How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization... This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games.
출시 날짜: 2014년 1월 30일
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Serena 플레이

평가

“A dark, gruesome adventure game, portraying loss and misery”
Rock, Paper, Shotgun

“A piece of adventure gaming history”
True PC Gaming

“One of the few actually touching horror games I have ever played”
IndieGames

게임 정보

How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization...

This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games. Rallying to support the venerable genre and its passionate community, these developers have brought together a grim and highly detailed horror story in what is the largest, possibly even the first, game project of its kind. Talents include crew from renowned indie companies Senscape, CBE Software, Infamous Quests, Digital Media Workshop, Guys from Andromeda, and many more.

Features

  • A (twisted) love letter to the adventure game community
  • Over 40 contributors provided their wit and talents
  • Extremely depressive mood, and a bit of fear here and there
  • A haunting story that will challenge your intellect (and temerity)
  • Amazing voice acting by legendary adventure game designer Josh Mandel
  • More awesome acting by popular video producer Pushing Up Roses
  • Yet another overwhelmingly astonishing surprise cameo by an ex-designer from Sierra!
  • Did we mention the gut-wrenching atmosphere?

시스템 요구 사항 (PC)

    Minimum:
    • OS: Windows® XP
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB
    • Hard Drive: 500 MB available space

시스템 요구 사항 (MAC)

    Minimum:
    • OS: Mac OS X 10.5
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB
    • Hard Drive: 500 MB available space

Linux 시스템 요구사항

    Minimum:
    • OS: Ubuntu
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB
    • Hard Drive: 500 MB available space
유용한 고객 평가
49명 중 33명(67%)이 이 평가를 유용하다고 평가했습니다.
1,434 개의 게임 보유 중
평가 76 개
0.3 시간 기록
Personal Rating: "Interesting but not entirely compelling"
Personal Rating: 5/10
Genre: Point and Click Adventure/Psychological horror

In Greek mythology and the Homerian epics, madness is similarly thought of as a punishment from God, or the gods. Thus Hera punishes Hercules by ‘sending madness upon him’, and Agamemnon confides to Achilles that ‘Zeus robbed me of my wits’. Thanks to the Greek physician Hippocrates (460-377 BC), madness first became an object of scientific speculation.

So Serena (a short point and click adventure set in a single setting - a lonely wooded cabin) opens with a man waiting for the arrival of his wife. As we point and click on various items strewn about the incredibly run-down cabin (a not-so-subtle metaphor used to display the clarity of the mind of its main protagonist) cracks in the veneer begin to surface. Without going into too much detail its suffice to say gamers should expect to see exactly where this story is headed within the first five minutes of playing (the game roughly lasts about 40 min before concluding).

Whilst it's an interesting experiment that comes along with some pedigree - Josh Mandel of Space Quest fame handles the narration of the main character. My mine gripe is that he is probably not the person who should have handled these duties. He comes across as stilted when the script calls for emotional variation and I didn't buy it for one second. The woman who handles the wife's duties comes across as robotic in her line delivery even when called upon to display hysteria and it feels like both are reading from a script as the voice-overs just don't flow naturally. Yes - I realize this is a free little title that probably didn't have the budget to hire professional actors - but having professional voice actors onboard would most certainly have been more beneficial.

I was also not mad about the main character voicing his thoughts about every single little thing we click on. Yes we may be dealing with a descent that's crux is akin to an emotional ship-wreck but having studied basic psychology at Uni before switching, I get that we are mearly an observer inside another man's fractured mind but instead of drawing me in to the complexity of a mind unraveling I was left distanced and more and more annoyed as the tale progressed.

Short and bleak this tale of love, loss and misery is thankfully over quickly. I would hardly call it a "love-letter to the adventure gaming clique" as there are far better examples out there but as a mild diversion you may end up enjoying it more than I did since I can't say I was overly impressed.
게시 일시: 2014년 5월 27일
이 평가가 유용한가요? 아니요
9명 중 9명(100%)이 이 평가를 유용하다고 평가했습니다.
137 개의 게임 보유 중
평가 20 개
0.1 시간 기록
You walk around in a wooden cabin, examining stuff, unfolding the story, which gets creepier and creepier. It's pretty interesting how the mood (the comments of the character and the appearance of the cabin) changes during the course of the game and gets, like I said, darker.

Good story, originally made up (mindf...) ending with a very nice surprise to it -- sure was an hour well spent.
게시 일시: 2014년 5월 17일
이 평가가 유용한가요? 아니요
11명 중 10명(91%)이 이 평가를 유용하다고 평가했습니다.
199 개의 게임 보유 중
평가 6 개
0.7 시간 기록
First off, this is not, in the strictest sense of the word, a game. You literally just point & click to move the story along, there are no puzzles, and even the order in which you click on things makes only a marginal difference.

Second, this is a free install, and you can experience the whole thing in less than an hour. I'm giving it a positive recommendation as a promise that, if you happen to have an hour to kill, you can get something out of playing this, positive or negative. I really think it's that sort of thing where you just have to find it out for yourself and not spend your time reading lots of reviews first and go into it prejudiced.

Play it now, or put it on your list of things to do at some unspecified point in the future, your choice -- but stop reading the reviews. You can come back to them afterwards. If you read just one review, I hope it's this one. :-)
게시 일시: 2014년 5월 12일
이 평가가 유용한가요? 아니요
17명 중 11명(65%)이 이 평가를 유용하다고 평가했습니다.
98 개의 게임 보유 중
평가 93 개
0.3 시간 기록
If you are extremely bored, play this. If you are tired and can't sleep, play this. This game is sure to put you to sleep quickly. And for the love of god, do not click on things multiple times looking for clues because you will never hear the end of this guys annoying voice.
게시 일시: 2014년 6월 22일
이 평가가 유용한가요? 아니요
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
60 개의 게임 보유 중
평가 20 개
1.2 시간 기록
Free and nice little game. If you are in a mood for discovering mysteries OR just playing old school quests like Myst, this is the game to play! It's intresting and keeps you in suspense! Still I have to admit that I had a game breaking bug in the ending, that seems to hapeen only to me in my machine.
게시 일시: 2014년 7월 3일
이 평가가 유용한가요? 아니요
26명 중 23명(88%)이 이 평가를 유용하다고 평가했습니다.
16 개의 게임 보유 중
평가 7 개
1.6 시간 기록
게임 시작하면 쓸데없이 장엄한 개발사 로고부터 보고 시작해야 하는 요즘 상황에서 그런 거추장스러운 것들 없이 바로 게임으로 진입하는 시도가 신선했다. 이 게임은 옵션도 없고, HUD도 없다. 그리고 독특한 폰트와 매력적인 분위기로 몰입감을 조성한다. 성우의 목소리와 연기도 내 취향에 부합했다. 짧지만 분위기 있는 어드벤쳐 게임이다. 상점페이지의 특징란에서 'Extremely depressive mood, and a bit of fear here and there' 문구에 끌려 시작했는데, 그렇게 극단적으로 우울하거나 무섭지 않았다. '호러' 보다는 '분위기 있는 어드벤쳐' 쪽에 확실히 가깝다. 혹시나 무서울까봐 망설이는 분이 있다면 걱정할 필요가 없다.

굳이 싫은 소리를 하자면 스토리가 너무 뻔하다. 나 말고도 시놉시스만 읽고도 대충 어떤 내용일지 어떤 반전일지 예상이 가능한 사람이 많았을 것이다. 특히 어드벤쳐 게임의 애호가이거나 평소 스릴러나 미스터리 등을 좋아하는 사람이라면 너무 뻔한 클리셰가 오차도 없이 적중하는 걸 보면서 하품이 나왔으리라 생각한다. 좀 더 솔직하게 말해서, 굳이 특정 장르의 애호가가 아니더라도 이미 '절XX이가 범인' 혹은 '브XX XX스가 귀신' 같은 유명한 클리셰들이 고전처럼 통하는 시대인지라 스토리 자체만 가지고는 기상천외할만큼 신선하고 충격적이라고 말하기는 힘들 것 같다. 물론 그 스토리를 독특한 분위기와 함께 잘 전달하는 데는 성공했다고 봐야할 것이다.
게시 일시: 2014년 1월 31일
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