Endless Legend is a 4X turn-based fantasy strategy game by the creators of Endless Space and Dungeon of the Endless. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
User reviews:
Mixed (187 reviews) - 67% of the 187 user reviews in the last 30 days are positive.
Very Positive (6,486 reviews) - 85% of the 6,486 user reviews for this game are positive.
Release Date: Sep 18, 2014

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Recent updates View all (66)

April 28

Patch [1.4.4]

Hi everyone,

Here are the release notes for the latest 1.4.4 patch.

CHANGES AND ADDITIONS [Echoes of Auriga Content]
  • The Urces village marked for step 3 of the "Pet Sounds" quest is now located in regions colonised by players.

IMPORTANT FIXES [All versions]
  • Fixed an issue with the Unleashed Potential capacity of the Cultist preacher unit
  • Fixed a potential desync in multiplayer when using battle actions on owned units

FIXES [All versions]

  • Fixed an issue with AI major factions who were reluctant to accept another empire opening borders to them
  • Fixed an issue where false information was displayed for clients regarding the number of past winters
  • Fixed several typos reported by community

FIXES [Specific content]

  • [Shifters only] Fixed an issue where the aspirate resource rate gain was not explained to the player
  • [Shifters only] Fixed Shifter Nature form health regeneration bonus
  • [Echoes of Auriga only] Fixed an issue with "Running with the Hunt" quest where multiple minor faction quests could happen in the same region (sometimes blocking the current quest)

Thank you for sharing your feedback on Steam and the official forum! Check out this thread if you encounter an issue and would like to report it.

~Amplitude Studios

17 comments Read more

April 14

Endless Discounts Ending Tonight!

Hi everyone,

All our games and their expansions are still discounted for a few more hours (sales end at 7pm CEST). And, you'll be glad to hear that the issue with the Amplitude Endless Pack is currently solved. :) Thank you all for your patience!

Also note that our new Shifters expansion is still discounted so grab it now for more Endless Legend awesomeness:


~Amplitude Studios

16 comments Read more


“Plays out on one of the greatest, most beautiful maps in strategy gaming history. It combines style, substance, and setting into a marvelous overall experience for both empire management and tactical combat.”
8.3/10 – IGN

“BEST STRATEGY GAME 2014 - Reinvents the 4X genre, mirroring what XCOM did for tactical turn-based games, and they have, as today Endless Legend brings the genre to new heights.”
9/10 – Hooked Gamers

“COMMENDATION FOR DESIGN 2014 - At every stage Endless Legend shines. Where it takes from the past, it puts its own spin on it. Where it innovates, it does so cautiously and mostly successfully. Amplitude Studios has created another astounding story-driven game, that really has taken the best bits of RTS, RPG and 4X. This is a game that wannabe developers should play and learn from.”
89% – PC Gamer

Special Edition

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Endless Legend "Frozen Fangs" Add-on

  • Adds “Ice Wargs” to the minor faction cast of the game.
  • Adds Namkang to the hero cast of the game.
  • Adds a unique “A song of only ice” trait for your custom factions.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Dungeon of the Endless "Deep-Freeze" Add-on

  • Adds the “The Refreezerator” spaceship that unlocks a new mode for the game.
  • Adds Kreyang to the hero cast of the game.

About This Game

Create your own Legend

Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.

As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.

You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?

Explore fantastic lands.

  • Lead one of eight civilizations each with a unique gameplay style and storyline.
  • Survive through cold dark seasons that drive Auriga to its end. Will it also be yours?
  • Experience an endless replayability with randomly generated worlds and quests.
  • Set the size, shape, topography and more... to create your own world to discover.

Expand beyond the unknown.

  • Conquer, build and develop villages into feared fortresses or wonderful cities.
  • Assimilate powerful minor factions and use their special traits and units wisely.
  • Hire, equip and train your heroes to become army leaders or city governors.
  • Raise your civilization by finding mysterious artefacts and forgotten technologies.

Exploit every opportunity.

  • Evolve your civilization through the discovery of new advanced technologies.
  • Collect Dust, luxuries and strategic resources tradable on the marketplace.
  • Keep one step ahead of other civilizations through trade and subtle diplomacy.
  • Choose from different victory conditions and adapt your strategy on the fly.

Exterminate fools who defy you.

  • Experience an innovative dynamic simultaneous turn-based battle system.
  • Use unit equipement, abilities and the terrain to overcome your opponents.
  • Zoom out of a battle and rule the other aspects of your empire seamlessly.
  • Define your custom civilizations and confront those created by your friends.

System Requirements

Mac OS X
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 2.5Ghz Intel Core 2 Quad Q8300 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1GB nVidia Geforce GT460 or equivalent, 500 MB ATI HD4850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 3.5Ghz Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: 1GB nVidia Geforce GTX660 or equivalent, 1GB ATI HD7850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: MAC OS X 10.8 or higher
    • Processor: 1.7 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: 512 MB AMD Radeon HD 4850, NVidia GeForce 640 or Intel HD 4000
    • Storage: 4 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: MAC OS X 10.8 or higher
    • Processor: 2nd Generation Intel Core i5 (or greater)
    • Memory: 8 GB RAM
    • Graphics: 1 GB NVidia 750 (or better)
    • Storage: 4 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
Customer reviews
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Mixed (187 reviews)
Very Positive (6,486 reviews)
Recently Posted
( 542.5 hrs on record )
Posted: June 24
The different races and paths to victory feel unique everytime. A great 4x with a lot of uint customization. Graphics and sound is good too. The quests really add to the game and help make each play through unique.
Helpful? Yes No Funny
Oppenheimer Dinggeo
( 65.3 hrs on record )
Posted: June 24
Like Civ V, this game is most fun with the DLC. I feel that this game expands in several areas where civ falls flat. overall very fun game
Helpful? Yes No Funny
( 45.2 hrs on record )
Posted: June 24
Endless Legend is perhaps the best Civ-like game I've played. Mostly because of the gorgeous environments, the interesting races, and the multitude of things to discover. The races play extremely differently from one another, which gives the game far more replayabilty than Civ in which the differences are so minor that you would do fine even if you didn't look up your race's special ability. Also, there is more of a focus on adventuring, kind of like Age of Wonders, so you are never left just clicking end turn over and over again while you wait for your human opponents to wage interminably long wars. Finally city management is more interesting with it allowing you to put your citizens to work in different ways.

My only complaint is the wonky combat system which makes perhaps too many choices for you, but it is interesting too, I think of myself as more of a general while my troops do what they think is best.
Helpful? Yes No Funny
( 7.2 hrs on record )
Posted: June 24
A fantastic, deep, engaging 4X game.
A good 4X is really hard to pull off well, and few manage to hit all the notes required. In that regard, Endless Legends is a symphony.
Helpful? Yes No Funny
( 49.6 hrs on record )
Posted: June 24
In Endless Legend, you lead one of the major factions of Auriga. Auriga is dying, from millenia of abuse and destruction, and it is up to your faction and it's vision to shape the planet and avoid the impending cataclysm.

Personal Rating: 9/10

+Complex, deep gameplay
+Actual storylines
+10/10 artstyle and music
+Completely moddable
+Well-crafted fantasy setting (I love the lore of the Endless.)
+Cool UI

-Sometimes too complex; too many things can be going on at later turns
-Steep learning curve
-Quests and storylines can feel restrictive

Endless Legend is one the most complicated 4x titles out there. It's not a game you can run on autopilot skipping every turn and just racking up the resources to quickbuy your win condition. You have to actually get off the throne and do stuff outside of your territory; you can't just turtle within your borders and expect the AI to respect you. You have to actually properly equip your armies if you want to win battles, and you have to actually care about and predict the actions and win conditions of the other empires.

Yes, victory will mostly depend on min-maxing what you have. That's how battles are won, with careful attention and strategy. No thumb-twiddling, turn-skipping. The AI can be very smart at times, and they notice what win conditions you're gunning for.

All in all, get it if you're into grand lore and lovely space fantasy, and if you like a complex and demanding 4x experience.
Helpful? Yes No Funny
( 44.2 hrs on record )
Posted: June 23
It's clearly that playing a non-mother language 4X game is diffcult for a player,even this player has a poor foundation of this language.
So,I can not understand why the AMPLITUDE Studios banned the mod of Chinese language and the author of this mod from whole community.
They refused to give any of technique support,which is important for translating a Unity game,and blamed mod maker giving his translation to some private sites
without any deeper investigation
.In fact,this maker made a clear announcement about never giving translation to private games on the subtitle of his mod,at a Chinese forum website,and he obeyed this rule.
All in all,here is your negetive feedback.
Helpful? Yes No Funny
( 20.2 hrs on record )
Posted: June 23
Endless Depth. Endless Complexity. Endless Customization. Endless Confusion. Endless Timesink. I've got pages of these.

Stand Out Features: All the 4x turn based gaming you know and love, now with questing, customizable races with customizable army units and a narrative mission embedded into each race to vary up their gameplay and help them stand out among the others. Changing seasons force adaptation. Battles between units are micromangaged and take place on the world map, allowing players to maximize the effectiveness of their unit compositions and terrain.

Pros: Extreme levels of customization. Multiple viable paths to victory. Racial quests and traits make all factions feel vastly different from one another. Combat minigame allows for intelligent and tactical army compositions. Mulityplayer support in a 4x game. Writing and the overall world lore are fascinating and novel-esk. Art and music sell the ambiance of the high fantasy, alien world.

Cons: Complicated game (lots of passive traits and stats to juggle for cities, armies, and factions, both your stats and the stats of your opponents). Amount of text in quests and story gets overwhelming. Tactical battles slow down multiplayer games and get tedious overall after a while. Lacks the polish of comparable 4x triple A games (to be expected, but true nevertheless).

Would Recommend To: Civilization 4 fans looking for something a bit more complicated. 4X fans with lots of free time and patience. Endless Space fans who want more of that Endless Space experience.

Would Alternatively Suggest: Civilization 5 with expansions (Brave New World at least) to those looking for the same overall experience without so much crunch. XCom/XCom 2 for players looking for a more fleshed out tactical game experience and are willing to abandon the civilization development theme. Endless Space for people craving all the Pros listed above for about the same price point and a touch less complexity.

--I'm mixed on this one. Will thumbs up it ultimately because despite its flaws, its a remarkably well thought out game, but if you want something more streamlined, consider any of my alternate suggestions.
Helpful? Yes No Funny
( 13.2 hrs on record )
Posted: June 23
I really tried to like this game but I just couldn't. I'm a big fan of the Civilization series and I was looking for a turn-based strategy game that would be different, but just as good.
The graphics are beautiful and the mechanics of the battles are the best part of the game. The right combination of units based on the terrain of the battle is important and this makes the battles much more interesting than the classic "roll of dices" in the Civilization games.
That being said, there's not much else I found interesting. It takes a long time to develop your civilization and when you get to an interesting level, you run out of turns.
I might be missing something, as reviews for this game are mostly positive but I would only recommend trying out this game if it is on sale.
Helpful? Yes No Funny
( 1,035.1 hrs on record )
Posted: June 23
I could see myself sinking some time into a game like this.
Helpful? Yes No Funny
( 8.0 hrs on record )
Posted: June 23
Overall, the pacing of the game feels off. It starts off too slowly and then, all of a sudden becomes almost entirely unmanageable. I've played other games like this one (Civilization, etc), and in my opinion, this one falls flat as the gameplay is just not nearly as compelling. The one redeeming quality the game has is the quest system it implements. The quests are a really fun way to guide the player through the game, but again, these suffer from the same pacing issues as the rest of the game. In the early game, the quests are fun and manageable, but once you get to the mid/late game, the quests become completely obscured by everything else that is going on. All in all, the game is just not fun enough.

That said, maybe I just haven't played it for long enough. Once I figure out all of the intricacies of the tech tree, I might find more enjoyment out of the game, but in my opinion, you are better off sticking with civilization.
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Most Helpful Reviews  In the past 30 days
47 of 68 people (69%) found this review helpful
1 person found this review funny
Not Recommended
48.0 hrs on record
Posted: June 14
This is one of those games I desperately want to love, but every time I go back to play another campaign I find that it just really isn't that fun. Every game seems to turn into a dull march, a chore of grinding spreadsheet management. Not exactly sure why, but it seems that somehow the game mechanics are tuned such that you are forced into having to play every game as a min-max rush for expansion/war, even though they have a number of other possible victory conditions. (I should note that I have only played single-player vs. AI, so I cannot comment on multiplayer)

There are a lot of cool aspects to the game, most notably the visual style and graphics, and they do add a few interesting new mechanics to the 4x genre. The overall look and feel of the UI is generally pretty nice too, when you compare to older titles such as Civ V.

So, anyway, I am giving this a reluctant thumbs down. If Steam had a thumbs sideways, I would have chosen that instead.
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19 of 22 people (86%) found this review helpful
54.9 hrs on record
Posted: June 4
This is what Elemental could have - and SHOULD have - been.

Best description for this game from me is that Endless Legend is a 'post-cataclysmic-event science fantasy genre blend of Civilization and Age of Wonders'. If you enjoy either of these games I strongly recommend snapping it up; the combat options are excellent, the cities requiring less micromanagement than most 4x type games, and the game storyline and history that you unravel through each of the races is not only unique but incredibly detailed.

There are a few quirks with the game (trade, diplomacy, city placement), so I do suggest that the tutorial game be played through, even by the more experienced 4x gamers, just to familiarise yourself with them. The only real beef I have with the game is that there are a couple of race options that require some serious rebalancing; in the game's current state they'll kick you to the curb if you have a human player running them properly no matter what you do... except ganging up on them, which is never fun...

So all in all, I give this game a 8.5/10. I haven't played it in a while now and there have been some DLC expansions released in the meantime, so I may re-evaluate my score further down the track :)
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16 of 19 people (84%) found this review helpful
1 person found this review funny
93.0 hrs on record
Posted: May 26
Wow. This is really something. Its in a completely different league from Civ or any of those space games, and not (just) because its super polished, bug free, and has awesome replayability. It has a story that drives the gameplay and factions that are unique in ways that go beyond "+5% construction bonus" and "+10 army morale bonus".

The AI is really good. Like, really good. You will be able to win on normal, but it won't be because you're roflstomping the AI into doing stupid things like sending its armies into baitstacks and declaring wars it can't win. And the difference between when you first play and when you know what you're doing will be day and night.

The bonuses in this game stack in a positive feedback kind of way--if you have enough money to buy that extra resource, you will more than make your money back, allowing you to buy that other resource to increase diplo point production so you can get that more advanced empire plan and have more money.....etc.

1. Each faction really plays differently. Especially the cultists. You could win almost any kind of victory with almost any faction, but you definitely have tools available to you to make one way much easier than others. This is all draped in some really good lore that you're rewarded with by completing quests.

2. The winter mechanic really drives home the whole "end of times is coming" theme.

3. Battles are amazing. There is a lot of awesome character animations, tons of units, and lots of different strategies to try. Why? Because battles don't just take place on one hex, they take place on a unique battlefield every time that is drawn from the terrain of the surrounding squares. You can look up on youtube what that means, but in gameplay terms it means your units getting caught in a narrow bottleneck, archers firing down death from cliffs, armies being hemmed in so tight they can't reinforce, and flying units getting into your rear to wreck your archers are all things that can happen.

Battles are also on a timer, so a smaller high quality force can definitely give a larger army some trouble. Said larger army can also then counterattack on their turn and wipe them out if they're not careful.

4. Army customization is awesome and based on resource acquisition. Proper planning to get said resources, research appropriate techs, and balance costs/benefits of more expensive units are much more important than in other games. You could try to just make an army of all juggernaut titans, but it may not be the best thing to do, as they may be too slow to destroy any units in battle.

Bad Things:

A. The endings are pretty hollow. Its like the ending of a paradox game, there's a screen that says you won and then a score screen, and thats it. I'd like at least a recap screen like civ had where it shows you how the game went over all the turns or some kind of reward, like additional lore being revealed depending on how you win. Something like WH: Dark Crusade, for example.

B. The UI is good, but not excellent. Not really a bad thing, but its definitely not the smoothest interface I've ever seen.

C. Thats it! I can't think of anything else bad about this game.
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10 of 12 people (83%) found this review helpful
1 person found this review funny
101.3 hrs on record
Posted: May 25
Endless Legend is a fantasy turn-based strategy game. It is comparable to Civ in some senses but the differences are what makes this game worth it.

The graphics are amazing and the varying visuals for each faction gives the feel you would want from a fantasy game.
There are less factions than there are in Civ, but each one changes the gameplay so much that it makes the race to victory different every time you play. For example one faction gains less food but makes up for it by being able to earn stockpiles (worth ~100 food) by killing enemies. Another faction can only build 1 city but can recruit minor factions to work for them.

There are many paths to a victory and it can range fom 150 turn games to 300 turn games or even more.
Each faction has their own quests in addition to the general quest that everyone recieves, and there are even group quests that all factions can take part in or sometimes race over.
You can also choose wether you want to control the fights or if it is a clear win you can automate the fight.

A learning curve as it is a very complex game. A point system shows how far each team is in their development, but do not fear if you fall behind a few points as there will be chances to catch up by paying attention to the strong points of your faction and work with that.

There are also regions that you settle in, and once that region is taken it is owned by the person who owns that settlement. That is until another faction takes over so making sure to have units defending the base is essential, since if they attack and you only have the militia to defend then there goes a while city of income.
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10 of 15 people (67%) found this review helpful
7 people found this review funny
29.5 hrs on record
Posted: June 18
If you played civilization,
you completed the tutorial to play endless legend.

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12 of 19 people (63%) found this review helpful
Not Recommended
21.2 hrs on record
Posted: June 18
A game which I really tried to like. It has a beautiful style , music and atmosphere but it fails overall.

The game has a complexity that walks the line between fun and tedious. It feels like a job after a while: it's repetitive and the exciting moments are too few. The matches take too long and so little things are happening. Most of the time you will spend micromanaging little things and pressing next turn. The Quest system is nice at the beggining but repetitive and boring: just move your units to a place or spend X ammount of resources. The science system is good but they won't give you anything unique, a lot of copy-paste techs. There is little diversity between each game.

Overall is not a bad game but it didn't win me over.
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4 of 5 people (80%) found this review helpful
16.7 hrs on record
Posted: June 21
This is one of those games where you expect one thing and get something completely different, and this is really something good different. Yes it does have some similarities with most games of its style, gather resources, build upgrades, research tech, fight wars etc. I’ll run through the positives then negatives…

The Good; Fairly good AI, with a working diplomacy, this game is not tweaked by cheating but by actually trying to beat you by playing the game with the same rules as you. Excellent factions, each with a unique feel and style, making it worth playing a few times with each new faction/race. Some brilliant mini game mechanics such as winter effects and side quests. Nice battle strategy mechanics with some pleasant character animations, tons of units, and lots of different strategies to try. Army and character customization is excellent and based on resource acquisition.

The Bad; The games can be long not a big completely negative considering the style of game but can mean you take a huge break and when you do finish you are left with lasting end story or cut scene but a simple score scene. This is sad considering how detailed each faction and race is with such a detailed backstory.

Overall excellent game with very little wrong, thumbs up!
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2 of 2 people (100%) found this review helpful
102.6 hrs on record
Posted: June 22
Better than Civ5.

Not as fun or charming as Master of Magic.

Not as engaging as Civ4.

Still pretty OK.
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1 of 1 people (100%) found this review helpful
100.5 hrs on record
Posted: June 8
This is a great game in the mold of Civ V. If you like the Civilization series or Total War or that type but looking for something a little different, you will likely love this game. My review is of the base game, no DLC.

On the whole, I highly recommend this strategy game.

Standout features:
--Each faction has its own deep lore, unlike some games of this type you will want to play each faction at least once
--Combat system is pretty fun, it does have a slight learning curve, but once understood is pretty nice. Basically instead of your units just fighting basedon strength numbers (like Civ) or changing to a pure RTS (like Total War) both sides perform a Fire Emblem/Archon turn-based battle on a grid with terrain features where placement of the forces is a huge deal in tight battles.
--Tech tree & unit progression is slightly unique for each faction and adds to the feel
--Healthy variety of victory types & quest types
--Soundtrack is cool
--The opponent AI is agressive and a challenge to beat, even on normal if you haven't learned everything you should know
--Good balance of empire management versus self-management. If it helps, I thought it had less minutia management than Civ II-IV but slightly more than Civ V or Civ BE.

Slight misses:
--The combat AI for your opponents is just ok. If you can get a slight edge, the PC AI isn't smart enough to overcome it.
--After a few games, the variety of quests can seem not enough.
--The advantage of you playing each battle versus the sim system is that you will never want to click the autobattle unless your loss is certain. That means that you'll spend 5-10 minutes mopping up stuff where you have 10 units and the opponents 1-2 weaker units a fair amount.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
51.6 hrs on record
Posted: June 9
In short: This is 'The Settlers of Cathan'.

on crack.

I somehow got baited by the screenshots into thinking this is some kind of RPG and bought it without looking twice. Turned out its a global strategy which is not exactly my cup of tea. But since i bought it i gave it a shot anyways. And even though I am still not into this genre it actually got me hooked for a couple of hours since its pretty deep machanics.

See every game has mechanics and some of them are like core machanics that everyone has to obey to and then there is that one outsider class that can bypass one of these core mechanics and its fun and stuff but in this game... every single race bypasses some of the core mechanics.

For example there is one race that cannot build cities outside of your starting colony. Isn't that the whole purpose of a global strategy game? To expand into other terretories? No, they don't. They build one mega-city and raid other players fromthere.

Or another race don't use food as a ressource. Isn't that the point? To balance your economy between food, wood and gold? No they are robots, they don't need food. Gold and wood all the way.

Again it's not my thing but I recommend this game for every one who is slightly into strategy or domination games.
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