Endless Legend is a 4X turn-based fantasy strategy game by the creators of Endless Space and Dungeon of the Endless. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
User reviews:
Mixed (285 reviews) - 50% of the 285 user reviews in the last 30 days are positive.
Very Positive (6,835 reviews) - 83% of the 6,835 user reviews for this game are positive.
Release Date: Sep 18, 2014

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Recent updates View all (66)

April 28

Patch [1.4.4]

Hi everyone,

Here are the release notes for the latest 1.4.4 patch.

CHANGES AND ADDITIONS [Echoes of Auriga Content]
  • The Urces village marked for step 3 of the "Pet Sounds" quest is now located in regions colonised by players.

IMPORTANT FIXES [All versions]
  • Fixed an issue with the Unleashed Potential capacity of the Cultist preacher unit
  • Fixed a potential desync in multiplayer when using battle actions on owned units

FIXES [All versions]

  • Fixed an issue with AI major factions who were reluctant to accept another empire opening borders to them
  • Fixed an issue where false information was displayed for clients regarding the number of past winters
  • Fixed several typos reported by community

FIXES [Specific content]

  • [Shifters only] Fixed an issue where the aspirate resource rate gain was not explained to the player
  • [Shifters only] Fixed Shifter Nature form health regeneration bonus
  • [Echoes of Auriga only] Fixed an issue with "Running with the Hunt" quest where multiple minor faction quests could happen in the same region (sometimes blocking the current quest)

Thank you for sharing your feedback on Steam and the official forum! Check out this thread if you encounter an issue and would like to report it.

~Amplitude Studios

18 comments Read more

April 14

Endless Discounts Ending Tonight!

Hi everyone,

All our games and their expansions are still discounted for a few more hours (sales end at 7pm CEST). And, you'll be glad to hear that the issue with the Amplitude Endless Pack is currently solved. :) Thank you all for your patience!

Also note that our new Shifters expansion is still discounted so grab it now for more Endless Legend awesomeness:


~Amplitude Studios

16 comments Read more


“Plays out on one of the greatest, most beautiful maps in strategy gaming history. It combines style, substance, and setting into a marvelous overall experience for both empire management and tactical combat.”
8.3/10 – IGN

“BEST STRATEGY GAME 2014 - Reinvents the 4X genre, mirroring what XCOM did for tactical turn-based games, and they have, as today Endless Legend brings the genre to new heights.”
9/10 – Hooked Gamers

“COMMENDATION FOR DESIGN 2014 - At every stage Endless Legend shines. Where it takes from the past, it puts its own spin on it. Where it innovates, it does so cautiously and mostly successfully. Amplitude Studios has created another astounding story-driven game, that really has taken the best bits of RTS, RPG and 4X. This is a game that wannabe developers should play and learn from.”
89% – PC Gamer

Special Edition

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Endless Legend "Frozen Fangs" Add-on

  • Adds “Ice Wargs” to the minor faction cast of the game.
  • Adds Namkang to the hero cast of the game.
  • Adds a unique “A song of only ice” trait for your custom factions.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Dungeon of the Endless "Deep-Freeze" Add-on

  • Adds the “The Refreezerator” spaceship that unlocks a new mode for the game.
  • Adds Kreyang to the hero cast of the game.

About This Game

Create your own Legend

Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.

As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.

You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?

Explore fantastic lands.

  • Lead one of eight civilizations each with a unique gameplay style and storyline.
  • Survive through cold dark seasons that drive Auriga to its end. Will it also be yours?
  • Experience an endless replayability with randomly generated worlds and quests.
  • Set the size, shape, topography and more... to create your own world to discover.

Expand beyond the unknown.

  • Conquer, build and develop villages into feared fortresses or wonderful cities.
  • Assimilate powerful minor factions and use their special traits and units wisely.
  • Hire, equip and train your heroes to become army leaders or city governors.
  • Raise your civilization by finding mysterious artefacts and forgotten technologies.

Exploit every opportunity.

  • Evolve your civilization through the discovery of new advanced technologies.
  • Collect Dust, luxuries and strategic resources tradable on the marketplace.
  • Keep one step ahead of other civilizations through trade and subtle diplomacy.
  • Choose from different victory conditions and adapt your strategy on the fly.

Exterminate fools who defy you.

  • Experience an innovative dynamic simultaneous turn-based battle system.
  • Use unit equipement, abilities and the terrain to overcome your opponents.
  • Zoom out of a battle and rule the other aspects of your empire seamlessly.
  • Define your custom civilizations and confront those created by your friends.

System Requirements

Mac OS X
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 2.5Ghz Intel Core 2 Quad Q8300 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1GB nVidia Geforce GT460 or equivalent, 500 MB ATI HD4850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 3.5Ghz Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: 1GB nVidia Geforce GTX660 or equivalent, 1GB ATI HD7850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: MAC OS X 10.8 or higher
    • Processor: 1.7 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: 512 MB AMD Radeon HD 4850, NVidia GeForce 640 or Intel HD 4000
    • Storage: 4 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: MAC OS X 10.8 or higher
    • Processor: 2nd Generation Intel Core i5 (or greater)
    • Memory: 8 GB RAM
    • Graphics: 1 GB NVidia 750 (or better)
    • Storage: 4 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
Customer reviews
Customer Review system updated! Learn more
Mixed (285 reviews)
Very Positive (6,835 reviews)
Recently Posted
Tsume Sama (getting a ps4)
( 1.0 hrs on record )
Posted: July 29
a fun RTS game i enjoy the fantasy aspect and feel of the game combined with the ability to choose any condition for victory you want however i am kind of too lazy to actually sit down and really play the game XD
Helpful? Yes No Funny
( 32.1 hrs on record )
Posted: July 28
Overview of the text if you hate reading: "Do you like strategy games? If yes, buy it. Now. Oh, and if you hate reading, what are you doing here? Go watch a YouTube review or something!"

I've seen plenty of people in the negative reviews saying that the game kept crashing and that the game was challenging as hell. Firstly, it's not the creators of this game's fault if your hardware sucks (in my 30 hours of gameplay, I've only had one CTD), and secondly, I didn't even need the tutorial. For those whose game crashed more often then me, they were lucky, because the autosave system in this game is very well done, as it saves every time you start a new round. The fighting segments, thought simple, are good enough, but if you ever get bored of it, you can simply skip the fight and "auto-sort" it. There is even more to this game, like building, leveling up your heroes, gearing them up with some OP items, researching new technologies, and much more. One thing that was amasing to me was that you could win the game in a lot of ways. With all that said, I think that my 33 canadians dollars were well spent on this masterpiece of a strategy game. Oh, and please, let's not start talking about the DLC for this game. They have quite the bang for your buck if you want to spend the extra coin on it.

EDIT: I forgot to mention the graphics. For a game of it's genre, they aren't bad.
Helpful? Yes No Funny
Royal Regent
( 57.1 hrs on record )
Posted: July 27
Great game. Easy to learn at the start but definitely a learning curve. Just keep playing and watch videos on it. Soon enough you will make your own playstyle, great community very helpful and lots of people.out there to add as friends and play with. The different factions are great, adding enough diversity to make it awesome. The custom factions are fun to make aswell and very few games will play out the same meaning it feels fresh and new each game. Even if you do use the same strategies. Definitely recommend
Helpful? Yes No Funny
( 224.6 hrs on record )
Posted: July 27
I am a little surprised to see any negative reviews for this game, really. If you like 4X games, this is pretty much the best of the bunch. I'll grant you that this genre doesn't appeal to everyone, and this game does have flaws, but it is certainly better than anything else in the field as of this review- although Endless Legend potentially may become overshadowed by Civ 6 or Endless Space 2.

- What makes Endless Legend unique among 4X games is that each of the base playable factions has a quest line to follow, if you wish to. You're not railroaded into following it, which is good, but you will miss out on some of the strength of certain races if you don't advance the questline. It isn't voice acted, so people who don't enjoy reading large blocks of exposition will miss out on the experience. While each individual storyline is of varying quality, I quite enjoyed the Broken Lords, the Ardent Mages, and the Cultists quests in particular. I found the Vaulter's story and the Wild Walkers Story to be the weakest of the bunch- YMMV
- Asymmetric factions that are all interesting to play. One of the issues with the Civilization series as a whole is that each run through of the game feels nearly identical. One of this game's primary strengths is that every time you start up a new game, it will feel very different depending on what faction you play as, and what factions you're playing against. Likewise the semi-random quests available through ancient ruins add a lot of emergent storytelling. The factions aren't balanced perfectly, but they're all usable.
- The core gameplay is satisfying, interesting, and deep. There is a lot to explore, whether its the economics of heroes in cities or in armies, investing in the marketplace, expansion disapproval vs new resources- this is not a game you can really master. However, the core of it, building and growing cities, exploring, researching technology, is either executed better or equally well to any other equivalent 4X game on the market. Yes, there is a learning curve, but it's not a particularly punishing one in singleplayer
- Empire management is where this game is strongest. The city management and districts are a significantly better mechanic than AOW3, Civ 5, or similar. While Diplomacy with the AI is always wonky, this will make it clear why the other empires aren't trading with you, or are declaring war on you. You have a lot of customization options available to you in games for your units and your cities, and the asymetric nature of each faction really doees change how you interact with the map. Happiness does matter, but not enough to punish you if you're just starting out.
- This is the best balance of game depth and ease of use you'll find among the 4X genre. While the UI is nothing to write home about, it does its job well enough. Considering exactly how much stuff it has to cover, the empire tabs are pretty good. I was able to start playing with about 10 minutes of reading a guide. The early game is the most finicky for most races, which is why I suspect that there are so many negative reviews that have only an hour or less of gameplay. Vaulters are supposed to be the learner faction, but I would actually recommend the Draconians, the Wild Walkers, or the Broken Lords as the factions to learn on.
- Good DLC. I would say that if you enjoy the base game mechanics, you'll enjoy the DLC, which do an okay to very good job of expanding the base game. Guardians and Shadows add the most, but I am partial to Lost Tales for the new quests it offers. Finding a sad tribal bear giant's missing pet goat always makes me smile. Shifters is interesting, but the mechanics it introduces don't really add to the game as much as you'd think.

- The combat system can be very, very frustrating until you get enough of an edge to just auto resolve everything, and some races only work well if you do manage every fight (Ardent Mages in particular). It also does a terrible job with large scale battles. However, once you get the hang of it, you can mitigate the counter intuitive AI your units use to follow your commands.
- The AI is bad at the game, difficulty is artificial after Hard, and this can make the diplomacy screen nearly worthless for single player.
- In single player, the end game is a little tedious- though this may be a fundamental flaw in the current model for 4X games.
- Multiplayer support is weak unless you get the Battle for Auriga mod, which makes it much more manageable- though not great.
- While this game is fairly easy to play at a macro level, if you've played 4Xs before, there is a lot of granular detail to slog through to really understand the factions. Futhermore, the game has incorrect information on how to play the factions- the Necrophages are listed as good in the early game, but they're actually awful until they can build up their Battleborn hordes. Ardent Mages are listed as a wonder victory, but they're much better in the early and mid game with their Zealots and their spells. Succeeding in this game is more about understanding your faction's quirks than it is about skill in singleplayer. In Multiplayer, it is much more interesting and much more skill based.

As a 4X game: 9.5/10 Compared against the genre, this game changed how people design 4X games. Compare this against Stellaris, and you'll see what I mean.
For the average gamer: 8/10 The learning curve and some of the genre's fundamental flaws do knock this game down some for more action-oriented gamers. Once you've built your fantasy empire, there really isn't all that much to do.
Helpful? Yes No Funny
( 165.5 hrs on record )
Posted: July 27
Great game, definitely recommend it to TBS players.

Has some great stories/quests/items.

Combat, although more in depth than civ, could be better. (one can just auto resolve if they want)

Takes a little learning, but not as much as some of these poor fools say..
Helpful? Yes No Funny
Super Drunk Guy
( 8.9 hrs on record )
Posted: July 25
This game is like "Hey son, lemme tell you how bad at everything you are." The movie adaptation.
Helpful? Yes No Funny
The Bear Jew
( 112.2 hrs on record )
Posted: July 25
Beautiful world creation, truly has me lost in the soundtrack and visuals while also enjoying my favorite 4X style. Bravo
Helpful? Yes No Funny
The Captain
( 75.7 hrs on record )
Posted: July 24
I've had this game for a while now and enjoyed it greatly. The comparison to Civ5 is kind of obvious, but not really appropriate because the games deliver in different areas. My best suggestion would be to look at a few minutes of gameplay and see if it's the kind of thing you'd like.

- WAY too hard to learn. Expect to play for a while before you know what you're doing, or be willing to do some research. No campaign to explain the different races either.
- Late game is lacking. Feels like a rush to the finish line rather than a maneuver, not helped by the lack of victory progress tracking for each of the empires.
- Simultaneous turns means regions are snatched away by rival settlers the second before you press the button. Also, hotseat isn't supported.
- The races, despite being so varied and interesting, don't behave all that differently from each other as rival empires. Missed opportunity for a lot of character.

- Leveling your heroes is very satsifying and offers a wide range of benefits based on race and class, becoming true powerhouses in the mid game that can help immensely.
- Quest system integrated into empire building rather well, rewarding you for exploring with currency and items for your heroes. Just don't be upset if you miss a few.
- Well done asymmetric gameplay. While not all the races play radically differently, there are some that force a change in strategy, such as only having one city or not using food.
- Tactical battles that let you try to eke out a win against a higher level foe or turn a close contest into a decisive victory. Racial units have some variety in here as well.
Helpful? Yes No Funny
( 13.0 hrs on record )
Posted: July 24
Civ V stripped down to the fun parts and presented with a mix of fantasy and sci-fi story development through quests.
Helpful? Yes No Funny
Buddha Meeple
( 13.2 hrs on record )
Posted: July 24
Although beautifully presented and bringing few innovations to 4x genre at the end of the day it is just more of the same.

For me it has the same flaws that Civilization Beyond Earth has. If you like one you may like the other.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
25 of 31 people (81%) found this review helpful
34.0 hrs on record
Posted: June 30
You should - if you love your RTS games - really think about getting this game.
The only reason it has dropped in reviews is that some chinese brats decided to do negative review bombs due to a problem with a 3rd person chinese translation mod. While in the shop side it clearly says chinese isnt a supported languege.

Here are some points that make this game a unique (and brilliant) experience for every strategy-fan:

1) Factions actually play differently
You have like... what... 9 to pick from? And each race has a difference in traits and therefor makes it easier/harder to reach specific wins. You can even create your own race with the traits you love the most.

2) Combat
I admit I havent really looked into this point yet. It gives you an option to personalyse how your troops fight, but even if you roll with the auto function you arent left of screwed.

3) Tech hubs
Only you decide how you advance in research. Want to focus on ressources? Or on defense/offense? Your choice alone. And for the freaks out there, that love to unlock new stuff: You can score a win just by beeing over the top in research, leaving your enemies behind.

4) Different ways to beat your enemy
There are more ways to win the game than I actually remember. You can win by having the most dust (which is more or less gold ingame) scoring an industrial win. You can win by having the most overall points, or by killing every other enemy on the board. As mentioned above research also scores an unique win. An other option is a victory through missions similar to a campaign, which I havent done before cuz Im lazy. You can even score a diplomatic win, simply by beeing too powerful in that point category. I think I forgot 1-2 but you get my point. It has an amazing potential to adapt to whichever playstyle you prefer.

5) Setting up games
Of cause it offers a campaign and all, but it also gives you several options for endless games.
- Speed: The faster you gain ressources, the less control you have as you get less turns overall.
- World size / Number of enemies
- Difficulty of world itself and the enemy
- World itself: how big is it, how many rivers / forests / mountains, where does each faction start, how big is the ocean, how many islands is the world itself

6) Diplomacy
If you are smart, then you prepare yourself in research and strength before you start a war. But if you are too busy scoring your prefered non military win, then you better make sure that the other factions don't start a war becuz theyre getting jelous.
You can trade ressources, research, make other factions fight each other, or even demmand a town from your enemy for peace after you beat them in war.
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11 of 14 people (79%) found this review helpful
72.0 hrs on record
Posted: July 1
Now 4X games aren't for everyone, but I have looked around quite a bit. My own interests lean towards space RTS and space 4X (Sins, Homeworld, GalCiv), but Amplitude do the strategy genre so much justice with this game.

Given about 5 games, and observing some videos, a new player can pick this up pretty fast and usually have a good idea about who they'll want to be playing as.

Great way to pass time, not so intricate to be confusing, but complicated enough to vary up strategies.

Awesome game, definitely worth a couple hours with some friends, or simply a diversion to challenge yourself.
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11 of 14 people (79%) found this review helpful
154.4 hrs on record
Posted: July 3
i love this game so much. i love that it's a lot like Civ V, but with more variety to the gameplay. you can turn off victory conditions you don't want, allowing you to focus on beating the game the way you want to. if you're playing as the necrophages (who can't do any diplomacy stuff) and want to focus on an economic or science based victory, you can. every single playable race can be customized from the full list of traits. do you like that the occultists can convert villages and wish the other races could do that too? well, they can. i also like that you can automate your entire empire or individual cities, allowing you to ignore late game micromanaging that so many people dislike.
i agree with people that the combat gets repetitive after awhile-but the devs planned for that and put probably the best autocombat simulator i've ever seen in a game so that you'd wouldn't ever have to manually command a battle after the moment you got bored with it. you can also choose different battle strategies when you are about to do combat. you can choose from offensive, defensive, or hold position strategies-which is fantastic when you're sending archers into combat against melee units. often, they can win unscathed if they hold position. i just recently picked up the shifters dlc and the allayi (moth people), and i enjoy that they have what appears to be a new type of unit-flying. which suffers no movement penalties from terrain and adds to the list of unit types (archer, melee, calvary, support). i also recently got the lost tales dlc which added a whole mess of missions and lore to the game, further adding to the immersiveness and personality of the game. the shifters dlc combined with the lost tales really made me feel for the plight of Auriga. the world is so beautiful and varied in terrain types (speaking of-i like how elevation plays a role in movement during combat and also while roaming the world) and the amount of customization and control they give you over the various elements of the world. you can control how harsh the winter is, how big the regions are (regions are what split up the world-you can have one city per region), how tough the minor factions and their villages are to defeat (minor factions can also be bribed or you can do a quest for them to pacify them), and much more can be altered.
i haven't played the Forgotten dlc/playable race much, but they add much more depth to the game by adding espionage and removing the ability (for the Forgotten, at least) to research technologies. the Forgotten can only buy or steal new tech. speaking of the technology, all races share the majority of the same technologies in each era (there are 6 research eras that are unlocked by researching 9 technologies from the previous era) but each playable race has it's own special techs that only they can unlock (unless you create your own customized race-then you can pick from the list of specialized techs). i also like that the technology can be unlocked in any order and you can select as many technologies are you want to create a research queue-a nice step up from Civ V's restrictive tech tree. everything produced is carried over to the next thing as well. what i mean by that is: your food production carries over to the next person after a new citizen is born, production left over from a building or unit is carried over to the next one, and science put towards a technology carries over to the next one in the queue.
i don't have enough space to list all the great things i love about this game. i suggest getting the game with all the dlc you can get. each dlc adds plenty of new content to keep the game fresh. (i hope they add a dlc of a playable race, that doesn't use production, rather they buy or steal units/buildings somehow and add the Harmony from Endless Space who ignore Dust entirely-all the other resources (FIDS-Food, Industry, Dust, Science) have a race that largely ignores it and i think that would add even more depth/alternative gameplay to this game.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
40.9 hrs on record
Posted: July 16
Played as a dragon
killed an empire of cultists
an empire of living armor people are terrified of me and go to great lengths to stay in my favor
i gain over 1000$$ per turn
--- Whats not to love? ---
if you like the following games then i would recommend this game to you
Crusader kings
Europa Universalis
Warcraft 1,2,3
( I think you get the idea from the examples above )
Build your empire and crush the enemy
forge alliances
Murder people
Betray alliance members after surrounding allied capital with your army
Take EX allied capital
Raze it to the ground

Pros: Loads of content and replayability
Has steamworkshop and loads of mods
Loads of races
Tons of followers and quests
Tons of items

Cons: Very hard to master and AI will 75% of the time always be 50+ turns ahead of you in terms of research and military
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15 of 24 people (63%) found this review helpful
5 people found this review funny
48.7 hrs on record
Posted: July 1
Civ, but if different factions were actually different.
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6 of 7 people (86%) found this review helpful
101.2 hrs on record
Posted: July 4
-- Positives:

Clear interface and a lot to discover. Very interesting tech tree to explore, in which you are encouraged to follow a route of specialisation rather than knowing everything.

There apears to be little unit variarty untill you find that the weapons you equip change the unit in a fundemental way. Complement your nation's weakness by asimilating a minor faction into your empire, thus getting their unit.

A very interesting battle map which has a very intriguing way of auto resolving. It actually plays the battle out as if the AI was commanding your army.

All of the factions are asymetric. They'll overlap with on some areas but still do them in different ways. All factions have a unique city athstetic on a beautifully crafted map. Wild Walkers with their angular elf like structures that are almost always inside forests, Cultists have one huge city whose districs make a circle, always putting the emphasis (giving worship) to the city centre.

The lore! The main questline of the major factions unlock unique technologies that are otherwise unatainable, and give you insight into the lore of a faction. After playing one faction for some time you can dream their lore, but for me it remains fun to read it every time. Minor factions will also offer questlines in return for the ocasional resource, technology and pacification (they join the city in their province, giving a population).

-- Things to know

(possible negatives)

The combat map/system takes quite a bit of getting used to. It seems extremely counter intuitive at first and doesn't change much in single player after unlocking the 3 basic unit types and understanding what the differences types of equipment give and take from a unit. It also doesn't help that there is no way to understand the intricacies of control without manualy controling battles for a long time, while you will be tempted at first to just manualy resolve everything.
You need to love experimenting.

This is a 4X game and you have to love the core formulae beyond "I once played a Civ game and didn't hate it". Find out how all the different factions play out, try to change your playstyle when you find yourself doing the same thing over and over again. It's okay to have a favourite faction, but try a new one every once in a while.

-- Things for the next game to fix.

The game heavily accelerates around turn 100, ussualy ending between 160 and 180 with the last 20 turns being extremely slow to the point where I think newer or more casual players will quickly lose focus. (But I am neither so what do I know D: ) Experiment with a difficulty setting that works for you, but keep in mind that higher on the AI will cheat heavily. (The Budget way to increase difficulty in strategygames !)

Despite my earlier praise of the battle system, in late turns they do come down to biggest number wins. Heavily depending on your (RNG) success in questing, you will not see a change in unit setup after the midgame. Just better equipment and larger armies.

You can of course, try experimenting with a strange unit setup to try and suprise/confuse the AI. A super tanky support unit that the AI likes to focus so much? Or maybe your Hero's abilities are now making your ranged units to shoot from an extra tiles away. There is still room to experiment, but the AI doesn't always make this required.

- - Recent mixed reviews:

Mostly by people not inherently understanding of the 4X genre or skill level concerns. Many people seemed to want to give the game a 'moderate' score rather than positive or negative (as they end up doing).

To each their own of course. Keep in mind that you need to like exploring the game, finding out how to challange yourself or what works for you. Read the lore of the factions, find how they all work.

In conclusion, I love this game. Havn't loved a 4X game this much for a long time and I cannot wait to see what the company has learned going forward into Endless Space 2.
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4 of 4 people (100%) found this review helpful
45.2 hrs on record
Posted: July 3
This game sports depth, a nonstandard fantasy world, very aesthetically pleasing art direction, and is generally just quite pleasant mechanics-wise.

Where it falls down (and it does), is some blatantly problematic game balance derived from the assymetric faction units and perks (Necrophage AI is your neighbor? You better hope you actually have a counter to his Necrodrones available to you at all). Added to this that a ton of the depth in the game is not explained, it leaves you frustrated and confused unless you go outside the game to get the information you need.

I'm still going to reccomend the game because it is really a special 4x experience, and fantasy setting with great writing.. but be prepared to have the game frustrate you when even lower difficulty AI can trounce you HARD because of those holes in the game balance.
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4 of 4 people (100%) found this review helpful
116.5 hrs on record
Posted: July 4
A masterful and unique take on a 4X game. I enjoyed this more than the last Civilization game. Hard to put down, with imaginative character design and satisfying tactical and strategic layers.
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4 of 4 people (100%) found this review helpful
20.8 hrs on record
Posted: July 3
Like playing Civilization but with a fantasy setting and much better art style. I love it and typically play this over Civ.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
49.5 hrs on record
Posted: July 3
If you liked civ 5 you should give this a try.
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