Your choices changes the GENRE of the story! Almost EVERY NPC LIES to you at some point in the game! Live a life of adventure or a normal life! A game with true choices! An interactive story/game where you play the role of Ryou, a seemingly normal high school student in the land of Sorayama.
用户评测:
总体:
褒贬不一 (210 篇评测) - 210 篇用户的游戏评测中有 69% 为好评。
发行日期: 2009年11月11日

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评测

“Overall, Fading Hearts is a pretty enjoyable visual novel/dating sim/RPG hybrid. It sets out to give the player a larger degree of freedom than found in others of its genre, and succeeds quite nicely.”
4/5 – Twinfinite

“It has an interesting story to tell, which can be as realistic, convoluted or outlandish as you want it to be.”
TechnologyTell

“... it went beyond what visual novels usually do and, as usual, I found the life-sim and RPG elements highly addictive.”
87% – RPGFan

关于这款游戏

Your choices changes the GENRE of the story!

Almost EVERY NPC LIES to you at some point in the game!

Live a life of adventure or a normal life! A game with true choices!

An interactive story/game where you play the role of Ryou, a seemingly normal high school student in the land of Sorayama. Solve the mysteries that surround him while maintaining his friendships and saving Claire. Remain ignorant of the secrets and live a normal life or choose to learn the truth. Be careful where you put your priorities for it may prove fatal.
  • Multiple end-game climaxes and endings!
  • What will be the final conflict?
  • Take control of your story or be swept away by it unlike ever before!
  • True choices! (Defined as choosing your own goal!)

Daily Life Sim! Player-Led Game/Story Genre Shifting!


Everyday choose what YOU want to do. Fight monsters in the forest on Monday. Hang out with friends on Tuesday. The player gets to choose!

Player-Active Storytelling! NPCs tries to manipulate you, the player!

This is what makes gamers like this game when they don't like Visual Novels and/or Dating Sims. Normally what you get is a storyline that you can sit back and just passively absorb. In Fading Hearts...

Players can actively manipulate story mechanics once they understand how they work.

Also there are many people trying to convince you to do things that may or may not be in your best interest. How do you figure out who to trust and not trust? Will you get enough information in time or would you have go with your gut feeling when it comes does down to the wire?

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows Vista, 7
    • 处理器: 2.0 GHz x86 processor
    • 内存: 512 MB RAM
    • 图形: AMD Intergrated Graphics
    • 存储空间: 需要 300 MB 可用空间
    • 附注事项: Older Intel Integrated Graphics Chips are not supported
    推荐配置:
    • 操作系统: Windows Vista, 7
    • 处理器: 2.0 GHz x86 processor
    • 内存: 1082 MB RAM
    • 图形: Dedicated AMD or NVidia Grahpics Card
    最低配置:
    • 操作系统: Mac OS X 10.6+
    • 处理器: 2.0 GHz x86 processor
    • 内存: 512 MB RAM
    • 图形: AMD Intergrated Graphics
    • 存储空间: 需要 300 MB 可用空间
    推荐配置:
    • 操作系统: Mac OS X 10.6+
    • 处理器: 2.0 GHz x86 processor
    • 内存: 1082 MB RAM
    • 图形: Dedicated AMD or NVidia Grahpics Card
    最低配置:
    • 处理器: 2.0 GHz x86 processor
    • 内存: 512 MB RAM
    • 图形: AMD Intergrated Graphics
    • 存储空间: 需要 300 MB 可用空间
    • 附注事项: Older Intel Integrated Graphics Chips are not supported
    推荐配置:
    • 处理器: 2.0 GHz x86 processor
    • 内存: 1082 MB RAM
    • 图形: Dedicated AMD or NVidia Grahpics Card
消费者评测
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总体:
褒贬不一 (210 篇评测)
最近发布
w.r.ellis
( 3.2 小时(记录在案的) )
发布于:6月3日
terrible
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Pat
( 12.4 小时(记录在案的) )
发布于:5月15日
Amazing i was blown away by all the endings.
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niX
( 4.2 小时(记录在案的) )
发布于:4月15日
This game tries to do too much and ends up being a hot mess. There also seems to be a lot of bugs, glitches, and confusion about how to actually complete the damn thing.

They've added stat building elements, magic and combat (all RPG elements) into a game that also tries desperately to be a dating sim and visual novel. Very difficult to micro manage things and get what needs to be done accomplished. It was okay my first time through just focusing on the story and on which girl I'd rather date, but after I tried to go for all the endings and get into the complexity of the game, that's when it got frustrating. Balancing working, reading, training, relaxing, dating, socializing.. it's just too much.

Nobody can seem to agree on how to reach certain endings or get certain achievements. The newer version of the game didn't seem to fix these issues either. You can be on multiple ending tracks at once, and some endings completely contradict one another.. which is insanely frustrating. This game is riddled with all sorts of inconsistances and it makes me just not want to go through the effort of TRYING to finish it.

The front page advertises about one of the unique features being that characters can lie to you and that it's supposed to add some sort of mystique to the game and somehow be game changing. This is not the case at all. It feels nothing like that. I've played several times, picking each dialogue option to see the differences (if any), and really.. there are none.

I've played many a visual novel and this one just doesn't have a lot of characteristics that make a good one. The story is interesting, but nothing special. Your two love interests aren't all that interesting in the slighest. Choices seem to matter very little. Endings do not have a clear cut set of directions to follow in order to achieve them. Music is acceptable. I just can't really justify recommending this game for all of these reasons.

The devs really should have decided whether they wanted this game to be an RPG, a dating sim or a visual novel.. but not a bad combination of all three.
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TheDivineKnightCrusader90
( 10.3 小时(记录在案的) )
发布于:1月1日
Now, I just made a review about If My Heart Had Wings, and I thought that it was just way too long and had very few decisions. Well, this game remedied that by allowing for a lot of decisions to be made. However, this is on the opposite end of the spectrum and also does not balance out things like If My Heart Had Wings somewhat did. There was mediocre art and sound, and sure, making a lot of decisions is great, but I would prefer the length of If My Heart Had Wings, but with the amount of decisions you make in this game. This game was somewhat short, so all the decisions made portrayed it to be just super forceful, as opposed to letting story take a more primary role. Overall, I would only recommend this because it shows us a different take on visual novels.

5.5/10
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heatherljohnson786
( 8.4 小时(记录在案的) )
发布于:2015年11月25日
Fun story, interesting characters, and meaningful choices -- what's not to love? I enjoyed the cute anime style and the meld between visual novel, simulation, and RPG elements. The random bits of story taken from the manga Ryu's reading in the story are, well, random, but they can be interesting. Only major drawback in my mind was that the music could get repetitive and/or start and stop randomly in the middle of gameplay. Overall though, I'd rate this a 4/5.
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Kyo Uzuki
( 7.3 小时(记录在案的) )
发布于:2015年11月21日
a dark VN and is worth the pay it has many good and dark themes
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Weathermaker
( 6.4 小时(记录在案的) )
发布于:2015年11月16日
Strong Recommendation. Worth The Play and the Replay. Price at little much but reasonable to support the developer, as in I would like to see more by same developer. Relatively Short but very interactive. Art, Characters, Character Developement and Plot enjoyable. Thank God the blonde's part-time job wasn't icky.
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Epsyo
( 7.4 小时(记录在案的) )
发布于:2015年9月2日
I played this game yesterday from 4pm to 5am, and its the first game I'm writing a review about.
And thats because this game is worth the work.
I buyed this game in a sale for 9€, but its definitly worth the full price.
I'm not an anime or visual novel fanboy/lover, this was my first VN (=Visual Novel) and I wanted to give it a try.
I'm lucky I did.
This game changed my way to think.

First, i will come to the pro's and con's about this game.
Pro's:
- a fantastic plot, wich will suprise you not only once in the game and you can't foresee it.
- you can make decisions
- many different endings
- every decision you make changes the game
- high replayability

Con's:
- bad graphics (actually no graphic settings ingame)
- no real gameplay (its a visual novel, only reading and making decisions)
- short story (as a fast reader 5 hours)
- only english language, so you need english-knowledge
- the sound can be annoying (after 2 hours it was annoying for me, but you can mute the sound)

After looking at this Con's and Pro's you may think that there are more Con's than Pro's, so why should this game be good?
Actually, I can't really answer this.
I dont know how the game made it, but it was one of the best games I have ever played.
The story was so intense and surprising at many parts...

Normally I'm not the player who plays a game more than once, but this game did it to make me play it more then four times.
In the end I'm just happy that I buyed this game, because i think it can't be a fault, even if you're not loving Visual Novels.

Well, this was my quick review about "Fading Hearts". Sorry if there are some mistakes in my english, I'm not english at all. Hopefully, this review helped you with your decision about buying or dont buying this game.
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Tempheror
( 4.5 小时(记录在案的) )
发布于:2015年8月16日
Oh god...Ok, I just played through this again and had an ending where I broke the fabric of space time. Play this game. Its worth every penny. Even if you don't like dating sims, don't worry, it isn't one.
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MadDog
( 2.4 小时(记录在案的) )
发布于:2015年8月6日
Too chaotic with too little sense of in what direction you'd need to proceed. Some might find that freeing, but with so little to go by it's really just guessing on whatever you choose to chase after.

The multiple storylines pulled in too many directions and left it with a weak product. I deleted it a few years back and haven't redownloaded.
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最有价值的评测  总体
6 人中有 5 人(83%)觉得这篇评测有价值
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1.8 小时(记录在案的)
发布于:2014年2月12日
果然是要我努力学习英语的节奏吗。。。
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7.9 小时(记录在案的)
发布于:2014年4月6日
首先没卡片给个差评。我个人并不是很喜欢Galgame,只玩过Fate stay night(才不告诉你们为了看补魔),何况这游戏还是欧美人做的。但既然买了总要试试是吧,身为英语渣的我毅然决然的开始了游戏。
开始有一段意义不明的文字,某二代被世界背叛什么的。。。真的意义不明。然后这个游戏的城市叫sorayama,目测11区,背景也不是普通日常,而是由于U2K BUG(好像类似千年虫那样的)引发的3次世界大战后,男主和一个女主就是战后孤儿。人物嘛玩了不久,目前只熟悉两个女主,一个性格开朗的傲娇,一个健忘的天然呆,很正常的设定。人设类似2005年左右的日漫画风,还算不错。剧情目测不会很日常,有出现一些马猴烧酒和怪物作战的传言什么的。。。后续还不知道。

英语渣玩着实在太累。。。就先这样吧。总之不神不渣,对二次元感兴趣并且英语不错的建议入,因为全是文字对话。。
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27.4 小时(记录在案的)
发布于:2014年2月6日
Played this game before it came to Steam and love it through and through!

There are visual novels with longer and deeper storylines, but Fading Heart managed to be more enjoyable than most of them; its characters are downright endearing, and the story is interesting with its share of twists and mysteries.

Among things that makes Fading Hearts favorably stand out among other VNs is that it gives you a lot of actual choice, rather then deciding the route for you based on often- unobvious dialogue choice. For instance, most VNs require the player to focus on pursuing specific girl, often at expense of being cold or downright rude to other girls to avoid getting unwanted “points” with them. Fading Hearts recognizes that being nice to a girl doesn’t mean you are romantically interested in her, and ultimately places decision of who to pursue into your hands. It encourages supporting all your friends regardless of your romantic interest, which I find a refreshing change from many other VNs.

Not to say that the plot can’t force something upon you, it sure can. But even when the choice is taken from you, it is the result of what you choose earlier – choose poorly!

To sum it up, I fully recommend Fading Hearts to everyone who enjoys VNs. And for people not familiar with the genre, I’d say it is a good choice of the first VN if they want to try them out.
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4.2 小时(记录在案的)
发布于:2015年3月5日
The fact that you can be on multiple tracks at once, and the endings contradict each other is pretty upsetting. So if you're on a track for a good ending with one of the girls, it is entirely possible at the last minute for your girlfriend to not speak to you for 3 weeks while another ending plays out, and for her to totally forget you guys were even going out, and for the game to tell you that you are in love with someone you haven't spoken to since the intro. There are endings where you start a relationship with a girl.....who you have already been in a relationship with since March. There are endings that contradict you discovering someone's "secret identity" and tell you that you have no idea who they are. I swear, the game is great up until the endings but a VN that doesn't give you closure is like a horror game with bloom effects. Completely playable but you constantly ask yourself "why?"
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219 人中有 175 人(80%)觉得这篇评测有价值
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15.9 小时(记录在案的)
发布于:2014年7月12日
Before Fading Hearts i've played TONS of Visual Novels and Dating Sims. I knew nothing about Fading Hearts before I decided to pick it up not knowing what to expect. From the main store page it seemed interesting enough for the $10 I paid for it. I have to say, I was quite dissapointed to be frank.

First I'm going to go over what I liked about the game. The gameplay was really interesting and fun, definitely felt more closer towards a Dating sim. You get stats you can raise by doing various activities throughout the day and the stats (usually) have some effect on the game, such as how much money you get and beating certain monsters in the forest. There is a combat system, though not very in-depth, was entertaining for the first few times. And the game strongly encourages and is ment to be played with multiple playthroughs for all the endings, even including some cute dialouge at the end of each playthrough that provide hints on what to do on your next one.

One thing that interested me into buying the game was the "Player-Active Storytelling! NPCs tries to manipulate you, the player!" feature on the store page. I seriously did not feel this at all, in any of the playthroughs. I felt fully in control the entire time as with every dialogue option you can easily see what the consequences were and what path you were going to go down. The "Players can actively manipulate story mechanics once they understand how they work." was just a fancy way of saying choose A or B like you do in any other game/VN, nothing intuitive there.

You get stats and other progress bars that you can raise that can influence your money income, and combat stats. It had very good potentional to be very good but in the end it was pointless. You honestly don't need money that much, the only time you really would need to spend money is on things to obtain even more money. You don't need to touch the system at all and can do very well without, theres no real benefit it was a waste of time. You can also choose to do various excercises and train magic spells as well for combat. However, to reach the ending that relied a bit on combat you didn't need to be very strong at all. Once you hit a certain threshold (which isn't very high) it was pointless and a waste of time. It would've been nice if they added something that required or rewarded spending more time on raising those stats.

However, the thing that bothered me the most, is that the story was absolutely terrible. I definitely felt like it was more gameplay oriented storytelling than an actual story. Of course the story changes with your actions (as expected with multiple endings and such) but each time I was never satisfied. The climaxes to each ending felt very bland, and the actual endings were extremely cliche and predictable. The characters are REALLY flat and I'm not talking about their chests. They have little personality and no development whatsoever. Side characters are pretty irrelevant and you only speak to certain ones to obtain endings.

Lastly, the game is super short. I spent about 15 hours on the game but really thats because I left the game on while I fell asleep. Each playthrough is about 30mins-1hour long at most. If it takes longer, thats because you're trying to figure out what to do to get the other endings which won't take long. You can probably get all the endings in one sitting if you wanted.

The game had a lot of potential but I felt like it was released a bit too soon or the writing could've been better. The idea and design was good but it had no depth whatsoever.
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一名开发者在 2014年12月22日下午9:30 作出回复
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194 人中有 131 人(68%)觉得这篇评测有价值
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6.0 小时(记录在案的)
发布于:2014年8月23日
Literally the best game I have played in my life. It left me on an emotional journey and at 9 o'clock on a Friday night, feeling so saddened. While I sat alone by my computer, I realised I had given love to two fictional characters while I sat here with no one. Their love was not mine, but I had it for a brief moment. In the course of giving up my life, i gave two others love for awhile.

If you want to feel loved, buy this game. It will leave you feeling lonely but loved as you finish the game. You may have no one, but at least you let two others have love. For that lonely Friday night - I felt loved. And I never want that feeling to depart, so i just keep playing again and again, as if I'm watching my ex living out her life without me, when all I want is her back.
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8.2 小时(记录在案的)
发布于:2014年2月8日
This game does a good job of making the player develop feelings towards the characters, and giving you the freedom to choose how you want to build your friendship/relationships with them. Though to get the full experience, you might have to play it multiple times. The choices you make in this game do affect the vast number of events that happen in the game. Though I feel like the writing and directing could've used a bit more work, because towards the end everything happened way too quickly and was very anticlimactic, which left me disappointed and a bit depressed.

If you have patience for lots of reading, drama, and romance, this game is well worth your time.
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25 人中有 23 人(92%)觉得这篇评测有价值
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11.2 小时(记录在案的)
发布于:2014年5月18日
It's a Life/Dating sim with an interesting story and cute characters. If you're into games where you have to manage stats and you try to get the girl - then you'll like this game. No, it doesn't have nudity and it doesn't need too. This is more of a tragic romance, where you'll end up learning more about each character and really falling in love with them. This could easily have been spun out into a short novel, that's how good the storytelling is.

It's short, you can probably finish a playthrough in a couple of hours, but it has some replayability. This is an Indie company, so while $14.99 might seem like a lot, it's not if you just think of it like going to a movie. A movie is a few hours, ticket prices are nearly that much and you still enjoy that. At least with this game, you own it and can re-visit it if you like. Definite buy IF you like anime-style characters, tragic/heroic romances and life/dating sims.
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7.5 小时(记录在案的)
发布于:2014年2月24日
This game instantly captured my heart!

Its cute, interesting and fun, I enjoyed it so much I had to call in sick the next day since I was captured with getting to see all the beautiful endings!

It gets a 9/10 from me, it got alittle repetative (especially work part aka read book, work some, read book, work more, work more, work more etc several days in a row) also the music was nice making the game far more enjoyable especially with the lack of VA.

I'm looking forward to more games from "Sakura River Interactive"

//Duiof
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5.5 小时(记录在案的)
发布于:2014年9月6日
Difficult to recommend for anyone other than big fans of the visual novel genre, and I deliberated on whether or not this was worth recommending. Leaning for no. If you're a fan of VNs (like me), this game will be worth your time; otherwise, I would look elsewhere.

The game promises you the ability to change the genre of the story, but the consequence of that is that too many different plot elements all seem to merge together into some kind of overwhelming mass, making the first playthrough very daunting. For all the directions the game can take, they don't see particularly refined. The result is a rather schizophrenic experience that can leave various threads unresolved, even with subsequent playthroughs. This game DOES improve with replays, and there are definitely elements of the story I really like (especially concerning Alex and Rina), but it requires significant investment to dig that up.

The stat-raising element of the game also disrupts the pacing of the game significantly. I found that I was grinding up knowledge or stats quite a bit in anticipation of something, anything to happen. The plot takes a backseat to however you intend to break it, and it doesn't really flow. This makes replays something of a chore, and the UI isn't well suited for that.

This is the first product of Sakura River and it offers a lot of potential for where they're going. I look forward to seeing more of what they produce in the future.
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一名开发者在 2014年9月9日上午12:41 作出回复
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