This is a different kind of adventure game. Instead of hacking and slashing your way through the world, you become a hero by doing quests and tasks for others. A lot of the time, bartering with other NPCs is the way through an area, or gathering herbs for a master herbalist. You have to purchase the sacks, baskets, fishing rod and bait, etc, but it's fascinating to play. I sat down for a good couple of hours, just absorbed in the gameplay.
Also, the following stunned me: It made me think about what we define as a hero. Is it only a chap in armour, slashing his way through the countryside? Or can it mean someone who improves the areas he travels through in a constructive, helpful manner? You are a communicator, a problem solver, the solution to social problems. I'm either very tired or this game got under my skin in a good way.
It's not the longest game, but I don't think it has to be (look on the forums if you want to know how long a playthrough lasts, I haven't finished it yet). It's genuinely fun, and a breath of fresh air from the usual 'kill everyone you meet' kind of games. It's also the first game in a long time where I'm looking forward to a sequel. and after Thumbs up!