How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization... This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games.
Évaluations des utilisateurs : Très positive (3,151 évaluation(s))
Date de parution: 30 jan 2014

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Recommandé par les curateurs

"The product of a collaboration between several talented indie devs, Serena is a (free) story-driven adventure game that's worth exploring."

Articles

“A dark, gruesome adventure game, portraying loss and misery”
Rock, Paper, Shotgun

“A piece of adventure gaming history”
True PC Gaming

“One of the few actually touching horror games I have ever played”
IndieGames

À propos de ce jeu

How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization...

This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games. Rallying to support the venerable genre and its passionate community, these developers have brought together a grim and highly detailed horror story in what is the largest, possibly even the first, game project of its kind. Talents include crew from renowned indie companies Senscape, CBE Software, Infamous Quests, Digital Media Workshop, Guys from Andromeda, and many more.

Features

  • A (twisted) love letter to the adventure game community
  • Over 40 contributors provided their wit and talents
  • Extremely depressive mood, and a bit of fear here and there
  • A haunting story that will challenge your intellect (and temerity)
  • Amazing voice acting by legendary adventure game designer Josh Mandel
  • More awesome acting by popular video producer Pushing Up Roses
  • Yet another overwhelmingly astonishing surprise cameo by an ex-designer from Sierra!
  • Did we mention the gut-wrenching atmosphere?

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Mac OS X 10.5
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Ubuntu
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB
    • Hard Drive: 500 MB available space
Évaluations intéressantes des utilisateurs
7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 10 décembre 2014
Entièrement en anglais, Serena est un sorte de preview du moteur Dagon du studio Senscape. Ce jeu nous plonge dans la peau d'un homme à la recherche de sa mémoire. J'ai trouvé l'histoire plutot bien écrite et les mécaniques du point&click correct. On regrettera une voix qui ne plaira pas à tout le monde, mais qui participe à cette superbe ambiance que nous ambiance Serena, un mix entre la dépression, la colère et l'horreur, ainsi que le moteur Dagon qui nous offre de superbe graphisme qui participe vraiment à l'ambiance du jeu.

Court - compter moins d'une heure - j'ai apprécié ce petit récit. Malgré le coté "sombre" du jeu, les créateurs nous laissent quelques rictus comme les livres sur l'étagère: "Vie et mort d'un Kickstarter Addict" ou encore "Alors, vous voulez être une tentacule violette ?"
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 3 novembre 2014
Ça me gêne de laisser un avis négatif pour un jeu gratuit, cependant je vais tenter d'expliquer pourquoi:
Serena est un jeu mystérieux nous mettant dans la peau d'un homme dépressif, dans une maison déprimante. Il faut observer des éléments du décor pour faire avancer l'histoire et tenter de la comprendre. Sur le papier c'est intéressant, malheureusement le jeu est plombé par son gameplay aride (un peu point & click du pauvre), la lenteur du personnage pour faire la moindre action, et un doublage au final peu convaincant (malheureusement c'est un point primordial pour ce genre de jeux).
L'histoire peut être rapidement comprise avant la fin mais propose néanmoins un twist intéressant.
Malgré mon avis, je recommande à chacun de se faire son opinion sachant qu'il est très court, et donc gratuit (pas si courant!) et je pense qu'il est néanmoins prometteur pour les développeurs, qui ont réussi a créer une ambiance.
4/10
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.6 heures en tout
Posté le : 14 janvier
Bien qu'un tantinet prévisible, j'ai trouvé en Serena un récit interactif efficace, plutôt bien amené et agréablement réalisé... Les personnages et l'intrigue se révèlent au fur et à mesure de l'investigation de cette petite cabane pleine de souvenirs.
L'environnement est restreint, et la durée de vie courte, mais ce format est tout à fait adéquat, et n'enlève rien ni à la force de la narration, ni à l'intensité de l'atmosphère très réussie.
Pour un jeu gratuit, c'est une excellente surprise.

(PS: L'anglais utilisé est très abordable).
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 21 mars
Est-il seulement possible d'avoir un pur coup de œur en seulement une demi heure de jeu ? La réponse est oui ! Dans ce huit-clos apparemment romantique et bourré de babioles poussiéreuses, l'atmosphère est à l'image de votre personnage... Douce et nostalgique. Mais tout ça ne dure qu'un temps.

Avec son ambiance purement évolutive, Serena reconstruit une histoire qui comporte encore bien trop de parts d'ombres. Avec une liberté d'interprétations quasi infinies, chacun vivra une expérience de jeu différente, mais toujours haletante... et inquiétante. Grande ovation pour la bande son, parfaitement travaillée et adaptée. Bravo aux studios nordiques, c'est toujours un plaisir de découvrir leur création qui n'ont qu'un seul mot d'ordre : less is more.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 3 octobre 2014
Bon le jeu n'est clairement pas destiné aux anglophobes car il s'agit d'une histoire interactive. Pas d'action ici, ni de trophée sa débloquer. L'histoire est assez sombre et très courte (30 minutes à une heure selon le joueur). C'est un jeu gratuit donc je ne vais pas le noter de manière negative car il n'est pas mauvais, mais ça n'a rien de spécial non plus.
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287 personne(s) sur 304 (94%) ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
0.7 heures en tout
Posté le : 27 octobre 2014
Time to download: 15~30 minutes
Time to finish the game: 1 hour or so
Time spent think about the game: The rest of the week
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138 personne(s) sur 148 (93%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 19 octobre 2014
It is important to tell upfront that this is not a game in the common sense of the word, there is no real gameplay here. This is an interactive story, so people not interested in that can walk along.

The whole game takes place in a cabin lost in the woods, where you unfold the plot by exploring objects and opening furniture. The main character is deftly voiced, his emotions are convincingly genuine. There is no jump scares, loud sounds, and so on, the fear comes from the well crafted story and presentation. The game world might be small, but each items hold lots of memories, and as the plot advances, you see them in completely different lights.

The length of the game is perfect (roughly 1h30) for what it aims to achieve, and the pace consistantly ramps up in tension. The writing is descriptive, metaphoric and subjective. The emotional side is highly nuanced, and despite the length, you will feel conflicted several times concerning the characters and the situation it presents.

In short: a free game with the quality content you expect from a commercial product. Be aware this is a condensed experience focused solely on storytelling.
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47 personne(s) sur 52 (90%) ont trouvé cette évaluation utile
2.1 heures en tout
Posté le : 24 octobre 2014
First note: do not press ESC during gameplay. It will exit the game and you'll have to start over.

Serena is a very interesting experience. I hesitate to call it a game since there's no real gameplay. You only interact with a small environment and learn the story of your unnamed narrator and his wife Serena.

I won't go into details about the story, but I will mention that the twist took me a second playthrough to truly understand. The first time through I pegged the game as predictable, but I didn't realize how much of the story I had missed. The second go round, I discovered the "real" twist ending (and felt quite stupid for having it fly over my head before).

Because of this, I definitely recommend you to play through slowly and carefully. Use the spacebar to highlight objects you can interact with and click through them until you've heard every story dialogue from them. There are small clues scattered throughout as to what happened in that lonely cabin.

If you pace yourself and listen through the whole story, the ending goes from predictable to quite rewarding (for you, at least).

But as I mentioned earlier, I can't really call this a game. If you're looking for a horror game, this isn't the title for you. If you want a tense, haunting experience, you're in the right place. This would be a game worth a few dollars; the fact that it's free is icing on the cake.

The atmosphere is dark and moody, and the music and sounds really seal the deal; the songs will knock you off your mental balance, and the silences will raise your nerves on end. It's a short experience, but it's one that will stick with me for a while.

If I had to make any changes, it would be these:
  • Take out the ESC quitting the game issue. I tried to pause the game partway through my first run and had to start from scratch. Most people expect ESC to lead to a menu, so I imagine this is a common occurence.
  • A bit more notification that an object has been fully interacted with would be nice. It's a short game, but there's no need to pad it out further.
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37 personne(s) sur 41 (90%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 25 octobre 2014
That's an art piece, not just interactive fiction. I wish there were more of those. Although the gameplay elements are almost non-existent, It has much better deliverance of the story, than if I'd simply watched it on YouTube.
You associate yourself with Protagonist, therefore the story affects you much stronger. Overall 9/10.
Can't wait for Asylum.
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24 personne(s) sur 29 (83%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 13 novembre 2014
I finished this game in just 1 minute short of an hour, and I must say, with all of the intensity they packed into such a short ammount of time in this game, I was only disappointed in the sheer fact that it was over.

I thought there were going to be a couple of jump scares but lo and behold, there were none to be found. Though in this case, this wasn't such a bad thing.

The musical feel mixed with the diaglogue gave you the feeling that you were there. That this nightmare was really happening to you.. I caught myself personally asking 'Where could Serena be?' more than once, and that, my friend, is what makes a good game.

10/10, why aren't there more games like this?
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18 personne(s) sur 22 (82%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 15 novembre 2014
A short interactive story with strong emotions.

This one deals with separation after a loving, warm relationship grows cold and distant, one of my deepest fears and joys at the same time. It tugs on my feel strings. Excellent narration, excellent atmosphere, and it does what it was aiming for.

A beautifully haunting short story.
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11 personne(s) sur 11 (100%) ont trouvé cette évaluation utile
5.0 heures en tout
Posté le : 13 janvier
A must-have for the lovers of the genre.

Think of Serena as an interactive story: you need to click on things to collect info and piece after piece, understand what's going on. If you like reading and investigating, just download it. Otherwise, don't.

For the ones interested, this is what is going to happen: Serena will take around one hour of your time and you'll probably leave the finished game thinking: "Well? Is this all? It's obvious that things went THAT way."

Then, you'll go back to your life.

Some time later, you will remember one detail and think: "But if things went THAT way, how should I explain this?"
Another detail will haunt you. And another one will follow.

At this point, you'll realize there was much more depth in this free yet precious gem than what you first assumed, so you'll feel compelled to start all over and try to make ALL the pieces fit together.

Serena is a wonderful gift to the community and I really recommend downloading it.
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14 personne(s) sur 17 (82%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 27 janvier
Wasn't to bad. Great ending.
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12 personne(s) sur 16 (75%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 26 décembre 2014
it just a POINT-CLICK game and it is not a roleplay game MIND YOU ^^
just go along with a sad love story thats all
but i still want to recommend this thing :)
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 8 octobre 2014
This is a game that reminds me a lot of Gone Home, in the sense that it's a point-and-click type of game where you are unraveling this deep story as to why you are at this location in the first place, as well as what had happened there. The story, in my opinion, was very different and was intriguing until the end. However, I did not find any replay value in this game.

If you're looking for a short game that tells an amazing story, then this is the game for you!
(It's free - Why not try it?)
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10 personne(s) sur 15 (67%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
1.0 heures en tout
Posté le : 17 décembre 2014
It's free
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 26 novembre 2014
excellent look at mental illness and failed relationships. similar in style to 'gone home' but more in the horror genre. Short game and it is free. totally worth the time if you enjoy games that make you think later.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
8.8 heures en tout
Posté le : 15 octobre 2014
While some may argue that "Serena" is not truly a horror game, and some may argue that "Serena" is not even a game at all, it is truly an unforgettable experience. This game does not require a tremendous time investment. In fact, if you do only whats "required," then it's possible to complete in under 15 minutes. Obviously though, if you do so you will miss out on a lot of story, and that's 90% of what makes this game special.

Many gamers today have so many choices of games to play that it's really nice to see more games like this and "Among the sleep" that don't require much time to play through and not regret a single second. For a free game, it's also very visually appealing, but the story is what really drives it. I've already played this game through 4 seperate times, and each time I discover new little bits of story. Without spoiling anything, you can expect a couple major twists in the story. I'll admit, after playing many games of the horror genre, I saw the major twists coming from a mile away, but it doesnt change the fact that I still LOVED the experience as a whole. You'd have to have a heart of stone to not feel anything by the soulfoul tragedy known as "Serena."
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1.2 heures en tout
Posté le : 13 octobre 2014
Great story-driven game with a fantastic ending that took me by surprise. Almost wish this was a book or a short film of some sort. It's almost like playing in an Edgar Allen Poe story. There's a bit of Lovecraftian-ness to it as well.

Being free, I highly reccomend anyone who stumbles upon this little gem to download and play. There's nothing to lose and only a short, great game to play!

Note: Yes, this game is very short when you get down to it. But it make take you quite some time to figure out exactly what's going on and what to do. It apparently took me 72 mins to finish when I realized, wow, this is about maybe a 10-15 min storyline that the dev. managed to stretch out. This isn't a bad thing at all by the way.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 26 février
Like many Steamers, I have a forever growing list of games cultivated for my minor addiction for purchasing video games. So in the perpetual sea of Steam deals and "Humble Bundles" I am quick to ignore the freebies offered in my Steam library without a second glance.


The only reason I happened upon Serena was because I was flipping through my list looking for another game and noticed this indie adventure horror title. I dig horror especially when it's heavily reliant on the story. When I first ran Serena it reminded me of walking through the alleyways and rooms in Amnesia minus the scariness and evil things lurking around each corner. Created via the same game engine (Dagon) as the upcoming Asylum, Serena is a positive preview of what's to come this year when Asylum is released. As it's based in one cabin with minimal room to roam, it doesn't expect much from you and is a practically zero stress game. If you like watching horror films but dislike partaking in gory FPS games, you'll enjoy the ambiance in Serena. It has sinister context set in a mildly soothing atmosphere which is the best formula for an entertaining but laid back experience. You don't do anything but click random objects and read/listen to plenty of text. It's a fun change of pace for horror gamers and easy to sample for those less inclined towards the genre. Just sit back, and enjoy the story. It's like those interactive flash games back in the day that just gave you a wicked storybook with sounds and moving pictures and that was it.


What's more, the game has no control menu so once you start you should aim to finish as it hasn't got a save mode either. It doesn't require one as it isn't challenging to finish and relatively short to play. There are specific places you can click with your cursor to hear snippets of memories and clues to what has happened in that cabin which has a intense atmosphere of "something gravely wrong" from the get go.


After a few minutes wondering about, clicking all you can, in turn collecting an abundance of information on the couple introduced in Serena, you may get stuck. If you do you always have the option of pressing SPACE BAR to toggle hot spots. That way you can scan any object you haven't checked out and move on with the story.


Personally, after 20 minutes I looked up and read llewellynator's play-through (no plot spoilers) on Steam's community hub and breezed to the end, finishing Serena in half an hour. It would have been even more entertaining had I saved myself from previously Googling the game and noticing a huge spoiler in the search results (basically the ending and what I'd find somewhere in the cabin). I suggest making sure you have an hour to spare just "wasting time" clicking stuff and seeing if you can get through the story on your own. If progression is slow, then use a simple run-through like the link above so you know which actions to take but nothing of what will occur.


Using a guide for my last ten minutes of Serena is a probable culprit but it wasn't a rewarding game and I could see why it's free (on PC). My review is a positive one only because it's free and quick, it is well made and finished the simple task it was meant to do which is tell a short horror story in the likeness of Edgar Allan Poe's literary creations.


The game itself has a bit of IRL drama behind it that wasn't too interesting to me as an outsider so I'll skip that and move onto the story. Serena is fantastically narrated by Josh Mandel which makes the repeated clicking, reading and listening more enjoyable. He plays Serena's husband, the character the gamer will play in first person. Your memory is foggy and you're extremely disorientated as you move around the dusty, abandoned log cabin you seem to reside at with your "better half". But she's nowhere to be seen so you look around the cabin, thinking back to distant moments that seem somehow distorted now. Your goal is to reach the end of the story by clicking certain objects in a somewhat set order and releasing a change in your perception, the truth of what happened to you and Serena and why.
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