Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and...
使用者評論:
Recent:
極度好評 (40 篇評論) - 80% of the 40 user reviews in the last 30 days are positive.
Overall:
極度好評 (1,152 篇評論) - 1,152 個使用者中有 84% 為該遊戲做出正面評論。
發售日: 2014 年 03 月 21 日

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包含 2 個項目: Breach & Clear, Breach & Clear: Deadline

 

評論

“Rainbow Six meets XCOM.”
82 – GamesMaster Magazine

“When a smartly conceived plan comes together Breach & Clear is every bit as satisfying as Frozen Synapse or XCOM: Enemy Unknown.”
7/10 – Pocket Gamer

“Breach and Clear is a masterful game.”
5/5 – GameWoof

關於此遊戲

Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle.

Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training. The Steam version of Breach & Clear includes all the premium content from the original mobile game at no additional cost.

FULL CUSTOMIZATION


Build your arsenal with thousands of gun combinations, and specialize each soldier with a combination of perks, tactics, camo, armor, and inventory all tailored by you. Tune your load-out with consumables like UAV Drones and Breaching Charges that can change the course of battle!

OWN EVERY ANGLE


Each soldier matters, every decision counts. Plan your mission step-by-step: split up your team and assault the map from multiple entrance points, set routes and fields of fire, use cover and outflank your foe.

REALISTIC, TACTICAL COMBAT

Developed with help from members of the Special Operations Forces community, Breach & Clear features actual close-quarters combat tactics and a variety of door-breaching techniques. Soldiers equip real-world weapons and gear. Firefights take place in real time.

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低:
    • 作業系統: Windows XP or higher
    • 處理器: Core 2 Duo or equivalent - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: Any DirectX 9.0c Compatible Card from 2007 onwards.
    • DirectX: 版本:9.0c
    • Storage: 3 GB 可用空間
    最低:
    • 作業系統: OSX 10.6 or higher
    • 處理器: Intel based processor - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: OpenGL 3.0+ compatible video card
    • Storage: 3 GB 可用空間
    最低:
    • 處理器: Core 2 Duo or equivalent - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: OpenGL 3.0+ compatible video card
    • Storage: 3 GB 可用空間
Customer reviews
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Recent:
極度好評 (40 篇評論)
Overall:
極度好評 (1,152 篇評論)
Recently Posted
Richie Tenanbaum
( 29.3 記錄時數 )
張貼於:05 月 23 日
i liked it.
Helpful? 搞笑
RWBY
( 12.3 記錄時數 )
張貼於:05 月 22 日
It is a fun game to play every once in a while, but it gets old rather quickly.
Helpful? 搞笑
ajace
( 31.9 記錄時數 )
張貼於:05 月 22 日
Really good game.
I recommend it.
Helpful? 搞笑
Pushyboar
( 1.9 記錄時數 )
張貼於:05 月 21 日
I miss the old strategic tactical games like SWAT 3 & 4 and so I though this purchase would be great for me. While game is presented as a hyper realistic tactical game, it feels like a flash game in it's execution. The UI is awful and you can't have your men synchronise their movements or time things specifically.

There are many small bugbears I have with this game, you can't swap soldiers position in a single move, you can't throw grenades over cars, you can't really do things that would make this game in any way realistic...
Helpful? 搞笑
Kawaii as Fuck
( 1.6 記錄時數 )
張貼於:05 月 17 日
Neat little game, wouldn't pay full price for it though. Grab it when it's on sale like I did.
Helpful? 搞笑
Laobi
( 1.2 記錄時數 )
張貼於:05 月 14 日
First look at Breach & Clear with a free Ubisoft rant:

https://youtu.be/pHW9SYu3jNc
Helpful? 搞笑
Imseverlydeppressedandwanttokms
( 14.2 記錄時數 )
張貼於:05 月 8 日
Difficult but fun
Helpful? 搞笑
Statik
( 5.0 記錄時數 )
張貼於:05 月 7 日
Where should I begin.

I myself am not such a huge fan of tactical strategy games, but I really enjoyed this one.
First thing: It's easy in the beginning, slowly increasing the difficulty over time.
You can choose from a lot of equipment, from new guns to Vests, Helmets, and all this stuff.
If you want you can make your guns Pink, or a shiny red.

Something I really like about this game is probably the Squad-feature. It doesn't give you too much of space for creativity, but just enough to make a squad of your friends and send them out to die.

I can recommend this game to everyone who wants to waste a couple of hours doing nothing but tacticool action.
Helpful? 搞笑
rvgreg4eqfreger3t4ggfew
( 7.6 記錄時數 )
張貼於:05 月 6 日
noot bad but could be better
Helpful? 搞笑
DontGoJohnson
( 0.2 記錄時數 )
張貼於:05 月 5 日
Impressions of this game so far are not great.

Controls seem more than a bit clunky and cumbersome. Graphics aren't great, it looks pretty brutal (for modern gaming standards) in my opinion. Similar games like Doorkickers use minimal artstyles and graphics but they definitely looked and felt a whole lot better/polished than Breach & Clear; Breach & Clear seems to try to look good, but doesn't really pull it off.

Worse of all, I found myself bored within the first few minutes of opening the game. That doesn't necessarily mean that all of it will be, but I definitely don't feel invested the same way I was with Doorkickers.

I bought this game because of the positve reviews and because I LOVED Doorkickers. This definitely is in the same exact vein, but so far hasn't excited me. I'm not going to count it out yet, but first impressions aren't great so far.

I guess the gist of my review could be as follows:

If you're interested in this game but haven't played Doorkickers, go buy/play Doorkickers.
If you're still interested in this game and own/have played Doorkickers, you're likely better off to go back to playing Doorkickers...

Helpful? 搞笑
Amdanlik
( 0.2 記錄時數 )
張貼於:05 月 5 日
Boring.
Helpful? 搞笑
she is the key of hell and death
( 8.1 記錄時數 )
張貼於:05 月 4 日
Holy ♥♥♥♥, this game is amazing.
I was not expecting the amount of customization or content when I started this up.
Helpful? 搞笑
Freddy K
( 33.7 記錄時數 )
張貼於:05 月 3 日
What I find most fun about this game;
--Setting up unique teams for particular combat preferences - p90 team is luls.
--Making the most efficient runs - that 4 star score baby!
--Leveling up characters is enjoyable.
--Interesting maps/variable sizes and/or locale'
--Great if you like a bit of strategy - door planning is great.
--I found some particular levels challenging, needing optimal configurations for team members.
--Randomised unit spawn, it's not always the same :').

Dislikes:
Kind of want more maps :') [thoug hthere are enough for soe decent entertainment].

Suggest:
Add in community ability to make fresh maps :D
Helpful? 搞笑
GiffoROCKS
( 4.2 記錄時數 )
張貼於:05 月 1 日
Like X-Com but special forces vs terrorists.

Turn based combat, multiple entry points, perks, abilities, upgrades to weapons and armour, different classes, unlockable special abilities, new weapons, multiple difficulty settings... lots of features.

Its a little less complex, upgrading the odd weapon with an IR or scope, applying a couple of XP to your operators abilities and grinding the levels to unlock weapons and earn money for new enhancements - to weapons and gear.

No base, no story... but different locations and additional modes such as bomb disarming and escape.

Okay for an indie game, especially if its on sale on Steam.
Helpful? 搞笑
Promo6446
( 1.1 記錄時數 )
張貼於:04 月 29 日
You can take down ben ladin.... thats all i needed in my life
11/9
Helpful? 搞笑
Axelrad
( 13.0 記錄時數 )
張貼於:04 月 29 日
Basically a casual Frozen Synapse, it offers a disappointingly clumsy and imprecise system for squad control and a tedious amount of grind for stats and items (being a port of a F2P mobile game), but at the end of the day, it's suprisingly fun casual entertainment. Just don't expect it to be a tactical simulator like it oh-so-optimistically markets itself as.
Helpful? 搞笑
SimpleShot101
( 11.3 記錄時數 )
張貼於:04 月 28 日
So now that I am over 10 hours into the game I guess I might as well do aa review on it.

I love this game. It is highly addictive and i find myself constantly returning to play it.
I highly recommend this game to anyone who wants a very tactical strategy game.
Helpful? 搞笑
MABOO
( 14.8 記錄時數 )
張貼於:04 月 25 日
Never play this Genre before but I fall in love with it. You control 4 units. Each unit has its ability. Every Turn counts. Every corner matters. More detail in this game than I thought. You can upgrade your squads ( stats , gear , gun , skill ). A lot of mission. Would love if campagne available. I bought this game for 1$. Really worth a buy.

8.5/10 really worth a buy while on sale.
Helpful? 搞笑
scwuffypuppy
( 28.6 記錄時數 )
張貼於:04 月 24 日
I was hoping this would be like XCOM:EU, but it is definitely less sophisticated. I have enjoyed the game, but the P90 is absolutely broken and is the only weapon worth using. The mods (gas system, triggers, etc) use the minus symbol for an increased rate of fire, which makes no sense? Basically you reduce the rate of fire to .01 for the P90 and you'll kill everything. None of the other weapons compare and it's disappointing. The camo patterns are also generally awful looking! But if you can pick this up on sale, I would recommend it!
Helpful? 搞笑
TheStoicBear
( 67.6 記錄時數 )
張貼於:04 月 23 日
I love this game! Good and simple controls that make you play in multiple different ways. Could do with more missions, weapons and ways to play once. Definitely needed to keep me interested in playing.
Helpful? 搞笑
Most Helpful Reviews  In the past 30 days
6 人之中有 5 人(83%)認為這篇評論值得參考
推薦
5.0 記錄時數
張貼於:05 月 7 日
Where should I begin.

I myself am not such a huge fan of tactical strategy games, but I really enjoyed this one.
First thing: It's easy in the beginning, slowly increasing the difficulty over time.
You can choose from a lot of equipment, from new guns to Vests, Helmets, and all this stuff.
If you want you can make your guns Pink, or a shiny red.

Something I really like about this game is probably the Squad-feature. It doesn't give you too much of space for creativity, but just enough to make a squad of your friends and send them out to die.

I can recommend this game to everyone who wants to waste a couple of hours doing nothing but tacticool action.
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
推薦
12.3 記錄時數
張貼於:05 月 22 日
It is a fun game to play every once in a while, but it gets old rather quickly.
這篇評論值得參考嗎? 搞笑
9 人之中有 5 人(56%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
不推薦
0.2 記錄時數
張貼於:05 月 5 日
Impressions of this game so far are not great.

Controls seem more than a bit clunky and cumbersome. Graphics aren't great, it looks pretty brutal (for modern gaming standards) in my opinion. Similar games like Doorkickers use minimal artstyles and graphics but they definitely looked and felt a whole lot better/polished than Breach & Clear; Breach & Clear seems to try to look good, but doesn't really pull it off.

Worse of all, I found myself bored within the first few minutes of opening the game. That doesn't necessarily mean that all of it will be, but I definitely don't feel invested the same way I was with Doorkickers.

I bought this game because of the positve reviews and because I LOVED Doorkickers. This definitely is in the same exact vein, but so far hasn't excited me. I'm not going to count it out yet, but first impressions aren't great so far.

I guess the gist of my review could be as follows:

If you're interested in this game but haven't played Doorkickers, go buy/play Doorkickers.
If you're still interested in this game and own/have played Doorkickers, you're likely better off to go back to playing Doorkickers...

這篇評論值得參考嗎? 搞笑
Most Helpful Reviews  In the past 90 days
37 人之中有 31 人(84%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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88.9 記錄時數
張貼於:03 月 7 日
Can you imagine directing Seal Team 6 in their takedown of Osama Bin Laden? Well, now you can perform similar types of missions on a much smaller scale with a lot less meaning. All you need is Breach & Clear, which is a tactical strategy game along the lines of XCOM: Enemy Unknown, but with a focus on realism. You take command of US Navy Seals, US Army Rangers, Canada’s JFT2, and other highly trained military squads in global missions.

Before you even begin the game, there are a number of decisions for you to make, including which of the real-life elite military groups to purchase and play as (US Navy Seals, US Army Special Forces, US Army Rangers, Canada’s JTF2, etc.), what to name your squad members, what their physical attributes should be, and which class each should represent. The chosen classification will bestow the given individual with a related special ability, with more earned as each person levels up through experience. You can also outfit each soldier with unique weaponry, attachments, uniforms, helmets, and the like. Better equipment can be unlocked and purchased as you progress through the campaign. There are several locations to play, but Afghanistan is the only one unlocked from the start, so you’ll begin there.

You are presented with a top-down/isometric viewpoint of a set of rooms wherein enemies are hiding out, invisible to your omniscient eye. Your goal, as the game’s title suggests, is to breach the location and clear it of all hostiles. Most maps have multiple breach points, so you can select where you want your soldiers to enter and how. Each round involves a planning phase and an action phase, much like Frozen Synapse or any of the Rainbow Six titles. For each soldier, you select where you want him to move to, as indicated by circles that appear upon an invisible gridded floor.

Additionally, you determine each soldier’s vision cone at each waypoint, of which you can have several in a single turn. This ability allows you to own every angle, as the saying goes. Buttons are available to allow each soldier to use his special ability, too, such as laying down suppressive fire, tossing grenades, and more. When you are satisfied with your plan, tap the Breach button to watch the action play out. Soldiers will engage enemies automatically when one is spotted or they are fired upon, allowing you to see the enemy location from that point forward. Any soldier standing next to an object is considered to be in cover, with the protection aiding them in surviving a firefight.

The action phase lasts a few seconds before you are allowed to adjust your strategy in a new planning phase. The level ends when all members of one side have been killed. If you are successful, you can earn stars, experience, and money. Stars are used to unlock access to gear, weapons, consumables, etc. Experience offers you 5 points to add to each soldier’s stats at each new experience level, which can be used to boost health, accuracy, reaction, speed, etc. Money is used to purchase the items that you’ve unlocked.

Each scenario can be played in multiple difficulty levels, with each offering stars to earn. You’ll want to replay each mission several times to nab the stars needed to unlock everything that you can. The gameplay is engaging and it gives you a lot of control over what happens and how you conduct your business. The focus on where to move, when to move, and where to train your focus are the essence of the game, and I applaud the devs for not trying to add too many options that could overwhelm the player.

Graphically, the game looks terrific, with an impressive level of detail if you really drill down. The choice to use real military units and real weapons is commendable, as it offers a great sense of authenticity that’s lacking in similar titles. The sheer number of weapon/attachment/uniform combinations available for each soldier is dizzying. The environments have plenty of places to utilize cover and nooks in which to hide. Character animations and movements are great, and you’ll really need to act responsibly to escape unscathed. Switching between a top-down and isometric viewpoint is only a button away, and dragging to pan, twisting to rotate, and pinching to zoom ensure you’ll always have a great angle on the action.

All of these options and deep levels of gameplay are all well and good, but they happen to be in service of a game that quickly becomes repetitive. With the exception of the level designs, which are really well done, every level is played exactly the same. You choose your tactics, choose your positions, choose your path, hit the Breach button, and then watch the action unfold. There is very little variation to the gameplay, and after a while you might find yourself getting kind of bored. The lack of any kind of story to put anything in context here just adds to the problem. You have no idea as to why you’re doing any of this, who you’re fighting or even who your soldiers are.

The one thing the game does extremely well however is its marketplace. Here you will find a plethora of guns, lights, grips, IR devices, suppressors, and gas systems which you can buy and equip on your weapons. You can also buy various gear that you can outfit on your squad and some of the clothing will even give you a stat boost. If you are the kind of person that loves to collect items like this, then you will find reason to keep going back into missions to earn some more cash.

Breach and Clear provides a strategic RPG-style look into the world of Special Operations that provides an unusual spin on both the Strategic RPG genre and the military gaming world. Breach and Clear is a solid title worth playing.
這篇評論值得參考嗎? 搞笑
22 人之中有 16 人(73%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
不推薦
19.3 記錄時數
張貼於:04 月 22 日
This game tries to come across serious, but when you play it, it tries to be playful and funny. The game's intro tries to tell you that it could be used for special forces to practice their tactics but has an unlock system which allows you to unlock gold plated weapons that do more damage than the non-gold ones.

The interface doesn't feel great and you can't string complex tactics together; for example you can't throw a flashbang and have the team wait for the flashbang to go off before moving.

I also didn't have fun playing this game; I found it more frustrating than anything. I had a lot more fun playing 'Door Kickers'.
這篇評論值得參考嗎? 搞笑
8 人之中有 6 人(75%)認為這篇評論值得參考
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7.9 記錄時數
張貼於:04 月 13 日
interesting game,worth buying when it's under 3$.will provide you with joy of 'bout 8hrs.
這篇評論值得參考嗎? 搞笑
3 人之中有 3 人(100%)認為這篇評論值得參考
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5.8 記錄時數
張貼於:03 月 12 日
Rank: 7/10
Recommendation(s): Be interested in tactics, understand you will be playing a turn based game.
Major Theme: Fairly standard, easy, turn based, top down military shooter.
Bought at Price: $4.25 (Steam Sale)

I'm not really sure what to say with this review. It's going to be a lot shorter than my other ones.
http://steamcommunity.com/sharedfiles/filedetails/?id=545858118
Being able to fully describe the game in 4 words says a lot about the game. There's nothing special here, nothing to demand your attention, nothing to make this title a "must play".

If you are interested in tactics, and have at least some understanding and knowledge of Canada's JTF2, UK's SAS, or even the US Army Rangers, you will enjoy this game. The gameplay is quite short, 5 hours seems ok. I personally couldn't see myself getting past 10 or more hours.

http://steamcommunity.com/sharedfiles/filedetails/?id=544296411
Once you have decided that this game is for you, you will find it rather simple and lacking at the same time. Within my 5 hours, I've unlocked every mission from hostage to escape plan. Certainly the variations on gamemodes are nice to see, but the maps feel plain, small, and uninteresting. The maps could have done with more dynamic elements besides having doors that open and close.

http://steamcommunity.com/sharedfiles/filedetails/?id=544296374
Speaking of which, the equipment is also quite lacking. Even though you can play as Russia's Spetnaz, you for some reason can't buy AK-47 rifles? I found that the rifles JTF2 have are quite good, and anything besides them don't really change anything. Sure there are sniper rifles and what not, but besides 2 missions I found myself not using them. Skills and classes seem to become more irrelevant further into the game you get.

The UI is slightly different then what you see in the store screenshots, but all in all, the game is average.
這篇評論值得參考嗎? 搞笑
2 人之中有 2 人(100%)認為這篇評論值得參考
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7.0 記錄時數
張貼於:03 月 2 日
Remember shooting dudes?

Remember making other dudes shoot dudes?

This is making other dudes shoot dudes.

The interface is pretty minimalistic, but gets the job done, there are a few weird, finnicky design choices like how you can either use a power thing or move or shoot, or you can move slower for some reason, I guess ot keep your aim going well, and you don't really have a good idea of how likely it is for your series of actions to proceed are, especially when you know your opponent is in a place, but those are just small games, overall this is solid for tactical, urban combat turn based strategy. And, it seems like a complete game, which is getting rare nowadays, so that's cool, go it.

Really though, good game, pick it up and play it.
這篇評論值得參考嗎? 搞笑
2 人之中有 2 人(100%)認為這篇評論值得參考
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4.3 記錄時數
張貼於:04 月 12 日
Thoroughly enjoying this game so far. The game mechanics are great and a variety of load outs are available from the marketplace. The game also features various difficulty levels. Multiplayer would be a nice addition to this but not bad for a $20 game, 8/10.

I would recommend this to people who enjoy turn based tactical games. I can see it getting a little repetitive after 50 hours or so of gameplay however.
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
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2.2 記錄時數
張貼於:03 月 28 日
I find this game extremely addictive, as well as effective in the genre it tries to replicate. In the settings it allows you to set a "Permadeath" option where if your squad members die, they are gone forever. This allows players to get connected to their squad as they progress through their career. And the act of losing one in battle can not only effect players emotionally but also can effect the squad's dynamics as you lose the benifets that that experienced soldier had.

I highly recommend this game to all who love hair-raising Turn-Based Stratagy games.
這篇評論值得參考嗎? 搞笑
Most Helpful Reviews  In the past 180 days
17 人之中有 16 人(94%)認為這篇評論值得參考
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9.2 記錄時數
張貼於:2015 年 11 月 30 日
雖然點子很好,但是細方面來看是很令人失望的遊戲

先說明我是玩最高難度的insane

一個回合制的CQB戰術遊戲,指揮你的四人班隊在短短幾秒間突入與掩護壓制清除窩藏的敵人,
各式技能特性與武器組合靈活的攻堅運用

然而這一切在缺乏平衡設計的後期一點屁用的沒有,insane難度下只有走位、走位、跟他媽的走位
令人煩躁的走位,路上敵人只要一個轉角掩體,你就要指揮整個班隊花好幾個回合繞路,班隊火力掩護根本無法阻止AI一槍斃掉你在火力支援,甚至有一槍反應技能下企圖穿越的隊員

很不方便又模糊難以看見的移動介面,三番兩次按錯是家常便飯,還要移動滑鼠到右上角undo,就不能來個快捷鍵嗎
強大的敵人難度掩蓋了雙方AI腳本水準不高的缺陷,隊員要常常調整前進面對方向不然會莫名其妙的背對來襲方向而被一槍打死(F@CK你們正在火拼耶,沒事怎麼會背對敵人?於是你要多消耗行動點數以要求隊員朝向正確的方向)
有時回合到一半還會莫名其妙卡死無反應(好不容易配合天時地利人和的好開局就這麼沒了)

喔對 還有敵人那個靠北的Marksman;美其名叫充滿挑戰,但實際上玩家方面除了繞路之外沒有其他選擇,距離太遠不可能投擲手榴彈或閃光彈壓制(明明這遊戲有狙擊手的存在,卻沒有煙霧彈這種視線干擾可使用),火力壓制也對其無效,也沒有反制型marksman(玩家的狙擊槍根本是笑話),這個敵人根本毀了一整個遊戲

insane玩久了,越來越缺乏需要思考與變通,娛樂感與高難度成就感蕩然無存
原本武器組合與技能差異在insane前面一點意義都沒有.就好像許多火拼/潛行兩者通用的打手槍遊戲,最高難度下反而只是單調的躲貓貓

遊戲出色的想法掩蓋了這些不明顯但很要命的問題,默不關心的結果導致第二作deadline大爆死
這遊戲不值得這個價錢,至少還要-50% off才能令人接受
基本上這遊戲只適合輕鬆遊玩,追求高難度就變得索然無味
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38.0 記錄時數
張貼於:01 月 27 日
Recommended, but only if you really like the genre - turn based tactical. I do like the game, and I will probably get 10-20 hours of gameplay out of it, but I can already spot some problems.

- Poor weapon variety. There's lots of AR-15 and M4 varieties, with similar stats, but no AK-47 (despite that you can play as spetznaz) or weapons of other origin than US/west Europe.
- Poor gear variety. With a few exceptions, you can add something that adds a single value. For almost the same price, you can get a bonus of 5, 10 or 15. Why would anyone ever buy the +5 gear?
- Poor mission variety. 35 SMALL maps. 3 different missions on each (hunt, defuse, extraction).
- Bland AI. Nothing surprising about it's moves.
- No sidearms, no magazine count, no reloads.
- Poor use of grenades. If you want to use a flashbang, then use it on turn 1 and move into the room on turn 2. There's no way to tell your squad to wait until after the detonation before they move in. Which leads to the next point...
- Poor ways to coordinate your movements. You can't tell op 1 to wait until op 2 arrives and then move together, unless you wait a full round. Which might hurt your score.
- Poor damage model. Everyone always fight to the death. Injuries have no negative effect, armor only adds HP.

None of this is game-breaking, but my impression is that they should have added more features and more complexity to the game, and definitely bigger/more maps. At the 15 euro pricetag, I recon you get your moneys' worth but only if you are really itching for this type of game.
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39.7 記錄時數
張貼於:01 月 21 日
80/100
Quite some value for the Money! Great!
Sale-price is a Steal..


>> scroll down for level-up guide and PRO/CON <<


Some PRO´s:
-first hours are already really fun
-7 Campaigns (->35missions and 3 gamemodes)
-6 different Classes (Breacher, Scout, FireteamLeader,... up to Medic)
-2.5D isometric mix between Counterstrike and Rainbow Six
-Casual SWAT teamplay, and therefore fun, because it´s not overcomplicated and you don´t loose if a teammember gets shot down ;)
-There is even a Permadeath Mode
-After first 3 Campaigns it gets harder
-High Replay-Value
-"Elite" difficulty adds pepper, since enemies now camp you from behind door-corners^^
-For the Boss Achievement you have to clear the map within 1 round ..good luck °_°
-another Achievement needs you to take ZERO dmg during a level..haha.. takes a bit


a few CONs:
-Trade/Upgrade-menu could be more comfortable^^
-some minor UI shortcomings
-some more sounds/ambience would be nice
-some Weapons aren´t worth it.. others are OP when tuned
- ..that´s it already ;)


----------
For Beginners, I put together some helpful advice
Basically you can eighter play a highly armored force and play tactical..
or forget about armor and superb hitpoint-buffer.. and just RUSH aka Breach&Clear ;D
>> scroll down for heavy-armored "Crush&Kill" Team -> very good for "Bomb Defusal"-maps <<


How to level up a "Rush Team":
"""""""""""""""""""""""""""""""""""""
Rush Team means.. be fast.. kill fast.. don´t get hit much
If you follow these instructions you can beat many maps in 3turns or less

Tactics:
-make use of all(!) Entry Points (A/B/ ..sometimes even C/D)
-don´t waste a turn to use "slow" Special moves unless really necessary (some of the first levels)
-try to use cover whenever possible
-click on your orange way and define additional waypoints and where to look at(!)


Classes (I found those the most useful):
-Breacher (only class that can throw genade and run/shot in the same(!) turn)
-Intelligence (reveals enemies nearby^^)
-Fireteam Leader (gives buff)
-Weapons Sergeant (Suppression fire)
--> best bet is to get one of each!!


Stats:
-first levels go for max Evasion (100/100)
-next stat is Accuracy
-..now it´s up to your choice


Gear:
-get the MBSS vest to walk faster(!)
-use a Skullcap/Balaclava to get even more speed

Consumables:
-always have 2 Defibrillators ready on stock in case you have to revive a teammate(!)


Weapons:
-..forget Shotguns and Sniperrifles, go for many bullets (and many headshots^^)
-first levels: go for Block II (and spec it with all adds, incl. ShortSuppressors)
-around lvl 10: go for MK18 Mod1 (without Suppressors)
-around Lvl 15/16 it´s time for additional weapons like CTAR 21 (all adds, incl Long Supressors)
-just buy the best equipment of its class (no need to waste money- you need it)
-switch weapons depending on mission or just go with MK18 Mod1 all the way

you should have 150+ Stars by now.. and a quick (low noise) Rush Team(!).. enjoy the game ;D

----------
EDIT: For those of you loving Direct Action aka DukeNukem: the "Crush&Kill" Team
***Warning: This team is really superb (to not use the word OP), but the playstyle might rob you of much fun with other more "tactical" Squads !!!***

How to level up a "Crush&Kill"-Team (aka "Team PWNAGE") :
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-start off with russian "Spetsnaz" (bonus on Reaction/Hitpoints)
-I suggest creating this as second team (change active SQUAD by clicking that team and click "make activate squad" button
-that way you should have enough starting money and weaponry from the old Squad
-use Block II if you start off, otherwise M18Mod1 or CTAR (+60accuracy bonus)
-Reaction/HP 65 is enough
-now raise accuracy to 100
-next stat is evasion to max..

Gear + Weapon:
-get your hands on Spear RBA Vest (+175HP) and counter the speedloss a good bit with a Balaclava
-PDW Sub Machine Gun (+adds: Optic/lights/GasSystem) --> now you have the most imbalanced weapon of the game, sending litterally 100bullets each round!!! (ROF 0.01 - just lol)

Congratz, If you´re not doing totally stupid things you´re halfway to godhood.. each of your guys can take out 3-4 enemies alone(!) each round and compared to modded M18Mod1 (ROF 0.23) slightly faster resulting in getting hit less!

This Team is VERY strong in "Bomb Defusal" (since enemies try to overrun your position when defusing) and ofc any other close(!)/middle range fighting. Enjoy. Enemies drop like flies now..
----------

->I´m very happy with the buy ;D

EDIT: bought Frozen Synapse DLC - which is also great(!) - big levels and many(!) enemies
only Drawback: it´s only 1 campaign (5missions)
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22.2 記錄時數
張貼於:02 月 24 日
its a good game but sadly it gets repetitive and boring really quick, you creat and play with your fav swat team from different special forces like navy or spetsnaz, there is 3 mods in the game ( terrorist hunting, defusing bombs and escorting you team out of the battlefield) in the same 7 locations yep thats right the same 7 locations, you will play and visit them soo much that you will get bored after 2 or 3h and of course no story mode just the 3 type of missions.
leveling the team takes ages and 70% of the achievements are absurd and hard to get, for exemple "KILL 53,594 enemies" that's one insane achievement and as prove 0.3% of people have it, you can kill like max 20 enemies per mission so i will let you do the math.
the graphics are mediocre nothing outstanding , simple gameplay with basic tactics to use.
in the end i recommend this game for those who like strategy games but in my opinion 14.99$ is too much , normally it shouldn't be over 9.99$ so grabe it on sales
6/10
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26.7 記錄時數
張貼於:2015 年 12 月 7 日
A simulator for strategicians. Maybe not the most strategy-heavy strategic game on the market, but with quick turn-based bouts of gunfire, micromanagement, and squad customization, Breach & Clear brings Special Operations squad control to an interesting and dynamic level.
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12.2 記錄時數
張貼於:01 月 28 日
This a turn based tactical combat simulator.
It gets repetitive and boring rather quickly. Get your 4 soldiers to clear out an area as quick as possible for the highest score.

Your team is limited you can't switch around different classes in your team, you have to make a new team if you want to have play other classes. When you start the game you have to make a team right away, you can't change game options or anything else first.

It's an ok game, lacking depth. Good value though for 75% off, wouldn't pay full price for this game. It's very simplistic and easy to play a rather casual game. Worth getting on special as it's fun for a bit.
6/10 ok.
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2.1 記錄時數
張貼於:01 月 31 日
I walked into Breach & Clear hoping for some serious copy of former SWAT series. What I got was a sort of XCOM copy. Although the games tactics may appeal to you, some of the lack of attention to minor details may upset you. I got this game on extreme sale and would recommend you do too.

Plain and simple, this game is no where near the level of what SWAT 3 or 4 was. Still to this day, there hasn't been a SWAT game that has managed to immerse the player as much as those two have. Breach & Clear is a top-down turn based swat action game where your main objective every time is still simply wipe every enemy out on the map. It's fun at first, but the lack of diverse objectives make the game redundant. At the very least, opponents do move about the map when you initiate contact. Meaning, if they are not taken out and you do not having any squad member watching your back, they may sneak up on you. Upon starting a level, the player can scope out what entrances are available and can tell each officer where to start. The game play itself is not bad. You are in control of four units in which you can tell them where to move and how to move. Choosing movement paths was decently done.

Say for instance you would like to go down an open hallway as it can be a little tricky sending one unit at a time to deal with the danger. The system in place lets you choose multiple points on where the unit should go (so broken paths) and additionally, let's you choose which way to face. This latter fact is important in providing the appropriate cover for your units. If your unit is caught off guard due to not looking the right direction, there is a good chance he'll be shot and may go down. The movement itself can be modified as a unit can be told to walk slower to increase his accuracy and allow other units to catch up or overtake. Grenades and flash bangs are available to use upon purchase. Yes you heard me right, this police force has to replenish it's supplies after every run. Every time you use it, you're going to have to replace it if you want to use it again.

There are some units that are able to throw and continue their movement while some units spend their turn throwing the ordinance. This dependence is directly related to the classes you choose. For instance, a fire team leader has the ability to draw fire, a weapons sergeant can use his suppress fire ability to possibly save a comrade in trouble, a breacher can throw a grenade and continue to move along his path instead of ending his turn, a medic (I'll leave this one up to your imagination) and a direct action soldier can go in quietly. Depending on how you want to go in, it's really up to you to choose what's the best combination. I use a fire team leader, a medic and two breachers just because I like making noise. Each individual can upgrade (level wise) as you progress. You can upgrade stats such as accuracy or speed to improve your character. As well, their weapons can be modified with special sights or with fore grips. What drives me extremely mental in the game is the fact there is a pause after every turn to tell you it's the next phase. I believe that could have been done by being a lot more subtle.

The graphics themselves are okay. Their nothing extremely over the top or triple A, but simply okay. The player can maneuver the camera but it can never go exactly where you want it (or if your an explorer don't count on looking around too in-depth). What is nice is that sometimes the camera will go over the shoulder when shooting down suspects or going through a door. The sounds are okay as well. Gun shots sound more or less similar while there is no real dialogue going on.

Honestly, it's an alright game if it's on sale. I'm not recommending it because truth be told, I'd rather play XCOM or UFO when I start playing this. I also don't like the fact it's turn based and how the equipment scheme was set up.


RATING : 6.95/10


ScreenShots

Be ready to see this after every move

What a few downed enemies look like

Multiple room breach with two separate teams at two different locations

Camera shifting angles

Can you see where my units are exposed

Multiple arrows showing my breach tactic

Camera will often go to this angle when initial breach occurs
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13.3 記錄時數
張貼於:01 月 27 日
Gameplay for Breach & Clear is short and sweet. You have a bite-sized mission structure that allows you play as much or as little as you want with no real commitment to a lengthy campaign. I think that's probably one of the reasons I enjoyed it so much. I don't have to commit to if I don't feel like sitting down for a lengthy play session.
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6.4 記錄時數
張貼於:02 月 4 日
My elite SAS team made of veterans with specialized counter-terrorism and military training can't throw the flashbang at the wall so it bounces right at the enemy.

11/10 buy it, but only on sale.
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14.7 記錄時數
張貼於:02 月 16 日
Fun tactical shooter with lots of customization options.
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