Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and...
使用者評論: 極度好評 (1,058 篇評論) - 1,058 個使用者中有 85% 為該遊戲做出正面評論。
發售日: 2014 年 03 月 21 日

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包含 2 個項目: Breach & Clear, Breach & Clear: Deadline

 

評論

“Rainbow Six meets XCOM.”
82 – GamesMaster Magazine

“When a smartly conceived plan comes together Breach & Clear is every bit as satisfying as Frozen Synapse or XCOM: Enemy Unknown.”
7/10 – Pocket Gamer

“Breach and Clear is a masterful game.”
5/5 – GameWoof

關於此遊戲

Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle.

Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training. The Steam version of Breach & Clear includes all the premium content from the original mobile game at no additional cost.

FULL CUSTOMIZATION


Build your arsenal with thousands of gun combinations, and specialize each soldier with a combination of perks, tactics, camo, armor, and inventory all tailored by you. Tune your load-out with consumables like UAV Drones and Breaching Charges that can change the course of battle!

OWN EVERY ANGLE


Each soldier matters, every decision counts. Plan your mission step-by-step: split up your team and assault the map from multiple entrance points, set routes and fields of fire, use cover and outflank your foe.

REALISTIC, TACTICAL COMBAT

Developed with help from members of the Special Operations Forces community, Breach & Clear features actual close-quarters combat tactics and a variety of door-breaching techniques. Soldiers equip real-world weapons and gear. Firefights take place in real time.

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低:
    • 作業系統: Windows XP or higher
    • 處理器: Core 2 Duo or equivalent - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: Any DirectX 9.0c Compatible Card from 2007 onwards.
    • DirectX: 版本:9.0c
    • Storage: 3 GB 可用空間
    最低:
    • 作業系統: OSX 10.6 or higher
    • 處理器: Intel based processor - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: OpenGL 3.0+ compatible video card
    • Storage: 3 GB 可用空間
    最低:
    • 處理器: Core 2 Duo or equivalent - 1.5 GHz or higher
    • 記憶體: 2 GB 記憶體
    • 圖像: OpenGL 3.0+ compatible video card
    • Storage: 3 GB 可用空間
值得參考的用戶評論
12 人之中有 12 人(100%)認為這篇評論值得參考
9.2 記錄時數
張貼於:2015 年 11 月 30 日
雖然點子很好,但是細方面來看是很令人失望的遊戲

先說明我是玩最高難度的insane

一個回合制的CQB戰術遊戲,指揮你的四人班隊在短短幾秒間突入與掩護壓制清除窩藏的敵人,
各式技能特性與武器組合靈活的攻堅運用

然而這一切在缺乏平衡設計的後期一點屁用的沒有,insane難度下只有走位、走位、跟他媽的走位
令人煩躁的走位,路上敵人只要一個轉角掩體,你就要指揮整個班隊花好幾個回合繞路,班隊火力掩護根本無法阻止AI一槍斃掉你在火力支援,甚至有一槍反應技能下企圖穿越的隊員

很不方便又模糊難以看見的移動介面,三番兩次按錯是家常便飯,還要移動滑鼠到右上角undo,就不能來個快捷鍵嗎
強大的敵人難度掩蓋了雙方AI腳本水準不高的缺陷,隊員要常常調整前進面對方向不然會莫名其妙的背對來襲方向而被一槍打死(F@CK你們正在火拼耶,沒事怎麼會背對敵人?於是你要多消耗行動點數以要求隊員朝向正確的方向)
有時回合到一半還會莫名其妙卡死無反應(好不容易配合天時地利人和的好開局就這麼沒了)

喔對 還有敵人那個靠北的Marksman;美其名叫充滿挑戰,但實際上玩家方面除了繞路之外沒有其他選擇,距離太遠不可能投擲手榴彈或閃光彈壓制(明明這遊戲有狙擊手的存在,卻沒有煙霧彈這種視線干擾可使用),火力壓制也對其無效,也沒有反制型marksman(玩家的狙擊槍根本是笑話),這個敵人根本毀了一整個遊戲

insane玩久了,越來越缺乏需要思考與變通,娛樂感與高難度成就感蕩然無存
原本武器組合與技能差異在insane前面一點意義都沒有.就好像許多火拼/潛行兩者通用的打手槍遊戲,最高難度下反而只是單調的躲貓貓

遊戲出色的想法掩蓋了這些不明顯但很要命的問題,默不關心的結果導致第二作deadline大爆死
這遊戲不值得這個價錢,至少還要-50% off才能令人接受
基本上這遊戲只適合輕鬆遊玩,追求高難度就變得索然無味
這篇評論值得參考嗎? 搞笑
9 人之中有 9 人(100%)認為這篇評論值得參考
31.0 記錄時數
張貼於:01 月 27 日
Recommended, but only if you really like the genre - turn based tactical. I do like the game, and I will probably get 10-20 hours of gameplay out of it, but I can already spot some problems.

- Poor weapon variety. There's lots of AR-15 and M4 varieties, with similar stats, but no AK-47 (despite that you can play as spetznaz) or weapons of other origin than US/west Europe.
- Poor gear variety. With a few exceptions, you can add something that adds a single value. For almost the same price, you can get a bonus of 5, 10 or 15. Why would anyone ever buy the +5 gear?
- Poor mission variety. 35 SMALL maps. 3 different missions on each (hunt, defuse, extraction).
- Bland AI. Nothing surprising about it's moves.
- No sidearms, no magazine count, no reloads.
- Poor use of grenades. If you want to use a flashbang, then use it on turn 1 and move into the room on turn 2. There's no way to tell your squad to wait until after the detonation before they move in. Which leads to the next point...
- Poor ways to coordinate your movements. You can't tell op 1 to wait until op 2 arrives and then move together, unless you wait a full round. Which might hurt your score.
- Poor damage model. Everyone always fight to the death. Injuries have no negative effect, armor only adds HP.

None of this is game-breaking, but my impression is that they should have added more features and more complexity to the game, and definitely bigger/more maps. At the 15 euro pricetag, I recon you get your moneys' worth but only if you are really itching for this type of game.
這篇評論值得參考嗎? 搞笑
13 人之中有 9 人(69%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1.9 記錄時數
張貼於:01 月 31 日
I walked into Breach & Clear hoping for some serious copy of former SWAT series. What I got was a sort of XCOM copy. Although the games tactics may appeal to you, some of the lack of attention to minor details may upset you. I got this game on extreme sale and would recommend you do too.

Plain and simple, this game is no where near the level of what SWAT 3 or 4 was. Still to this day, there hasn't been a SWAT game that has managed to immerse the player as much as those two have. Breach & Clear is a top-down turn based swat action game where your main objective every time is still simply wipe every enemy out on the map. It's fun at first, but the lack of diverse objectives make the game redundant. At the very least, opponents do move about the map when you initiate contact. Meaning, if they are not taken out and you do not having any squad member watching your back, they may sneak up on you. Upon starting a level, the player can scope out what entrances are available and can tell each officer where to start. The game play itself is not bad. You are in control of four units in which you can tell them where to move and how to move. Choosing movement paths was decently done. Say for instance you would like to go down an open hallway as it can be a little tricky sending one unit at a time to deal with the danger. The system in place lets you choose multiple points on where the unit should go (so broken paths) and additionally, let's you choose which way to face. This latter fact is important in providing the appropriate cover for your units. If your unit is caught off guard due to not looking the right direction, there is a good chance he'll be shot and may go down. The movement itself can be modified as a unit can be told to walk slower to increase his accuracy and allow other units to catch up or overtake. Grenades and flash bangs are available to use upon purchase. Yes you heard me right, this police force has to replenish it's supplies after every run. Every time you use it, you're going to have to replace it if you want to use it again. There are some units that are able to throw and continue their movement while some units spend their turn throwing the ordinance. This dependence is directly related to the classes you choose. For instance, a fire team leader has the ability to draw fire, a weapons sergeant can use his suppress fire ability to possibly save a comrade in trouble, a breacher can throw a grenade and continue to move along his path instead of ending his turn, a medic (I'll leave this one up to your imagination) and a direct action soldier can go in quietly. Depending on how you want to go in, it's really up to you to choose what's the best combination. I use a fire team leader, a medic and two breachers just because I like making noise. Each individual can upgrade (level wise) as you progress. You can upgrade stats such as accuracy or speed to improve your character. As well, their weapons can be modified with special sights or with fore grips. What drives me extremely mental in the game is the fact there is a pause after every turn to tell you it's the next phase. I believe that could have been done by being a lot more subtle.

The graphics themselves are okay. Their nothing extremely over the top or triple A, but simply okay. The player can maneuver the camera but it can never go exactly where you want it (or if your an explorer don't count on looking around too in-depth). What is nice is that sometimes the camera will go over the shoulder when shooting down suspects or going through a door. The sounds are okay as well. Gun shots sound more or less similar while there is no real dialogue going on.

Honestly, it's an alright game if it's on sale. I'm not recommending it because truth be told, I'd rather play XCOM or UFO when I start playing this. I also don't like the fact it's turn based and how the equipment scheme was set up.


RATING : 6.95/10


ScreenShots

Be ready to see this after every move

What a few downed enemies look like

Multiple room breach with two separate teams at two different locations

Camera shifting angles

Can you see where my units are exposed
這篇評論值得參考嗎? 搞笑
4 人之中有 4 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
12.2 記錄時數
張貼於:01 月 28 日
This a turn based tactical combat simulator.
It gets repetitive and boring rather quickly. Get your 4 soldiers to clear out an area as quick as possible for the highest score.

Your team is limited you can't switch around different classes in your team, you have to make a new team if you want to have play other classes. When you start the game you have to make a team right away, you can't change game options or anything else first.

It's an ok game, lacking depth. Good value though for 75% off, wouldn't pay full price for this game. It's very simplistic and easy to play a rather casual game. Worth getting on special as it's fun for a bit.
6/10 ok.
這篇評論值得參考嗎? 搞笑
6 人之中有 5 人(83%)認為這篇評論值得參考
25.4 記錄時數
張貼於:2015 年 12 月 7 日
A simulator for strategicians. Maybe not the most strategy-heavy strategic game on the market, but with quick turn-based bouts of gunfire, micromanagement, and squad customization, Breach & Clear brings Special Operations squad control to an interesting and dynamic level.
這篇評論值得參考嗎? 搞笑