Endless Legend is a 4X turn-based fantasy strategy game by the creators of Endless Space and Dungeon of the Endless. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
User reviews: Very Positive (4,868 reviews) - 86% of the 4,868 user reviews for this game are positive.
Release Date: Sep 18, 2014

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Packages that include this game

Buy Endless Legend Collection

Includes 6 items: Endless Legend™, Endless Legend™ - Echoes of Auriga, Endless Legend™ - Emperor Edition Upgrade, Endless Legend™ - Guardians, Endless Legend™ - Shadows, Endless Legend™ - The Lost Tales

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Buy Amplitude Endless Pack

Includes 12 items: Dungeon of the Endless™, Dungeon of the Endless™ - Australium Update, Dungeon of the Endless™ - Crystal Edition Upgrade, Dungeon of the Endless™ - Rescue Team Add-on, Endless Legend™, Endless Legend™ - Echoes of Auriga, Endless Legend™ - Emperor Edition Upgrade, Endless Legend™ - Guardians, Endless Legend™ - Shadows, Endless Legend™ - The Lost Tales, Endless Space® - Disharmony, Endless Space® - Emperor Edition

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Recommended By Curators

"An endless gasp of fresh air for a staid genre."
Read the full review here.

Recent updates View all (54)

November 19

[1.3.0] Release Notes - Forges of Creation

Hey guys,

We are releasing later today our new content for Endless Legend:

  • Forges of Creation (free)
  • The Lost Tales (€1,99)
  • Echoes of Auriga (€2,99)


We're excited to release the Steam Workshop and give our modding community the tools to create awesome game modifications! A free software named TILED is now compatible with Endless Legend, which will allow you to create your own maps. You'll also be able to reskin 3D units, create playlists of mods and share all of this easily through the Steam Workshop.

Get it here:



More quests and more lore; you can't say no to that. Indeed, this additional content pack adds more than 20 new quests around the minor faction of Auriga's lore and it's available for €1,99 on Steam.



The Echoes of Auriga content pack (€2,99) will add 9 reskinned items such as the Drum of Gios, named for a Guardian and rumoured to contain a shard of its essence, the sound of the drum revives and rejuvenates, or the Harp of Noby Fly, crafted by the greatest songwriter to ever walk the soil of Auriga, this harp stirs the hearts of even the most beleaguered troops!

Moreover, FlyByNo has worked on 7 awesome new tracks totalling over 30 minutes of music to enhance your experience and enrich the game's atmosphere. Take a look at the making of video: here.

Get Echoes of Auriga on Steam for €2,99:



ADDITIONS [Echoes of Auriga]
  • Added 9 musical items (2D reskins of basic items) when the "Echoes of Auriga" content pack is enabled.
  • Added 7 new soundtracks (played during Summer and/or Winter) composed by FlybyNo to the playlist of Endless Legend when the "Echoes of Auriga" content pack is enabled:
    • War of the Sundered (Gravity Well Remix).
    • Way of the Forerunner.
    • Under the Threshold.
    • Glassteel.
    • SkyGlade.
    • Pillars of Dust.
    • FlameSear.

ADDITIONS [The Lost Tales]
  • Added 20 new quests focusing the Minor Factions of Auriga when the "Lost Tales" content pack is enabled. Some of them are triggered once the faction assimilated.

ADDITIONS [Classic, Guardians and Shadows versions][/b]
  • Added the support of Steam Workshop [G2G].
    Several mods can be loaded for a same game now, via the mods compilation feature.
  • Added the support of .tmx files format, allowing the creation of word maps by modders. World maps can be created with Tiled software, and imported in Endless Legend via a mod.
  • Added an exportation tool of the 3D meshes and textures of the units of Endless Legend, available via the --enablemoddingtool launch option.
  • Added a new outgame view, featuring the Ardent Mages faction [ G2G].
  • Added the Scyther unit, which can be searched, or quest rewarded, when the first Guardian appears on Auriga [ G2G] (Guardians only).
    Created by the Endless in their purge of Auriga - and of any power that might withstand them - the Scythers were designed with one goal in mind: To destroy any beings whose strength derived from Dust.
  • Added Kugua, a Sister of Mercy hero available on the Market Place, with her dedicated skill tree [ G2G].
    One of only a handful who bear the title "Valete", Kugua earned this honorary rank through selfless dedication during the Red Pestilence.
  • Added 20 new items [G2G]:
    • 18 Bracelet Unit items adding, among other bonuses, these new abilities: Minor Faction Slayer, Last Resort and Group Cohesion.
    • 2 new Hero items: "Nwere" and Ziiri's Band (Shadows only).
  • Added 7 new faction traits to be used in the creation of custom factions [ G2G]:
    • Dreams of Glory,
      Reduces production cost of new Settler units.
    • Who Can Do More Can Do Less,
      Reduces Research cost for Technologies of previous Eras.
    • Rest and Relaxation,
      Speeds regeneration of Unit health in city Garrisons.
    • Westward Ho!,
      Reduces Approval penalties caused by empire expansion.
    • Surreptitious Skills,
      Lowers cost of Infiltration actions (Shadows only).
    • Shipyard,
      Era 2 Technology available at start.
    • Diplomat’s Manse,
      Era 2 Technology available at start.
  • Added the Dust to Dust trailer (can be disabled in the game options).
  • Added an in-game feedback when the --enablemoddingtools mode is enabled.
  • Added Era number to the tooltip used by Technology faction traits.
  • Updated the World Generator (added a new algorithm of ground regions -- they should be more balanced).

And as usual, we've ran out of characters. Check out the Dev Blog for the complete release notes. :)

~Amplitude Studios

22 comments Read more

November 17

The Lost Tales - Available this Thursday

Hello everyone,

We hope you liked what you saw last night on Forges of Creation, the free update coming to Endless Legend this Thursday! Today, we're showing you exclusively some of the awesome artwork produced by our Art team for The Lost Tales, an additional content pack that will bring more than 20 new quests (heck yeah!) around the minor faction of Auriga's lore.

We don't want to spoil you so this is all we're going to say, but here's a tiny preview:

What are the Delvers hiding behind their skull masks? Can the banished Dorgeshis be trusted? Why exactly are the tribes of Hurnas and Tetike fighting? Find the answers to these questions, and learn more about the minor factions that might help your Empire reach supremacy.

The Lost Tales will be available on November 19th for €1,99, along with Forges of Creation (free), and Echoes of Auriga (€2,99) which we will focus on tomorrow.

~Amplitude Studios

9 comments Read more


“Plays out on one of the greatest, most beautiful maps in strategy gaming history. It combines style, substance, and setting into a marvelous overall experience for both empire management and tactical combat.”
8.3/10 – IGN

“BEST STRATEGY GAME 2014 - Reinvents the 4X genre, mirroring what XCOM did for tactical turn-based games, and they have, as today Endless Legend brings the genre to new heights.”
9/10 – Hooked Gamers

“COMMENDATION FOR DESIGN 2014 - At every stage Endless Legend shines. Where it takes from the past, it puts its own spin on it. Where it innovates, it does so cautiously and mostly successfully. Amplitude Studios has created another astounding story-driven game, that really has taken the best bits of RTS, RPG and 4X. This is a game that wannabe developers should play and learn from.”
89% – PC Gamer

About the Game Editions

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Endless Legend "Frozen Fangs" Add-on

  • Adds “Ice Wargs” to the minor faction cast of the game.
  • Adds Namkang to the hero cast of the game.
  • Adds a unique “A song of only ice” trait for your custom factions.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Dungeon of the Endless "Deep-Freeze" Add-on

  • Adds the “The Refreezerator” spaceship that unlocks a new mode for the game.
  • Adds Kreyang to the hero cast of the game.

About This Game

Create your own Legend

Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.

As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.

You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?

Explore fantastic lands.

  • Lead one of eight civilizations each with a unique gameplay style and storyline.
  • Survive through cold dark seasons that drive Auriga to its end. Will it also be yours?
  • Experience an endless replayability with randomly generated worlds and quests.
  • Set the size, shape, topography and more... to create your own world to discover.

Expand beyond the unknown.

  • Conquer, build and develop villages into feared fortresses or wonderful cities.
  • Assimilate powerful minor factions and use their special traits and units wisely.
  • Hire, equip and train your heroes to become army leaders or city governors.
  • Raise your civilization by finding mysterious artefacts and forgotten technologies.

Exploit every opportunity.

  • Evolve your civilization through the discovery of new advanced technologies.
  • Collect Dust, luxuries and strategic resources tradable on the marketplace.
  • Keep one step ahead of other civilizations through trade and subtle diplomacy.
  • Choose from different victory conditions and adapt your strategy on the fly.

Exterminate fools who defy you.

  • Experience an innovative dynamic simultaneous turn-based battle system.
  • Use unit equipement, abilities and the terrain to overcome your opponents.
  • Zoom out of a battle and rule the other aspects of your empire seamlessly.
  • Define your custom civilizations and confront those created by your friends.

System Requirements

Mac OS X
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 2.5Ghz Intel Core 2 Quad Q8300 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1GB nVidia Geforce GT460 or equivalent, 500 MB ATI HD4850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 3.5Ghz Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: 1GB nVidia Geforce GTX660 or equivalent, 1GB ATI HD7850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: MAC OS X 10.8 or higher
    • Processor: 1.7 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: 512 MB AMD Radeon HD 4850, NVidia GeForce 640 or Intel HD 4000
    • Storage: 3 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    • OS: MAC OS X 10.8 or higher
    • Processor: 2nd Generation Intel Core i5 (or greater)
    • Memory: 8 GB RAM
    • Graphics: 1 GB NVidia 750 (or better)
    • Storage: 3 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
Helpful customer reviews
558 of 592 people (94%) found this review helpful
21 people found this review funny
49.0 hrs on record
Posted: June 14
"...an excellent game in a sea of mediocrity..."

Are you looking for a Civ-a-like to play? Don't buy this. Go buy GalCiv 3 instead. Are you looking for a fresh, new look at 4X entirely? You just found it. Before I get into my personal thoughts [the review, essentially] I want to explain why I say this and why I feel how I do about my review, found further below the following four paragraphs.

To say Endless Legend is like Civ just because its a 4X game is like saying a cheesecake is a cake simply because it has the word 'cake' in it, or a pie because its formed like one. Endless Legend may be labeled as a 4X, but neither does it fit into the traditional mold of a 4X nor does it conform to those of its predecessors, the most notable being Civ.

One of the key principal differences, for instance, is that the land is divided into regions. In each region, there may only be one city. That's it. Choose wisely where you place it; finding out later on there are better resources to be had from founding elsewhere will hurt you in the long run. This is particularly notable just starting out. Rush placement for the early settlement lead, or explore a bit for a chance at longer term returns on prosperity in your capital?

Another key notable feature that I like is that each of the major factions not only has a different play style, but has their own major quest as well. Completion of said quest before the final turn results in an automatic win for that faction. [AI opponents do not pursue quests, major or minor] Is it easy? NO. Do you get rewards along the way? Certainly. Are the rewards worthwhile? Most definitely.

One of the final overhauls I want to mention is the combat system. Rather than Civ's straight out 'this is my unit strength, this is yours, let's do this' system, your units are grouped [as you see fit] into armies. When you engage another army, a small battle map opens and each unit is controlled manually by you, via a directive of three basic commands; attack, defend, hold. Pretty self explanatory. On top of that, there are faction specific and unit based abilities you can use in battle which greatly diversify the depth of combat, instead of just 'surround city with siege units, bombard, invade with one unit when done' as in Civ.

A/V: First off this game is gorgeous. I don't generally place stock on judging a game based on graphics, but it *really* adds to the atmosphere here. The level of detail is incredible. To supplement that, the ambient sound effects and music are just as amazing and deserve an equal amount of praise. The graphics get a small demarkation for having to re-draw everytime you tab out of the fullscreen interface, however. I am hoping this is addressed, but if not its not a major detractor.

Mechanics: As stated above, this game is a fresh look at a genre that, in my opinion, deperately needed new life. Endless Legend is that life, I feel. This game has introduced things in a way no one would likely have ever thought, and the best part is that the community continues to remain a large part of the process the entire way. If you do purchase this [or are on the fence] head over to the Amplitude forums and check out what we have all accomplished. Several dozen features and additions to this and their other two games have been ones suggested by or designed almost completely by the community. I digress, though. All of these mechanics may sound like a steep learning curve, and the first game through it is. After that one game, however, it flows much more logically and you'll likely end up asking yourself how such an amalgalm of crazy ideas never happened before this.

Miscallenous: There are still some bugs and flaws being ironed out, but Amplitude is very studious and responsive about addressing these issues promptly and responding to user feedback on how to resolve these problems until patches are released. There's even a feature in the game to create your own faction with your own selectable traits, including a couple that aren't assigned to a preset faction by default. Amplitude wants this game to be something for *you*, so if none of what I've written grabs you by all means don't feel pressured. If, however, you feel like Civ used to be enjoyable but has seen its days and you need something new, or if you just love fantasy and deep lore based worlds; this is your game.

Overall: I'm not a fan of numbered/aggregate ratings, so I'll just close with this; if you're on the fence after having read what I wrote, buy it. It will not disappoint. Its an excellent game in a sea of mediocrity that more than deserves a chance to shine.
Was this review helpful? Yes No Funny
150 of 182 people (82%) found this review helpful
172 people found this review funny
30.1 hrs on record
Posted: July 20
I reinstalled this to see how much had changed since early access and then proceeded to forget about all my responsibilities and played all day without so much as getting up for a bathroom break.
10/10 - would test bladder control again
Was this review helpful? Yes No Funny
80 of 93 people (86%) found this review helpful
2 people found this review funny
89.2 hrs on record
Posted: July 31
Endless Legend is a fantasy 4X game, floating in the ocean of grand strategy games that have been released in 2014. Cities are built, wars are declared, worlds are conquered - but Amplitude has created has something that stands out; a game that is gorgeous with a world that begs to be explored. It is fat with novel ideas, from its peculiar tactical combat, to its fascinating factions.
I have been a warmonger, a being of pure energy trapped inside a suit of armour, watching my armies sweep across the face of the world like a merciless machine. I have been a peacemaker, a measured dragon, bringing the races together to create something better. And I have been an insectoid monster, feasting on the corpses of my foes and inspiring fear and hatred. I’ve been a busy boy.

3 years ago, Amplitude launched its space 4X game, Endless Space. It was laden with potential, but it was held back by a messy research system, a sterile universe and its slow pace. With Endless Legend, it’s clear that Amplitude has grown as a developer. It takes the potential of the previous game, placing it in a strange sci-fi fantasy world - one that exists within the Endless Space universe - and improves on almost every aspect.

This is immediately apparent when starting up a game for the first time. Endless Legend is stunning - a beautiful, hex-based game with a distinct art style that merges sci-fi and fantasy comfortably. It’s minimalist and clean, strangely evocative of art deco, particularly when it comes to the Broken Lord faction. Factions are a high point overall. Where Endless Space’s races lacked any real personality, its successor is not so hampered.Each of the nine factions has a hook that drives games forward.

Each race makes a strong impression, though, thanks to their lore and themes being tied to actual mechanics. The Roving Clans are a nomadic people, so they can move their cities to new locations within provinces they’ve settled, and their strength is in trade, not war. Indeed, they can’t even declare wars. On the other end of the spectrum are the hideous Necrophages. Insectoid beasties that are hated by everyone, they can’t form alliances and are destined to be at war or on the cusp of war with everyone.

Rounding out the denizens of Auriga, the world of Endless Legend, are the minor factions. These tribes sit somewhere between Civilization V’s barbarians and city states. Initially, they are hostile, with small armies of creatures that are analogous to traditional fantasy races like dwarves and demons - all with a spin that makes them feel appropriate for the game’s fiction - wandering around, fighting the larger factions and occasionally besieging cities. They have villages, too, which become the focus of most interactions with these little groups. These villages can be bribed, conquered or placated through quests. The end result is always the same, though: they join the empire. An assimilated minor faction provides bonuses to its new masters, including additional units.

Quests make up a big part of the game. They range from small missions given by minor factions like “kill our enemies” or “give us X amount of Y resource”. These ones do tend to be on the bland side, but offer diversions and direction. Each objective is accompanied by a story arc, fleshing out the already intriguing empires even more.

Research goals are split into eras. Each era adds more buildings, resources and tools, introducing game concepts at a relaxed pace. There are a lot of raw materials that can be dug out of the earth and used to create new weapons or earn money, but the number starts off small, so an empire can be focused. Similarly, trading doesn’t begin straight away. By the time the appropriate knowledge has been unlocked, the chances are that many empires will have already met and developed relationships, making it easier to start trading.

Interactions between the big factions are what you’d expect from a 4X game. Treaties can be made, alliances brokered, trade agreements put forward - it’s mostly notable due to there being a cost involved. Influence must be spent to make deals, but that’s an important resource. Empire-wide boons cost a ridiculous amount of influence and can give factions a serious edge, but maintaining diplomatic relationships is equally important.The AI is quite reactive, but not very aggressive. It will become terrified if another faction has a bigger army, jealous if they are more powerful, dismissive if they are weaker - but it takes a lot to push them into declaring war.

Wars will inevitably kick off at some point, though, and when they do, Endless Legend’s curious combat is put on display. It’s turn-based and tactical, with each battle split up into a maximum of six combat phases, where customisable soldiers and extra-powerful heroes duke it out.

The planning phase is where units are directed to attack a specific enemy or move to a specific tile. But that doesn’t mean the unit will be able to fulfil those orders. Another unit might get in the way, or the enemy might die before it can be reached. It’s a little hands-off, but that does build this feeling that you’re a general, organising and ordering troops, rather than some omnipotent god dictating their every move.

Having all of these options, this diversity, does play havoc with the balance. And there are many ways to quickly increase in power and devastate enemies without breaking a sweat. I don’t think balance should be the ultimate goal of every strategy game, though. I’m not certain that there’s a comfortable middle ground, here.

Endless Legend combines fantastic fiction with compelling strategy. Underpinning it all is a strong design philosophy that connects the tenets of the 4X genre together seamlessly, while providing a plethora of options without being overwhelming. Even during a time when we’re seeing a lot of 4X offerings, it sets itself apart, promising something different from its contemporaries.
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73 of 87 people (84%) found this review helpful
18 people found this review funny
1,415.8 hrs on record
Posted: June 27
I wish I had a Physical Copy just so I could Frame it.
Never enjoyed a 4X game before, but now i'm in LOVE..
Was this review helpful? Yes No Funny
46 of 52 people (88%) found this review helpful
1 person found this review funny
182.1 hrs on record
Posted: June 21
+ Hands down the best UI in a 4x game to date.
+ Each playable faction is quite unique compared to most 4x where they just have a couple minor traits and a unique unit.
+ Heroes with items and skill tree as either generals or city governors
+ Zooming out changes the graphics and lets you see the important stuff easily
+ Customize units, less tedious than usual and very impactful
+ Tech tree is laid out nicely and every tech is impactful
+ In-game Marketplace for buying/selling heroes, units, resources, etc
+ Music is really good

If you like 4x this game should be at the top of your list. I prefer it over civilization.
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