It is the year 2938. The long wished-for encounter of the X Universe and the Earth holds both joy and sorrow for the people. Despite flourishing trade, the clash of the diverse races, cultures and life forms creates new tensions, mistrust and open conflict that need to be overcome!
User reviews: Very Positive (711 reviews)
Release Date: Oct 16, 2008

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Packages that include this game

Buy X3 Terran War Pack

Includes 2 items: X3: Albion Prelude, X3: Terran Conflict

HOLIDAY SALE! Offer ends January 2

Buy X3: GoldBox

Includes 3 items: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

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Buy X SuperBox

Includes 6 items: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

HOLIDAY SALE! Offer ends January 2

 

X3: Albion Prelude expansion now available!

X3: Albion Prelude is the latest game in the X3 space game series. TRADE, FIGHT, BUILD, THINK in a living and breathing universe. A new plot and many additions to the open free-form gameplay. This expansion has been added to free to owners of the X3: SuperBox.

About This Game

It is the year 2938. The long wished-for encounter of the X Universe and the Earth holds both joy and sorrow for the people. Despite flourishing trade, the clash of the diverse races, cultures and life forms creates new tensions, mistrust and open conflict that need to be overcome!
Experience the brilliant climax of the legendary X-Trilogy , and take your place in the history of the X Universe.
  • Largest X Universe ever.
  • New faction: the Terrans – inhabitants of the Earth.
  • More jobs and non-linear missions than ever before.
  • More than 100 new spaceships, new ship classes and weapon systems.
  • Re-designed user interface for comfortable control by mouse, keyboard and joystick.
  • New group management tool.
  • Large battleships can be boarded by an outside team.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, Vista SP1, XP SP2
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 1.1 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Recommended:
    • OS: Windows 7, Vista SP1, XP SP2
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 3.0 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card"
    • Hard Drive: 10GB of free space
    Minimum:
    • OS: Ubuntu 12.04 lts
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with mesa 9.0"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 lts
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
    • Hard Drive: 10GB of free space
Helpful customer reviews
58 of 59 people (98%) found this review helpful
3,110.2 hrs on record
Posted: October 15
This is one fantastic single player game, easy in some ways, complicated due to vast scale in others. I've been playing this game, with some restarts here and there, for several years. I figure I'll eventually "get there", but am in no hurry at all. A lot of the gameplay depends on "how" you play the game, and which direction you want to develop the game. You have many choices and options, all of which affect what happens. Again, a lot of it is up to the player. Try it, you'll quite possibly decide it is a very good game. It is definitely NOT a game with a fixed plot, fixed route through the game, a fixed ending, and little reason to replay most such games. I will note that X3 plays quite nicely on older hardware, but the graphics are MUCH better if you have a decent discrete video card.
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44 of 45 people (98%) found this review helpful
33.6 hrs on record
Posted: July 15
Stick with the learning curve and this is one hell of a game. I found watching CdrDaves' tutorial videos immensely helpful as I was about to give up on this and I'm so glad I didn't. The devs need to realise this game could be a monster hit if they actually help people learn to play it.

Once you get going, you can pretty much do anything. Start out as trader and make money to create a solar empire? Check

Create a combat fighter and kick the shit out of pirates? Check

Leave it on autopilot, go and make a cuppa and come back to find your ship has crashed into an asteroid field? Check

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28 of 29 people (97%) found this review helpful
125.4 hrs on record
Posted: November 4
X3 Terran Conflict, at first when I started this game I was lost on what I could do. Even when I found the script edit I was lost because of how big the game is. I then started to understand what I needed to do in the game. After a little while I found the game to be empty, not much was going on. No real wars or anything like that. I went through some really long missions and was starting to get sick of it already so I started to look for mods for the game. What I found was a rich list of really great mods which brings the game to life, I will add the link to the mods at the end of this review.

Wish the mods I give this game a 10/10. Without the mods I give the game a 6/10 or 7/10.

The graphics for the game are good and it is fun to fly around and build space stations. I just like war in space so I needed to have something more which the mods gave me.

Here is the link for the mods. http://forum.egosoft.com/search/index.html?template=default&style=default.css

I hope you have as much fun with this game as I do.
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27 of 33 people (82%) found this review helpful
120.1 hrs on record
Posted: November 9
Trade until you have enough credits to buy more traders to trade some more.




10/10
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12 of 12 people (100%) found this review helpful
36.6 hrs on record
Posted: November 16
Hello everybody and sorry for my bad english, it's not my native language,

at first, this is a game with a real high learning curve, the tutorial is quite short and then it belongs to you, what happens next. In the first hours it is annoying, when you not know the predecessors. But with a little experience it will be the spacesim of your dreams. Fantastic artwork, genius music and a good story. Nevertheless you are not bound to the story, you can do whatever you like. Become a traider or a pirate, a terran military ship commander or whatever else. And the greatest thing is the modding community, with a lot of mods and scripts. If you like spacesims, then X3 is the one of the best sims you can get.

Now for the bad stuff: The control is getting used to, ok I never tried the game with a pad, only with mouse and keyboard. In the later stages it is a lot about micromanagement to get enough money to achieve one of the big and profitable facilities.

And also there are a lot of nice scripts and guides in the Egosoft Forum on german and english.

Greets from

Meg

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14 of 16 people (88%) found this review helpful
140.1 hrs on record
Posted: July 10
This is game is praised for finally being involved with the Earth race since I waited 10 years back in X-BTF for the "Return to Earth" storyline and flying on new Earth built ships. The GFX and quality is truly amazing and the controls are not bad.

Despite trying to climb up the steep learning curve, this game should be awarded and listed as the best unoffical successor to Elite or Frontier: Elite II, due to the high similarities.

Also, my retail version of this game had some bugs since I first bought it when it was on the market since it's debut. Bare in mind it isn't uncommon that most Modern games around in this decade, can have a dodgy headstart. So please make sure you report any important bugs to EgoSoft Forums provided. They cannot help you if you cannot explain the bug assertively and clearly to them.

And if you do decide to play a game like this, don't get committed to start a space campaign that you want to keep in the long term. Because EgoSoft made some changes back in X-Tension v1.4 near 2000 when my saves needed replaced for the TL class for X-Tension v2. And I won't be surprised that happened for X3TC when the patch reached to v3 onwards.

One very important note, if you use Money Cheat, Reputation Cheat or use Script Editor, you will no longer unlock achievements, so DON'T use any Cheats or Mods. Personally I use Money Cheat on this game predecessor as I really didn't want to waste time rebuilding my Space Empire and Reputation as that will take months - years even to complete this game. But this game is the best of all of the X-Series game so far, and it is more enhanced and easy-to-use in comparsion to X3: Reunion.

So my simple final advice is: No Money Cheat, no modifications and use the spoilers at your own risk for when you are totally stuck!
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9 of 10 people (90%) found this review helpful
7.2 hrs on record
Posted: November 9
This game is so good i dont even know what to say about it. It lets you basicly do what ever you wanted to do in space in the future! You can be a miner, bounty hunter, pirate, trader, fighter pilot for one of the empires and more! if you have the cash you should spend it on this game
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7 of 7 people (100%) found this review helpful
8.0 hrs on record
Posted: October 9
Pretty good. i'll need to do more missions to get a better feel, but just getting lost in the exploration of the game and controls... b/c my god... the interface!!!! wow.
space battles/control is not bad. few glitches, but minor and mostly audio. autopilot seems like its on drugs sometimes, but... still. not bad.

is this game exciting and fast paced? meh.... some of the fights aren't bad.... but i wouldn't call this a fast paced game.
exciting? not so much.
interesting? definitely. mostly based around trading and quests, makes a person think and explore rather than mindlessly shoot stuff down.

would I reccomend this game? Given how light it is on system requirements (yay! runs on my old laptop!) Most definitely, especially if you can get a coupon or on sale. already wasted almost 2 days on it off n on, can't say i've accomplished a damn thing of note in it, but enjoyed every moment of it exploring this game trying to learn how it worked.

bonuses: look into the script mods. big help. worth reading up on. hit the forums n youtube.

Definitely delivers a decent portion of satisfaction for any space game fan.
much better than *shudder* Iron Sky... or Star Trek Online *vomit*
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5 of 5 people (100%) found this review helpful
124.9 hrs on record
Posted: July 8
I spent 35 hours on this game in one sitting.
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5 of 5 people (100%) found this review helpful
201.5 hrs on record
Posted: July 1
This game is very good for people who can understand it. I like the sandbox element in the game. You can do whatever you want. You can build your empire from nothing. Big plus is modder community. I recommending this game to anyone who like space and sandbox.
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4 of 4 people (100%) found this review helpful
90.8 hrs on record
Posted: December 18
"Mount & Blade" in space.
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3 of 3 people (100%) found this review helpful
19.6 hrs on record
Posted: November 17
A game that has a lot to offer. Only a couple of small negatives. And it takes quite a while to get 'established' from scratch, both a plus and a minus.
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3 of 3 people (100%) found this review helpful
1,350.0 hrs on record
Posted: August 8
I must've spent already around 2000 hours on this game, considering I already had it quite some time before registering it on steam. The depth of the X-Universe in terms of exploring is incomparable to any other game I know and it's part of what makes this game so awesome. The background story is also really really deep, with several books out there adding to the universe.

It does have some bugs and boring things, but someone who's willing to spend time on this game will eventually learn where he belongs in this universe, and there you can (mostly) avoid those bugs and boring missions.

It's a game I can only recommend to try out, though be warned, the true gems of this game won't show up until a few hundered hours of playing.
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3 of 3 people (100%) found this review helpful
86.2 hrs on record
Posted: September 24
This is the game for the space nerds. It's looking a little dated these days and god knows, there's more menus and options than you can shake a stick at but for the time invested, you get a huge reward. If you're a fan of space and the idea of fighting, building and trading in a reactive virtual economy, X3 Terran Conflict will blow your mind. Literally if you're not careful.

Personally, setting up my own major trade empire and exploring the farthest regions of space in my ship is an absolute joy, especially when there's something illegal burning between two fingers on my left hand and Planet Caravan by Black Sabbath playing in the background.

X3 Terran Conflict is a huge game. Although there is a "plot" or quest, you can choose not to follow it. I see it as a huge, open space sandbox that I can sink hours of blissful time and purpose in one sitting. Once you've broken through the learning curve and are used to the menus it's a real joy.

Although it does support the Xbox gamepad, it's best played with mouse and keyboard in my opinion. Don't buy this game unless you're willing to sink literally hours of your time in to the immersive universe and be prepared to do some learning ebfore you can play it properly.
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3 of 3 people (100%) found this review helpful
7.9 hrs on record
Posted: July 23
Terran Conflict was a game I went into without watching any tutorials. That was the biggest mistake I made with the game. This game may be one of the most complex games I've ever played, the depth is superb. You can be a trader, a pirate, the world is yours to play with. a huge universe so expansive it feels like your actually in space. This game is the true space sandbox. If you want to have a great simulation of space trading, or space piracy, or space combat, IMO this game is for you
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2 of 2 people (100%) found this review helpful
309.6 hrs on record
Posted: September 30
When it comes to open-ended games this is one of the best. You start out with just a small ship and are thrown into a universe where you can do pretty much what you want and be what you want while the universe reacts to your actions. You can follow the stories or create your own.

Terran Conflict is a great expansion on the origional x3 and the new ships, missions, and Terran race with a lovely station around earth are well worth the purchase price. Given that the game has a hugely talented mod community, you will get your money's worth in this game if a challanging space sim is what you are after.
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2 of 2 people (100%) found this review helpful
7.6 hrs on record
Posted: December 15
(Note: this is a joint review of both the Terran Conflict and Albion Prelude variants of X3; thus, I'll post the same text to both.)

I **really** wanted to like this game. I *really* did. Let me explain why.

I'm a veteran video game space cadet. I played the original Elite and Wing Commander on Commodore 64, and lots like them, since. I've played EVE Online off-and-on since Trinity (~ 2007). I ***LOVE, LOVE, LOVE*** spaceflight games that are "sandbox-y" for almost as long as I've been playing video games, and that's been too long a period of time (I'm now 41).

The Egosoft team was obviously ambitious. And, in some core ways, they succeeded. But the whole thing ultimately feels rushed.

In the end... At minimum, there are five things keep me from recommending this game.

(01) - There's no clearly-evident, gradual-slope difficulty ramp, and what you see is not always what you get. One minute, you're doing something that you percieve is very easy, is in fact very easy, and you are succeeding quite well... And the next minute, you're doing something that you percieve to be (very) easy, is in fact very difficult, and ends up being effectively suicidal as a consequence. One ends up having to revert to game saves frequently before gaining a good feel for that the *real* difficulty of various things are, as trial-and-error appears to be the only logical path towards mapping out a successful long-term course of action for oneself.

(02) - The accelerated time mechanism... Isn't accellerated enough. 600% of real-time is the max; in fact, it should be variable, with max *at least* %1,000, given the distance between various objects of interest, and the max velocities of the majority of craft in the game (esp. in the early game). Expect to spend LOTS of time simply staring at your screen whilst you travel from place to place. For me... It got *really* old after a while. Asteroid mining in EVE Online came to mind - a great "second screen" experience whilst your primary focus is on something else (work-related?)... But boring-as-hell if you have nothing else to do at that time. Or, at least, it *would* be a great second-screen experience, if the next line-item wasn't true.

(03) - The auto-pilot is borderline suicidal. It's certainly borderline schitzophrenic. At minimum, it's not consistently reliable for what one would expect to rely upon an autopilot for: performing the mundane, common tasks associated with piloting a craft, without harming the vehicle or its contents. Simply put... It's difficult, if not impossible, to "trust" the autopilot within confined, or crowded, space... Which means its use is circumstantial... Which erodes the value of such. (IMO, anyway.) It results in lots of time "babysitting" the craft when (IMO) one shouldn't have to. If this one thing were fixed... I would borderline-recommend this game for use as at least a "second screen" experience (as described above). But, as it presently stands, I would distrated too often by my "babysitting duties". :-(

(04) - The tutorial sub-system is *far* from complete. I appreciate the fact that Egosoft respects their customer base enough to deliberately avoid "hand-holding them" through everything... And I actually *like* the idea, in concept, of forcing the player to learn the majority of the game through actual experience. But there are better ways to do the latter - EVE Online provides some excellent examples. For a game this complex... Just teaching them how to move around, and them leaving them to their own devices, with one having to traverse the majority of their local solar system in order to learn enough subsequent basics to gain an idea as to what their options are (much less decide upon a course of action in the direction they wish) is a bit ridiculous, IMO. It's as if the game's creators expected anyone buying the game to have prior experience with a variety of similar-genre games in the past, such that they would "just know" what their options are, thus lessening the tutorial/ training burden. It's pretty lame, in this respect.

(05) There's no context-sensitive help to speak of (that I could see), beyond short descriptions of various items/ entities. I could forgive (04) if there was strong (05) present... But there isn't. I shouldn't feel obligated to alt-tab to/from my web browser to search the web for basic how-tos, as I play along, to make up for the lack of available in-game documentation.

In short... This game feels like it was the work of a small, highly-ambitious, highly-skilled development team... Who hit a budgetary/ deadline wall before this could be fully baked... And, like many rushed programming projects... The documentation is the first to be sacrificed at the altar of timelines and budget constraints.

Again... I would *really* like to recommend this game... But, as I've played it over the last few days... I just can't. And that makes me sad. :-(
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5 of 8 people (63%) found this review helpful
0.8 hrs on record
Posted: November 15
Took me 25 mins to learn how to move. Good for people that google the controls and concepts during 6 GB download.
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15 of 28 people (54%) found this review helpful
69.0 hrs on record
Posted: October 29
I wanted to like this game. The game uses an open world with a very deep level of intricate trading to draw you in, but when you get there, you begin to notice a few annoying hampers to the fun. 1) Quests are given by NPCs. The randomly generated quests are indicated by a small icon beside the station name. Since more than one quest can be simultaneously given and these quests are divided into types which are represented by icons, you never get a correct indication of all available quests. This is because only one icon will be displayed while multiple quests could be generated. If on your computer you were trying to find out your Wi-Fi signal strength and all that was shown was a Sun Java update, you'd get the feeling of this annoyance. 2) Sometimes an open ended game is a good thing. This is not one of those times. Many of the given quests are unaccomplishable without prerequisite hardware, and this prerequisite hardware seems so vaguely indicated, so whisperingly hinted at, that it's not possible to know -- that multiple failures are the only way outside of research out of game to discover whether you'll be able to glean your needed profits from a quest or finish it at all. This leads you to feel as though a quest is probably going to be a discouragement rather than a step towards your goals. Again, I cannot overstate the literal impossibility of doing some of the quests.

If you can get over those qualms, and you might, you'll find an interestingly designed space-trader with a plethora of ships from drive-enabled space junk starters (we're talking PT boats here), to multiple gunned, AI piloted capitol ships which can be organized into floatillas, (we're talking the Pacific Fleet here). Despite some unfortunately difficult hurdles, a very intelligent person with a lot of free time might have a chance at this, and the game itself has a lot of content and a lot of promise.

I give it a 3/5 for Content, Concept, and Quality minus Ease and Clarity, but no reccomendation.

Cross platform works well, Mac and Windows.
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1 of 1 people (100%) found this review helpful
312.3 hrs on record
Posted: October 2
This game is incredible. It has the feel of EVE but in a single player sandbox mode. There are so many things to do in the game such as trading, exploring, the various mission system, and storylines. Highly recommend this getting this if you enjoy space sims.
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