「最後一戰:超級特攻隊」首度將 Halo 遊戲系列的精彩戰鬥搬上 Steam 平台。 在 30 個驚險刺激的任務中對抗星盟,並一探 Halo 4 中超級戰士任務計畫的起源真相。
使用者評論: 極度好評 (2,557 篇評論)
發售日: 2014 年 04 月 4 日

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購買 Halo: Spartan Assault

包含此遊戲的合集

購買 Halo: Spartan Bundle

包含 2 個項目: Halo: Spartan Assault, Halo: Spartan Strike

 

評論

“Halo: Spartan Assault is an addictive shooter that retains enough of the look and elements of the Halo universe to please.”
4/5 – PC Magazine

“Spartan Assault is a true Halo game, even if the series signature scope and size are scaled down.”
8.25/10 – Game Informer

“Varied, bite-sized missions fit the top-down play perfectly.”
4/5 – Digital Trends

關於此遊戲

「最後一戰:超級特攻隊」首度將 Halo 遊戲系列的精彩戰鬥搬上 Steam 平台。
在 30 個驚險刺激的任務中對抗星盟,並一探 Halo 4 中超級戰士任務計畫的起源真相。

獲得 Steam 成就、完成任務,並與好友競爭來角逐排行榜上的最高分數。

超級戰士,起身戰鬥吧!


遊戲特色
  • 史詩級的戰役內容,內含 30 個驚險刺激的關卡。劇情時空背景架構於 Halo 4 的事件之前,為全新創作的 Halo 故事劇情。
  • 操作眾多您喜愛的 Halo 武器、載具與護甲功能,並透過自訂功能來創造出最完美的超級戰士。
  • 完成每週挑戰來獲得經驗值,並在排行榜上與好友一較高下,看看誰才是最強的超級戰士。
  • 本遊戲支援鍵盤/滑鼠、USB Xbox 控制器與觸控式虛擬搖桿。

系統需求

    Minimum:
    • OS: Windows Vista, 7, 8 and 8.1
    • Processor: Dual core processor
    • Memory: 1 GB RAM
    • Graphics: DirectX10 compatible graphics card w/ dedicated 512MB RAM (ATI Radeon 3670, NVIDIA 8600 GT or Intel HD 3000)
    • DirectX: Version 10
    • Hard Drive: 2550 MB available space
    • Additional Notes: ** DirectX feature level 10 required **
    Recommended:
    • OS: Windows Vista, 7, 8 and 8.1
    • Processor: Quad core processor
    • Memory: 2 GB RAM
    • Graphics: DirectX10 compatible graphics card w/ dedicated 1GB RAM
    • DirectX: Version 11
    • Hard Drive: 2550 MB available space
值得參考的用戶評論
123 人之中有 114 人(93%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
3.7 記錄時數
張貼於:01 月 18 日
I'm sorry the Halo game you really wanted isn't available for Steam. And yes this is a mobile port.

Now that part's out of the way, Halo: Spartan Assault is a fun little top-down twin-stick shooter and it's a great deal for its already low price (and an even better deal during one of the frequent 75% off sales). It's short, but I don't really see that as a downside, personally. As someone with a fairly short attention span at times (like the times when I am awake), I like that Halo: SA is a game that I can pick up and run through a level in a few minutes.

The graphics are nice, particularly since this started in the mobile sphere. I played using an Xbox 360 controller and I didn't find the controls awkward at all, though it did take a few missions for me to get the hang of things. The music's also really good. The story is pretty basic, but you're a recruit in training in some sort of Halo universe thingie, and you are using the game to re-enact the historic battles of some heroic spartan assault in some futuristic past. Probably this all makes great sense if you're already a Halo fan. What you get is a nice little series of missions in which you are some kind of badass futuristic soldier tasked with clearing enemies, escorting vehicles, holding strategic points, destroying heavy weapons, etc.

The enemies, weapons, power-ups, and the missions themselves are all varied enough that it keeps things interesting as you progress through the 30 or so levels. Surprisingly, there's also quite a bit of replayability, whether it's trying to get gold stars on each mission, going for all the achievements and medals, attempting missions with the "extra credit" parameters, farming for XP to buy upgrades, or playing with various handicaps (skulls) turned on. In addition, once you factor in the muliple difficulty levels and the ability to compare your scores to those of your Steam friends, you can easily play through several times.

Add nice Steam integration features (trading cards, achievements, leaderboards) and the only reason not to get this one is (apparently, judging from the negative reviews and threads I see) if you are too busy crying that Micro$oft didn't put the Halo game you really wanted to play on Steam.
這篇評論值得參考嗎? 有趣
41 人之中有 36 人(88%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
8.1 記錄時數
張貼於:04 月 19 日
The game really feels and looks like Halo even though is not a FPS. It has the same atmosphere and the same graphic and artistic direction, making it a real Halo game.

These being said, the game is actually designed for mobile touch enabled devices and the first thing that gives it away is the missions length that never reaches 10 minutes. In fact, you can finish most of the missions in less than 5 minutes(if you're good enough), making Halo: Spartan Assault the first casual game in this series.

The story is interesting and it's written in such a manner that can justify the moments when the game gets really hard.

The game features and experience system that allows you to buy new weapons and abilities. You can get XP points only based on the enemies you kill and the manner you kill them. This way you can earn the Bronze/Silver/Gold star or none (this means no XP points). You can also select 2 out of 6 skulls to make the game harder but gain more XP points.

The game is really enjoyable but unfortunately it has some serious issues.

There are moments the game feels so scripted and cheap that you really want to ditch it.

The default weapons set usually feels useless so you have to pick your own custom ones. However this requires a lot of XP points and force you to pick up skulls. This makes the game harder but frustrating and cheap.

While the Covenant troops have no problem in controlling the vehicles, you struggle to.
While the need 1-3 grenades to blow up their own vehicles when you are driving them, you need 3-5 at least to do the same thing with the same vehicles. While they can blow up you vehicle really fast with mounted turrets without stopping from shooting, you need more shots and time to do it and you also have to stop firing since the turrets magically start overheating when you use them.
And you also need more grenades to blow up the turrets when the enemy uses it than they need for when you are using it.

All those aspects make some missions so hard that you have to keep on trying to finish them. Sometimes you need to replay old missions to get XP points so that you can afford the right set of weapons and abilities since you waste all those points trying to figure the right set out, making a 5 minutes mission feel like a 30 minutes repetitive hell and a very bad way to make a game feel longer than it really is.
這篇評論值得參考嗎? 有趣
15 人之中有 15 人(100%)認為這篇評論值得參考
4.7 記錄時數
張貼於:07 月 3 日
Casual, yet competent and stimulating // Perfect for a dull afternoon that needs to be filled

+ The control system is solidly designed and is intuitive in practice
+ Environmental design is escellent in a way that is characteristic of the franchise; the flow of the levels, the amount of detail, and the impressive variation all add up to a standard (good) Halo experience
+ Sound design, particularly weapon/vehicle sounds, is superb; very much sounds like a Halo game
+ Plot is nothing revolutionary, especially by the standards of the franchise, but it works very well for the length of style of the game; the cinematics that advance the story, also, are employed admirably
+ Stats and level modifiers add an extra incentive to do well, and the drive to push oneself for a better 'grade' is certainly a present factor
+ Vehicle combat is one of the game's aspects that stands out the most; intensely fun to play, and the vehicle missions are tactfully placed in a way that breaks up the pace and keeps one interested
+ Missions and their objectives offer an impressive amount of variety; this keeps the game from feeling stale
+ Soundtrack, true to Halo fashion, is spectacular
+ Works well with both a mouse & keyboard, and a controller

- Death forces level-restarts, as there are no (in-mission) auto saves or checkpoints; some may appreciate the challenge, but it often proves intensely frustrating
- Lackluster models and textures
- No multiplayer; limited replay value, overall
- Game is really very short; averages ~4 hours to finish a playthrough

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
這篇評論值得參考嗎? 有趣
12 人之中有 9 人(75%)認為這篇評論值得參考
8.7 記錄時數
張貼於:01 月 13 日
Let me start off by saying that Halo: Spartan Assault is not a "traditional" Halo game nor does it come close to the perfection of others in the series. But, nevertheless, it is a good game.

Aside from the movement and steering of some vehicles, which can get a bit sketchy at times, the controls are smooth and the gameplay gives a fantastic arcade feel to Halo. Considering the depth and magnitude of the story told throughout the rest of the Halo series, my only complaint about this game is that the story and connection to the characters simply is not there. This game is definitely more of a shoot-em-up type instead of an epic, emotion packed, story-teller like the other Halos.

Despite all of the anger and ranting by Halo fans concerning the series not being brought to Steam which seems to be directed at this game, I actually really enjoyed it.. and for only 5 bucks I definitely got my money's worth!

If you are considering purchasing this game, just keep in mind that it's very different from the other Halo titles and it certainly doesn't deliver the same experience, but it is a fun game and I definitely recommend it.

Thanks for reading, have a good one! :)
這篇評論值得參考嗎? 有趣
6 人之中有 5 人(83%)認為這篇評論值得參考
3.8 記錄時數
張貼於:04 月 22 日
As a Halo devoted fan all I can say is that I love it. Of course, it`s not like the normal Halo collection, but it`s quite good and i enjoy playing it. Controls aren`t hard and seems really fun to play. Too bad it`s not a co-op game, but still the Halo Spartan feeling feels really strong.
The story is also interesting and the cut scenes are really well made.
Also the price is fair well for it and i can say i urge every Halo fan to buy it.
這篇評論值得參考嗎? 有趣