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Platformines to niepowtarzalna platformówka 2D, pełna eksploracji oraz elementów RPG i strzelanek, której akcja rozgrywa się w ogromnym, 16-bitowym, podziemnym świecie! Spersonalizuj swoją postać, opanuj wszystkie poziomy trudności i popisz się swoimi umiejętnościami, aby dosłownie wskoczyć na szczyt rankingów!
Data wydania: 28 Mar 2014
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Platformers, get ready for the ultimate experience: PLATFORMINES IS NOW AVAILABLE FOR STEAM®

28 Marzec 2014

Independant video game publisher Magiko Gaming and leading video game developer and publisher NAMCO BANDAI Games today released PLATFORMINES for STEAM® on a Worldwide scale (except Japan).

With its unique style, this old-school 16-bit game will please tons of gamers. Using a unique 2D engine developed by Magiko Gaming, Platformines offers hours of fun and a shooting galore to the players wanting to help the game’s heroes to rebuild their spaceship.
Thanks to the dev. team’s ingenuity, this adventure will surprise all partakers: an infinite number of randomly generated worlds to explore are available! These haphazardly created realms will be packed with deadly enemies, lethal traps and amazing items & treasures to loot. Speaking of randomly generated things… It’s the same for weapons! Each one have its unique stats, adventurers need to get ready to find the best one to take down those funny-looking, yet dangerous, bouncing eyes!
As part of the game, Platformines offers multiple customization options; no matter if the players want to create a fully customized character looking like them or if they want to equip useful and fancy items increasing their statistics, such as wigs, hats etc, everything is possible!

EU trailer
<iframe width="560" height="315" src="//www.youtube.com/embed/OVjWJR1n54s?list=UUETrNUjuH4EoRdZNFx9EI-A" frameborder="0" allowfullscreen></iframe>

US Trailer
<iframe width="560" height="315" src="//www.youtube.com/embed/5emi8tocGSQ" frameborder="0" allowfullscreen></iframe>

Komentarzy: 10 Więcej


“Platformines is looking really promising. An enormous game in its beta form”
Rock Paper Shotgun

“It's an addictive loot grinder, a punishing technical platformer, a slick SHMUP and a free-roaming explor-a-thon all rolled into one; brought together with attractive artwork and infinitely replayable randomisation.”

“Platformines is Borderlands 2, if Borderlands 2 was a 2D platform shooter with retro graphics”

Steam Greenlight

Informacje o grze

Platformines to niepowtarzalna platformówka 2D, pełna eksploracji oraz elementów RPG i strzelanek, której akcja rozgrywa się w ogromnym, 16-bitowym, podziemnym świecie! Aby odbudować swój statek kosmiczny, gracz wyrusza w podróż do tajemniczego kompleksu kopalń. Zabójczy wrogowie, pułapki i skarby to tylko część elementów, które gracz napotka w tym wrogim świecie. Spersonalizuj swoją postać, opanuj wszystkie poziomy trudności i popisz się swoimi umiejętnościami, aby dosłownie wskoczyć na szczyt rankingów!

Rozgrywka bez końca:

  • Nieskończona ilość losowo generowanych światów do zbadania. W każdym z nich zaskoczy cię ustawienie pułapek i wrogów!
  • Oldskulowa dynamiczna akcja z 3 różnymi poziomami trudności do opanowania!
  • Odkryj ukryte skrzynie albo po prostu... zbierz łupy z wrogów, aby zdobyć mnóstwo przedmiotów i ulepszeń!

Personalizacja bez końca:

  • Stwórz własną postać, korzystając z niezliczonych opcji personalizacji.
  • Dodatkowe elementy w grze, takie jak czapki czy peruki, pozwalają spersonalizować postać jeszcze bardziej.

Zabawa bez końca:

  • Rozgrywka retro z 16-bitową grafiką i muzyką poważną w nowych aranżacjach.
  • Klasyczna, prosta mechanika gwarantuje natychmiastową zabawę: skacz i ciachaj!
  • Popisz się swoimi umiejętnościami i wskocz na szczyt rankingów!

Wymagania systemowe

    • OS: Windows XP, Vista, Windows 7, Windows 8
    • Processor: 1.8 GHz or faster
    • Memory: 1 GB RAM
    • Graphics: 256mb Video Memory
    • DirectX: Version 9.0c
    • Hard Drive: 260 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller Supported
Pomocne recenzje klientów
7 z 7 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 248
Recenzji: 5
0.3 godz. łącznie
Liczyłem na coś bardziej w stylu Metal Slug, ale dostałem klasyczną platformówkę z dość kiepskim sterowaniem. Kontrola postaci "wsadem" + spacją, strzelanie pod lewym controlem , a poruszanie się po menu za pomocą strzałek. Dziwi też brak możliwości wykorzystania myszki w grze, nawet do głupiej nawigacji po menu.. Średnio jest to intuicyjne z początku, ale na szczęście sterowanie w większości da się zmienić w opcjach, więc nie ma co narzekać. Osobiście jednak wolałbym coś w rodzaju "99 levels to hell" czyli poruszanie się "wsadem" i celowanie/strzelanie przy pomocy myszki. Wtedy wrażenia z gry byłyby znacznie lepsze, bo teraz jest niezbyt wciągająca. Znacznie przebija ją wspominane wcześniej "99 levels to hell".

Oczywiście można też podłączyć pada i wtedy moje narzekania nie mają sensu, ale nie każdy ma pada i nie każdy musi preferować granie przy jego użyciu.

Ogólnie na samą grę nie narzekam. Jeżeli nie podchodzi się do niej jak do następcy Metal Sluga to jest całkiem przyjemna. Masa pułapek, broni i świetna customizacja postaci sprawiają, że od czasu do czasu można trochę postrzelać :)
Zamieszczono: 28 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
106 z 131 osób (81%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 459
Recenzji: 1
6.3 godz. łącznie
Do you like loot + platforming + randomised levels? Look no further. With elements of Steamworld Dig (randomised mines, collect minerals of ever-increasing value the deeper you go, locate portals for quick returns in trickier parts of the map) this offers plenty of replayability, even though the shooting and platforming elements start to get a little repetitive over what seems to be a single enormous level. Similar to the level creation in Cargo Commander, you give your new level a name and the game randomises it based on that name...somehow.

The deeper you go into the mines, the more chance you have of scoring better guns, although the loot system is a little disappointing. There aren't randomised gun effects, only % stats (higher damage, firing rate, etc) and there are precious few different hats you can wear to give you extra stuff, like 2 additional jumps (yes, you can jump 5, 6 or even 7 times in the air).

Jumping feels a little floaty, and your gun has the annoying tendancy to point upwards when you're jumping up to a higher platform, meaning you inadvertently fire vertically rather than horizontally like you were expecting. However once you get used to how your character moves, you'll be zipping around levels in no time (an XBox 360 controller is recommended).

Your character can only see a limited distance around him/her, and when you get damaged this cone of vision starts to shrink, meaning you can get into some really nasty spots with extremely limited vision - you may find this a welcome addition or an annoyance.

Still, those quibbles aside, Platformines offers a ton of platforming content and that addictive, often elusive "just one more play until I get to the next portal/find a better gun/grab that sparkly bit of ore over there" feel. Here's hoping the developers add more randomised loot and abilities in a future patch. There's certainly no reason to try the demo first and see if you like it.
Zamieszczono: 28 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
37 z 49 osób (76%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 265
Recenzji: 4
5.9 godz. łącznie
First time I launched this game, I couldn't stop playing for 3 hours straight. Basically, if you like platformers, rogue-likes (minus permadeath) and exploration, you just can't regret purchasing this jewel.

It's both hard and easy to describe it: you're locked in a kind of transe, quite unable to say "okay, I'm done for today". You're never really done because the game makes it very hard to stop playing: everything is smooth and lightning-fast (no loading times, no complicated GUI; you can warp back to your base, sell your loot and be back exploring the mines within a 10 second time window), so you never really find a down time that allows you to exit the game.

In Normal mode, death is not overly punitive (haven't played higher difficulty modes yet, took time to post recommendation :p), but just enough to make you wish you weren't dead, so you just basically dive back into it to get your loot back and farm some more. It has this strange "Metroid meets Rogue" feeling that will make you play over and over.

The Metroid feeling is present both in the visuals and the tight platforming controls (which are excellent by the way, it's pretty scarce to see a dev get it right, and it's especially important in this game where basically everything wants you dead), and this strange loneliness/suffocating feeling when you're exploring the mines and can't find a portal to warp back to your base and get some heal.

Kudos for the 5-jumps feature, which I was skeptical about at first, but I gotta admit, mastering it gives an incredible feeling, again, quite similar to Metroid's Space Jump.
Zamieszczono: 30 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
38 z 55 osób (69%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 261
Recenzji: 31
11.4 godz. łącznie
End game is brutal. The equipment doesn't scale with the enemies, and so the game goes from a really cool Borderlands-lite experience early on, to a mindless and repetitive grind between recharging trips back home later on.

A lot of promise, but poor execution from this console port.

Zamieszczono: 8 Kwiecień 2014
Czy ta recenzja była pomocna? Tak Nie
32 z 46 osób (70%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 152
Recenzji: 18
2.4 godz. łącznie
Ohnoes! The Robodig is destroyed and you must fix it! Or something! So let's just shoot the story and go for a little platforming and shooting and loot collecting... in a mine!

Platformines is a nice package indeed, combining features from several genres to create a fun game that does nothing really new but still feels fresh.

You start by creating a male or female character from a couple of visual options, and are then brought into a randomly generated mine (where your ship, the Robodog, totally crashed). Your job is to explore the mine and relocate several building blocks to restore the ship- and to do so you need to fight masses of enemies, collect coins and loot, upgrade your equipment and be an all-round badass.

You also get to listen to a chiptune rendition of "Hall of the Mountain King."

Platforming is nice and precise even with a keyboard, though a pad is clearly better. From the get-go you have quintuple jumps, and there is almost no momentum, so you'll quickly put Mario to shame by staying airborne and shooting things easily. Vanity items you collect can give you even more jumps and also change armour rating, weapon damage, and other attributes.

Shooting feels old-school and satisfying. You can equip up to four weapons (pistol, shotgun, machine gun and launcher) and just like the Borderlands games every weapon is procedurally generated, so you'll often find something surprising. There's no ammo limit either; while weapons have magazines and reload times you always have "infinite bullets".

And there's more equipment, most notably energy belts that increase the amount of damage you can take but also larger backpacks: You'll collect gems on your way to sell in your homebase OR, and this is interesting, to replenish your shield belts. Do you dare to try and secure that teleporter over there and chash in on the gems, or would you rather play it save and spend them to make it further down the mine?

All in all, this really feels like an over the top "roguelike" without permadeath. Your home base is a safe haven where you can store loot, shop a little, and save your progess. The mine is constantly repopulated with enemies so if you need to grind for money you'll soon have some "easy places" to get some cash. It's NOT a metroidvania game- from the get-go you're able to explore as you see fit, only limited by your firepower and skill.

And is it fun? That's the most important question after all! And yes, it is. It's a fun little platform shooter with charming retro graphics and a lot of replayability. It's not OUTSTANDING and it doesn't really do anything new, but it's a nice mix of genres that'll keep fans of simple arcade games entertained for a good while!
Zamieszczono: 29 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie