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Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey. Scavenge for supplies in every corner of every building, craft your gear, pick your skills and loadout while keeping your Squad alive by covering...
Fecha de lanzamiento: 8 Nov 2013
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Survivor Squad v1.13 and Steam Demo

7 julio 2014

Survivor Squad v1.13 - 07/07/14

* Improved button look for machines that can't handle AA
* Fixed issue with Motion Sensor on extremely low framerates
* Fixed issue with Shooting on extremely low framerates
* Various performance improvements
* Added Anti-Aliasing to Video Options
* Added Stop voice spam to Audio Options

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Análisis

“Survivor Squad gives a new-and-unique look at the survival-horror genre with a top-down, tactical approach to combat and zombie-slaying.”
Gamers Nexus

“Despite its ‘simple’ looks it is packed with a great atmosphere”
Dark Side Of Gaming

“A pretty fun game overall with some interesting game mechanics especially that line of sight and RTS control”
Ziggy

Acerca del juego

Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.

Scavenge for supplies in every corner of every building, craft your gear, pick your skills and loadout while keeping your Squad alive by covering every corner and moving as a group.

It is a game that encourages quick thinking and fast paced play since you need to pay attention to all of your squad mates. If you leave someone behind, chances are they will be pounced on and die. Move as a Squad and cover every corner.

Four game modes: Campaign, Survival, Death Lab and Multiplayer.

Features:
  • Top down 2D Strategy Action
  • Use Melee weapons to take down enemies silently or go guns blazing
  • Scavenge buildings for materials to craft your gear
  • Equip Gadgets to assist you in combat
  • Highly randomized world providing infinite possibilities
  • Capture Infected buildings and defend them from the horde
  • Several types of Special Infected that must be dealt with quickly
  • Rename your Survivors to have a more intense personal experience
  • Four game modes: Campaign, Survival, Death Lab and Multiplayer.

Gameplay:
Control your Squad with the mouse carefully planning where each Survivor goes to and where to look. The Survivors have a limited view range so it is vital to ensure you are looking where the infected will most likely come from.

Certain events require you to move around a building while fighting off a horde, you must keep a close eye on your squad or they will perish one by one.

Various types of Special Infected have abilities such as Blinding Powder or Acid Pool that encourage you to quickly move your Survivors while making sure they are never alone

In campaign mode you can capture infected buildings that generate resources but must be defended from horde invasions


Campaign:
Play through a highly randomized world following a simple storyline with unique events and a conclusion.

Survival:
Score based mode, go through as many randomly generated buildings as you can never looking back.

Death Lab:
Equip your Survivor Squad with a limited budget and take them through a collapsed Lab. Good micro management of your Squad is essential to your survival.

Multiplayer:
The new Multiplayer mode is a 1v1 scenario (Online/LAN) where one player controls the Survivors and another player controls the Infected. The Survivors must reach the extraction zone and the Infected must stop them by spawning various types of Infected around them. Will the survivors reach their extraction zone alive and well or will they be devoured along the way? It's up to you!

Requisitos del sistema (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space

Requisitos del sistema (MAC)

    Minimum:
    • OS: Mac OS X 10.5
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
    • Additional Notes: Keyboard and Mouse with Secondary click enabled

Requisitos del sistema (Linux)

    Minimum:
    • OS: Ubuntu Linux, version 10.10 or later
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
Análisis útiles de usuarios
A 7 de 7 personas (100%) les ha sido útil este análisis
232 productos en la cuenta
22 análisis
8.0 h registradas
La idea es buena, más o menos original, y los primeros escenarios son divertidos de jugar y parece que la cosa va a ir a mejor, pero no es así.

Tras 4 o 5 misiones, el juego pincha: No es que se le acabe el contenido, siguen añadiéndose más elementos de equipo y algún que otro zombie nuevo, pero simplemente el juego deja de resultar divertido: La dificultad da un salto importante, los héroes dejan de subir de nivel (y tampoco es que los level up se noten mucho), los niveles son todos iguales...

Sobre la dificultad, el problema es que aparecen muchos zombies como los del L4D (Smoker, Hunter y Spitter), y como el juego es aleatorio, pueden salirte un buen puñado a la vez. Y si te salen 2 Smoker y un hunter, por ejemplo, que anularán a 3 de tus 4 soldados mientras eres avasallado por decenas de zombies normales, date por muerto y a cargar partida.

La gestión de materiales entre partidas también pierde la gracia cuando te das cuenta que sólo 3 de los 7-8 recursos que tiene el juego valen para algo, y que para conseguirlos vas a tener que pasarte un rato explorando los edificios una vez los vacías de Zombies.

El hecho de tener que reconquistar territorios de vez en cuando (volver a jugar pantallas ya superadas) no ayuda.

Una pena, porque la idea en general es buena y con unos pocos retoques (incluyendo una mejora gráfica en los dibujos de personajes y equipo) podría quedar un juego mucho mejor.

Publicado: 22 febrero 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
175 productos en la cuenta
7 análisis
25.8 h registradas
Juegazo. Simple pero muy entretenido y adictivo :D a veces complicado también. Los zombies son los mismos que el Left 4 Dead, hunters, smokers, boomers y speeter

Barato y recomendable, a mi me gusta
Publicado: 26 junio 2014
¿Te ha sido útil este análisis? No
A 2 de 3 personas (67%) les ha sido útil este análisis
67 productos en la cuenta
15 análisis
5.2 h registradas
Pues la verdad, es bueno el juego tiene sus contras, despues de un tiempo es facil a costumbrarse de la dinamica de juego, lo unico que hace que el juego se vuelva aburido es su dificultad y la pesades de encontrar objetos utilises, como dice es un survivor, dejando de lado eso es un buen juego
Publicado: 31 mayo 2014
¿Te ha sido útil este análisis? No
A 12 de 13 personas (92%) les ha sido útil este análisis
362 productos en la cuenta
11 análisis
39.2 h registradas
This is a fun game, but good luck finding anyone to play multiplayer. You can technically spend as long as you like with single player, building up safehouses, resources, and survivors to fight the infected onslaught. Otherwise, you can just burn through this game in a few hours -- you only need to kill the "brain bug" type of monster to win, so you can leave plenty of areas uncleared before completing the game.

If you want a moderately challenging single-player campaign, pick this up when it is on sale. $5 or less is my recommendation.
Publicado: 8 julio 2014
¿Te ha sido útil este análisis? No
A 17 de 25 personas (68%) les ha sido útil este análisis
924 productos en la cuenta
8 análisis
12.9 h registradas
despite all its flaws, survivor squad is an incredible little gem. yes, we have played more zombie games than we probably ever wanted to play. yes, 4 survivors in a squad and left 4 dead copycat "special" infected are as cliche as they get today. as is looting and everything else that goes on in any such game. however, a nice 2-part gameplay with essentially turn-based overview for node/settlement management and real-time top-down shooter for fights is very well implemented.

overview part allows to choose the node to attack, along with showng how much time remains until infected push back. building settlements on large nodes will allow you to generate more resources and use these ase a base closer to where action is, along with defending these nodes when infected do come to attack it.

fight is nicely dark and otherwise low-visibility action where you need to keep the eyes of your team facing every bloody direction all the time to survive. survivors can outrun infected but not for long and not when there are too many of them. choice of melee weapons or firearms also comes into play - melee is quiet and will not attract large amounts of enemies from all over the map while firearms are more powerful but will attract infected from a large area. gameplay elements are actually quite well designed - hearts that will cause more zombies to spawn until destroyed, floodlights and alarms that do the same until switched off. fortunately, last 5 zombies around every building get highlighted so headhunting the last one is not too much of a chore.

both overview and maps for the fights are somewhat random but will start repeating themselves a bit too much at around half or two thirds of the game.

itemization/crafting/upgrades system is solid - find blueprints from nodes, find the necessary ingredients (some are obviously hard to find) and cobble together next useful item. 3 levels of items on each slot is not much but it is enough. survivors themselves will also get levels up to 5, eventually allowing you to select 4 out of the 19 available skills. some are more useful to others for specific playstyle but all around, combined with itemization, the mechanic works well enough.

going through the campaign will normally take 8-10 hours but can take more or less if you rush or try to experience everything. there are also couple minor additional gamemodes like death labs - descending through levels of lab filled with infected starting with 4 survivors and limited budget for items - and survival - nature of which is fairly obvious. multiplayer exists, but it is a regular deathmatch and requires an open port.
Publicado: 10 febrero 2014
¿Te ha sido útil este análisis? No