Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and...
ユーザーレビュー: 非常に好評 (806 件のレビュー)
リリース日: 2014年3月21日

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Breach & Clear Collection を購入する

2 アイテムを同梱: Breach & Clear, Breach & Clear: Deadline

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2月24日

Breach & Clear Collection is now available on Steam!

Attention all military strategy fans! Developers Mighty Rabbit Studios and Gun Media, in association with Gambitious Digital Entertainment and co-publisher brethren Devolver Digital, are proud to bring you a exciting new level of tactical action with the new Breach & Clear Collection.


This new collection brings together the original critically acclaimed tactical action hit, Breach & Clear, and the Early Access version of its brand new exciting follow-up, Breach & Clear: Deadline.

Breach & Clear: Deadline drops players into urban decay as an infection is quickly engulfing the city. As the leader of an elite tactical squad, you must find the source of the infection and stop it before it gets out of hand. Lead your team into a massive, complex inner-city, strategize on the fly against the hordes you'll encounter and try to stay alive using creative combinations of what resources you have. With real-time control over a squad of four elite Special Forces, players must track down information on the source of the parasitic worms that threaten humanity.

Released last summer in early alpha form to select testers, the developers have implemented a plethora of player feedback into the Early Access version of Breach & Clear: Deadline, including daily leaderboards for competitive players, massive additions to the open world areas, new enemies, and dozens of side quests allowing you to level up, gain experience, and a variety of new weapons. Early Access serves as the last phase of testing before the title’s scheduled full launch later this spring.

Both tactical action filled titles are now available as part of the Breach & Clear Collection for a special reduced price of $24.99/£18.99/€22.99!

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レビュー

“Rainbow Six meets XCOM.”
82 – GamesMaster Magazine

“When a smartly conceived plan comes together Breach & Clear is every bit as satisfying as Frozen Synapse or XCOM: Enemy Unknown.”
7/10 – Pocket Gamer

“Breach and Clear is a masterful game.”
5/5 – GameWoof

このゲームについて

Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle.

Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training. The Steam version of Breach & Clear includes all the premium content from the original mobile game at no additional cost.

FULL CUSTOMIZATION


Build your arsenal with thousands of gun combinations, and specialize each soldier with a combination of perks, tactics, camo, armor, and inventory all tailored by you. Tune your load-out with consumables like UAV Drones and Breaching Charges that can change the course of battle!

OWN EVERY ANGLE


Each soldier matters, every decision counts. Plan your mission step-by-step: split up your team and assault the map from multiple entrance points, set routes and fields of fire, use cover and outflank your foe.

REALISTIC, TACTICAL COMBAT

Developed with help from members of the Special Operations Forces community, Breach & Clear features actual close-quarters combat tactics and a variety of door-breaching techniques. Soldiers equip real-world weapons and gear. Firefights take place in real time.

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or higher
    • Processor: Core 2 Duo or equivalent - 1.5 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: Any DirectX 9.0c Compatible Card from 2007 onwards.
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    Minimum:
    • OS: OSX 10.6 or higher
    • Processor: Intel based processor - 1.5 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ compatible video card
    • Hard Drive: 3 GB available space
    Minimum:
    • Processor: Core 2 Duo or equivalent - 1.5 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ compatible video card
    • Hard Drive: 3 GB available space
参考になったカスタマーレビュー
13 人中 12 人 (92%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 29.1 時間
投稿日: 6月14日
特殊部隊に指示を出し、テロリストを掃討するカジュアルストラテジー。予め4人の兵士に指示を出し、「Breach」を実行すると敵味方全員が同時に動き出し戦闘を開始する。

元々スマホ用のゲームということで、内容は至ってシンプル。キャラごとの特殊能力やグレネードなどのアイテムも多少あるが、基本的には「移動」のみを設定していく。移動で設定するのは兵士の移動先と視線方向のみ。移動先は複数指定可能で、それぞれに視線を設定可能。視野内に敵がいれば勝手に銃撃してくれる。遮蔽物の脇に移動すれば勝手にカバーリングしてくれる。リロードなどの概念はなし。特殊能力やグレネードの使用と移動を混在させることはできない。また「立ち止まってから動く」という動作もできない。至ってシンプル。

ゲームモードは、敵を全て掃討する、爆弾解除、脱出、の3つ。ゲーム難易度が選択でき、難しいほど多くの「☆」を獲得できる。☆の獲得数により、マップや武器などのロックが解除されていく。またマップクリアごとに経験値とお金を得られる。レベルアップでステータスを上げ、お金で装備を整えていく。

マップの広さにもよるが、シンプルゆえにワンゲーム数分で終わることもあるくらいカジュアル。マップ数もそう多くはないのでクリアするだけなら簡単だが、ゲームモードと難易度、さらには☆4つの実績を目指すなどでいろいろ遊び方が広がる。

手軽に遊べる上、作戦がうまくハマったときの爽快感もある。良カジュアルゲーム。
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.7 時間
投稿日: 6月14日
タグのところに「アクション」とありますが、
非アクションゲームだと思うんだけど……。
もしかしたら中盤から出てくるのかな?

ぼくはこのゲームが面白くて、
iPadのほうでも購入してプレイしています。
どっちかっていうと、そっちのほうがメインプレイかも。

面白い点は、まず「じっくり考えられる」こと。
昨今アクション性はほとんどのゲームに入ってるけど、
はたしてほんとに必要なのかなってことも多い。
ゲームの難易度とアクションの難易度が同じというのは、
ぼくは違うんじゃないかと、つねづね思うんです。

上級者のプレイはわからないですが、
運と思考のバランスもいい感じです。
運ゼロだと詰将棋になってしまって、
ぼくのような人はお手上げですから。

不満点は操作性の一点。
今、自分がどっちを向いてるのか、どっちを向きながら歩くのか?
などをもっとわかりやすくしてほしい。
また、
マップ全体を見たり、クローズアップしたりが、
ちょっと不便に感じる。


★追記★

似たようなゲームに、doorkickersというのがあって、
どうもそっちのほうが、より細かい指示を出せるようです。
セールだと、どちらも似たような金額だけに、注意したほうがいいかも。
今なら、ぼくはあっちを買う。
*ただ、あくまでも噂なので個人で調べてください。
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 13.7 時間
投稿日: 6月1日
特殊部隊の戦い等に興味があるけれど反射神経に自信が無かったり、ミリタリー系シミュレーションゲームが好きな人向けのゲームです

ゲームに登場する特殊部隊は

・カナダ=JTF2
・アメリカ=レンジャー、陸軍特殊部隊、SEALS
・英国=S.A.S
・ドイツ=KSK
・ロシア=スペツナズ

上記の様に誰もが一度は聞いた事のある特殊部隊が登場し、それぞれの部隊によってパラメーターにボーナスポイントが加算されています

http://steamcommunity.com/sharedfiles/filedetails/?id=453252273

ゲームとしてはターン制とリアルタイム制シミュレーションゲームの美味しいところを合わせた様な内容になっており、中継点(ウェイポイント)毎にキャラクターの視線を設定して、死角を無くしながら長い廊下を移動すると言った事も可能になっています。

自分にとって残念な部分は、他の方のレビューにもある「1ターン以内でフラッシュバン(閃光手榴弾)を投げた○○秒後に突入」が出来ない事なのですが、これに関しては1ターンを費やして安全を確保するか、それともリスク覚悟で突入するかのギャンブルなのだなと思うようにしています。
このレビューは参考になりましたか? はい いいえ 面白い
94 人中 76 人 (81%) がこのレビューが参考になったと投票しました
記録時間: 29.4 時間
投稿日: 2月22日
Solid little tactical strategy game.

That said, gets repetitive FAST and, in my opinion, in no way justifies the price tag. Pick up on discount only.

Also, if you're a completionist, don't pick up AT ALL. There are some achievements that are ridiculously grindy, requiring hundreds of hours of gameplay from a game with like 20 hours game MAX.
このレビューは参考になりましたか? はい いいえ 面白い
46 人中 34 人 (74%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 7.3 時間
投稿日: 5月20日
2 out of 6 stars. Not recommended.

The game just feels unfinished. It seems to have had a few good ideas that never got implemented or got abandoned later. It lacks a lot of essential features of a tactical combat game and some features (breaching charges, flashbangs, no reloading weapons) are implemented in a very sloppy, bad and pointless manner. The game is also short, missions lack variety.

Overall the game feels rushed, sloppy and incomplete. I had to check back the store page to make sure its not an early access alpha game. This game had potential, but I'm very disappoint that the devs released it in its current state.

If you want a tactical close combat game, go play good old SWAT3 or "Door Kickers" whcih is available on steam and a much better game on the same topic.


For a more in-depth review, check the pros and cons list.

Cons:

- Worst of all, you cannot coordinate and time the moves of your squad mates with one another. You can forget about simultaneous entry into a room from two doors. You can forget about a SWAT-style "throw in flashbang and then whole squad moves in once it goes off". This is a real game killer which makes the game lose a lot of tactical depth.

- The above point also makes a few weapons (like said flashbangs) useless. You will be using frag grenades 99% of the time. Things like door wedges that were vital in a game like SWAT3 when used properly? You have these here, but the maps are so small and simple and the action so fast and so straightforward that you will never really have a need to use them.
The game has a lot of guns, but most of them are unbalanced or useless.

- Short and repetitive. There are just 7 maps (Afghanistan, Turkey, China, Germany, Mexico, Russia, Colombia) and 5 missions in each, which gives 35 missions in total. It sounds like a lot, but it is not. Each mission takes just around 05.-3 minutes to beat. These are really very simple missions, forget about complex missions like SWAT3 had. There is also a bomb-difusal mode and a "evacuate your squad from the site" more, which sadly take place on the same mission maps as the regular mode.
The maps are also uninspired and feel bland, no real mission briefing worth mentioning. No memorable locations. I think only the china map feels any novel and that's because it takes place on a freighter. The maps just feel laz and unfinished, though the graphics are often pretty ok for a tactical game.

- AI is forgettable. I have not seen it do anything outlandishly stupid, but it is static, lazy and fails to ever surprise anyone.

- No snake camera or anything of this sort. Most of the time you just need to go into a room and "spray&pray".

- No CS gas. The game has an option to buy gasmasks for the squad, but its decorative only. Seems like a feature the devs decided to abandon.

- No formations. No prone stances, no crouching etc.

- No hostage rescue missions.

- No arrests or wounds. Opfor will always fight to the death.

- No secondary handguns for your team. You just have your main assault rifle and that's that.

- While weapons have a rate of fire, they do not have a magazine size and there are no reloads. Very unrealistic and sloppy. Again, this just makes the game feel very rushed.

- The cover system (while it has a very clear and good UI) is very hit and miss as far as gameplay goes. Example: I have a wall behind my back, nothing in front between me and my opponent, but the game treats me as being in hard cover because of that wall BEHIND my back.

- There are several SF units to choose from, including spetsnaz. But sadly these do not have accurate gearfor the most part and spetsnaz comes with no Russian weapons whatsoever (despite AI opfor sometimes using russian weapons). So yeah, again feels sloppy and unfinished.

- Breaching charges are very poorly implemented, you can only use them on the initial entry door at the start of the mission, not for doors withing the buildings. Same with lockpicks, just usable on main door. That is just absurd.

Pros:

- I like the "plan moves than have a few seconds go in real time" mechanic. The game itself is played in turns. You plan your moves, then the actual action occurs which takes several seconds of real time. Then the action pauses, you can again plan moves, then the action real time segment continues etc.
This allows for tactics, while the actual turn being played in real time does depict the chaos and "split second" nature of close quarters combat.


- The whole option of customizing your weapon right down to scopes, grips etc is fun, but again feels unfinished.
このレビューは参考になりましたか? はい いいえ 面白い