Braveland is a turn-based game inspired by old-school strategies with hexagonal battlefield. You will start as a humble warrior's son whose village was cruelly raided and will end as talented commander of your army.
User reviews: Very Positive (510 reviews)
Release Date: Mar 17, 2014

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Buy Braveland Collection

Includes Braveland and Braveland Wizard


Recommended By Curators

"Mobile port of a cartoonized turn-based strategy that's fun, simple and entertaining. Suitable for both hardcore gamers and new players."
Read the full review here.

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Braveland Collection contains two highly acclaimed turn-based games inspired by old-school strategies in one package.

About This Game

Braveland is a turn-based game inspired by old-school strategies with hexagonal battlefield. You will start as a humble warrior's son whose village was cruelly raided and will end as talented commander of your army.

The story will take place in a hand-drawn world and cover many interesting places and characters. Various warriors will join your army - archers, scouts, healers, footmen, arbalesters and more.

  • Turn-based battles in old-school style.
  • Command your troops and defeat enemies in hand to hand battles.
  • 26 various warriors and creatures from archers to golems.
  • Three story chapters each in unique corner of the world.
  • Evolve your hero, find awesome artifacts and learn battle magic.
  • Intense boss fights at the end of each story chapter.
  • Hours of gameplay with 50 battles.
  • High definition awesome illustrated cartoon art.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP Service Pack 3 or later
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • OS: Mountain Lion 10.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 500 MB available space
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 4000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 500 MB available space
Helpful customer reviews
24 of 28 people (86%) found this review helpful
9.9 hrs on record
Posted: April 2
Cool little turn-based strategy. Something like a mix of Heroes and a fairy tale.
I enjoyed playing it, but unfortunately there are some minor problems.

First of all, the game has absolutely no replay value. 5 hours is enough to beat the game on hard level of difficulty.
After that you don't really need nor want to play it again.

Secondly, there are limited amount of fights, so leveling system is really poorly made. Same with gold, you just can't farm and earn as much coins as you would like. For example, there is achievement to buy all skills for your units. I noticed that achievement just before the last fight with 500 gold on me. Last upgrade costs something like 1500 gold. So i had to sell one of my equipment to achieve it. Pretty stupid, isn't it?

Another problem is with AI. Computer doesn't really know what strategy means. For example it does not protect ranged units and is trying to kill my healer first, even if it would last for ever.

And well, there are not many units available unfortunately. Also absence of Dragons makes me sad :(

Anyway, it is a cheerfull game which will give you fun. The price is not so high also, but i would suggest waiting for a promotion or get it in bundle.
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7 of 8 people (88%) found this review helpful
4.8 hrs on record
Posted: May 17
Ah, Braveland. It's hard to know what to say about it. It is not a bad game. I'm tempted to call it good. But I'm not going to do that, and I wouldn't recommend it to people.

At $4.99, Braveland seems reasonably priced. On sale, it might even sound like a steal. But you're going to get a few hours out of it, and there's nothing remarkable about those few hours.

There's nothing really awful about Braveland. The graphics are slightly unnervingly Fisher Price, but they're effective and the backgrounds look nice. There are only a few songs, and they sound competent and appropriate. The interface is fine. The mechanics are... well, balanced and kind of standard for this kind of game.

So what's the problem?

There's not much depth to the battles, and there's not much to it besides battles. You pick up a modest variety of classes, and can bring up to five with you: archers, healers, knights, scouts, etc. Their roles are fairly obvious and they do them well enough. But you can really use whatever combination you want, and the gameplay won't change much at all.

The story is... well, the dialog is spelled and formatted correctly and does tell a pretty straightforward story about soldiers, bandits, villagers and the like. No one really says anything very interesting, but the conversations are short and inoffensive. The most personality you get out of the game is that bandits are dime-a-dozen jerks, and your peasant friend is a bit of a coward. There's a hero, who doesn't actually fight, and annoys me a little to look at him strutting around the world map as though he's helping. Technically he provides stat bonuses to the rest of the team by leveling up, but he mostly just speaks for the team and collects power-ups.

There's no real replay value to the campaign, but there's a Survival mode where you can play battle to battle, losing characters and buying new ones, and see how far you get. I played around with it a little, and it might add a bit of life to the game if you wind up loving it. So, there's a bit of hope for getting more play out of the game at least.

I have played a lot of Flash games in my days, on sites like Newgrounds - RPGs, tower defense, strategy games, action, etc.. Braveland feels very much like one of those games. The look, the feel, the length, the design choices and the options the player is given. Indeed, I feel like I've played Bravelands many times already. Except usually, when I play this kind of game, it's free. Often, it's also got something more novel or fun about it.

Normally, it's probably not good to get lost in the weeds talking about free vs. paid gaming in a review like this. I guess all I'm saying is, Bravelands is a dime a dozen kind of game that you see all over the internet, and even if it's got a bit of polish and isn't awful, it's hard for me to justify anyone spending their money on it. For a few dollars more, there are lots of really unique, memorable games on Steam.

If you just want to blow through some clean and simple RPG battles for a few hours, you probably won't hate this game. If it looks like it might be really awesome, it's not. It's just not. Look at the other reviews. A lot of the positive reviews say that it's short, it's easy, there's not a lot to it, it would be good for kids, etc.. Hardly ringing endorsements. If this game were getting 1 to 10 ratings instead of Yes or No, I don't imagine they'd be all that high. Nobody really loves this game. Everyone just agrees it's okay. If you want an okay game, buy Bravelands.
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4 of 4 people (100%) found this review helpful
4.7 hrs on record
Posted: March 15
A very fun relaxing game that I totally lost track of time in, then it was over and put me in a good mood afterwards. Not very difficult even on hard.
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5 of 6 people (83%) found this review helpful
3.7 hrs on record
Posted: June 22
Cute little turn based tactical game. Fairly basic tactics and quite repetetive but it's fairly brief and it warranted getting to the end. There's a little scope for varying your army build, you basically get 15 points with each unit type being worth from 1 to 5, and there being 7 units to choose from once you've unlocked them all. Over the course of the game as you level up you can purchase extra forces, and basic items that improve your skills. Again this is very simplified and you may as well just buy the most expensive (i.e. best) stuff. I found the heaviest tank unit to be woefully underpowered compared to the crossbow unit, especially with the power up triple shot action that the crossbow guys have, and the tank is also very slow, and can be tricky to position to get the best from his power up skill of attacking all surrounding hexes.

I'm pointing out what could be considered flaws here but I did enjoy playing it, and it was never intended to be a heavy thinking game anyway. The quick battles are neat and the constant stream of new stuff being just a few minutes away keeps you interested. This is a casual, easy playing game that you could easily beat over the course of a week on your lunch break.
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2 of 2 people (100%) found this review helpful
12.4 hrs on record
Posted: May 31
I was a guard, until I got an arrow to the knee...

The story plot is well done and fits the game-play and time it was set well. Your village was robbed by A LOT of bandits, wolves and daedric kings. You go out for revenge... Along the way you meet peasants, archers, healers, and other troops to make a really large army and save the village. This game uses Turn-Based combat, which I never always like, but this triggers a lot of nostaligic memory's... I had heaps of fun with this game, and although you might not have as much fun, I'm sure you'll still enjoy it. For a mobile game, it hits all the right buttons inside my head. The only thing I can't commend it on is the repetitive music, which gets annoying after 12 hours. It plays 2 songs throughout the WHOLE game. The game is only 5 hours long, so it might not bug you as much, but it drove me nuts. This game is great other then that and you can just turn the music off and play your favourite music instead, so that was very minor. If you buy this game, enjoy the old school experience and smooth animated graphics! My final verdict is that you buy this game
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