Angvik is a platform action game set in a joyful but unforgiving land.
Évaluations des utilisateurs :
Globales :
très positives (433 évaluation(s)) - 81% des 433 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 24 fév 2014

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Acheter Angvik

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-50%
$2.99
$1.49
 

À propos de ce jeu

Angvik is a platform action game set in a joyful but unforgiving land. The castle has been taken over by a barbarian and no one else has the courage to confront him, so take up your father’s gear and set off on a wondrous journey! And you’re not alone: you’ll find many birds and items to aid you along the way, and you’ll encounter all sorts of creatures to fight as well. But watch your step! You have only one life, so if you die, you stay dead.

Configuration requise

Windows
Mac OS X
    Minimum:
    • Système d'exploitation : Windows 7+
    • Processeur : 2 GHz dual core
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : Hardware Accelerated Graphics with dedicated memory
    Minimum:
    • Système d'exploitation : Mac OS 10.7+
    • Processeur : 2 GHz dual core
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : Hardware Accelerated Graphics with dedicated memory
Évaluations des utilisateurs
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Globales :
très positives (433 évaluation(s))
Publiées récemment
Noir
( 1.0 heures en tout )
Posté le : 26 juin
The game isn't very original and it's extremely short. There's nothing special about it so I can't recommend buy it.
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Bloofus
( 31.4 heures en tout )
Posté le : 24 mai
Neat, fun game. It's short, but I bought it on sale for 2 dollars and it was well worth it. Difficult.
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doosh
( 4.8 heures en tout )
Posté le : 4 mai
its a nice game you should try it 8/8 also the art feels like Adventure time and i also like that.
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Mitchfynde
( 4.6 heures en tout )
Posté le : 2 mai
Imagine Ghouls and Ghosts if it was shorter and easier, but you had to beat it in one session with one life.

That is a good TL;DR, but the title is far from an exact clone. The world in Angvik is much more cheerful and happy. Gone is the stilted double jumping. There is way more armor to collect. You can have more than one weapon at once, BUT the weapons have durability. You can jump on enemies, similar to the Mario or DK series. You can use oils to change the quality of your equipment. Your pet bird can collect and hatch eggs to use as projectiles.

In Angvik, not only do you get to take up your father's legacy. You get to kill your father.

The game is short, but it's an easy recommendation.
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Ableyon
( 0.1 heures en tout )
Posté le : 25 avril
.
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Ulver
( 0.3 heures en tout )
Posté le : 10 avril
Is this a game or a proof of concept?

I finished this game in 10 minutes, that wouldn't even bother me that much had i known it before hand. I mean Cmon! has anyone even took a look at these tags? they're a MESS!
Saying this game is a Roguelike, thats a long stretch, for starters the levels are not randomly generated, i would even debate on it not having perma-death.
My point is, its good to know what you are in for.
Its just so frustrating when you find something you like, only to discover it takes you less time to reach the end than understanding all the gameplay mechanics.
Would be nice to see a couple more levels added, controls are responsive, the game is considerably easier than the majority of old school platformers, and the dungeon sections of the game looked like 2D Dark souls

5/10
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v48e12 (Fit Via Vi)
( 21.2 heures en tout )
Posté le : 29 mars
nice litle game to playe when you got some time to fill
getting all achievments
Bluebird Hatch a bluebird from an egg.
Bottler Win with a bottler as your father.
Budgie Hatch a budgie from an egg.
Child Find your son.
Cockatiel Hatch a cockatiel from an egg.
Crow Hatch a crow from an egg.
Galah Hatch a galah from an egg.
Hatch 10 Hatch 10 birds from their eggs!
Helena Meet Helena!
King Win with the King as your father.
Lancer Win with a lancer as your father.
Paladin Win with a paladin as your father.
Peasant Win with a peasant as your father.
Rank 1 Win the game with the randomized option at 1 star difficulty.
Rank 2 Win the game with the randomized option at 2 star difficulty.
Rank 3 Win the game with the randomized option at 3 star difficulty.
Rank 4 Win the game with the randomized option at 4 star difficulty.
Rank 5 Win the game with the randomized option at 5 star difficulty.
Rosella Hatch a rosella from an egg.
Shepherd Win with a shepherd as your father.
Traveler Get past the first level.
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(づ。◕‿‿◕。)づ
( 1.6 heures en tout )
Posté le : 13 mars
J'ai pensé en jouant que c'était répétitif et ennuyant.
Je n'ai pas trop aime... :/
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Zetlin
( 19.6 heures en tout )
Posté le : 11 mars
I've been playing this game for a while, and it's really neat. Nothing revolutionary, but still a great experience. The mechanics are simple and easy to grasp, the gear is fun to play around with, and has a whimsical feel. Death doesnt really irritate or enrage you, just makes you want to try again. Even though theres a lot of the same enemies (and all of the same terrain), every game feels different.

Overall, it's a great game, and a really great game for it's price. Skip your coffee for a day and buy this.
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Ciampol
( 5.4 heures en tout )
Posté le : 8 mars
it's great
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Évaluations les plus pertinentes  Globales
12 personne(s) sur 13 (92%) ont trouvé cette évaluation utile
Recommandé
2.6 heures en tout
Posté le : 10 novembre 2015
Ne vous fiez pas aux apparences car derrière son air jovial Angvik cache un jeu de plateformes intransigeant et difficile qui n'oublie cependant pas d'être plaisant et agréable à jouer.

Vous commencez l'aventure en choisissant un ancêtre parmi les six qui vous sont proposés. Votre père était il un roi ? Un berger ? Un paladin ? Un alchimiste ? http://steamcommunity.com/sharedfiles/filedetails/?id=551679176 Ce choix de départ déterminera les armes avec lesquelles vous commencerez l'aventure (armure, couronne et épée pour le roi, bâton qui lance des moutons sur les ennemis pour le berger ou encore collections d'huiles conférant des bonus pour l'alchimiste). Vous trouverez toutefois d'autres armes et armures sur votre route et au bout d'un moment ce choix de départ n'aura plus aucune importance. Un septième ancêtre est disponible, le "Great Guy" et celui-ci vous permettra de recevoir des objets de manière aléatoire tout en vous offrant une difficulté moindre qu'avec les autres ancêtres (chaque étoile représentant un cran de difficulté qui sera incrémenté une fois une partie réussie avec le Great Guy).

Et parlons en de cette difficulté ! Le jeu se divise en six niveaux remplis de dangers : plantes qui envoient des projectiles, pics, plateformes mouvantes, boules de feu, ennemis sautillants et j'en passe. Vous ne disposez que d'une seule vie, chaque pièce d'armure vous en conférant une supplémentaire. Par exemple si vous débutez avec un personnage roi il pourra être touché environ quatre fois avant de mourir (la couronne, l'armure et les bottes offrant un rempart à usage souvent unique contre les coups). http://steamcommunity.com/sharedfiles/filedetails/?id=551679154 Vous devrez donc faire très attention à ne pas vous faire toucher sous peine de recommencer le jeu du début. Eh oui, pas de sauvegarde dans Angvik ! Ne trainez pas non plus car votre personnage vieillit à vue d’œil.

Par chance vous trouverez quelques objets qui vous aideront dans votre quête mais il faudra parfois dénicher leur cachette. Les huiles permettront par exemple de renforcer votre armure pour qu'elle résiste à un coup supplémentaire, idem pour vos armes qui s'usent très vite. http://steamcommunity.com/sharedfiles/filedetails/?id=551679123 Les œufs sont quant à eux très utiles et pourront tuer tous les ennemis à proximité mais il sera difficile de s'en procurer. A part ça vous aurez surtout besoin de patience et de chance !

Graphiquement parlant le jeu est très joli, minimaliste et coloré. Les six niveaux offrent des environnements variés avec un design jovial qui laisse à tord croire à un jeu enfantin. La musique du jeu est discrète et colle bien à l'univers, elle reste calme tout au long du jeu même si vous dans votre tête vous serez tout sauf calmes ! Tout ces éléments contribuent à l'envie de réessayer encore et encore malgré la frustration. Le seul bémol est qu'au bout d'un moment les premiers niveaux sont tellement vus et revus que cela en devient lassant.

En tout et pour tout il vaut mieux savoir à quel type de jeu on aura affaire avant de se lancer aveuglément dans Angvik. Oui, ce jeu est difficile mais il a beaucoup de qualités qui font oublier la frustration de mourir et recommencer depuis le début. Son prix n'est d'ailleurs pas très élevé, au moins il n'y a pas de frustration de ce côté là !

Lisez d'autres avis sur ma page de curation : Kitsune's Guide
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
Recommandé
0.5 heures en tout
Posté le : 25 mai 2014
Alors ce jeu de plateforme est tout bonnement terrible malgré son style graphique paraissant aux premiers abord léger...
Installé à la suite de l'achat d'un bundle, j'ai été surpris par ses qualités et sa profondeur!
On peut choisir différents personnages aux aptitudes variés: paladin, alchimiste, berger!... etc
Il y en a 8 au total. Et chaque personnage changera votre façon d'aborder l'aventure.
Aventure difficile croyez-moi! Car lorsque vous mourrez et bien vous recommencez tout simplement le jeu du début!!!
Mais vous pouvez toujours choisir un autre personnage et aussi sur le parcours vous pouvez ramasser des armures et autres armes bien utiles dans votre périple.
Détail amusant: lorsque vous recommencez une partie, vous voyez le squelette du personnage de votre partie précédente à l'endroit précis où il a trépassé!
La force de ce jeu se situe aussi dans son gameplay particulièrement accessible et plaisant!
Vous pouvez avoir une arme dans chacun de vos bras et un bouton est affecté justement à chaque bras.
Cela vous montre un peu les possibilités du jeu.
Rajoutez à cela une aventure qui a un peu des similitudes à un Terraria au niveau de l'exploration (le minage en moins) et vous aurez un petit aperçu des qualités de ce jeu fort agréable!
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Non recommandé
1.6 heures en tout
Posté le : 13 mars
J'ai pensé en jouant que c'était répétitif et ennuyant.
Je n'ai pas trop aime... :/
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
Recommandé
2.2 heures en tout
Posté le : 24 octobre 2014
Angvik, jeu d'Actions & Platformer.

Franchement cool,
les graphismes sont très beaux ( font penser à Terraria mais en mieux), les bandes-son sont reposantes et quand même variées. Ce qui est sur c'est que vous n'aurez pas mal aux oreilles après 1 Heure sur Angvik. Plus à la tête à force de la taper sur son bureau.
Au niveau de l'histoire, c'est quand même bien foutu, on a même quelque coffre caché à trouver. C'est sympa.

Ce qui m'aura vraiment gêné sur ce jeu c'est sa difficulté et sa répétition.
Les personnages sont très fragiles ce qui fait que l'on meurt souvent et quand l'on meurt, on recommence depuis le début.
De plus, le décor est toujours le même, je pense que ça aurait pu être sympa de faire alterner sur 2 ou 3 maps. Ca aurait apporté beaucoup je pense.

Pour finir, je recommande ce jeu, il est bien sympa et sied parfaitement lorsque vous vous ennuyez. Et puis son prix n'est pas non plus extravagant.
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103 personne(s) sur 125 (82%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
Recommandé
10.4 heures en tout
Posté le : 24 janvier 2015
What is this?
An unforgiving, 2D side-scroller platformer.
The Best:
The feeling of accomplishment after successfully completing the game, or at least netting a few nice items by dumb luck or careful potion use before your almost always imminent death.
Love Nintendo Hard platformers?
This game is for you...
The Worst:
Being born the son of a Peasant when your choice of father was "Great Guy". The swirling arrow icon that resets your progress on said random fatherhood mode without any warning. And, of course, dying. Specially right next to the final boss.

Scores
Personal: 75/100 I had a great time playing this game. Quite challenging, yes, but I found in it a great way to kill time, specially when internet was MIA.
Overall: 60/100 It's a short game, relies mostly on replay value that comes with randomized items and classes. Its main objective is to unlock five stars on "Great Guy" mode. Really recommended to great fans of unforgiving 2D side-scrollers that enjoy being kept on their toes (any second can be your last and throw all your progress on that run away). This game has no narrative, it's pure gameplay. Quite straightforward, brutal yet fun and addicting gameplay.

Visuals, Sound Design & Gameplay
Visuals:
Everything is just so cute... On this land where everything and everyone is out to get you. And they will. Time and time again.
Charming, albeit a little bit bland, colorful 2D graphics. Its visual cues are functional, every object and enemy is able to convey what it's able to do, and how you should react.
The levels are quite well crafted, too, specially regarding secrets and different paths. They're not all that obvious, making you feel somewhat clever for finding new things on your first few runs.
(C'mon, even the bloodthirsty butcher looks cute)

Visuals: 8/10
The art style is cute, a contradiction in regard to the game brutal difficulty. Yet, it works, and gives that feel that Villager "I will murder you and devour your soul" face gives over at Smash Bros.

Sound Design:
It works. The music complements the game well, although I judged it a bit forgettable at first, it grew on me, and I've come to think it matches the tone of the game seamlessly.
The sound effects also work fine, adding to the readability of the graphics.

Sound Design: 6/10
It's good. It's also quite bland and nothing out of the extraordinary, mind you, but it adds to the charm of the game.

Gameplay:
Its main source of inspiration seems to be Ghouls'n Goblins.
The core mechanics of old school platformers is present. You also have a button for each of the characters arms, letting you use one weapon on each hand (I recommend keeping a melee and a ranged one equipped, if available). You can equip three pieces of armor. You can store a few items on your inventory. You can also pickup eggs, which you lose when you're hit and can use to spawn birds that protect you and kill enemies.

Every piece of equipment has a limited number of uses, so you will be managing your resources, trying not to waste anything or else you will be pretty much defenseless. Items can be found on certain (fixed) locations, and can also drop randomly from enemies.

Potions can be used to restore durability and give special traits to items. Weapons will have their kill potential increased, with bonus such as extended reach or piercing trough enemies. Armor will activate additional effects when you're hit, like spawning fireballs. Helmets will also change the birds you can summon by using eggs into another species, for varying effects.

The weapons are: Swords, lances (that really drives the point home on Ghouls'n Goblins as inspiration), magic staves and boomerangs, each with its variations and uses. Pretty much all of them are fun to use.

The items you're able to acquire at the very start of the run depends on "who your father was", you can select it from a few choices or go with "Great Guy" for his profession, which will randomize it. Each time you beat the game with "great guy" for a father, you will collect a white star besides this option, making the game even harder for each star present. If there's a goal on this game besides just having a successful run, it's unlocking "5 stars Great Guy" mode, and then beating it. There are 3 all around classes (Paladin, King and Lancer), 2 pretty different, which translates in unique runs, albeit requiring more strategy and awareness (Shepherd and Alchemist), and Peasant, which transforms the game in one hit kill mode, removing armor spawns and adding difficulty to whoever is masochist enough to try and beat this game with the extra challenge. The classes "Great guy" gives you depending on your difficulty, with the last 3 ones only appearing after clearing this mode a few times.

The levels are linear and the items spawned are fixed. The enemies are randomized, although lightly. Each level, you will see the same enemies every run, although varying in number and spawning locations.

Gameplay: 6/10
It's straightforward, yet complex enough to be interesting. It gets repetitive, and you might get tired of it before you unlock those 5 stars, but controlling your character is fun.
Its challenging nature gives you that cozy feeling when you succeed.

Controller highly recommended, but not required.

Achievements:
As a somewhat recent addition, this game received achievements.
I didn't actually play after that update, but by looking at the descriptions, I can see pretty much all of them are doable, except for the one that requires you to beat the game with a Peasant as your father...
Just by playing the game you will unlock most of the, but seems quite hard to 100% it.

Pricing:
It's quite cheap, and gets discounts every once in a while. Also, as of today, it's been featured on five different bundles, which is great.

It's worth full price if you're a fan of the genre and believes you're going to get a few hours of fun out of this title every once in a while.
If you have any interest in the genre, you should at least get it while it's on sale.

Opinion Piece:
I like this game. I have the feeling I liked it more than I should, it has its flaws, its limitations and, well, its bugs (Items can be duplicated or simply disappear, for instance). But I like it. It has its charm, its moments and is a great game to play when you've got time to kill for whatever reason. You can just pickup and play a few runs, no strings attached, no need to keep sessions long.

Mainly playing this in offline mode, I think Steam doesn't have a perfect grasp on how many hours I actually played.

Recommendation (TL;DR):
If you like old school 2D Side-scrollers, specially for the challenge the NES-era packed, well, you're in for a few hours of running, jumping, dying, crying tears of despair, fury and joy. This game deserves the title of Nintendo Hard, and if you like that, it deserves a place in your library.
It's a neat little game to play while your internet isn't working, or you're on a matchmaking queue on another game, etc.

When you get the hang of it, getting to know patterns, spawn points and strategies, the fun comes from successfully beating the game with different items and overcoming difficult odds. That gets old after a while, but you can put the game down and pick it up to play again whenever you're bored. It's also funny to see other people struggling with it.
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67 personne(s) sur 81 (83%) ont trouvé cette évaluation utile
Recommandé
0.8 heures en tout
Posté le : 24 février 2014
Really fun game, you platform along - collecting heaps of items, fighting tons of bad guys and trying not to die.

It also has a really nice art-style and a pleasant soundtrack IMO.

There are light RPG elements in that you essentially pick a class to play and have an inventory of items to manage, most items have low durability and will break before long - you can also augment items with potions and give them different effects.

There's a bird companion who follows you and collects your excess equipment, it also collects any eggs you find - you can hatch them and they will assist you in some way for a short time.

You also only have 1 life during each game and when you die you drop a tomb-stone which acts as a visual checkpoint of how far your previous character (of that class) reached.

Another thing worth mentioning is one of the classes starts off at 1/5 stars and each time you complete the game, you gain a star and the next playthrough will be more difficult - which is great fun.

While the layout of the stages stay the same each playthrough, the location, type and amount of monsters and items are randomised each game - which lends a ton of replay value and keeps it challenging.

There's a lot to like here and for the price, I definitely recommend it to pretty much anyone.
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39 personne(s) sur 51 (76%) ont trouvé cette évaluation utile
Recommandé
3.7 heures en tout
Posté le : 24 février 2014
Ever played Rygar? Ghosts & Goblins? Wizards and Warriors? Cave Story? I wanna be the guy? Angvik is an indie platformer that provides some of the gaming goodness that all of the above games contained, but brings with it a couple of nice twists to it's gameplay mechanics. I had the pleasure of playing this game quite a bit before it made it's way to Steam and I was pleasantly surprised to discover that Angvik is more than the sum of it's parts. The best way to describe the gameplay would be to say that it's a mashup of many other platformers. Angvik does however implement it's mechanics in a unique way that feels slightly different from any other game, while boasting it's own unique 8 or 16 bit style. It's not exactly a "metroidvania" styled game, but it does have loot drops and a plethora of items for players to discover and play around with, which isn't bad considering it's not an RPG but rather a full on sidescrolling platformer. The most important part of any platformer is how well it controls and responds. Thankfully, Angvik has fairly user friendly controls that are responsive.

Players will choose from a number of different character classes right at the beginning of the game. These character classes change the gameplay immensely and particularly in the early game. You have your choice of a King, a Lancer, a Shepherd, a Paladin, an Alchemist, a Peasant, or a "Great Guy". Depending on who you choose, you'll start off with different weapons, armors, and items, some of which are very silly, but also very fun to play with. You have a bird companion who also helps you during your travels by collecting and hatching eggs that will spawn other birds who will shield you and attack enemies for you.

The graphics and sound don't immediately look like much but the characters and enemies are quite amusing to look at up close. There's certainly a retro vibe to it all, but if you appreciate older NES, SNES, Genesis, and early PC platformers, then you'll have no problem with Angvik's dated graphic style. The music isn't extremely memorable, but it does provide a filler for the gameplay. Thankfully the music isn't annoying either.

The options menu is a little lackluster, but at least it provides a way to play the game in either windowed or full screen mode. Other options are minimal but you can rebind the controls to your liking and (thankfully) Angvik comes with Gamepad and Controller support which I feel improves the gameplay for those who are not as comfortable playing a platformer with their keyboard alone. On the other hand, the keyboard controls work just fine, so there are no complaints either way.

-- The Good --

- Classic Platforming gameplay (see above)
- Gameplay that will remind you of other great classics (but not a clone)
- Responsive controls using either Keyboard or Gamepad
- Multiple classes with unique gameplay styles
- Lots of replay value due to classes and loot drops
- Excellent price! You're actually getting a lot of bang for your buck!

-- The Bad (or so-so) --

- Dated graphics
- Gameplay that will remind you of other great classics (some people don't actually like that sort of thing)
- Minimal options and settings can be off-putting to some gamers.

I definitely recommend Angvik for anyone who enjoys their platformers. You really can't beat the amount of gameplay you're getting at this price of admission.
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30 personne(s) sur 36 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
2.5 heures en tout
Posté le : 30 mai 2014
If you're looking for a platformer game where you die a lot, and start everything all over, and all over again infinite times, then this is a game created for you. After multiple fails and over 2 hours of gameplay I felt seriously frustrated, but still I was NOT able to stop playing it. There's 6 starting classes (It's called "your father was" - King, Lancer, Sheperd, Paladin, Bottler and Peasant) but after a short time you'll lose starting items, so at al there's no diffirence which one you'll pick at the beggining. You can summon birds and they will help you fight with enemies on your way. You can also collect and use oils to improve your attack abilities or just to repair your armor/weapons. Every item you have can be destroyed by using it (weapon) or when you take hits (armor). Each map has time limit and your character gets older very fast, so you can't just stand and waste seconds. You can't block incoming attacks, so the only one way to avoid is jumping like there's no tomorrow "mario-like-jumps". At all timing is a key and everytime you start game again your run will be better than before.
From graphic side game is fine - you'll not find a fireworks in here but everything is aesthetically made and will not hurt your eyes. Sounds are fine too - after 2 hours I still do not turned music off.
A game not for a long time and not for everyone, but with fair price adjusted to what it offers.
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109 personne(s) sur 174 (63%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
0.8 heures en tout
Posté le : 16 octobre 2014
Contrary to what some people said it's not a roguelike. its a platformer with no save spots. it's not more fun because of that. its just a bit more annoying. It's like a roguelike but without any of the fun parts, you see the same ♥♥♥♥ every time, the farther you get, the more tedious.
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27 personne(s) sur 39 (69%) ont trouvé cette évaluation utile
Non recommandé
0.4 heures en tout
Posté le : 2 mars 2014
I feel like this game would be much better if there were an upgrading system of some sort. There's very few levels and once you beat it (took about 20 minutes) there's nothing else to do, you just start over again with the same characters, same levels, same everything. It's fun for about 10 or so minutes, but after that it feels like nothing more than a quick smartphone app.
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