Hostile Waters: Antaeus Rising is a 2001 strategy game, similar to the original Command and Conquer, where you create and use a variety of ground and air defense units, collect resources, while battling an enemy on an island in the ocean. The story puts you in the middle of a world rebuilt after a war that nearly destroyed everything. The people of this new world once again find themselves in a conflict, this time against the leaders of the old world who escaped into hiding after losing the war.
The story is pretty good and would make for an interesting reboot with a modern look. As a real-time strategy, it's actually pretty fun. The voice acting is decent and the game looks good for a 2001 release, but definitely outdated by todays standards. The game utilizes a 3D map, which is a nice change for RTS games released around the same time. The controls are different than I expected for an RTS. I usually like to micromanage my units, but with Hostile Waters: Antaeus Rising you don't have that ability. There are an array of different units you can create, each with their own abilities and shortcomings, Unlike more popularly known titles such as the Command and Conquer games, in Antaeus Rising you have the ability to individually upgrade units with armor, shields and so on.
All in all, while it might be a bit dated, it is a decent RTS and is worth picking up if you are into old school Real Time Strategy games. Personally, I would like to see this on a reboot list at some point in the future.