In 2032 an Earth that knows only peace is forced to relearn the art of war. Twenty years have passed since the population of Earth did a fine job of destroying nearly everything in one final struggle for power by the politicians and military leaders.
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发行日期: 2001年6月14日
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In 2032 an Earth that knows only peace is forced to relearn the art of war.

Twenty years have passed since the population of Earth did a fine job of destroying nearly everything in one final struggle for power by the politicians and military leaders. Twenty years have been spent building a near Utopia, a society where currency and finance are irrelevant, a planet without hunger or poverty. All weapons have been destroyed to ensure peace. But hidden away in an archipelago in the Pacific Ocean, a cabal of old-world magnates: ex-leaders, financiers, politicians, and despots, are planning a return to the greed fueled, hate filled past. And there in no way to fight them. Except this one last remaining Adaptive Cruiser – The Antaeus.

Antaeus Rising combines explosive action with powerful real-time strategy. Take command of powerful aircraft carrier/manufacturing platform. Create military units with your carrier using the most advanced nano-technology known by the modern world and lead an army against the forces of the Old World Cabal. Plan your assault from within your carrier and than enter your units for some third-person mayhem! The fate of world is in your hands, are you able to hold it?

系统需求

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8
    • Processor: 1 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0
    • Hard Drive: 505 MB available space
    Recommended:
    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8
    • Processor: 1.4 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0
    • Hard Drive: 505 MB available space
有价值的用户评测
4 人中有 4 人(100%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:11月5日
嗯,我是唯一写中文评测的人么?

考虑到出品时期,这个游戏绝对可以评得上是准·神作。

作为一个2001年出品的只有500mb的游戏(我昨天下的gal都有4个G大小啊,而且还只是萌拔而已~~~~~),我保证,它的素质是超水准发挥的。

作为一款RTS,它的指挥系统创意的满足了我们在指挥单位的时候的“闪开,让专业的

上”的冲动,这种模式现在也许也算不上太惊奇,但是当年可是彻底把我惊艳到了啊·

···而现在年纪在增长之后,听到那些AI的各种吐槽,又是新的乐趣了。

游戏只有单一的战役模式有点小失望,但是还好,任务从不重样,而且都足够有趣。各

种载具和武备的能力足够丰富多样,对部队武装和AI机师的合理配置,配上你基本过关

的驾驶能力,是过关的先决条件(如果只是无双级别的驾驶员,那么最后一关你绝对过不去)。

2001年的游戏,画面肯定不行了,但是放到如今仍然并非到“不忍直视”的地步(我们知道很多时候,这个“游戏性”的事嘛····),而且各种天气变化看起来还算

得上有模有样的。

我这次入这个游戏,完全也就是怀个旧,而且想再试试,当年那死活打不过的最后一关。同样向你们推荐。当然,实在不想花钱或者英语苦手的话,(望天),这游戏有素质相当不错的汉化破解版····
这篇评测是否有价值?
38 人中有 37 人(97%)觉得这篇评测有价值
16.6 小时(记录在案的)
发布于:8月6日
A perfect mix of a strategy and action game. A maximum of 10 units (usually 6-7 being used) active at once, along with the strategic view always pausing the game, makes it a much more enjoyable experience for those hating micromanagement (like me). The story is fantastic, it could very well come from an A-rated movie. The characters here have a soul and their constant banter makes you feel as if you weren't playing alone. It truly gives you the feeling of being a captain who is in constant touch with his soldiers over a commlink.

The game strongly hints at a sequel, but nothing's come up so far. It has potential, pick it up Valve ;).
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12 人中有 11 人(92%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:11月6日
(Despite my short playtime, I've owned the disc since 2001)

It's been over a decade since this game was released. I thank my dad for buying me this game. The game was well presented. The story was very powerful, and the narrator had you at the edge of your seat. As for graphics, they will obviously be ugly compared to those of more modern games, but, hey, this game was made in 2001, so give it a break. It was great at the time. Now for the gameplay. What a wonderful combination of real-time strategy and third-person shooter elements! Yes, it has the action, but you really need think, and start being strategic. And I love the resource management. The sound and music were excellent as well. What pains me is that there was no multiplayer. If it had multiplayer, then it would be a great game perfected. Unfortunately, the game only has a story mode, so once you beat the game, that's it. But it takes about 20-30 hours to complete, and a second playthrough is worth it, so that's like 40-60 hours. In conclusion, this is the best game nobody plays. I hope one day, someone will remake this game, solve all its issues and I'll buy it on day one.
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7 人中有 6 人(86%)觉得这篇评测有价值
5.1 小时(记录在案的)
发布于:9月14日
Possibly one of my all-time favorite games. I have bought this game 3 times by now, for one reason or another. The story is rather unique and the setting you find yourself in is like few others I have ever seen. The fact that this game came out in the age of giant PC game boxes and has continued to be sold non-stop even up until today is saying something in and of itself. However, the feel of the game and its re-playability have been key reasons for why I just keep coming back to it. From the ability to hot-seat from the carrier that houses your brain (which if you try to look around in some of the internal views, you might catch a glimps of) to any one of your combat vehicals, it offers multitudes of ways to experience each of the unique levels. Even the pilots' AI's are differnt in their appoch to how they handel each type of vehical. Be it hellicopter, hovercraft, tank, or buggy; as well as what they will do in combat... even their prefered weapons can become something of a deciding factor from one fight to the next depending on the enemies they are facing and who is on their wing. Compared to most modern feel-alikes, the part that stands out most for me is the ease with which you can command your forces in the field be it from the live interface or the tactical map. The only down side I could think of is the one mission where stealth is required, where in you fail if your forces are detected before a particular objective is completed. Thankfully its only one mission and after you finish it, you never need worry about it again. If any other levels give you trouble, feel free to ask for tips or tricks. By now I more or less know them all.
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11 人中有 7 人(64%)觉得这篇评测有价值
34.2 小时(记录在案的)
发布于:9月13日
This is one of those old gems for me. It is old school RTS wih a twist.

It's one of those games where even the flaws seem to become somehow endeering.
The voice acting - meh.
The story - B movie.
The gameplay - Enjoyable and only frustrating for mostly all the right reasons.
The sound - It exists, but you wont think about it. It just feels natural.
The graphics - 2001
The difficulty - from "not too bad" to "OH GOD PLEASE MAKE IT STOP!" if you let the AI push forward.

This for me is just one of those games that shows me that games are only getting worse.
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4 人中有 3 人(75%)觉得这篇评测有价值
2.7 小时(记录在案的)
发布于:7月23日
nostalgia/10

Takes a while to get used to, but is a great game for its time. Would recommend.
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4 人中有 3 人(75%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:11月7日
One of the few games that I played all the way through. Always wanting to push ahead to see what was coming next.
Issue orders to your team or take control yourself. Your team will give you attitude if you place them in the wrong vehicle and you can also turn harsh language on/off in menu. I loved playing this game. Catchy menu tune, narrated by Tom Baker (The best Dr Who!) what's not to like.

Buy it now or check my inventory for a trade deal!
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6 人中有 4 人(67%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:7月4日
An older game with no multiplayer, but still a lot of fun if you like RTS games. Graphics do look a little dated but are still decent & the interface is very easy to learn & master. The challenge comes from the tactical use of your AI companions which are well coded.

If any game was crying out for a remake into HD with multiplayer, this is it!
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6 人中有 4 人(67%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:10月6日
Truthfully my favorite strategy game. I played this back when it was new and am amazed it has held up so well. It isn't a game where you just tell your units what to do and kick back, you have to adapt to the situation and at times be a pilot yourself (I piloted in most if not all missions, It just feels so much more involved). You learn what each soul is good at and surprisingly they do have fairly decent AI, if nothing else for the time the game is from. The banter gets a bit repetitive between your souls but I still greatly enjoy that they talk to each other. The graphics are dated heavily but they were very advanced for the time and it still isnt painful to look at. My hour count on here is only since picking it up on steam, ive beaten it countless times before obtaining it here. My disk is too worn out to run now. 10/10
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8 人中有 5 人(63%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:7月5日
is not for widescreen monitors
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3 人中有 2 人(67%)觉得这篇评测有价值
3.0 小时(记录在案的)
发布于:8月15日
Been playing for around an hour, but I feel like it's passed months. Totally fun and recommended
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3 人中有 2 人(67%)觉得这篇评测有价值
7.2 小时(记录在案的)
发布于:9月7日
If you are reading this then you are wasting time that could be better spent playing this fine ♥♥♥ game. There are only two bad things about this game:

1) No multiplayer.

2) No skirmish mode.

Other than that, you can play the hell out of this game and will be a better person for having done so.
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3 人中有 2 人(67%)觉得这篇评测有价值
1.9 小时(记录在案的)
发布于:9月11日
One of the best games, on time when it was released in my mind. After you get your carrier repaired enough you can put ai do your commands and watch them do it, SPACE + q, i mostly use, and makes gameplay quite easy and fast.

I just wished carrier command: gaea mission would of been more complex like this is.

Just a one minus - cant have resources to the next mission that you have mined in the last, so just focus on mission objectives.

Very nice old game.
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9 人中有 5 人(56%)觉得这篇评测有价值
28.5 小时(记录在案的)
发布于:11月3日
If you don't own this BUY IT NOW, Especially when it goes on sale for a few dollars or less. You will definatley get you money's worth and it's one of the very few Hybrid Strategy games that acctually works.
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2 人中有 1 人(50%)觉得这篇评测有价值
24.9 小时(记录在案的)
发布于:11月6日
This old remix of Carrier Command is a fantastic blend of first-person vehicle combat and real-time-strategy.
Although it starts slow (2 or 3 tutorial missions), the complexity builds gradually, till you are ordering multiple units whilst simultaneously fighting/driving yourself.

The great voice-work is fun too ("I'm an aviator : A-V-I-A-T-O-R")

Good times
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169 人中有 155 人(92%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:1月30日
Hotile Water: Ataeus Rising is one of favourite older games.
From the moment i played the demo back when it was released! i was hooked unfortunetly for me at the time i had no method of obtaining it.

Basically you control a carrier ship which is 1 of two left in the Antaeue Project with the second being out of commison which has the ability to construct certain vehicles Land/air which will expand in variety as you play the game. The pilots for your vehicles are actually the soul of someone who died piloting one of the vehicles you harvest that have been recorded into a soulchip.

Construction happens because of the creation engine which is full of tiny nanites that can build things really fast due to sheer number of them however without energy you will not be able to make things.

You will need to collect energy via harvesting metallic objects that are littered throughout the levels.
To upgrade units/unlock tech you will need to fight and analyse vehicles/weapons.

From what i can tell thus far this is original untouched code that still play's well. The Resolution is still pretty low but don't let that put you off.

This is a strategy game that is in dire need for a HD remake or a sequel.

I am now a happy owner with 3 copies. 1 from amazon, 1 from gog and now thank to steam i now have it in my steam library.

So what are you waiting for Captain? Buy it and play it.
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75 人中有 70 人(93%)觉得这篇评测有价值
4.1 小时(记录在案的)
发布于:1月30日
The game itself is excellent, but the command system is what makes this game shine.
While piloting a craft I can order an AI pilot pick up a tank and drop it where I'm looking with just a few key presses.
Take a look in the manual at page 19 for example.
A basic (but nice) combination is to pilot a hovercraft youself, and have a heli cover you.

Another excellent touch are the competent AI pilots, and how you can take control or give it back at anytime.

It also have a non-trivial story told in (for its time) wellmade movies.
Yes, this game is more than 10 years, so the textures and polygon counts are bad, - but this game is still among my all time favorites. (I still have it on physical disc, but couldn't help buying it here as well)
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49 人中有 46 人(94%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:1月31日
This is one of my favourite PC games of all time.

It's pretty much a forgotten gem, which is a great shame. It is a unique game that manages to combine strategy with blowing chunks of metal out of people. It's possible to manually control everything, manually gather resources (like a strategy game), manually shoot at people who would shoot at you (like a dumb tank shooter). Alternatively, you could leave it to the AI and plan your attacks out, just like a strategy game.

This game therefore turns the strategy genre on its head, allowing you to have more direct control over your units. You can have the AI do all the boring stuff, taking land vehicles from the carrier deck to the actual land and then go looking for resources, while you take control of the aircraft taking people out.

As the game goes on, you get cool upgrades, new weapons, armour, different units, all kinds of stuff. You get more AI characters to control your ever growing army, and you'll end up with some intense battles against the hordes of... well, hell if I know. The story is a bit weird. The gameplay is where it's at.

I haven't played a game like this. It's a shame really, this game is really innovative and I would have enjoyed a sequel. Unfortunately, the developers went out of business. Kind of a shame, they started off in my birthplace.

You won't regret buying this game if you like explosions or strategy. Oh, a small bonus since you read this far: hold down the right mouse button when you are in the Antaeus construction room and move your mouse. Ahh, I love random attention to detail!
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30 人中有 27 人(90%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:2月1日
I'm not ashamed to admit that seeing this on the store page managed to raise a smile, along with more than a few happy memories of this absolute gem of a game from back in the day. Despite having this beauty on what we old timers refer to as a 'CD', (look it up kids!), I could not resist picking it up right away.

Any game that puts you in direct control of a nicely varied selection of modular vehicles then sets you free to cause mayhem and destruction throughout a well written & voiced campaign mode is worth a look. Steadily escalating your capabilities in a brilliantly paced way that ties directly into the plot throughout will make it well worth your time.

Adding to this tapestry is an ever increasing rosta of varied AI wingmen which all work under and alongside you to their own unique strengths and personalities. Making the very means of their inclusion a major plot point & using them to add some character to the overall campaign is a great touch. An early example of these would be your typical grizzled tank commander who will chew you out if given anything less than an artillery cannon to pound his enemies into dust with.

Yes, the characters are often familiar, but very cleverly done as this serves to guide you as to where they would be best suited on the battlefield. When put into their prefered roles, they truly do shine. Showing off some incredible ai for the day, they will carry out their roles with an impressive degree of independance. With their battle chatter and relevant feedback to you and each other adding yet another layer to their realism, they help make your typical mission feel extreemly vibrant and organic.

If only you could provide the player with an unbelivably intuitive command system for said wingmen, allowing you to issue on-the-fly instructions to these guys & gals.. who would then act on those orders in a contextually sensible way the likes of which are rarely seen even today. Yeah, you can do that. Want that hovertank to guard your resource collecter? 3 buttons. Transport chopper to bring your laser turret to high ground? 3 buttons. Deranged chopper pilot to provide you air support? Well you get the idea. All easilly done whilst blasting enemy factories/dodging missiles/going sightseeing.

Not a fan of sending commands whilst in the thick of it? Relax and enjoy the accessable yet thoroughly satisfying command overview screen where you can issue units waypoints, co-ordinate attacks, set up resource gathering, construction queues, and transport duties etc from the comfort of your very own holo-map thing. THEN get back into the thick of it and blow the absolute hell out of stuff whilst you watch your masterplan unfold around you.

The sheer ambition behind this game managed to light a fire under me all those years ago, a fire which has been rekindled by simply seeing it on the store front. A genuine classic which I would put up on a pedestal beside the likes of Deus Ex & would not hesitate to recommend to anyone. If for no other reason than to get a good idea of what a game created by true talent and vision can -and should- feel like.

My only gripe is the lack of options to extend the life of the campaign after that first, (awesome), playthrough. Oh, and I'd absolutly kill for a good multiplayer mode :)
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31 人中有 27 人(87%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:3月12日
This is one of the best games of all time.

A seamless blend of tactical RTS and vehicle simulator, it pits you, a naval carrier/factory and a crew of dead soldier stored on computer chips against a mad Cabal of arms dealers and evil politicians hellbent on making war against a world that has been completely demilitarized. Your journey takes you through a chicane of 20 islands in the South Pacific as you investigate and dismantle the Cabal's operations.

The storyline, written by famous comicmaker Warren Ellis and narrated by legendary Doctor Who veteran Tom Baker, is very deep and engaging, and makes you genuinely care about both your crew and vessel, and the helpless world you are protecting. I won't give away any spoilers but suffice it to say there are far worse things hiding in those islands than 20-year-old tanks and gunships, and by the end you'll experience quite a few genuinely scary moments.

The gameplay is, as I said, quite seamless, without a single bug. Steam integration could be better however: the Overlay isn't working so you can't take screenshots and it doesn't log your game time (which is why it says up there that I've played 0 hours of it), and as of yet there is no Steam Cloud support. We can only hope. However, the root game is quite well-rounded and optimized. The AI, especially that of your uploaded soldiers, is competent without making you feel unnecessary; there's always a situation where you're better off taking the wheel yourself. Graphics-wise, quite amazingly, the game looks rather good, especially given how old it is, and it will run without a problem on any machine.

You have absolutely no reason to deny yourself this amazing game.

100/10 Recommended!
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