Your choices changes the GENRE of the story! Almost EVERY NPC LIES to you at some point in the game! Live a life of adventure or a normal life! A game with true choices! An interactive story/game where you play the role of Ryou, a seemingly normal high school student in the land of Sorayama.
출시 날짜: 2009년 11월 11일
HD 비디오 보기

Fading Hearts 구매

최신 업데이트 모두 보기 (5)

Steam Achievements Added and Text Fixes

2014년 8월 18일

Your choices change the GENRE of the story!

Almost EVERY NPC LIES to you at some point in the game!

Hello everyone!

We are happy to announce that we have added Steam Achievement to Fading Hearts! Now you can know what to spoil and what not to spoil to everyone!

Take care and enjoy everyone!

Also please remember that NEARLY EVERY NPC LIES TO YOU at some point in the game. Just a friendly hint.

댓글 2 개 더 읽어보기

Beta for small features is out!

2014년 8월 3일

Hi everyone!

We are testing steam achievements, the new edits and more multi-game data code functionality to see cross-over content in our future games!

Come on down and test the new features!

댓글 2 개 더 읽어보기

평가

“In terms of gameplay, the game takes 'choose your own adventure' to a whole other level. You literally have freedom to do whatever you want.”
Inside Anime Expo

“It has an interesting story to tell, which can be as realistic, convoluted or outlandish as you want it to be.”
http://www.technologytell.com/gaming/59262/gamertell-review-fading-hearts-for-windows-mac-and-linux/

“... it went beyond what visual novels usually do and, as usual, I found the life-sim and RPG elements highly addictive.”
87% – http://rpgfan.com/reviews/Fading_Hearts/index.html

게임 정보

Your choices changes the GENRE of the story!

Almost EVERY NPC LIES to you at some point in the game!

Live a life of adventure or a normal life! A game with true choices!

An interactive story/game where you play the role of Ryou, a seemingly normal high school student in the land of Sorayama. Solve the mysteries that surround him while maintaining his friendships and saving Claire. Remain ignorant of the secrets and live a normal life or choose to learn the truth. Be careful where you put your priorities for it may prove fatal.
  • Multiple end-game climaxes and endings!
  • What will be the final conflict?
  • Take control of your story or be swept away by it unlike ever before!
  • True choices! (Defined as choosing your own goal!)

Daily Life Sim! Player-Led Game/Story Genre Shifting!


Everyday choose what YOU want to do. Fight monsters in the forest on Monday. Hang out with friends on Tuesday. The player gets to choose!

Player-Active Storytelling! NPCs tries to manipulate you, the player!

This is what makes gamers like this game when they don't like Visual Novels and/or Dating Sims. Normally what you get is a storyline that you can sit back and just passively absorb. In Fading Hearts...

Players can actively manipulate story mechanics once they understand how they work.

Also there are many people trying to convince you to do things that may or may not be in your best interest. How do you figure out who to trust and not trust? Will you get enough information in time or would you have go with your gut feeling when it comes does down to the wire?

시스템 요구 사항 (PC)

    Minimum:
    • OS: Windows Vista, 7
    • Processor: 2.0 GHz x86 processor
    • Memory: 512 MB RAM
    • Graphics: AMD Intergrated Graphics
    • Hard Drive: 300 MB available space
    • Additional Notes: Older Intel Integrated Graphics Chips are not supported
    Recommended:
    • OS: Windows Vista, 7
    • Processor: 2.0 GHz x86 processor
    • Memory: 1082 MB RAM
    • Graphics: Dedicated AMD or NVidia Grahpics Card

시스템 요구 사항 (MAC)

    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: 2.0 GHz x86 processor
    • Memory: 512 MB RAM
    • Graphics: AMD Intergrated Graphics
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Mac OS X 10.6+
    • Processor: 2.0 GHz x86 processor
    • Memory: 1082 MB RAM
    • Graphics: Dedicated AMD or NVidia Grahpics Card

Linux 시스템 요구사항

    Minimum:
    • Processor: 2.0 GHz x86 processor
    • Memory: 512 MB RAM
    • Graphics: AMD Intergrated Graphics
    • Hard Drive: 300 MB available space
    • Additional Notes: Older Intel Integrated Graphics Chips are not supported
    Recommended:
    • Processor: 2.0 GHz x86 processor
    • Memory: 1082 MB RAM
    • Graphics: Dedicated AMD or NVidia Grahpics Card
유용한 고객 평가
64명 중 50명(78%)이 이 평가를 유용하다고 평가했습니다.
5.6 시간 기록
Literally the best game I have played in my life. It left me on an emotional journey and at 9 o'clock on a Friday night, feeling so saddened. While I sat alone by my computer, I realised I had given love to two fictional characters while I sat here with no one. Their love was not mine, but I had it for a brief moment. In the course of giving up my life, i gave two others love for awhile.

If you want to feel loved, buy this game. It will leave you feeling lonely but loved as you finish the game. You may have no one, but at least you let two others have love. For that lonely Friday night - I felt loved. And I never want that feeling to depart, so i just keep playing again and again, as if I'm watching my ex living out her life without me, when all I want is her back.
게시 일시: 2014년 8월 23일
이 평가가 유용한가요? 아니요
26명 중 22명(85%)이 이 평가를 유용하다고 평가했습니다.
11.9 시간 기록
Whelp, I've played my share of VNs, good and bad. I had doubts about this one, everyone speaks proper to the point of seeming unrealistic, for example... But then came a fantastic double-sided conversation that explained some of the games mechanics to the player while SIMULTANEOUSLY being hypothetical advice to the main character. Fantastic.

Someone capable of that deserves a chance.
게시 일시: 2014년 3월 28일
이 평가가 유용한가요? 아니요
13명 중 10명(77%)이 이 평가를 유용하다고 평가했습니다.
11.6 시간 기록
This game was endearing and amusing. It's complicated enough to need to replay it a few times, short enough to replay without a major time commitment, and full enough to replay without getting bored. The twists and connections throughout the storylines are interesting, and surprisingly unexpected without being completely random.

Unfortunately the engine is a little broken, certain events aren't tied to flags, and therefore can be unlocked through illogical or unwanted means. The writing is also a little unprofessional at times, but that was easy enough to live with.

As the first project from this group I think is was wonderful and I look forward to seeing them grow through future releases!
게시 일시: 2014년 7월 6일
이 평가가 유용한가요? 아니요
26명 중 16명(62%)이 이 평가를 유용하다고 평가했습니다.
15.9 시간 기록
Before Fading Hearts i've played TONS of Visual Novels and Dating Sims. I knew nothing about Fading Hearts before I decided to pick it up not knowing what to expect. From the main store page it seemed interesting enough for the $10 I paid for it. I have to say, I was quite dissapointed to be frank.

First I'm going to go over what I liked about the game. The gameplay was really interesting and fun, definitely felt more closer towards a Dating sim. You get stats you can raise by doing various activities throughout the day and the stats (usually) have some effect on the game, such as how much money you get and beating certain monsters in the forest. There is a combat system, though not very in-depth, was entertaining for the first few times. And the game strongly encourages and is ment to be played with multiple playthroughs for all the endings, even including some cute dialouge at the end of each playthrough that provide hints on what to do on your next one.

One thing that interested me into buying the game was the "Player-Active Storytelling! NPCs tries to manipulate you, the player!" feature on the store page. I seriously did not feel this at all, in any of the playthroughs. I felt fully in control the entire time as with every dialogue option you can easily see what the consequences were and what path you were going to go down. The "Players can actively manipulate story mechanics once they understand how they work." was just a fancy way of saying choose A or B like you do in any other game/VN, nothing intuitive there.

You get stats and other progress bars that you can raise that can influence your money income, and combat stats. It had very good potentional to be very good but in the end it was pointless. You honestly don't need money that much, the only time you really would need to spend money is on things to obtain even more money. You don't need to touch the system at all and can do very well without, theres no real benefit it was a waste of time. You can also choose to do various excercises and train magic spells as well for combat. However, to reach the ending that relied a bit on combat you didn't need to be very strong at all. Once you hit a certain threshold (which isn't very high) it was pointless and a waste of time. It would've been nice if they added something that required or rewarded spending more time on raising those stats.

However, the thing that bothered me the most, is that the story was absolutely terrible. I definitely felt like it was more gameplay oriented storytelling than an actual story. Of course the story changes with your actions (as expected with multiple endings and such) but each time I was never satisfied. The climaxes to each ending felt very bland, and the actual endings were extremely cliche and predictable. The characters are REALLY flat and I'm not talking about their chests. They have little personality and no development whatsoever. Side characters are pretty irrelevant and you only speak to certain ones to obtain endings.

Lastly, the game is super short. I spent about 15 hours on the game but really thats because I left the game on while I fell asleep. Each playthrough is about 30mins-1hour long at most. If it takes longer, thats because you're trying to figure out what to do to get the other endings which won't take long. You can probably get all the endings in one sitting if you wanted.

The game had a lot of potential but I felt like it was released a bit too soon or the writing could've been better. The idea and design was good but it had no depth whatsoever.
게시 일시: 2014년 7월 12일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
6.7 시간 기록
This Game is amazing! It has a great story, amazing character devlopment and it goes along the story at a decent pace. Im not done with it yet, But for the parts that i have gone threw it is well worth the 15 bucks I paid for it XD
게시 일시: 2014년 9월 14일
이 평가가 유용한가요? 아니요
26명 중 19명(73%)이 이 평가를 유용하다고 평가했습니다.
5.0 시간 기록
클레어 엔딩 봤는데 이건 그냥 거저 얻는 엔딩 수준. 도저히 다시 잡을 용기가 안난다. 하다보니까 도전과제 13개인가 존나 많이 클리어 되긴 하는데 짜잘한 도전과제가 많고 나머지는 엔딩이 곧 도전과제인게 몇개 있더라. 어려워서 때려침 ^오^ 나중에 공략보고 깨야지
게시 일시: 2014년 2월 5일
이 평가가 유용한가요? 아니요