In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
User reviews:
Recent:
Mostly Positive (76 reviews) - 73% of the 76 user reviews in the last 30 days are positive.
Overall:
Mostly Negative (5,465 reviews) - 35% of the 5,465 user reviews for this game are positive.
Release Date: Nov 15, 2013

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Buy X Rebirth

Buy X Rebirth Collector's Edition

Includes everything in the Complete Edition, plus the 2 volume soundtrack and additional artwork.

Packages that include this game

Buy X Rebirth Complete

Includes 3 items: X Rebirth, X Rebirth: Home of Light, X Rebirth: The Teladi Outpost

Buy Egosoft Collection

Includes 9 items: X Rebirth, X Rebirth: Home of Light, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

Downloadable Content For This Game

Buy X Rebirth Collector's Edition Upgrade

This Collector's Edition of X Rebirth includes the following items: The Teladi Outpost, Home of Light, Soundtrack Volume 1, Exclusive: Soundtrack Volume 2, Optional download: X - The Space Opera - Per Musica ad Albion, Bonus download with artworks and X encyclopedia

 

Recent updates View all (35)

February 25

Announcing X Rebirth 4.0 and the Home of Light DLC!

We are pleased to announce yet another free update to X Rebirth, along with a new DLC called Home of Light which is available to buy now.

Key new features of 4.0 include:

• Bulletin board system to keep track of offered missions.
• Major overhaul of external view (enabled menus, target elements, external view in highways, and more).
• Orders for multiple selected ships in the Property Owned menu (replaces 'Broadcast' order).
• Trade Deals menu with profit estimates.
• Economy logging and statistics.
• Time acceleration using SETA.
• New mission to obtain player ship jump drive.
• New missions to hack stations and obtain rare or valuable items.
• You can now find and craft rare weapon modifications that increase your weapon's stats when installed.
• New in-game tutorials.
• OS X and Linux versions now join Windows on full release.

The Home of Light DLC is the second expansion for X Rebirth and establishes the access to three new star systems, including the well-known Home of Light, home of the powerful TerraCorp.

http://store.steampowered.com/app/415800

For more details take a look at our new trailer and explanation videos which cover both the 4.0 update and the Home of Light DLC:

https://www.youtube.com/watch?v=hySENB0kQzw&index=2&list=PLRNrultsQ-TjizirNhv4p4sMfNX-chzcY

81 comments Read more

Collector's Edition

This Collector's Edition of X Rebirth includes the following items:

  • DLC: The Teladi Outpost
  • DLC: Home of Light (new!)
  • Soundtrack Volume 1 (MP3)
  • Exclusive: Soundtrack Volume 2 (MP3)
  • Optional download: X - The Space Opera - Per Musica ad Albion (Video)
  • Bonus download with artworks and X encyclopedia

The bonus content will be placed in your X Rebirth installation folder:
...Steam\SteamApps\common\X Rebirth\Bonus Content

About This Game

In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player...

X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it.

FEATURES


TRADE! A fully simulated economy that means your actions really do matter. Travel the space highways to find profit in gigantic space cities, swarming with ships and drones.

++ Every ship you see has a task. Stop a freighter from reaching its destination and its cargo will be stopped too, causing prices to rise. ++

FIGHT! From small scale skirmishes to epic fleet encounters, battles in the X Universe know no limits. Choose to fight for the military, work for the police or be a lawless pirate, or if you prefer just fight when you need to defend yourself - it's up to you.

++ Take the action right into massive structures. Target turrets and shield generators to weaken your enemy, damage engines and jump drives to prevent their ships from escaping, or stop their factories producing to cripple their economy. ++

BUILD! Create your own empire! From trading stations to large factories, farms to hightech military complexes, everything can belong to you. Build for trade and profit or to strengthen your military presence and dominate your enemies.

++ Extend and upgrade your stations to make them operate more efficiently, with every element visible in glorious animated detail. Harvest your own resources to keep your empire running smoothly. ++

THINK! A rich, detailed history and a deep complex plot await you, but you are free to decide when and where to take part. Explore the universe at your own pace - choose your own path and create your own destiny.

++ Get up-close and personal with aliens and humans alike. Land on stations, meet people, then accept missions from them or hire them as crew members for your ships. ++

TRADE, FIGHT, BUILD, THINK... in the X Universe - the biggest sandbox this side of the galaxy.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit), Windows 8 (64-bit), Windows 7 SP1 (64-bit), Vista SP2 (64-bit), XP SP3 (64-bit)
    • Processor: Intel i-Series at 2GHz or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
    Recommended:
    • OS: Windows 10 (64-bit), Windows 8 (64-bit), Windows 7 SP1 (64-bit)
    • Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
    Minimum:
    • OS: OS X 10.9 Mavericks
    • Processor: Intel i-Series at 2GHz or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Intel Iris Pro
    • Storage: 8 GB available space
    • Sound Card: OpenAL Soft compatible
    • Additional Notes: OpenGL version 4.2
    Recommended:
    • OS: OS X 10.10 Yosemite
    • Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
    • Memory: 12 GB RAM
    • Graphics: Nvidia GT750M, Nvidia GT600 series with 1 GB RAM or better, AMD 6850HD with 1 GB RAM or better
    • Storage: 12 GB available space
    • Sound Card: OpenAL Soft compatible
    • Additional Notes: OpenGL version 4.2
    Minimum:
    • OS: SteamOS (64-bit) or Ubuntu 14.04 (64-bit)
    • Processor: Intel i-Series at 2GHz or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Vendor proprietary drivers, Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Storage: 8 GB available space
    • Sound Card: OpenAL Soft compatible
    • Additional Notes: OpenGL version 4.2
    Recommended:
    • OS: SteamOS (64-bit) or Ubuntu 14.04 (64-bit)
    • Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
    • Memory: 12 GB RAM
    • Graphics: Vendor proprietary drivers, Nvidia GT600 series with 1GB RAM or better, ATI 6850HD with 1GB RAM or better
    • Storage: 12 GB available space
    • Sound Card: OpenAL Soft compatible
    • Additional Notes: OpenGL version 4.2
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (76 reviews)
Overall:
Mostly Negative (5,465 reviews)
Recently Posted
Skid
( 11.2 hrs on record )
Posted: May 26
complete sh ite and not worth wasting your time on, the game that killed the X universe.
Helpful? Yes No Funny
CommGunner
( 9.4 hrs on record )
Posted: May 26
While I acknowledge that Egosoft has put quite a bit of work into fixing the game after its official release, I still consider it unfinished. I have now spent about five hours playing the latest version of the game in campaign mode and am still dissatisfied with the current version of the game. The subtitles are still not in sync with the speech and the campaign is still unbalanced/buggy.

In future, I will not so blindly buy a game from Egosoft again on release day.
Helpful? Yes No Funny
Bobbo
( 1,691.3 hrs on record )
Posted: May 25
X rebirth has been a huge dissappointment since launch, the Teladi Outpost DLC was originally offered for free to the people who purchased the broken heap of trash that was originally released before it was playable, but it's apparent now that Egosoft will never make enough money to pay for their broken game so they're blindly releasing cheap DLC and raising the price on free DLC to try to salvage their losses once more. X3 is still a bigger/better game
Helpful? Yes No Funny
Sherlow
( 1.9 hrs on record )
Posted: May 24
I played almost 2 hours and i dont seem to understand this game, its not very user friendly and after 2 hours googling alot and watching tutorials it doesnt make very much sense to me. There graphics are good and i suppose it must have it charm, but i wouldn´t advice people to buy this if they are used to eve-online or such games.
Helpful? Yes No Funny
PrivateerBlack
( 13.4 hrs on record )
Posted: May 23
Normally, Egosoft makes some great space games. The previous entries in the X Universe were loads of fun and my favorite ones happen to be Terran Conflict and Albion Prelude (Terrans FTW!). This one, however, is not a good entry. While the graphics are pretty and the stations look better than ever, that's about all that's good about it. I've had several glitches when I played, the NPCs look almost the same as they always have in previous titles, you can't pilot any other ships that you purchase in the game, and your 'companion' is more annoying than an AI based on Navi.

The worst part is that I can't even run it anymore.

When I was still running Windows XP, it ran just fine. Ever since I upgraded to Win7 (and even now while running Win10), I can't get this frikkin' thing to work for the life of me. I've done everything that I've read on the forums to get it to work, but it just doesn't. If you're thinking of getting this game, just don't. There are better titles out there you could buy, trust me.
Helpful? Yes No Funny
Furiant
( 0.7 hrs on record )
Posted: May 22
All I can give is first impressions.

I stayed away from this when it launched. We all know that story. Several years later it seems to be getting better press so I finally gave it a shot. Here's how it went for me.

  1. Launched the client, got to the settings screen, turned off the ghastly music, changed the AA level - crash.

  2. Relaunch, back to settings, tried remapping some keys and found it half-baked. SHIFT combos work but CTRL combos don't, everything is hard to find, etc..

  3. "New Game" gave me several options: Campaign, Free Roam, and three starter kits (I guess?). What I should choose as a new player? I did some Googling but most results were 2 years old, or DLC-specific. I finally just chose Campaign mode, assuming that would have a tutorial.

  4. Some cutscene backstory sequence but it's flashy and annoying; the robotic voice is hard to understand, and the subtitles are out of sync. Most of it goes right over my head.

    When I hit the field I'm apparently in some space junkyard, maybe? Someone is calling for help and I guess I'm responding. The dialog is awful. Like after-school-special bad. I have no idea what to do. I try clicking things in the cockpit, no effect. I can look around by holding the MMB, but it snaps back when I release it. Then suddenly my avatar gets out of the chair, walks to another area, and the woman is on my ship. Hideous, amateurish artwork. And I have a feeling I'm stuck with her.

  5. She tells me to go to some station, but I have no idea how to comply. How does navigation work? Is there a map? Is this supposed to be immersive? I've spent my entire life in a spacefaring society but I have no clue how space travel or ship systems work and I'll have to figure it all out from scratch starting right now?

    I get moving forward, eventually stumble onto a star gate, and end up on a kind of hyperlane. It spits me out at a station - is it the one I'm supposed to be at? I don't think it is. No clue from my new companion, who is now completely silent.

  6. I can click on icons outside the ship and it shows information on a cockpit panel, but I don't know what most of it means. There's a glowing green pad nearby so I try to land on it. I check the keybinds and find a "Dock" command, so I spam that around the pad. Nothing. I physically land on the pad. Nothing. I get near other icons and spam the Dock command. Nothing.

    Did they just fail to provide any kind of tutorial? Is that even possible?

  7. I notice I'm hitting the hour mark, and I can tell already that I'm going to hate this game. Not the game systems, but how poorly it's presented, how badly the UI and interaction is designed. I feel like it could be really fun, but there's no indication that it will be. The only thing I have to go on is this confusing, frustrating, ugly first impression. I have no confidence in it. So I bail.

I got a refund, my first ever. I think it's good these guys stuck with the game and tried to fix it. But they really don't have a choice - this is now their primary product, so they fix it or go out of business. I'm not endeared to them just because it's better than it was. It's just not fun. Not obviously so, not in the first hour.

If after an hour your game hasn't shown any signs of being fun, that's a problem.

Folks who loved the other X: titles will probably stick this out long enough to master it. They don't need a thumbs-up to play it. Other folks who expect something better will be disappointed, and my thumbs-down is for them.

Egosoft: We know, you don't "hold the player's hand, if you want hand-holding go back to <other game>, that's the problem with people these days, blah blah blah". So if that kind of alienation is really important to you, then congrats.

But this is entertainment, not religion. So my advice is to make your game more newbie-friendly.

Give people a chance to give you a chance.
Helpful? Yes No Funny
Kapek
( 108.6 hrs on record )
Posted: May 20
As someone who purchased this game at launch and uninstalled after a few hours of frustration, I felt the need to write my very first Steam review years later, after giving X: Rebirth a second chance. I want to encourage those who found this game as maddeningly buggy and unfinished as I did at launch to consider the immense improvements that have come with patches and DLCs, and to give this ground breaking game a second chance. Yes, despite the age of X: Rebirth, I still consider it to be modern and groundbreaking. The level of freedom and immersion achievable in this game is absolutely unparalleled by similar genre titles.

It's strong ambition, however, is also it's greatest failing. The tools provided to the player to build their empire of trade and conquest are exhaustive, but unintuitive. So much so that after 60+ hours I am still learning to navigate the endless menus of information about the economy and struggling to fully comprehend the station supply techniques that allow for self sustaining empire building. I have at my fingertips the ability to see hundreds of trade offers, complete with supply and demand based pricing, but to earn that right I must search out and play a tediously simple mini-game at each and every station I desire to track trade offers from. Likewise, while I have the freedom to issue specific and complex orders to individual crew members of my various combat ships and fleets, the only ship I can directly pilot is my own, which is limited in its combat role. Thus, I find myself in awe of what complexity X: Rebirth permits while I am simultaneously confused about certain design choices that seem to hinder the sense of player freedom that the game strives to instill.

The campaign serves more as a lengthy tutorial to the game's many features than as a draw for those most interested in story and lore. I found myself very engaged from beginning to end, as the player is unintentionally caught up in conflict and forced to take sides while they explore the X universe for new allies and trade opportunities. The ending is unquestionably rushed, however, and is an unfortunate blemish on an otherwise well told narrative. The voice acting, it should be noted, is far from triple-A quality, but while the lines were not always delivered in the most effective way, it never cripples the narrative beyond recovery.

Many of my issues with game mechanics were easily solved with a quick trip to the Steam Workshop. The modding community for this game is small, but among the highest quality and most dedicated that I have seen. The complexity and scope of many of the available mods really turn this game from a B- into a A-. X: Rebirth does not require mods to make it a tremendous experience, but a minor tweak to the interface here and a slight additional convenience there can really give the player a much more fluid expierence. Add to that a more expansive mod or two, and X: Rebirth can easily surpass even the highest of expectations for a space sim.

In summation:
Pros
-immersive and enormous universe to explore
-very high level of player freedom to achieve almost anything
-engaging story arc
-stellar modding community
-graphically gorgeous

Cons
-unintuitive UI, requiring a lot of time and Google searches to truly grasp
-disappointing design choices that hinder the feeling of freedom (such as inability to fly other ships or take over enemy sectors without mods)
-abrupt plot conclusion leaves player feeling unfulfilled

Despite its flaws, I strongly recommend this title for fans of the genre who are willing to invest the time required to comprehend the vastness and complexity that is X: Rebirth.
Helpful? Yes No Funny
rodrom
( 277.2 hrs on record )
Posted: May 20
It was a tough start when this game came out. But you really need to give it a new chance. Why you ask? Wel the awesome thing about egosoft is that they do listen to there customers.and most of all learn from there mistakes.

Replaying the game really open up that feline I got with the original x beyond the frontier feeling. Back to basic + just that extra. now with the expansion everything just became even better. more lost features and new explorations. I do hope for the next game they reintroduce the ability to fly with several ships (just like xtention X2 and x3)
Helpful? Yes No Funny
R-TEAM
( 79.0 hrs on record )
Posted: May 19
After many patches - the Game is going in right decision .......
Goog game and ATM the only alternate game to multiplayer only games like ED or SC ...
Helpful? Yes No Funny
Sirius
( 91.7 hrs on record )
Posted: May 18
Having played X2, Terran Conflict and Albion Prelude, I was very excited about X Rebirth. But, not too surprisingly, I decided to wait for a couple of big patches after the desastrous release. 2,5 years later and version number 4.0, I finally jumped into the game. A lot of things have changed and some of them were not for the better. Only a single ship, indirect trading and kinda limited order and fleet options of other ships, the weird weapon mechanics of the player ship, some things really seems not thought through.
However, many things still work pretty good. I prefer the new station building over the old one, to be honest, even though trading just feels less important. Capital ships now have hardpoints that can be destroyed. Hiring crew for specific tasks is kinda cool, too.

I think I still prefer Albion Prelude over Rebirth. However, ultimately I felt entertained enough to be able to recommend this installment. I just hope that Egosoft will listen to people's opinions about Rebirth for the next game and improve the weak points.
Helpful? Yes No Funny
Darkstar
( 185.3 hrs on record )
Posted: May 15
Much better since the 4.0 upgrade patch vs. launch. Thank you Egosoft for continuing your work on this. The DLC are okay, though I have not spent much time with them yet. Mod support is decent. While driving a single ship around is different from X:3 (I enjoyed working my way up to a functional trade ship from nothing), you get used to it. I have not really used drones that much aside from sabotaging things, maybe repair, and maybe for missle defense. I have not gotten into building massive stations and constructs yet beyond what the campaign required, so I can't comment on the economy too much. I am now starting a free play/sandbox in the Home of Light DLC now to see how starting from scratch in the middle of nowhere works out. So far, so good.
Helpful? Yes No Funny
Taxid
( 85.3 hrs on record )
Posted: May 14
It's better than it was at launch by a long shot, but overall, there's still too much I dont like about it. I guess all I wanted was a X3 with a new graphics engine and some more features, as a space shooter the flight physics feel off (intertia's not right compared to the old ones or even E:D) I find myself having to boost after any turn >90deg, the trade interface still feels clunky, although it's way better than before. The graphics outside the station are pretty good, inside the npc's are still pretty ugly and the station textures just dont look right.

All I and my friends that played the previous X games wanted was a new X3. This by itself is not a good enough game to push the franchise forward and it's far too different from the other games in the series...

I don't like this "imersion" trend that's happening, X:R was the first down this path, E:D did the same, and I'm afraid SC is going to go the same route.
Helpful? Yes No Funny
thestile
( 23.5 hrs on record )
Posted: May 13
This game is horribly frustrating, i cannot recommend it. Ive read forums, i have searched youtube and it is really hard to learn how to play this game.I really regret the time i spent trying to learn it.
Helpful? Yes No Funny
warkrimes 101
( 263.7 hrs on record )
Posted: May 13
Don't listen to the non-fanboys. This is a true spacegame. It has a few flaws, but what game doesn't? Tetris; that's it.

If you want to play a scripted, repetitive game, play Elite Dangerous. That game even lets you put on your boosters to your next waypoint, so that you can go do the laundry, dishes, and prepare dinner before you arrive at the destination. Truly Immersive.

This game provides freedom, environments with different asthetics, and Workshop mods. It is obvious that the developers tried to make this an AI social experiment with you thrown in the middle of it.

You don't compete with anyone but your own ambition--so, wait for a sale.
Helpful? Yes No Funny
Charles
( 148.4 hrs on record )
Posted: May 11
I pre-ordered this game so I owned/played it on release. At that time, the main story was unfinishable. I remember reading forums saying "don't play storyline just play sandbox." Yeah I was ♥♥♥♥♥♥.

Since then the developers have improved this game by leaps and bounds. You have to give the devs credit for sticking with it and not abandoning ship. If you expect this game to be an X3 clone then you will be disappointed; however, if you want something fresh and change doesn't scare you then give it a try.

If you are like me and played it at release, got extremely ♥♥♥♥♥♥, and uninstalled it never to install again, you might give it another try. Keep in mind it is not perfect, but you will be surprised how much better the game has become! IMO the game is now playable and quite fun.
Helpful? Yes No Funny
Zombie Teddy Bear
( 32.0 hrs on record )
Posted: May 11
Any company who decides to releaced a game so unfinished the main campain literally cant be completed is one that deserves negative reviews even if after more then a year of patches the game is fun. I have ethical distain for the developers and hope the game is as exciting to play as i originally expected it to be back on release and will only change my review if and only if i find this game overwhelmingly epic and a must play for everyone which is not likely because i dont often feel that way about any game.
Helpful? Yes No Funny
capnjack521
( 999.8 hrs on record )
Posted: May 11
Xrebirth is a good game it has alot of potential for advancement into something far greater than it currently is at this stage. For example a storyline with a mass effect 3 or better instead of just a space game add a people individual action to it. Also I have played this awhile. I have sort of grown to it. IF the bugs of station ships not working , traders not trading , It sure would be nice if there was a total overide command to wake the game or diagnose the conflict of what is wrong with the players game which said fix this or delete that or whatever without getting the error messages on startup saying cannot load game account stuff like galaxy communication not on because it was part of the problem and have to start all over in the game, or any other error message as a matter of fact on the menu selection.
ships not transferring wares between them and station bto builders not building got fixed along with the other bugs in the game got fixed when steam updates or modders update or egosoft updates . If everyone had some common ground to play the game the way they want to play it , that would be one heck of a game This game could really evolve into something far more that what it is. But everyone needs to work together with the creators of the game and steam and the modders. When a modder updates their mod and/or adds a newer version of the mod it kills the game for other players or at least the ones who do not know how to fix whats wrong, like me. I have come to the point of creating a decent empire only to have some bug mess up the whole game. But like I said it is a great game or it can evolve to a greater game it all depends on you guys and what you want. Please just fix all the bugs and compadability.
Helpful? Yes No Funny
Zardoz Xerxes
( 31.8 hrs on record )
Posted: May 11
31 Hours of disappointment.

I just tried this again. I originally got it on pre-order and was one the many who felt badly burned by it.
I have been a major fan of X since the first game.
On X3TC (the best to date I think) I have my own sector with a complex hub and a small army.

At the time this came out the game ran badly and my PC was not as good as it is now.
So I've got it all running like a dream. It still wont work well with my HOTAS system and using a controller makes the game feel awful.

So I load a save (after some taffing with controllers) I'm trying to get to grips with the controls and a massive ship just starts shooting me for no reason and blows me up.

I'm all like WTF?

I reload my game and fly over to a station away from the crazy killer ship.
I start to scan the station thinking this isn't so bad, just then the massive ship blows up in the distance.

I'm all like WTF?

After some random button mashing I manage to find the sector map to have a look... But... They have ruined the maps obv and I cant move around it or zoom or work out how to interact with the damn thing, so I back just out of it confused and annoyed.

I think I should land and do some trading so I fly over to the station and fly thu the bar icon but nothing happens. I am sitting there trying to work out why it's not bringing up the menu for dock and police surround me and say I need to drop my illegal cargo.

I'm like WFT?!

So after a few minutes of trying to find out what cargo I'm holding I work out that I have nothing in my cargo bay. So... I just fly away thinking wtf is that why I cant dock?!

After a while of menus and messing I work out that I'm locked onto a ship (must have happened by accident while I was trying to navigate the sector map).
After a few more minutes of taffing I find that there is in fact no control for deselect or clear target. I try the keyboard commands for "next target" and "next object" but nothing.

I'm like WFT?!

I stare at the bar for a moment then just start pounding all the keyboard buttons in desperation, then hit alt tab and end task and uninstall it (again).

In short playing this game is like trying to play Mozart by rolling legless around on the floor and clapping with hideously deformed stumps where your hands should be.

I advise anyone interested in this game to buy “X3 Terran Conflict” instead it may not look great but it is a Mozart to this Pollock's!

Actual Review:
Graphics: 7/10 - Looks nice maybe they should make screen savers or something?

Audio: 5/10 - Annoying bad voice acting ahoy!! Massive ships purr like kittens?!

Gameplay: 3/10 - Confusing, broken, ruinous, boring & stupid. Bad controls, bad combat, bad trading, bad maps, no scavenging, bad single ship idea, super computers can fly ships but you still need to hire a full crew to fly your trade ship?! Tiny universe filled with bad ai you don't even want to interact with.

Ease of use: 2/10 - Even with a controller it's confusing!

Overall: 3/10 - Extra points removed for killing another great franchise in the name of casual gamer cash.
Helpful? Yes No Funny
robertdrake910
( 33.8 hrs on record )
Posted: May 10
I'm very sorry not to be able to recommend this game, because Egosoft clearly put a tremendous amount of effort into improving what was an unmitigated disaster of a game at launch two and a half years ago. To their credit, they've come a long way and made some good progress on this one. I can at least say that any product you get from Egosoft, they will absolutely stand by both it and you 100%.

Unfortunately there are still some big problems. There is currently no good way to control and issue orders to large fleets of player controlled ships. Even when issuing orders to a single vessel, you actually have to engage in a conversation with the captain of that ship to tell them to do something. 20 seconds to issue a single command? Not good. Especially not good in combat situations.

The campaign was an attempt to train the player in all the things they can do in the X Rebirth universe, but it doesn't do a great job. For example, you are shown how to board a ship. What it doesn't tell you is that the team of 8 marines you do this with would NEVER be able to take a similar ship during the real game, most especially not one at full health. Thus when you attempt your first real capital ship capture, you are met with spectacular failure no matter how many times you reload until you finally hit the forums to discover that you've been misled. Also, now that you've captured your story scripted ship, how does one go about fueling and repairing it? No explanation given in game. To the forums, once again! Not acceptable given the campaign itself is supposed to be answering these sorts of questions.

X-Rebirth has come a long way since launch, and I would definitely do business in the future with a company like Egosoft, who so clearly stand by their products. But can I recommend this one for a full $30 price tag? No. Sadly, I still cannot. Perhaps some day.
Helpful? Yes No Funny
sMull
( 11.2 hrs on record )
Posted: May 9
Nice change from the previous games. We've had a lot of them, so it was time Egosoft mixed up the formula and the end result is great. Yes the game had a rough start (hence the mixed reviews at launch), but now after they fixed the bugs and issues and added a couple of DLCs the game is stellar.
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Most Helpful Reviews  In the past 30 days
51 of 64 people (80%) found this review helpful
2 people found this review funny
Recommended
659.0 hrs on record
Posted: May 1
From "Hot mess" to downright fun. This game on release made me sick, I have been there for ego's other releases, this one was by far the worse.

I didnt think it was fixable, but honestly I was suprised, they kept slogging along and now it is actually pretty fun to play. It still has a learning curve and still has a couple rough edges, but if you like space trading games it is one of the best now. If you like empire building games with a space setting, it is one of the only ones (except all the other X series games of course)
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27 of 37 people (73%) found this review helpful
1 person found this review funny
Not Recommended
33.8 hrs on record
Posted: May 10
I'm very sorry not to be able to recommend this game, because Egosoft clearly put a tremendous amount of effort into improving what was an unmitigated disaster of a game at launch two and a half years ago. To their credit, they've come a long way and made some good progress on this one. I can at least say that any product you get from Egosoft, they will absolutely stand by both it and you 100%.

Unfortunately there are still some big problems. There is currently no good way to control and issue orders to large fleets of player controlled ships. Even when issuing orders to a single vessel, you actually have to engage in a conversation with the captain of that ship to tell them to do something. 20 seconds to issue a single command? Not good. Especially not good in combat situations.

The campaign was an attempt to train the player in all the things they can do in the X Rebirth universe, but it doesn't do a great job. For example, you are shown how to board a ship. What it doesn't tell you is that the team of 8 marines you do this with would NEVER be able to take a similar ship during the real game, most especially not one at full health. Thus when you attempt your first real capital ship capture, you are met with spectacular failure no matter how many times you reload until you finally hit the forums to discover that you've been misled. Also, now that you've captured your story scripted ship, how does one go about fueling and repairing it? No explanation given in game. To the forums, once again! Not acceptable given the campaign itself is supposed to be answering these sorts of questions.

X-Rebirth has come a long way since launch, and I would definitely do business in the future with a company like Egosoft, who so clearly stand by their products. But can I recommend this one for a full $30 price tag? No. Sadly, I still cannot. Perhaps some day.
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16 of 20 people (80%) found this review helpful
Recommended
302.0 hrs on record
Posted: May 7
I have 800 hours in X3TC, 1,200 hours in X3AP, and now 300 hours playing XRebirth. If I could only have one of these games I would choose XRebirth. Granted, I didn't get this game until after 4.0 came out so I'm not bitter about the buggy release like most.
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12 of 13 people (92%) found this review helpful
Recommended
91.7 hrs on record
Posted: May 18
Having played X2, Terran Conflict and Albion Prelude, I was very excited about X Rebirth. But, not too surprisingly, I decided to wait for a couple of big patches after the desastrous release. 2,5 years later and version number 4.0, I finally jumped into the game. A lot of things have changed and some of them were not for the better. Only a single ship, indirect trading and kinda limited order and fleet options of other ships, the weird weapon mechanics of the player ship, some things really seems not thought through.
However, many things still work pretty good. I prefer the new station building over the old one, to be honest, even though trading just feels less important. Capital ships now have hardpoints that can be destroyed. Hiring crew for specific tasks is kinda cool, too.

I think I still prefer Albion Prelude over Rebirth. However, ultimately I felt entertained enough to be able to recommend this installment. I just hope that Egosoft will listen to people's opinions about Rebirth for the next game and improve the weak points.
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15 of 19 people (79%) found this review helpful
Recommended
196.7 hrs on record
Posted: May 8
I just recently bought this game before 4.o went live. When it came out I didn't have a strong enough computer to run it. My PC still has issues with it now but its playable. And, of course, the game was void of features plus it was a train wreck.

I would like to thank the team at EGOsoft for making this game into what it is today. Yes its a bit different from X3: Albion Prelude in many ways (some that game does better some I like better here) but what X Rebirth is today I can honestly say I flippin adore.

I love you guys at EGOSoft. I love your products so much and this one has not let me down! 5/5

===
It does bother me we are not able to manually dock at stations anymore and that 'carrier' class ships cannot house fighters :( Other then that you guys are doing a GREAT JOB! I'm also happy that we have this new review system so new folks can see that the RECENT ratings are VERY HIGH!
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9 of 10 people (90%) found this review helpful
Recommended
108.6 hrs on record
Posted: May 20
As someone who purchased this game at launch and uninstalled after a few hours of frustration, I felt the need to write my very first Steam review years later, after giving X: Rebirth a second chance. I want to encourage those who found this game as maddeningly buggy and unfinished as I did at launch to consider the immense improvements that have come with patches and DLCs, and to give this ground breaking game a second chance. Yes, despite the age of X: Rebirth, I still consider it to be modern and groundbreaking. The level of freedom and immersion achievable in this game is absolutely unparalleled by similar genre titles.

It's strong ambition, however, is also it's greatest failing. The tools provided to the player to build their empire of trade and conquest are exhaustive, but unintuitive. So much so that after 60+ hours I am still learning to navigate the endless menus of information about the economy and struggling to fully comprehend the station supply techniques that allow for self sustaining empire building. I have at my fingertips the ability to see hundreds of trade offers, complete with supply and demand based pricing, but to earn that right I must search out and play a tediously simple mini-game at each and every station I desire to track trade offers from. Likewise, while I have the freedom to issue specific and complex orders to individual crew members of my various combat ships and fleets, the only ship I can directly pilot is my own, which is limited in its combat role. Thus, I find myself in awe of what complexity X: Rebirth permits while I am simultaneously confused about certain design choices that seem to hinder the sense of player freedom that the game strives to instill.

The campaign serves more as a lengthy tutorial to the game's many features than as a draw for those most interested in story and lore. I found myself very engaged from beginning to end, as the player is unintentionally caught up in conflict and forced to take sides while they explore the X universe for new allies and trade opportunities. The ending is unquestionably rushed, however, and is an unfortunate blemish on an otherwise well told narrative. The voice acting, it should be noted, is far from triple-A quality, but while the lines were not always delivered in the most effective way, it never cripples the narrative beyond recovery.

Many of my issues with game mechanics were easily solved with a quick trip to the Steam Workshop. The modding community for this game is small, but among the highest quality and most dedicated that I have seen. The complexity and scope of many of the available mods really turn this game from a B- into a A-. X: Rebirth does not require mods to make it a tremendous experience, but a minor tweak to the interface here and a slight additional convenience there can really give the player a much more fluid expierence. Add to that a more expansive mod or two, and X: Rebirth can easily surpass even the highest of expectations for a space sim.

In summation:
Pros
-immersive and enormous universe to explore
-very high level of player freedom to achieve almost anything
-engaging story arc
-stellar modding community
-graphically gorgeous

Cons
-unintuitive UI, requiring a lot of time and Google searches to truly grasp
-disappointing design choices that hinder the feeling of freedom (such as inability to fly other ships or take over enemy sectors without mods)
-abrupt plot conclusion leaves player feeling unfulfilled

Despite its flaws, I strongly recommend this title for fans of the genre who are willing to invest the time required to comprehend the vastness and complexity that is X: Rebirth.
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19 of 30 people (63%) found this review helpful
Recommended
70.2 hrs on record
Posted: April 30
This game is just wow. I love space games. Don't be put off by all the negative reveiews. It's honestly a great game. The only bad thing about it is that its extremely confusing at first and then gets slightly repetitive. There are plenty of videos and tutorials online but they arent the best. I've played about 50 hours so far and only figured out i could make my own trade routes about ten hours ago. rather then the ones given. The graphics are amazing. You can build ur own stations and manage a huge starship fleet. There are different starts to the game. If ur willing to put in the time to learn to play then plz get it. The modding community is really good too. About ten pages of good quality mods. I could keep listing things off but itd be easier if you'd just buy it. Get the DLC's too.
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12 of 18 people (67%) found this review helpful
1 person found this review funny
Recommended
263.7 hrs on record
Posted: May 13
Don't listen to the non-fanboys. This is a true spacegame. It has a few flaws, but what game doesn't? Tetris; that's it.

If you want to play a scripted, repetitive game, play Elite Dangerous. That game even lets you put on your boosters to your next waypoint, so that you can go do the laundry, dishes, and prepare dinner before you arrive at the destination. Truly Immersive.

This game provides freedom, environments with different asthetics, and Workshop mods. It is obvious that the developers tried to make this an AI social experiment with you thrown in the middle of it.

You don't compete with anyone but your own ambition--so, wait for a sale.
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6 of 7 people (86%) found this review helpful
Recommended
185.3 hrs on record
Posted: May 15
Much better since the 4.0 upgrade patch vs. launch. Thank you Egosoft for continuing your work on this. The DLC are okay, though I have not spent much time with them yet. Mod support is decent. While driving a single ship around is different from X:3 (I enjoyed working my way up to a functional trade ship from nothing), you get used to it. I have not really used drones that much aside from sabotaging things, maybe repair, and maybe for missle defense. I have not gotten into building massive stations and constructs yet beyond what the campaign required, so I can't comment on the economy too much. I am now starting a free play/sandbox in the Home of Light DLC now to see how starting from scratch in the middle of nowhere works out. So far, so good.
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6 of 8 people (75%) found this review helpful
Recommended
11.2 hrs on record
Posted: May 9
Nice change from the previous games. We've had a lot of them, so it was time Egosoft mixed up the formula and the end result is great. Yes the game had a rough start (hence the mixed reviews at launch), but now after they fixed the bugs and issues and added a couple of DLCs the game is stellar.
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14 of 24 people (58%) found this review helpful
Recommended
195.8 hrs on record
Posted: April 27
Checking this out again and can confirm it is not only working but working well.
Would recommend checking this out again if you previously thought it was a pile of garbage, as i did.
Takes some getting used too after the other x titles, but once you're there it's thoughroughly fun and enjoyable.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
79.0 hrs on record
Posted: May 19
After many patches - the Game is going in right decision .......
Goog game and ATM the only alternate game to multiplayer only games like ED or SC ...
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5 of 7 people (71%) found this review helpful
Recommended
3.4 hrs on record
Posted: May 7
Alot easier than "X2: The Threat", the last in the series that i put any real time into. a little dissapointed that you can only fly the Albion Skunk but definatley not a deal breaker.

Looking forward to putting more time into this game! definatley reccomend!
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5 of 7 people (71%) found this review helpful
Recommended
277.2 hrs on record
Posted: May 20
It was a tough start when this game came out. But you really need to give it a new chance. Why you ask? Wel the awesome thing about egosoft is that they do listen to there customers.and most of all learn from there mistakes.

Replaying the game really open up that feline I got with the original x beyond the frontier feeling. Back to basic + just that extra. now with the expansion everything just became even better. more lost features and new explorations. I do hope for the next game they reintroduce the ability to fly with several ships (just like xtention X2 and x3)
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6 of 9 people (67%) found this review helpful
Recommended
148.4 hrs on record
Posted: May 11
I pre-ordered this game so I owned/played it on release. At that time, the main story was unfinishable. I remember reading forums saying "don't play storyline just play sandbox." Yeah I was ♥♥♥♥♥♥.

Since then the developers have improved this game by leaps and bounds. You have to give the devs credit for sticking with it and not abandoning ship. If you expect this game to be an X3 clone then you will be disappointed; however, if you want something fresh and change doesn't scare you then give it a try.

If you are like me and played it at release, got extremely ♥♥♥♥♥♥, and uninstalled it never to install again, you might give it another try. Keep in mind it is not perfect, but you will be surprised how much better the game has become! IMO the game is now playable and quite fun.
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10 of 17 people (59%) found this review helpful
Recommended
168.7 hrs on record
Posted: April 28
I had a blast playing! I am a returning now to continue the game I started a long time ago. After a lot of bug fixes I must say I am excited to get back in it and build my space empire!!!
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10 of 17 people (59%) found this review helpful
Recommended
273.3 hrs on record
Posted: May 4
Kinda fun now with the 4.0 Update. Still buggy in some aspects, still boring on the Station/NPC minigames, still is better with some mods. But now is fun.
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12 of 21 people (57%) found this review helpful
Recommended
2.9 hrs on record
Posted: April 29
This is actually one of more resent fav space games flying the ship is simple combate is good, ai interaction is a little limited but still gives the feel of a massive world as well as the ability to sabatosh ships and run a full fleat
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2 of 3 people (67%) found this review helpful
Recommended
999.8 hrs on record
Posted: May 11
Xrebirth is a good game it has alot of potential for advancement into something far greater than it currently is at this stage. For example a storyline with a mass effect 3 or better instead of just a space game add a people individual action to it. Also I have played this awhile. I have sort of grown to it. IF the bugs of station ships not working , traders not trading , It sure would be nice if there was a total overide command to wake the game or diagnose the conflict of what is wrong with the players game which said fix this or delete that or whatever without getting the error messages on startup saying cannot load game account stuff like galaxy communication not on because it was part of the problem and have to start all over in the game, or any other error message as a matter of fact on the menu selection.
ships not transferring wares between them and station bto builders not building got fixed along with the other bugs in the game got fixed when steam updates or modders update or egosoft updates . If everyone had some common ground to play the game the way they want to play it , that would be one heck of a game This game could really evolve into something far more that what it is. But everyone needs to work together with the creators of the game and steam and the modders. When a modder updates their mod and/or adds a newer version of the mod it kills the game for other players or at least the ones who do not know how to fix whats wrong, like me. I have come to the point of creating a decent empire only to have some bug mess up the whole game. But like I said it is a great game or it can evolve to a greater game it all depends on you guys and what you want. Please just fix all the bugs and compadability.
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3 of 5 people (60%) found this review helpful
Not Recommended
13.4 hrs on record
Posted: May 23
Normally, Egosoft makes some great space games. The previous entries in the X Universe were loads of fun and my favorite ones happen to be Terran Conflict and Albion Prelude (Terrans FTW!). This one, however, is not a good entry. While the graphics are pretty and the stations look better than ever, that's about all that's good about it. I've had several glitches when I played, the NPCs look almost the same as they always have in previous titles, you can't pilot any other ships that you purchase in the game, and your 'companion' is more annoying than an AI based on Navi.

The worst part is that I can't even run it anymore.

When I was still running Windows XP, it ran just fine. Ever since I upgraded to Win7 (and even now while running Win10), I can't get this frikkin' thing to work for the life of me. I've done everything that I've read on the forums to get it to work, but it just doesn't. If you're thinking of getting this game, just don't. There are better titles out there you could buy, trust me.
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