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Widely known in small circles as AntiSquad, they are a military tactical response unit. These hardened military professionals, tired of bureaucracy, politics and serving the armed forces, have established a private paramilitary formation located in south United States.
Releasedatum: 22 mei 2014
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Recente updates Alles weergeven (2)

New update available!

27 februari 2014

New patch! New actions, new feelings!

Fixed bugs:
  • Several critical bugs suspending the game work are corrected
  • Attack zone indication for certain bosses is corrected
  • Lighting at certain missions is corrected
  • Minor bugs in certain effects and interfaces are corrected
  • Bug of losing a range of bonuses by the characters dead or resurrected by ability at the missions is corrected
  • Several bugs in Achievement System are corrected
  • Several bugs in Challenge System are corrected
  • Indication related to mission’s basic task is corrected

What's new:
  • The quality of several interface icons is improved
  • The mision pack 2 boss is rebalanced
  • First mission of the third pack is rebalanced
  • Special abilities of Rose are corrected

version S.12

1 opmerkingen Meer informatie

Patch to version S.10

24 februari 2014

We are glad to announce that our first patch was released today!

Bugs fixed:
  • The mistake of incorrect support of some screen resolution is corrected
  • The mistake of impossibility to correctly browse text descriptions of missions and characters is corrected
  • The mistake of grass visualization on some missions is corrected
  • The incorrect state of the basic attack icon at a range of characters is corrected
  • The mistakes of Russian localization are corrected
  • And correction of some minor mistakes of visualization for effects and interface is also done

New features:
  • The option to scroll dialogs during the missions with mouse wheel is added
  • Visual effects’ correction on the mission “Lead and fire”
  • Behavioral logic of the boss for 2. mission's packs (Moro) is corrected.
  • The balance on the mission “Server is under attack” is corrected
  • The indication for the state of chapter of chests is added: “New chest” and “All slots of chests are full”
  • The camera control on the missions is improved

Thank you for your patience and feedback.

0 opmerkingen Meer informatie

Vroege toegang tot bètaversie

What happens every time you find yourself facing criminality, outlaws and troublemakers?
Shout? Run? Weep? Call the police maybe?
No! You keep a low profile hoping to stay invisible to the threat.

However it's not how we do it. We loathe the scum that think they can do whatever they want and thrive to cleanse their existence.
We are straight-out fearless daredevils with profound strategic and team working mind.
Together we are the SQUAD!

‘AntiSquad’ is a spectacular action game with a rich tactical palette and a substantial arsenal of gaming opportunities.

The game takes place nowadays, in locations where an ordinary person is unlikely to have a desire to go ... but precisely where any self-respected player would like to be!

The action of the first two campaigns will unfold in the Wild West prairies of the 21st century, where drug cartels call the shots, and in East Asia secret underground bunkers, carefully hiding from the outside world execution of the villains' evil plans. And the third campaign is about protecting a ship from pirate attacks near the Horn
of Africa...

Functielijst

• Turn-based tactics... The game is yours to command
• Stunning visuals... It pleases the eyes
• Fascinating story... To tell before bedtime
• Memorable characters... It's hard to pass by without noticing them
• Character specialization... Choose your path
• A wide variety of gears and weapons... For each taste and colour
• Challenges and Achievements... Making it hard for you
• Atmospheric soundtrack... Hear the sound of awesomeness?

Info over het spel

Widely known in small circles as AntiSquad, they are a military tactical response unit. These hardened military professionals, tired of bureaucracy, politics and serving the armed forces, have established a private paramilitary formation located in south United States. Being true military professionals, they periodically execute contracts for jobs that may not be considered “clean”.

The Team consists of many complex individuals with their own back story, but they do not shun mercenary applicants. Members of the team are idealists; they dwell on moral issues, as well as question blind nationalism, etc. AntiSquad strongly differ from military units. They truly are a bunch of contradictions put together - heartfelt cynics, gregarious egoists, aggressive pacifists, and phlegmatic rebels all under one banner.

Systeemeisen (PC)

    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Direct3D9 compatable
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • Sound Card: SB16 compatible
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Direct3D9 compatable
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • Sound Card: SB16 compatible

Systeemeisen (Mac)

    Minimum:
    • OS: Mac OS X Lion
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    • Sound Card: SB16 compatable
    Recommended:
    • OS: Mac OS X Mavericks
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Hard Drive: 1 GB available space
    • Sound Card: SB16 compatable
Nuttige klantrecensies
92 van de 103 mensen (89%) vonden deze recensie nuttig
270 producten op account
3 recensies
24.3 uur in totaal
Early Access Review
NOTE: Review is complete now. Played through the game in its entirety. Additions are in italics.


First things first, the price is right. Regardless of quality, you can seldom go wrong when you see a price like this. The art style of the game is fantastic. It's not something I'd expect from a game with a price tag this low.

The second thing I noticed is the music. I spent some time sitting at the main menu eating my lunch before I got into playing, just listening to the music. Many people don't realize it, but music is a very important aspect to both film and games, and it helps set the mood. XCOM, for example. in the height of combat, features a pounding bassline. Depending on your preference, Antisquad one-ups it, opting for a full symphony orchestra, to accomplish the same thing and more.

Third, the game sets you off with an optional tutorial, making it easy for players new to the genre to pickup the game and get playing. Many of the old games in the genre don't do much in the way of training, and instead require you to read through enormous manuals (think X-com UFO Defense and Jagged Alliance 2),

Alright, first off, this game utlizes the Action Point system, like Jagged Alliance and X-Com: UFO Def, it does not use movement style of XCOM:EU/EW, which makes perfect sense, certain classes would be hilariously over/underpowered otherwise. Speaking of classes, there are eight characters to choose from, making up five different classes (the classes that double-up have unique abilities which make them different than the character who shares its class), and all of them have their place. Squad size is limited to three, as a result, different character combinations will all yield extremely different styles of play.

As for general play itself, there is no hit/miss system, nor cover system. So when it comes to tactical elements, your options are to just skirt outside enemy sight range, and to kite the enemy. You have vision over entire map, which allows you to set a plan of attack, and a plan is definitely needed. Enemies, as far as I can tell, have comparable stats, the only advantages you have are your unique character abilities, and the ability to revive your fallen allies. Needless to say, these advantages are absolutely critical to mission success, due to the fact that on the hardest difficulty, hell, you are hilariously outnumbered and outgunned.

As for character progression, you earn gold with the completion of each mission and for each enemy you kill. (Be warned, if you fail a mission you may actually lose gold, so avoid biting off more than you can chew, and keep to the lower difficulties at first if you just want to progress through the game). With you gold you can upgrade your characters' weapons, armor, as well as individual stats, such as health, number of actions points, etc. It can also be used to purchase consumables such as health packs, temporary stat boosts, etc.


Complaints

One of my minor complaints with the game thus far, is the inability to alter the control scheme in-game. The game currently offers a launcher in which you can adjust video quality, resolution, and your controls, but nothing the actual game has been launched.

Another problem I have is that you can get gold by posting on twitter and facebook. The game doesn't go out of its way to shove twitter and facebook integration down your throat, it just mentions it casually, but I tend to dislike games that provide advantages by using social media. (Though I can't blame the developers wanting to get the word out about their game!)

After progressing through the game, the quality of dialogue has deteriorated immensely. Some games I play for the story, others for the gameplay, some for both. This game falls more in the middle of those three categories, so it's not an end-all. The game tries to have a story, and it's not too difficult to make sense of, it's just not put together very well in that regard, though it can very easily be fixed in later patches.

Having beaten the game on "Hell" difficulty (the hardest difficulty), there needs to be an additional difficulty unlocked once you've beaten all missions on "Hell", it's just too easy once your squad is upgraded. Every single mission is effortless, with the exception of one, Losing Control. That mission is absurdly difficult, even with a fully upgraded squad. If every mission were around that level of difficulty on the next difficulty setting, the game would be incredibly challenging.

Lastly, there are bugs here and there, which is to expected in beta. I haven't encountered any bugs in actual gameplay, only in the menus, which is great, as it hasn't impeded my gameplay. The bug: skills and stats can be upgraded. Action points can be upgraded 8 times, +5 each time. I believe I was only able to upgrade it 7 times on one character, yet it yielded +10 on one upgrade, so technically the end result was the same, just getting there was just quicker. I have encountered another bug which does effect character stats: if you have a soldier with an upgraded weapon and/or armor, and they drop into a bleedout, upon revival they lose the stats from the items for the remainer of the mission (though this makes perfect sense and is fair were it intended).


tl;dr All in all, it's a fun game, with lots of replayability. If you're even the slightest bit interested in the genre, you can't go wrong with picking this up, especially for the price. Hell, I've already spent 20 hours on the game, a 1:5 dollars spent:hours played ratio. I definitely got my moneys worth, even if I am mostly done playing the game until the next update.
Geplaatst: 20 februari 2014
Was deze recensie nuttig? Ja Nee
51 van de 67 mensen (76%) vonden deze recensie nuttig
454 producten op account
3 recensies
7.5 uur in totaal
Early Access Review
Well worth the asking price, Good turn based combat. No micro payments in game. Loads of unlocks and upgrading. Different difficulty lvls and more.
Geplaatst: 20 februari 2014
Was deze recensie nuttig? Ja Nee
26 van de 36 mensen (72%) vonden deze recensie nuttig
202 producten op account
9 recensies
21.2 uur in totaal
Early Access Review
If you liked XCom you will like this. The gameplay is very simple to learn and the tutorial is well done. There are numerous characters to use and you can switch between any three in-between every mission. There are lots of upgrades as well and thank god they aren't pay to win upgrades. You earn in-game coins and spend them on upgrades. I really enjoy the graphics for this type of game as well. Not too realistic but not too cartoony either.

If you are a fan of turn-based strategy games then there really is not any reason not to buy this game especially considering it is so cheap. I have not put much time into this game but I can say from the short ammount I have played I really enjoyed. I plan on putting many hours into this as I am sure many of you will.

-Casey
Geplaatst: 20 februari 2014
Was deze recensie nuttig? Ja Nee
13 van de 14 mensen (93%) vonden deze recensie nuttig
1,002 producten op account
34 recensies
5.0 uur in totaal
Badly ported game. Having to double-click on UI elements, GUI and text in general is way too large for a desktop game.
Developer could atleast have made SOME effort in releasing the tablet version for PC, but no. The wave of crappy mobile ports on Steam needs to end.
The misspells, poor dialogue etc. I can overlook.

The gameplay itself is fine, enjoyable, but the obvious porting makes it a pain to play.

Adapt UI for a desktop PC, zoom the game out a bit, remove (or shrink) "Share" buttons. Then you might have a good game.
Geplaatst: 22 juni 2014
Was deze recensie nuttig? Ja Nee
24 van de 34 mensen (71%) vonden deze recensie nuttig
209 producten op account
3 recensies
0.8 uur in totaal
The interface feels clumsy and badly adapted from a touch screen interface to mouse and keyboard.

There is no save / load, which might be OK for a mobile game but is a no-go for a PC game. You have exactly one "save slot", which is used automatically to continue where you left. But that's it.

Gameplay is frustrating. Every mistake (which is quite often a mis-click because of the bad interface) is punished harshly. The missing save / load feature makes this even worse.

Not recommendet.

Geplaatst: 23 mei 2014
Was deze recensie nuttig? Ja Nee