Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and...
使用者評論: 極度好評 (1,058 篇評論) - 1,058 個使用者中有 85% 為該遊戲做出正面評論。
發售日: 2014 年 03 月 21 日


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包含 2 個項目: Breach & Clear, Breach & Clear: Deadline



“Rainbow Six meets XCOM.”
82 – GamesMaster Magazine

“When a smartly conceived plan comes together Breach & Clear is every bit as satisfying as Frozen Synapse or XCOM: Enemy Unknown.”
7/10 – Pocket Gamer

“Breach and Clear is a masterful game.”
5/5 – GameWoof


Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle.

Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training. The Steam version of Breach & Clear includes all the premium content from the original mobile game at no additional cost.


Build your arsenal with thousands of gun combinations, and specialize each soldier with a combination of perks, tactics, camo, armor, and inventory all tailored by you. Tune your load-out with consumables like UAV Drones and Breaching Charges that can change the course of battle!


Each soldier matters, every decision counts. Plan your mission step-by-step: split up your team and assault the map from multiple entrance points, set routes and fields of fire, use cover and outflank your foe.


Developed with help from members of the Special Operations Forces community, Breach & Clear features actual close-quarters combat tactics and a variety of door-breaching techniques. Soldiers equip real-world weapons and gear. Firefights take place in real time.


Mac OS X
SteamOS + Linux
    • 作業系統: Windows XP or higher
    • 處理器: Core 2 Duo or equivalent - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: Any DirectX 9.0c Compatible Card from 2007 onwards.
    • DirectX: 版本:9.0c
    • Storage: 3 GB 可用空間
    • 作業系統: OSX 10.6 or higher
    • 處理器: Intel based processor - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: OpenGL 3.0+ compatible video card
    • Storage: 3 GB 可用空間
    • 處理器: Core 2 Duo or equivalent - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: OpenGL 3.0+ compatible video card
    • Storage: 3 GB 可用空間
12 人之中有 12 人(100%)認為這篇評論值得參考
9.2 記錄時數
張貼於:2015 年 11 月 30 日





喔對 還有敵人那個靠北的Marksman;美其名叫充滿挑戰,但實際上玩家方面除了繞路之外沒有其他選擇,距離太遠不可能投擲手榴彈或閃光彈壓制(明明這遊戲有狙擊手的存在,卻沒有煙霧彈這種視線干擾可使用),火力壓制也對其無效,也沒有反制型marksman(玩家的狙擊槍根本是笑話),這個敵人根本毀了一整個遊戲


這遊戲不值得這個價錢,至少還要-50% off才能令人接受
這篇評論值得參考嗎? 搞笑
9 人之中有 9 人(100%)認為這篇評論值得參考
31.0 記錄時數
張貼於:01 月 27 日
Recommended, but only if you really like the genre - turn based tactical. I do like the game, and I will probably get 10-20 hours of gameplay out of it, but I can already spot some problems.

- Poor weapon variety. There's lots of AR-15 and M4 varieties, with similar stats, but no AK-47 (despite that you can play as spetznaz) or weapons of other origin than US/west Europe.
- Poor gear variety. With a few exceptions, you can add something that adds a single value. For almost the same price, you can get a bonus of 5, 10 or 15. Why would anyone ever buy the +5 gear?
- Poor mission variety. 35 SMALL maps. 3 different missions on each (hunt, defuse, extraction).
- Bland AI. Nothing surprising about it's moves.
- No sidearms, no magazine count, no reloads.
- Poor use of grenades. If you want to use a flashbang, then use it on turn 1 and move into the room on turn 2. There's no way to tell your squad to wait until after the detonation before they move in. Which leads to the next point...
- Poor ways to coordinate your movements. You can't tell op 1 to wait until op 2 arrives and then move together, unless you wait a full round. Which might hurt your score.
- Poor damage model. Everyone always fight to the death. Injuries have no negative effect, armor only adds HP.

None of this is game-breaking, but my impression is that they should have added more features and more complexity to the game, and definitely bigger/more maps. At the 15 euro pricetag, I recon you get your moneys' worth but only if you are really itching for this type of game.
這篇評論值得參考嗎? 搞笑
13 人之中有 9 人(69%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1.9 記錄時數
張貼於:01 月 31 日
I walked into Breach & Clear hoping for some serious copy of former SWAT series. What I got was a sort of XCOM copy. Although the games tactics may appeal to you, some of the lack of attention to minor details may upset you. I got this game on extreme sale and would recommend you do too.

Plain and simple, this game is no where near the level of what SWAT 3 or 4 was. Still to this day, there hasn't been a SWAT game that has managed to immerse the player as much as those two have. Breach & Clear is a top-down turn based swat action game where your main objective every time is still simply wipe every enemy out on the map. It's fun at first, but the lack of diverse objectives make the game redundant. At the very least, opponents do move about the map when you initiate contact. Meaning, if they are not taken out and you do not having any squad member watching your back, they may sneak up on you. Upon starting a level, the player can scope out what entrances are available and can tell each officer where to start. The game play itself is not bad. You are in control of four units in which you can tell them where to move and how to move. Choosing movement paths was decently done. Say for instance you would like to go down an open hallway as it can be a little tricky sending one unit at a time to deal with the danger. The system in place lets you choose multiple points on where the unit should go (so broken paths) and additionally, let's you choose which way to face. This latter fact is important in providing the appropriate cover for your units. If your unit is caught off guard due to not looking the right direction, there is a good chance he'll be shot and may go down. The movement itself can be modified as a unit can be told to walk slower to increase his accuracy and allow other units to catch up or overtake. Grenades and flash bangs are available to use upon purchase. Yes you heard me right, this police force has to replenish it's supplies after every run. Every time you use it, you're going to have to replace it if you want to use it again. There are some units that are able to throw and continue their movement while some units spend their turn throwing the ordinance. This dependence is directly related to the classes you choose. For instance, a fire team leader has the ability to draw fire, a weapons sergeant can use his suppress fire ability to possibly save a comrade in trouble, a breacher can throw a grenade and continue to move along his path instead of ending his turn, a medic (I'll leave this one up to your imagination) and a direct action soldier can go in quietly. Depending on how you want to go in, it's really up to you to choose what's the best combination. I use a fire team leader, a medic and two breachers just because I like making noise. Each individual can upgrade (level wise) as you progress. You can upgrade stats such as accuracy or speed to improve your character. As well, their weapons can be modified with special sights or with fore grips. What drives me extremely mental in the game is the fact there is a pause after every turn to tell you it's the next phase. I believe that could have been done by being a lot more subtle.

The graphics themselves are okay. Their nothing extremely over the top or triple A, but simply okay. The player can maneuver the camera but it can never go exactly where you want it (or if your an explorer don't count on looking around too in-depth). What is nice is that sometimes the camera will go over the shoulder when shooting down suspects or going through a door. The sounds are okay as well. Gun shots sound more or less similar while there is no real dialogue going on.

Honestly, it's an alright game if it's on sale. I'm not recommending it because truth be told, I'd rather play XCOM or UFO when I start playing this. I also don't like the fact it's turn based and how the equipment scheme was set up.

RATING : 6.95/10


Be ready to see this after every move

What a few downed enemies look like

Multiple room breach with two separate teams at two different locations

Camera shifting angles

Can you see where my units are exposed
這篇評論值得參考嗎? 搞笑
4 人之中有 4 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
12.2 記錄時數
張貼於:01 月 28 日
This a turn based tactical combat simulator.
It gets repetitive and boring rather quickly. Get your 4 soldiers to clear out an area as quick as possible for the highest score.

Your team is limited you can't switch around different classes in your team, you have to make a new team if you want to have play other classes. When you start the game you have to make a team right away, you can't change game options or anything else first.

It's an ok game, lacking depth. Good value though for 75% off, wouldn't pay full price for this game. It's very simplistic and easy to play a rather casual game. Worth getting on special as it's fun for a bit.
6/10 ok.
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6 人之中有 5 人(83%)認為這篇評論值得參考
25.4 記錄時數
張貼於:2015 年 12 月 7 日
A simulator for strategicians. Maybe not the most strategy-heavy strategic game on the market, but with quick turn-based bouts of gunfire, micromanagement, and squad customization, Breach & Clear brings Special Operations squad control to an interesting and dynamic level.
這篇評論值得參考嗎? 搞笑