They listened to a few common complaints the game used to have and fixed them accordingly, making the game less stale as a whole (some of the updates regarded the balancing of weapons and backgrounds (or classes, if you will), as well as the addition of some more features, and were greatly appreciated). The most important one though, was the save feature, because playing 100 levels in a row was a bit too much.
It's true that some people might be turned off by its graphics, or even the music, but then again, this game isn't for everyone, and people will always have different tastes in just about anything. As it currently stands though, I can't help but recommend it quite a lot. It's a fun trip to the top of Helios that I will surely be taking more than once.
Posté le : 19 mai
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
21.6 heures en tout
-loot weapons, you'll probably need them when you run out of this current guns ammo
-reasonable perk system makes you conflicted over which next upgrades to get as you level up or try different professions
-author is updating, adding some basic niceties while fixing other things (I have only ran into one bug, very far into the game, which will probably get patched soon)
-basic FPS behaviors DO NOT work here, game is very fast-paced at the start of a level but you get to take it slower as the level goes on
-melee is already in, will probably have more rebalancing later
-two of the three "bosses" are original in mechanics, yet still fit in perfectly

-weapons are unbalanced here and there, more complex mechanics could benefit them greatly
-ran into a game-breaking bug, but it's far towards the end of the game and should be easy to fix
-professions don't mean much as there's nothing inherent to the classes
-melee is not a good choice as-is
-levels could use a lot more diversity. if you've played Dungeon Crawl Stone Soup you'll immediately feel like all the levels are pretty mazy, but there's nothing special like a big room, or ramps with one-way drops, or even doors for that matter. If you're looking for Doom-like levels you will be disappointed

Overall 8.5/10. Music, sounds, and visuals are non-grating and fit together, mechanics design is fresh with plenty of room to grow if there's patches, or better, a sequel. Single-player only for the foreseeable future, as overhauls to a lot of mechanics would be needed for a creative co-op experience. Levels get a bit grindy, but it's a roguelike for FPS adrenaline/speed junkies, deal with it. The relative amount of mechanics make it a better choice for someone who wants to try and engage and scavenge as much as possible, but the limits are double edged with unbalances and finiteness to most things. The game is NOT designed to be easy or have a final state where you're basically invincible, every level is threatening.

Honorable mention: The game does not take long to fully unlock everything. After about 10 playthroughs or 10-20 hours, you should have everything and all bonuses. For an indie game, this is definitely a well polished one without any aspects that ruin it by being too easy or too difficult. Some of the information text is silly, but since you don't need to read it at all to play the game, it's a nice separation of the game from the context of the game. Information is terse, useful, and uncomplicated. Really nice to see a game which isn't lacking or overbearing.
Posté le : 19 mai
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
0.7 heures en tout
It's like Marathon With Guns.

But to be serious this is a great game and definatly worth a try at least. It plays like a typical classic shooter akin to Doom, Marathon, Duke Nukem, ect. But one big thing seprating it is the Roguelike RPG elements that the game is based on, when starting you can pick a set of starting equipment such as the Soldier which has a fully loaded assault rifle and some decent armor to start or The Prisoner which starts barebones but can take two Perks instead of one at the start.

Once you start it's pretty self expanatory. You have 100 randomly generated floors to go through with momentary safe rooms spaced between each one that allows you to Upgrade/Repair weapons and buy ammo and health for the next set of floors. You can find a number of weapons off of Enemies that you fight which can drop on anyfloor off of any enemy ranging from a Realtivly weak Katana to a ♥♥♥♥♥♥♥ Rocket Launcher. The levels are pretty easy but get harder and harder the father you get up, Of course this can be said of any game but as anyone who plays Rougelikes knows: Once you die, you lose everything and have to start again.

There is plenty of replay value to be found in this game, the more Intel you collect throughout the game you gain bonuses such as Health and Damage upgrades that can carry over to the next game and Higher Diffulcuty levels if your man enough for them.

To put it simply: this is a great game overall and well worth the 10 bucks you can get it for ($4 as I write this during the summer sale).
Posté le : 20 juin
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