A mysterious invitation leads to the attic of an abandoned house. In the room is a cast-iron safe laced with strange carvings and on top, a note from your distant companion. It promises something ancient and astonishing concealed in the iron chamber - you need only find a way in.
User reviews: Overwhelmingly Positive (2,520 reviews) - 96% of the 2,520 user reviews for this game are positive.
Release Date: Jul 28, 2014

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Reviews

“Resist hurrying and savour every sliding panel and twist of a dial. The Room is the cave of mysteries from everyone's childhood; a perfect encapsulation of the fear and pleasure of discovery”
Eurogamer

“Excellently produced, clever puzzles and spine-tingling music”
Game Informer

“You're encouraged to slowly savor every last morsel this wonderful gem serves up. A must play, indeed.”
Gametrailers

About This Game

Fall into a world of bizarre contraptions and alchemical machinery with The Room, a BAFTA award-winning 3D puzzler from Fireproof Games. Follow a trail of cryptic letters and solve many unique devices in ever more extraordinary places, on a time-spanning journey where machinery meets myth.

The Room PC is a fully-enhanced HD release of Apple's 2012 iPad Game Of The Year, including the 'EPILOGUE' DLC that adds 20% more content and play time to the original release. This PC version of the game has been many months in the making and has involved recreating almost every asset in the game from the ground up.

Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards. The Room has changed our lives and we hope you enjoy playing it as much as we enjoyed making it.

System Requirements

    Minimum:
    • OS: WindowsXP SP2 or higher
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
Helpful customer reviews
226 of 233 people (97%) found this review helpful
176 people found this review funny
1.3 hrs on record
Posted: August 24, 2015
pros:
+very nice puzzle game
+you dont need to have a doctorate to figure it out
+graphics and sound compartments are amazing
+good hinted story
cons:
-kinda short, would be nicer with a dlc or a sequel
-story not complete
Both:
+-there is no Tommy Wiseau
10/10
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42 of 44 people (95%) found this review helpful
5.6 hrs on record
Posted: November 4, 2015
My initial impression of this was it struck me as slightly intimidating, like it was going to be a full on, hardcore puzzler that would probably require lots of knowledge of mathematics and note-taking, or just generally prove to showcase my ignorance as I'd have to hit Google a lot to find information for the answers, but I couldn't have been more wrong. It's much more about observation and curiosity and how savvy the player is at uncovering a secret hidden in plain sight.

The game is divided into five chapters, each literally revolving around some kind of object, be it a safe or table or elaborately decorated box, and it's up to the player to investigate every part of it for hidden compartments and objects to further unlock ever more secrets inside. I loved how unassuming every object looked, only to then find huge sections of it popping open to reveal some intricate mechanism to interact with and figure out. There are some slightly more conventional style puzzles along the way, but like the larger objects that house them, they're really more about poking and prodding at something to find out how it works rather than being a test of knowledge. It really is incredibly accessible, even for those who conventionally wouldn't ever go anywhere near puzzle games.

It's surprisingly atmospheric as well, giving a feeling that the more you strip away of the puzzles and the deeper you get into these contraptions, the more you're digging into something you probably shouldn't be and into a world much bigger than you. That also ties in with the story, told through notes tucked away by a slightly mad scientist as he searches for some mystical form of energy. This is also helped by occasionally switching views to a special eye glass which reveals a world hidden behind the shadows of everything you see around you. It's a really clever element that ties to both the puzzles and the story and gives something extra to what could have easily been a straightforward game about playing with a puzzle box.

I'm trying to think of any downsides worth mentioning before you go into this, but I really can't think of any. There may not be a massive amount of replay value, since discovery is the main objective of the game, but even so I really look forward to going through it all again some day. It helps too that it's only about 2 or 3 hours long as well. Maybe it could have been a little bolder in challenging the player with some of the puzzles, but that's really a minor complaint to what was an otherwise fun and enjoyable experience, and maybe they'll up the ante a little if the second and third games in the series ever make their way to PC. I really hope they do release them here, and if they do then I'll be first in line to play them, but to those who haven't had the pleasure yet, I could easily recommend this to all without a moment's hesitation.
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17 of 18 people (94%) found this review helpful
2.7 hrs on record
Posted: October 31, 2015
An unique and amazing puzzle game. Some puzzles were a little too easy, but overall the game was quite challenging. The 'story' is rather bare bones and seems to only serve to explain some rather freaky mechanic related to puzzle solving that is introduced early on. But the puzzles are original and sometimes even spooky. The graphics and effects are fantastic.

This game was clearly made with a lot of love and attention to detail. I'll definitely be keeping my eye on Fireproof Games' future titles.
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14 of 15 people (93%) found this review helpful
3.1 hrs on record
Posted: February 7
A port of a mobile puzzle game. A good port, not missing graphics settings for it massively upgraded visuals and quite good mouse controls for what is obviously a thing made for touchscreens with all the sliding and turning.

You've got an object, a big puzzle box, around which you revolve and zoom in on specific areas to interact with them by sliding things, turning knobs and dials, pressing buttons and whatnot. There are five stages, 4 original and one that was a DLC on mobile.

The puzzles are not exceedingly hard and if you ever find yourself not knowing what to do, there's a hint button that will provide you with several notes, starting at quite vague so you will still feel some accomplishment from solving the puzzle. The whole game is quite short, took me about 2 and 1/2 hours using few hints here and there.

Aside from really nice graphics I have to mention the sounds. Dials click, twisty metal things squeak a little, hidden mechanism going into action sound really satisfying. Every time I loaded the game I just had to mess with the keyhole cover in the main menu - so good!

Only negatives I found (not counting the game length as I consider the shortness a good thing - it doesn't overstay its welcome) are the controls spazzing out a little few times when you turn an object, and an unfixed bug that prevents you from finishing one puzzle in the DLC stage if your monitor is above 60hz - workaround for this was switching to windowed mode for five seconds to finish the puzzle, and back.

Overall, heartily recommended.
2.5 golden sloths.
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6 of 6 people (100%) found this review helpful
2 people found this review funny
6.5 hrs on record
Posted: February 6
This is an indie puzzle game: you have to 'solve' wooden boxes that have locks everywhere, buttons, drawers etc. The graphics are gorgeous, the tutorial is perfect. The 3D is really good - it must be a blast in VR. All the inputs are done with the mouse, imitating real life movements. (Much like in Penumbra: Ouverture, which is a freaking amazing game) The 3D and the mouse manipulation makes you really feel like you're manipulating your environment, turning around the box, pushing this and pulling that. It's baffling! All that wicked machinery makes you dizzy just imagining the concept phase of the game.

What I liked the most is the sens of freedom in the gameplay, with no hand holding; yet if you're stuck you can ask for a hint. My playthrough lasted 4 hours and a half, which is a steal for the price I paid for it during the Steam sales - 1€24!). I did have a tiny bug in the puzzle before the very last one, the cube wouldn't finalize and I had to quit to the main menu and reload my game to reinitialize it and redo it. But apart from that hiccup the game was bug free.

Totally recommend it! I'm not much into puzzle games - have very few patience for them - but this one hooked me right from the beginning, it's in the upper quality category. Buy your own Hellraiser box now on Steam and enjoy a few hours of eery ambiance! Apparently sequels are coming, can't wait ^^
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