You were living a calm life on your farm with your father. Those times are gone. Flames have turned your house into ashes. Your father is missing. A darkness is falling over the whole country and you are setting off on a dangerous journey. This is going to be the greatest adventure of your life.
用户评测: 特别好评 (500 篇评测)
发行日期: 2013年11月14日

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购买 Hero of the Kingdom

一周特惠! 10月27日 截止

-70%
$6.99
$2.09
 

最近更新 查看所有(2)

9月1日

Turkish language added

The game now supports Turkish language. Many thanks to Hamza Altay.

7 条评论 了解更多

关于这款游戏

Set off on a dangerous journey to save your father and the kingdom.

You were living a calm life on your small farm together with your father. One sunny day your life completely changed. Malicious bandits raided your house and burnt it to ashes. Your father is missing. A darkness is falling over the whole country and you are setting off on a dangerous journey to places unknown. You must overcome your fear and find your father. You won't hesitate to take the road. This is going to be the greatest adventure of your life.

  • Explore a huge beautiful country.
  • Meet dozens of people and fulfill many various quests.
  • Collect herbs, hunt for animals, and go fishing.
  • Find hundreds of scattered hidden items.
  • Reach up to 38 achievements.

系统需求

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: Pixel Shaders 1.1, 128 MB
    • DirectX: Version 9.0
    • Hard Drive: 120 MB available space
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
4.5 小时(记录在案的)
这游戏告诉我们:有钱好办事。
发布于:10月10日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
8.9 小时(记录在案的)
遊戲蠻好玩,就是很想吐槽啊。
為毛這類故事的主角的爹就不能做個安靜的普通人啊,
流程不長但是找東西的成就鬧哪樣啊,
找哪最後的蛋,箱子和蘑菇眼睛都要爆掉了啊,
打boss就是用錢拉一點小弟弄死了啊,
這算哪門子的的boss啊,
國王你直接拉一堆人馬去弄死boss啊,
這遊戲乾脆叫【王國打雜工】就好了啊。
发布于:10月19日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
5.5 小时(记录在案的)
按故事背景是个rpg游戏,开始是个农民,老家被烧,父亲被抓,然后少年踏上了救父的道路,一路上level up不说,遇上各种各样的支线故事啊,误打误撞救了王子(对,不是公主),然后见到了国王,发觉原来自己老父也是个大有来头的人物,过去的王国英雄,这次被抓就是以前打败的敌人卷土重来。然后集结了一批人马,救回了老父,又跟王国的大法师联手,做掉了大魔头,成为了新的王国英雄。
故事就是这样,剧透了也没啥,太老套了。流程上却不是rpg那样,反而类似经营游戏,而且有一种页游的感觉。无论是主线还是支线都是接任务的方式,然后做任务都需要一定的体力值,这点像页游,只是体力值不是时间恢复或者内购,而是吃东西睡觉的,这点还是跟页游有区别的。为什么说模拟经营游戏呢,因为这游戏里最重要的资源就是--金币。
主角不是农民吗,开始做些割草喂猪的活,要做这活就需要工具,镰刀斧头铲子神马的。开头会送你几个,后来的任务需要的工具都要自己去买。上面不是说过时不时的要恢复体力吗,就得有食物。这里食物是很多,没有免费的,首先采果子,摘草莓,钓鱼,打猎啥的都要有相应技能,没有技能都不能去打鱼啥的。有了技能之后呢还要相应的工具和耗材。比如钓鱼要鱼竿和饵,打猎要小刀,高级点的要弓和箭,采集要篮子,采海藻要桶等等,除此之外还要体力。耗材都是一次性的,工具麽有隐藏耐久度,说不定打猎一次就坏,也可能用个十次八次的。我前期就是吃这个亏,一直苦于缺钱,导致任务一大堆,各个没法做。
做主线任务也是,主要是收集材料。比如救父亲那关,要先招斥候探路,然后招募几个战士打头阵,然后招几个猎人从后面偷袭,这些家伙不光要佣金,连武器装备也要你提供,各项任务要求都满足了,打强盗基本不会失败,然后这些家伙打完就走人了。
后面的任务也是如此,要攻打下一个被地精占领的矿场,然后才能让铁匠铺兵工厂之类的有材料打造各种装备,装备齐全了杀个boss分分钟的事,没钱了叫天天不应叫地地不灵。
说这么多其实玩起来还蛮有趣的,特别是前期穷死了,中期突然发现了可持续发展的赚钱之道,后面打起来就爽了。另外还有练眼力的部分。地上有蘑菇,蛋什么的,这些倒是免费供应,但是很难找,特别是5个金蛋,收齐了可以解锁最高级的打猎,打熊打鳄鱼的很赚。
这游戏还有成就系统,毕竟steam也卖的么。38个成就通关一遍差不多可以解锁30个吧,剩下的好些成就都比较无聊,比如采150个蘑菇,200个蛋之类的,还好我不是成就控,另外不是买的正版,就通关了事了,打法时间很不错的小游戏。


-------以上是我第一次玩xx版的评论,后来还是入了steam版,虽然不是成就控,可还是全成就了。有评论说玩一遍不想玩第二遍,可我还是通了,看来所谓的成就还是有点吸引力的。有了第一遍的经验,第二遍顺畅多了,作为模拟经营游戏,关键要攒钱,怎么攒呢,盯着主线打,完成主线任务优先,别看打山贼打地精要求多多,回报也高啊,而且最赚钱的就是打猎的皮毛,钓鱼的盾鱼,还有卖珠宝,5000金的成就全靠这个。前2者需要高级打猎钓鱼,后者需要进度很靠后了。最难的部分就是练眼力了,5个金蛋有攻略,300蘑菇,140蛋之类全靠自己了,想全成就的,慢慢点吧。
发布于:10月20日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.4 小时(记录在案的)
非常喜欢这个游戏,上手很快,越玩越好玩,赞。
发布于:10月4日
这篇评测是否有价值?
8 人中有 7 人(88%)觉得这篇评测有价值
6.4 小时(记录在案的)
There's full of positive reviews about Hero of the Kindom and mine won't be different..

Personal Rating: Fun and relaxing, i enjoyed it so much.
Classic Rating: 8/10

This short game is like a point&click adventure with hidden objects: its simplicity, clever logic, beautiful setting and storyline really impressed me. I can't find anything bad about it, it's very rewarding for the loot you can find and achievemens are not too hard to get, even if i finished the game before getting them all - but i really do not mind it.

I bought this one on a bundle but i would recommend you to buy it even at full price, because it's really worth the money.
发布于:10月15日
这篇评测是否有价值?
8 人中有 7 人(88%)觉得这篇评测有价值
13.3 小时(记录在案的)
For a mere 10 cents I spent on this game (from Indie Royale bundle), it's a neat one.

Game's incredibly simple, a point and click with RPG and hidden object element. You won't be hard pressed by timer to complete quest, can be done at your pace. There's a grinding involved to get gold, and admittedly it's a bit boring to do quest repeatedly but I think it's a minor problem in a bigger picture. Basically it's just collecting resources like meat, flavor, fish, gold etc and turn them in for rewards and next objectives. You'll also be looking for some items in your screen and click on it to get the items (hidden object element). Overall mix, it's pretty fun.

Story is so so, a boy that is gonna save the country from Evil invasion. I breezed though the dialogues anyway... moreso, The Ending is a mere 'horrayyyy for the hero' and just like that.

Replayability... none. Beat it once and ain't gonna look back.

To complete the game it won't take long, three or four hours you can do that. Maybe six or a bit more to fully complete achievements - I can't be bothered to do that though.

Overall, for a bundle game, this one has a good value. Recommended 7.5/10.
发布于:10月4日
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
5.2 小时(记录在案的)
Hero of the Kingdom is a neat little Point and Click game that combines the classic Hidden Object genre with some light RPG elements, quests and resource management. The game was developed by Lonely Troops, a Slovakian Indie studio consisting of 2 brothers.

STORY
Without going too much into detail, the story is pretty generic weak-boy-saves-the-world material. Bandits burn down your house and kidnap your father, so you set out on a quest to rescue him, find out what the bandits' motives are and put an end to all evil to make the kingdom a peaceful and safe place again. Add magic, ghosts, talking frogs, goblins and lizardmen to that and, well, there you go. Nothing spectacular or innovative there, but gameflow-wise it keeps the boat afloat, so that's at least something.

VISUALS
Graphically, the game may as well be from the 1990's era of simulation games such as Anno 1602 or Age of Empires, which isn't a bad thing at all. The enviroments have loads of details that you often only see at a second glance and it's quite cool to discover new things in areas that you have already visited many times. However, do note that the enviroments are absolutely static - they are basically drawings with quest/action markers on top of them, so you won't see cows eating grass, fishes swimming around or anything like that. The best you get is some minor animation effects for water and smoke, but that's about it. If anything changes in the enviroment like, say, a NPC is moving from A to B, he slowly fades out on A and then slowly fades in on B, so there aren't any actual animations for anything. While that's no deal-breaker for me personally, it surely would've been awesome if the game felt a bit more alive and actually more like a sim rather than a P'n'C game with rendered backgrounds.

GAMEPLAY
The game is basically a Hidden Object game where you can freely move around between the various locations to explore them and hunt, collect and harvest goods that you'll eventually need for quests, trades or tasks. All items that you gather will be put into your inventory and you decide whether you want to sell them for gold or trade them for other items that you might need for a certain quest.

All interactions such as hunting, fishing, harvesting or fighting cost resources in the form of knifes, arrows, bowls, fishing rods, swords, shields etc. and if you have a bow but no arrows, you can't go hunting. While the various tasks require various resources, all tasks require a certain amount of health points (similar to Action Points in turn-based games). They basically represent your stamina and if you have depleted your health, you can't finish any tasks until you replenish it again. This is easily done by taking a nap in a tent, camp or inn. The different resting places require different resources: while you need fruits or meat to sleep in a tent or a camp, you need hard gold to sleep in an inn. In return, you get rewarded with the most health points out of the 3 resting places because it's more restorative to sleep in an actual bed rather than in a tent, obviously.

Generally, managing your resources is an important part of the game as you need to think ahead and estimate whether you might need certain items later down the road. If you sell everything right away, you most definitely will have to re-purchase the items in order to complete tasks or quest. On the other hand, if you keep absolutely everything in your inventory, you might not be able to purchase required items that are only sold for gold - simply because you didn't earn any gold by selling stuff you do not need.

Other than that, it's basically back and forth tracking between the different locations to look out for new or updated quests and new activities, which often only spawn after certain quests are completed.

PLAYTIME & REPLAYABILITY
Beating the story took me roughly 5 hours, however, the largest chunk of playtime is dedicated to finding the large amount of hidden objects/resources and doing various tasks to gain even more resources. The actual story itself makes only a small piece of the pie.

For me personally, the game has only very little replayability. Once you've beaten it, you've beaten it. There's no real point or incentive to come back to it again, especially since it's easily doable to get 100% of the achiements in a single playthrough if you just take your time and don't rush from quest to quest.

CONCLUSION
Hero of the Kingdom isn't flawless, but the visual appeal, the relaxing atmosphere and the simple yet interesting gameplay makes this a decent game for a casual evening when you're not in the mood to shoot and kill things on the screen.
发布于:10月1日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
4.1 小时(记录在案的)
there is something incredibly captivating in this little clicky shopping-gathering game.

story is cliched, graphics looks like something out of heroes of might and magic 3, entire gameplay consists of finding necessary materials for the next step, whatever that next steps currently happens to be. for a completionist, there is an additional level of pixelhunting tol find unmarked stuff.

yet, it held me firmly in its clutches for the 4 hours that it took to complete (~20 minutes out of which i was looking for the last mushroom, barrel and pearl).

recommend. definitely recommend.
发布于:10月19日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
2.8 小时(记录在案的)
Not the most complex game out there, a simple hidden object game with light adventure game elements. About four or five hours long, perfect for a rainy day or something to keep the kids occupied with for an afternoon.
发布于:10月21日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
5.2 小时(记录在案的)
I managed to snag this game from a bundle. It's a quaint little game with gorgeous backgrounds and art. It's not complicated or requires too much from you, just an observant eye to catch those eggs and mushrooms hiding on the screen ( curse my poor eyesight). It reminded me of those picture books I had where I needed to find objects on a page, so it's basically akin to something like that, only animated with nice sounds. A bit too easy, but hey, every game is different and can't be as masochistic as SMB in order to be good. :)
发布于:10月17日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
4.8 小时(记录在案的)
An enjoyable little game, I was surprised how much I liked it. It's a relaxing adventure that has some RPG elements mixed in. I was compelled to 100% the achievements after I completed the story, which I normally don't do with games, because I enjoyed it so much.
发布于:10月13日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
4.2 小时(记录在案的)
Got it via Indie Royale, not expecting much and not having a clue what it was going to be like - and it turned out to be a pleasant surprise. A hidden object game with a late 90s/early 00s 2D RPG vibe going on (without actually being close to one, of course). Not frustrating, remarkably relaxing (the music & the sound effects help, and the graphics, while hardly high tech are pleasant enough so as not to tire the eye). It shouldn't take you more than 2.5-3 hours to finish the game, even with "distractions", and then, if you wish to return to it, maybe one hour more, 2 tops to clear everything that's left on the map and get all the achievements - it boils down to "grinding" at that point, but, somehow, it didn't feel that annoying.

It's very good for what it is, and while I wouldn't pay 7€ for it, with so many better, replayable choices in that price range, if you get it in a bundle or something like that, I'm quite sure you won't be disappointed.
发布于:10月3日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
5.8 小时(记录在案的)
Nice and short game.
发布于:10月3日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
6.8 小时(记录在案的)
6.6/10 Worth it with the big discount, I'd be feeling a little cheated at full price.
Short but fairly engaging game, I burnt through it in a day, but for the price of a sandwich it was still pretty good value.
Very simple point-and-clicker with enough story behind it to keep you going. The major drawbacks are the writing has lost a lot in translation, and the level of challenge just isn't high enough.
There is no replayability to it once you've strained your eyes finding all the hidden stashes, so it's a one-shot deal.
If you enjoy cheap cheasy casuals, this may be for you.
发布于:10月23日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
5.7 小时(记录在案的)
Simply brilliant, and brilliantly simple isometric, point and click, adventure game.
发布于:10月23日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
4.7 小时(记录在案的)
Do you like clicking on stuff? Playing find-the-item? Banal, uninspired writing? Look no further!

If you're looking for challenge of any kind, look elsewhere. There are other time/resource management games that do all of the above a lot better. Gods Will Be Watching comes to mind. Even Tribloos has some challenge to it, at least.

This is a quintessential Big Fish games game. Like that one about chocolate. Or the wild west one. Don't worry: in a week or two, you'll have completely forgotten the name of this one as well. Such is the life of the muzak games. That should really be a category. Maybe I'll write Steam.
发布于:10月3日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
8.5 小时(记录在案的)
I'm so glad I played this. After becoming a CSGO/DotA Addict, THIS GAME re-kindled my love/passions for gaming..

+ Amazing Story
+ Amazing Soundtrack
+ Non-Linear gameplay
+ It's not frustating, not extremely challenging
+ Relaxing, Casual, Fun
+ It's everything I want in a game. A game should be fun to play, something which you look forward to, which excites you even after a dull and tiring day.

- It's a little slow sometimes.

Rating: 9/10

If you're in my friends list and can't afford this game, i'll give you some bucks to buy this. BUT please do buy this game.
发布于:10月24日
这篇评测是否有价值?
3 人中有 1 人(33%)觉得这篇评测有价值
1.2 小时(记录在案的)
The mother of all point & click games. The ultimate click-on-stuff-and-waste-your-time -simulator. Not a good, or interesting game, though.
发布于:10月8日
这篇评测是否有价值?
1 人中有 0 人(0%)觉得这篇评测有价值
4.4 小时(记录在案的)
In 4.4 hours I was able to completely finish the entire story, all the 'side-quests', I obtained everything that could be obtained in the game and all the while completed EVERY achievement.

It was incredibly fun, albeit a simple game this was a enjoyable experience. It wasn't difficult but it still had me entertained from the limited focus one needed to have in it. Good game, definitely worth the small price I paid.
发布于:10月5日
这篇评测是否有价值?
2.7 小时(记录在案的)
太屌
发布于:10月10日
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