You were living a calm life on your farm with your father. Those times are gone. Flames have turned your house into ashes. Your father is missing. A darkness is falling over the whole country and you are setting off on a dangerous journey. This is going to be the greatest adventure of your life.
用户评测: 特别好评 (748 篇评测)
发行日期: 2012年12月20日

想要将这款游戏添加到您的愿望单或标记为不感兴趣,请先登录

购买 Hero of the Kingdom

 

最近更新 查看所有(2)

2014年9月1日

Turkish language added

The game now supports Turkish language. Many thanks to Hamza Altay.

7 条评论 了解更多

评测

“There’s a plenty of complexity within this game, so boredom should be out of the question.”
4/5 – http://hero-of-the-kingdom.software.informer.com/

关于这款游戏

Set off on a dangerous journey to save your father and the kingdom.

You were living a calm life on your small farm together with your father. One sunny day your life completely changed. Malicious bandits raided your house and burnt it to ashes. Your father is missing. A darkness is falling over the whole country and you are setting off on a dangerous journey to places unknown. You must overcome your fear and find your father. You won't hesitate to take the road. This is going to be the greatest adventure of your life.

  • Explore a huge beautiful country.
  • Meet dozens of people and fulfill many various quests.
  • Collect herbs, hunt for animals, and go fishing.
  • Find hundreds of scattered hidden items.
  • Reach up to 38 achievements.

系统需求

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shaders 1.1, 128 MB
    • DirectX: Version 9.0
    • Hard Drive: 120 MB available space
有价值的用户评测
12 人中有 12 人(100%)觉得这篇评测有价值
8.1 小时(记录在案的)
发布于:2014年8月16日
典型的 point & click小游戏,适合没功夫玩游戏,工作累了玩两把斗地主换脑子的家伙。全成就比较好解,但是最后几个花蘑菇能然你找得眼瞎蛋碎。记得在打最终BOSS前,一定要把全成就解了,不然二周目重新解吧。这游戏保证你不想玩二周目。
这篇评测是否有价值? 有趣
8 人中有 7 人(88%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2014年10月25日
这个游戏很有趣,用来打发时间的好东西。
这篇评测是否有价值? 有趣
5 人中有 5 人(100%)觉得这篇评测有价值
5.5 小时(记录在案的)
发布于:2014年11月21日
《王国英雄》这个游戏的类型很奇怪,我觉得应该算RPG,但其中的游戏形式,又像模拟经营类。
游戏讲述的是一个少年的家被袭击,父亲被抓走,他想方设法追上强盗,把父亲救了出来,之后一点点成为拯救王国的英雄的故事。游戏的特别之处就是在里面不用操作角色,没有战斗过程,没有武器装备等等等等,一切玩家活动、情节推进、主支线任务都是以收集资源的形式来进行的,而且是全部只要切换地图在不同地点点击就可以搞定。
举个例子(玩的时间太久了细节有点忘了大致如此),在游戏的一开始,玩家只有少量的工具,要想追踪敌人,道路又被毁掉,要穿越峡谷,需要架起一个临时桥梁,桥梁需要4块木板、1根绳子和1个人帮忙,其中木板需要去有树的地方砍树,砍一次树获得一个木板,需要消耗一定体力和拥有一个斧头,还好家里有把老斧头,但砍到第三块的时候,斧头坏了,必须要找一个斧头,在一个营地里见到有人有斧头,但主人想要蘑菇来兑换,于是去别的地图采集蘑菇,这样换来了斧头,然后砍了足够的木板;第二个是1根绳子,绳子在悬崖旁村内的商人就有卖,但是没钱啊,很多东西都可以换钱,一个地方有很多草药,但是主角不会采集,也没有篮子,只得作罢,还好肉可以换钱,野外四散着野猪,有匕首就可以杀之,于是去杀野猪肉,但是因为野猪太厉害,杀一次要消耗很多体力,很快就没体力了,这样要么回家要么去野外一个帐篷里过夜,过夜后体力恢复了,但是食物减少了,眼看就没吃的了,这又有好多办法,但目前只有要么去商人处买面包,要么摘野果,买面包的话没钱,就只能摘野果,先储备足够的粮食,然后杀猪取肉,换来一根绳子;最后是1个人力了,在一个断崖边,发现有一个受伤的路人,去找悬崖边的女巫,女巫可以制作伤药,但需要药草,她教会了主角低级采药技能,之后给主角一个篮子,这样采集到了草药,制作成伤药,就可以救下受伤的旅行者,之后旅行者成为1个人力,东西集齐,制作桥梁,可以通过峡谷,前往新地图了。
这就是一段游戏流程,随着游戏的进行,地图逐渐扩大,到过的地区增多,玩家的技能提升,可做的事情也越来越多,能解决越来越复杂的问题,比如学会了射箭能力,在军营中买入弓,就可以对狼和鹿下手,取得售价更高的肉和皮毛;可以使用磨坊后,就能自己制作面包,再也不用去采野果了;到了大城市,就可以雇佣到大量的人力;在积累了大量的基础物资后,可以慢慢制成高级成品,高级成品再制成精良盔甲、解毒剂等特殊物品,由此推动情节发展,等等等等。
总之这个游戏形式很新颖,也非常有趣,玩起来那真是完全停不下来啊,我玩的时候本来下班了想玩到六点多不堵车了再回家,结果直接沉迷了,九点多才回家,第二天中午又打了一个小时,通关了才心满意足。
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
8.9 小时(记录在案的)
发布于:2014年10月19日
遊戲蠻好玩,就是很想吐槽啊。
為毛這類故事的主角的爹就不能做個安靜的普通人啊,
流程不長但是找東西的成就鬧哪樣啊,
找哪最後的蛋,箱子和蘑菇眼睛都要爆掉了啊,
打boss就是用錢拉一點小弟弄死了啊,
這算哪門子的的boss啊,
國王你直接拉一堆人馬去弄死boss啊,
這遊戲乾脆叫【王國打雜工】就好了啊。
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:2014年11月10日
Personal Rating: 5/10. Not a bad choice. 不坏的选择。

Pros:
+ A causal click adventure game with merely no difficulty. For instance, although you have to fight in this game, you don't need to deploy the army; instead, all you need to do is to collect all necessities. Thus, this game is actually fun if you are tired of thinking too much. Also, such setting makes me concentrate more on other things, such as the story, graph and music.

+ 几乎没有任何难度的休闲点击冒险小游戏。例如说,虽然游戏中你需要战斗,但是你并不要布置军队;相反,你需要做的就是收集所有必需品。因此,如果你疲于玩游戏想太多的话,你会觉得这个游戏又去。其次,这种设定可以让我更关注于游戏的其他事情,例如剧情,画面和音乐。

+ Music and graph are ok and story is not bad. Some may criticize the story, mentioning it is a stereotype. I do admit that, but do you really expect so many turning points for a causal game? I think it appropriate for this causal game. Music and graph are ok because neither of them leaves me any good or bad impression.

+ 音乐和图像没问题,剧情也不糟糕。一些人可能批评剧情,说他太陈规而没新意。我的确承认这点,但是你真的期望一个休闲游戏的剧情有很多的转折吗?我认为这种设定对这种休闲游戏很合适。音乐和图像没问题是因为它们既没给我留下坏印象也没有留下好印象。

Cons:
- Slow. This game is a little bit too slow as a causal game. I used to sleep only when I have to. But later I found I spent so many time searching for a camp or hotel, because one sleep can give you 10~20 points of heart and one hunting takes me 8+ points. So later I found out I can sleep consecutively to have more than 200 points. It makes this game unreal for me. Besides, the same thing goes when you need to make money.

- 节奏慢。作为休闲游戏,这款游戏似乎节奏太慢了一点。我本来只在要睡觉的时候睡觉。但后来我发现我话太多时间找营地或旅店,因为一次睡眠能给你10~20点活跃度,但一次狩猎能消耗你8+点。于是,后期我就连续的不停睡觉来得到200多点数。这的确让我感觉这个游戏不真实。况且,如果你想刷钱的话,你也会感觉到游戏进度偏慢。

- Achievement. OMG! I played it for more than 5 hours, but it took me 30 minutes to make money and more than 1.5 hours to find mushroom, egg and box to unlock all achievements. I seriously doubt how can you guys finish this game with 100% achievement for about 3 hours. The last 1.5 hours makes me frustrated and this is probably the only difficulty you will have for this game. This game should have scored 6 if I had not experience the last 1.5 hours. Hence, be prepared, achievement hunters. This is not a game that is easily to get full achievements.

- 成就系统。我勒个去!我玩了这个游戏将近五个小时,但它花了我半个小时刷钱,然后多于一个半小时找蘑菇,蛋和箱子来解锁成就。我强烈怀疑那些能够在3小时左右通关并且全成就的人。最后一个半小时让我精疲力竭,也可能是你玩这个游戏唯一的难点。如果我没有经历最后一个半小时,这个游戏本应该能到6分的。因此,做好心理准备吧,成就狗们。这并不是一个轻易完美的游戏。

Conclusion: Want to have a relax? Don't wanna think too much? Enjoy adventure game? Then that is it.
结论:想放松一点吗?不想玩游戏想太多吗?喜欢冒险游戏吗?那么这款游戏就是了!

这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
4.2 小时(记录在案的)
发布于:2014年11月18日
一款2D画面精美的沙盒佳作,你值得拥有。
A good 2d sanbox game.
+优美的音乐,婉转动听。有时振奋人心,有时令人伤感。
These musics are easy on the ear.
+出色的剧情。从主角一开始说话我就喜欢上了这个游戏。
The details are simple.Just like a fairy tale.
+良好的界面。画面表现力很强。
Given the simplicity of the ui it seems only right that the phone itself should be simple too.
+2D偏沙盒游戏,有着多样的选择。也可以叫做模拟养成。
In my view,it is a sandbox game or SLG.
+场景切换的时候会带给玩家神秘感,还有惊喜。
When the scences change will surprise you.It is funny.
+进过慈善包。
I remember this game in a humble bundle.
------------------------------------------------------
-没有中文。
No Chinese.:)
-耗费的时间有点长。偶尔感到有点沉闷。
Sometime you would feel boring.
个人评价:14.99USD(原价买都不亏,何况进过包)
If you like click adventure game,try it.
这篇评测是否有价值? 有趣
6 人中有 4 人(67%)觉得这篇评测有价值
5.4 小时(记录在案的)
发布于:1月10日
强烈推荐!!!主线是找失踪的父亲。在寻找的路上,不断帮助别人,随着你帮的人越来越多,你的声望越来越高!PS:有时声望是是你完成任务的条件。战斗全自动(如果打猎算战斗的话)。
主要玩点就是不断的做任务,领取声望和物质奖励,然后进一步探索。
亮点在于小地图之间联系紧密,有些小地图的任务要你玩到后面几张小地图才能做。
游戏中玩家还可以狩猎,采集,跑商,除了前期有些钱财紧张,中期能跑商后,钱就滚滚来了,地图还是蛮大的,游戏内容很充实,杀时间利器!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
5.5 小时(记录在案的)
发布于:2014年10月20日
按故事背景是个rpg游戏,开始是个农民,老家被烧,父亲被抓,然后少年踏上了救父的道路,一路上level up不说,遇上各种各样的支线故事啊,误打误撞救了王子(对,不是公主),然后见到了国王,发觉原来自己老父也是个大有来头的人物,过去的王国英雄,这次被抓就是以前打败的敌人卷土重来。然后集结了一批人马,救回了老父,又跟王国的大法师联手,做掉了大魔头,成为了新的王国英雄。
故事就是这样,剧透了也没啥,太老套了。流程上却不是rpg那样,反而类似经营游戏,而且有一种页游的感觉。无论是主线还是支线都是接任务的方式,然后做任务都需要一定的体力值,这点像页游,只是体力值不是时间恢复或者内购,而是吃东西睡觉的,这点还是跟页游有区别的。为什么说模拟经营游戏呢,因为这游戏里最重要的资源就是--金币。
主角不是农民吗,开始做些割草喂猪的活,要做这活就需要工具,镰刀斧头铲子神马的。开头会送你几个,后来的任务需要的工具都要自己去买。上面不是说过时不时的要恢复体力吗,就得有食物。这里食物是很多,没有免费的,首先采果子,摘草莓,钓鱼,打猎啥的都要有相应技能,没有技能都不能去打鱼啥的。有了技能之后呢还要相应的工具和耗材。比如钓鱼要鱼竿和饵,打猎要小刀,高级点的要弓和箭,采集要篮子,采海藻要桶等等,除此之外还要体力。耗材都是一次性的,工具麽有隐藏耐久度,说不定打猎一次就坏,也可能用个十次八次的。我前期就是吃这个亏,一直苦于缺钱,导致任务一大堆,各个没法做。
做主线任务也是,主要是收集材料。比如救父亲那关,要先招斥候探路,然后招募几个战士打头阵,然后招几个猎人从后面偷袭,这些家伙不光要佣金,连武器装备也要你提供,各项任务要求都满足了,打强盗基本不会失败,然后这些家伙打完就走人了。
后面的任务也是如此,要攻打下一个被地精占领的矿场,然后才能让铁匠铺兵工厂之类的有材料打造各种装备,装备齐全了杀个boss分分钟的事,没钱了叫天天不应叫地地不灵。
说这么多其实玩起来还蛮有趣的,特别是前期穷死了,中期突然发现了可持续发展的赚钱之道,后面打起来就爽了。另外还有练眼力的部分。地上有蘑菇,蛋什么的,这些倒是免费供应,但是很难找,特别是5个金蛋,收齐了可以解锁最高级的打猎,打熊打鳄鱼的很赚。
这游戏还有成就系统,毕竟steam也卖的么。38个成就通关一遍差不多可以解锁30个吧,剩下的好些成就都比较无聊,比如采150个蘑菇,200个蛋之类的,还好我不是成就控,另外不是买的正版,就通关了事了,打法时间很不错的小游戏。


-------以上是我第一次玩xx版的评论,后来还是入了steam版,虽然不是成就控,可还是全成就了。有评论说玩一遍不想玩第二遍,可我还是通了,看来所谓的成就还是有点吸引力的。有了第一遍的经验,第二遍顺畅多了,作为模拟经营游戏,关键要攒钱,怎么攒呢,盯着主线打,完成主线任务优先,别看打山贼打地精要求多多,回报也高啊,而且最赚钱的就是打猎的皮毛,钓鱼的盾鱼,还有卖珠宝,5000金的成就全靠这个。前2者需要高级打猎钓鱼,后者需要进度很靠后了。最难的部分就是练眼力了,5个金蛋有攻略,300蘑菇,140蛋之类全靠自己了,想全成就的,慢慢点吧。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:2014年10月4日
非常喜欢这个游戏,上手很快,越玩越好玩,赞。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
4.5 小时(记录在案的)
发布于:2014年10月10日
这游戏告诉我们:有钱好办事。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
20.3 小时(记录在案的)
发布于:2014年10月28日
一个连卡牌都没的慈善包喜加一游戏居然被我通关+全成就了。。。
有点意思,场景也挺漂亮的,最后找几个蘑菇找得都快斗鸡眼了
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
4.0 小时(记录在案的)
发布于:2014年12月16日
一个很不错的消磨时间的小游戏,容量不大,画面还算精致,通关时间在6小时以内吧
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:2014年11月14日
十分轻松的小游戏,剧情像个童话故事一样,总体很好玩
这篇评测是否有价值? 有趣
72 人中有 66 人(92%)觉得这篇评测有价值
8.5 小时(记录在案的)
发布于:2014年10月24日
I'm so glad I played this. After becoming a CSGO/DotA Addict, THIS GAME re-kindled my love/passions for gaming..

+ Amazing Story
+ Amazing Soundtrack
+ Non-Linear gameplay
+ It's not frustating, not extremely challenging
+ Relaxing, Casual, Fun
+ It's everything I want in a game. A game should be fun to play, something which you look forward to, which excites you even after a dull and tiring day.

- It's a little slow sometimes.

Rating: 9/10

If you're in my friends list and can't afford this game, i'll give you some bucks to buy this. BUT please do buy this game.
这篇评测是否有价值? 有趣
41 人中有 37 人(90%)觉得这篇评测有价值
4.9 小时(记录在案的)
发布于:2014年8月16日
With artwork reminiscent of games from the late 90's such as Age of Empires; Hero of the Kingdom is a point and click adventure game that takes you back to a simpler time when everyday heroes were larger than life. While the story itself is terribly cliche, the resource management is clever and has you dashing all over the countryside raising your own private army for the kingdom to fight off would-be invaders while the king and his generals sit back and bemoan the evils befallen their once peaceful kingdom.

What I liked about the game:

+ Visuals reminded me of good old Age of Empires 2
+ The narrative isn't overly convoluted
+ Flexible resource management, you can harvest your own or buy from the market
+ Reasonable achievements
+ Can be played causally

What I didn't like:

- The story was terribly predictable and cliche as previously noted
- Towards the end of the campaign the game gets rather repetitious; favoring quadrupling requirements rather than introducing new concepts
这篇评测是否有价值? 有趣
26 人中有 22 人(85%)觉得这篇评测有价值
6.4 小时(记录在案的)
发布于:2014年10月15日
There's full of positive reviews about Hero of the Kindom and mine won't be different..

Personal Rating: Fun and relaxing, i enjoyed it so much.
Classic Rating: 8/10

This short game is like a point&click adventure with hidden objects: its simplicity, clever logic, beautiful setting and storyline really impressed me. I can't find anything bad about it, it's very rewarding for the loot you can find and achievemens are not too hard to get, even if i finished the game before getting them all - but i really do not mind it.

I bought this one on a bundle but i would recommend you to buy it even at full price, because it's really worth the money.
这篇评测是否有价值? 有趣
15 人中有 14 人(93%)觉得这篇评测有价值
3.1 小时(记录在案的)
发布于:2014年10月26日
Although it took me just 3 hours to 100% this game I enjoyed every minute out of it. It's a nice mix of hidden object game and adventure with a lot of trade and involved.

It doesn't give any replay value though, so one shouldn't expect to get more than 4 hours out of the game. The difficulty is low at best.

If you can get it cheap and you like adventures or hogs, then grab it. You will enjoy your time. Otherwise stay away.

This game won't thrill you, but it manages to be both relaxing and yet always keep you entertained while you search for stuff hidden on the maps or think of strategies to get the items you need for your quest.

a very well meant 6/10, I want to give so much more, but it's just not enough content and replay value. The game is great at what it is, nothing more.
这篇评测是否有价值? 有趣
36 人中有 25 人(69%)觉得这篇评测有价值
4.1 小时(记录在案的)
发布于:2014年11月29日
At first glance your average gamer might dismiss Hero of the Kingdom as an oddity, a curious game with minimal feedback and graphics and could be considered a time-filler, a placeholder title to play in between longer and more involved gaming sessions. To do so would be a disservice to the gamer and to Hero of the Kingdom, as there is a lot more under the surface than what first appears, and through the course of a short story, you will become, the Hero of the Kingdom.

If you enjoy your gaming more casual, and less intense, Hero of the Kingdom definitely has a lot to offer. The game interface is simple and intuitive, and yet it is also never obtrusive. All gameplay is directed by mouse clicks. The action takes place on simple overhead maps, and your mouse clicks naturally will flow as the story and the gameplay layers on.

The complexity of Hero of the Kingdom comes in its economy and the use of selling items of value or to trade for items of usefullness. Should your character require to pass a bridge that is broken, they may need to sell unrequired items to obtain the help, rope and other necessities to move further on. You will gain skills such as fishing and hunting, with simple mouse clicks taking all guess work out of the equation. You either have the equipment to do the task, or you don't. There really is no challenge here.

This laid back notion is continued with the minimal music and sound effects. Both are equally pleasing, but ultimately forgettable. There is nothing about the game, from the gameplay, to the audio, that really stands out. It is all as inoffensive and flavorless as can be possible.

In many ways, Hero of the Kingdom feels like a slightly improved Facebook game, without the social interaction. Certainly the gameplay harkens back to that mindset, and without any kind of graphical flourish, could easily be mistaken as one. Where it succeeds is that it layers on additional systems through hunting, fishing and flower collecting, while telling a simple story about a long forgotten evil that is uniting various minion cliches in order to hunt down the good people of the kingdom.

Hero of the Kingdom is a fun diversion that requires so little of your attention and so little of the gamer that one could forget that they were actually playing a game here and not an interactive click-a-thon. There is enough gameplay here to recommend to the casual gamer but only to this subset of gamer might there be some enjoyment found.

Hero of the Kingdom is by no means a bad game, in fact, I rather enjoyed my short four hour journey. But there are a great many alternatives for your gaming dollar that demand more from the gamer, and the gamer should demand more from the creator. Hero of the Kingdom wouldn't be out of place being hosted for free on some website, perhaps with a banner ad - there just isn't enough gameplay to fully justify a purchase.

5/10.
这篇评测是否有价值? 有趣
14 人中有 12 人(86%)觉得这篇评测有价值
13.3 小时(记录在案的)
发布于:2014年10月4日
For a mere 10 cents I spent on this game (from Indie Royale bundle), it's a neat one.

Game's incredibly simple, a point and click with RPG and hidden object element. You won't be hard pressed by timer to complete quest, can be done at your pace. There's a grinding involved to get gold, and admittedly it's a bit boring to do quest repeatedly but I think it's a minor problem in a bigger picture. Basically it's just collecting resources like meat, flavor, fish, gold etc and turn them in for rewards and next objectives. You'll also be looking for some items in your screen and click on it to get the items (hidden object element). Overall mix, it's pretty fun.

Story is so so, a boy that is gonna save the country from Evil invasion. I breezed though the dialogues anyway... moreso, The Ending is a mere 'horrayyyy for the hero' and just like that.

Replayability... none. Beat it once and ain't gonna look back.

To complete the game it won't take long, three or four hours you can do that. Maybe six or a bit more to fully complete achievements - I can't be bothered to do that though.

Overall, for a bundle game, this one has a good value. Recommended 7.5/10.
这篇评测是否有价值? 有趣
11 人中有 10 人(91%)觉得这篇评测有价值
4.5 小时(记录在案的)
发布于:2014年10月24日
If you know what you are getting into with this game, I think it hits all the right notes. It's basically a point and click adventure game, but instead of puzzles, you have resource management. You find/collect various resources in the world and use them to create/craft/barter for other items that may not be as easy to come by. As the story progresses (a simple story, old as time, but it moves things along), you open up new areas of the map in which to hunt, forage, and take on side quests for various NPCs.

All of the backgrounds are static, with icons representing the types of activities available - picking flowers, hunting bear, fishing, and combat animations are little more than a few 2D sprites wobbling back and forth. But that doesn't detract from the enjoyment. There is just enough of a "new stuff to get/see" drip, and the pacing is done well enough, that it never gets boring. You may find a vendor selling things you don't know what to do with yet, but it won't take long until you figure it out, or the story progresses to the point where it makes sense. There is a bit of a grind at the end of the game if you want all the achievements, but it's not a big deal.

The major story beats are advanced by having the right amount of particular resources - soldiers, healing potions, a weapon of some sort - to take on the battle or quest in front of you. Sometimes, finding the right resources is a little troubling because the map doesn't identify where anything particular is; however, the loads are fast enough, and you backtrack enough that you get used to where the crucial stuff is anyway.

It has a demo, so I'd check that out. It hooked me and I ended up getting all 38 achievements (most of which can easily be done by playing through it).
这篇评测是否有价值? 有趣