Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.
Análisis de usuarios:
Variados (14 análisis) - 64% of the 14 user reviews in the last 30 days are positive.
Variados (742 análisis) - El 67% de los 742 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 8 nov. 2013

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Actualizaciones recientes Ver todos (21)

13 de mayo

Blueprint Tycoon now fully released!


Build your settlement, gather goods, ensure maximum efficiency and make a profit!

After a successful run through Early Access, Blueprint Tycoon is now fully released!
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1 de abril

Blueprint Tycoon now on Early Access!


Build your settlement, gather goods, ensure maximum efficiency and make a profit!

Blueprint Tycoon is now on Early Access.
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“Survivor Squad gives a new-and-unique look at the survival-horror genre with a top-down, tactical approach to combat and zombie-slaying.”
Gamers Nexus

“Despite its ‘simple’ looks it is packed with a great atmosphere”
Dark Side Of Gaming

“A pretty fun game overall with some interesting game mechanics especially that line of sight and RTS control”

Acerca de este juego

Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.

Scavenge for supplies in every corner of every building, craft your gear, pick your skills and loadout while keeping your Squad alive by covering every corner and moving as a group.

It is a game that encourages quick thinking and fast paced play since you need to pay attention to all of your squad mates. If you leave someone behind, chances are they will be pounced on and die. Move as a Squad and cover every corner.

Four game modes: Campaign, Survival, Death Lab and Multiplayer.


  • Top Down 2d Strategy Action
  • Use Melee weapons to take down enemies silently or go guns blazing
  • Scavenge buildings for materials to craft your gear
  • Equip Gadgets to assist you in combat
  • Highly randomized world providing infinite possibilities
  • Capture Infected buildings and defend them from the horde
  • Several types of Special Infected that must be dealt with quickly
  • Rename your Survivors to have a more intense personal experience
  • Four game modes: Campaign, Survival, Death Lab and Multiplayer.


Control your Squad with the mouse carefully planning where each Survivor goes to and where to look. The Survivors have a limited view range so it is vital to ensure you are looking where the infected will most likely come from.

Certain events require you to move around a building while fighting off a horde, you must keep a close eye on your squad or they will perish one by one.

Various types of Special Infected have abilities such as Blinding Powder or Acid Pool that encourage you to quickly move your Survivors while making sure they are never alone

In campaign mode you can capture infected buildings that generate resources but must be defended from horde invasions


Play through a highly randomized world following a simple storyline with unique events and a conclusion.


Score based mode, go through as many randomly generated buildings as you can never looking back.

Death Lab:

Equip your Survivor Squad with a limited budget and take them through a collapsed Lab. Good micro management of your Squad is essential to your survival.


The new Multiplayer mode is a 1v1 scenario (Online/LAN) where one player controls the Survivors and another player controls the Infected. The Survivors must reach the extraction zone and the Infected must stop them by spawning various types of Infected around them. Will the survivors reach their extraction zone alive and well or will they be devoured along the way? It's up to you!

Requisitos del sistema

Mac OS X
SteamOS + Linux
    • SO: Windows XP
    • Procesador: 1.7Ghz Code 2 Duo
    • Memoria: 512 MB de RAM
    • Gráficos: Radeon 3850 or equivalent
    • Almacenamiento: 900 MB de espacio disponible
    • SO: Mac OS X 10.5
    • Procesador: 1.7Ghz Code 2 Duo
    • Memoria: 512 MB de RAM
    • Gráficos: Radeon 3850 or equivalent
    • Almacenamiento: 900 MB de espacio disponible
    • Notas adicionales: Keyboard and Mouse with Secondary click enabled
    • SO: Ubuntu Linux, version 10.10 or later
    • Procesador: 1.7Ghz Code 2 Duo
    • Memoria: 512 MB de RAM
    • Gráficos: Radeon 3850 or equivalent
    • Almacenamiento: 900 MB de espacio disponible
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Variados (14 análisis)
Variados (742 análisis)
Publicados recientemente
( 2.9 h registradas )
Publicado el 30 de junio
Not bad Not good just boring.
¿Es útil? No Divertido
Papa Meerkat
( 2.5 h registradas )
Publicado el 27 de junio
I liked this game all the way up to the point I was unable to use the LAN connection with My friend whom I als bought the game for. Turns out the developers haven't done anything for the past 2 years or so for this issue.

The game will tell you than it was unable to automatically open Port 50056. I've attempted to manually open the port and it didn't seem to work. So I'm refunding My money on this game and warning others that this is what will happen.
¿Es útil? No Divertido
( 3.9 h registradas )
Publicado el 27 de junio
Nice game, perfect to kill half an hour with zombie killings and strategy thinking on how to keep everyone alive. It has enough content for the price asked, as far as I have played and it's fun enough to keep you coming back to do a few more missions every day. It runs flawlessly in my Linux machine and haven't had any of those bugs people claim to suffer.

And that's only for the single player game, haven't tried multiplayer, I will surely try that after I finish the main missions.

¿Es útil? No Divertido
( 3.1 h registradas )
Publicado el 26 de junio
Fun for half an hour and then gets boring. Played it with my friend and we got bored after 40 mins or so.
Long story short, it lakes content.
¿Es útil? No Divertido
( 3.0 h registradas )
Publicado el 25 de junio
Just awful.
Don't even buy it then refund it.
It's not worth your time whatsoever, and you can find games this bad for free on newgrounds.
¿Es útil? No Divertido
( 0.6 h registradas )
Análisis de preestreno
Publicado el 24 de junio
nu vezi nimic si te omoara si coechipierii si zombii
¿Es útil? No Divertido
The Brickaleator
( 0.5 h registradas )
Publicado el 21 de junio

Just... Knives
¿Es útil? No Divertido
_Trolling #Rolling_( ͡° ͜ʖ ͡°)
( 0.6 h registradas )
Publicado el 1 de junio
A Friend Gifted Me This...

What was my reaction?

Hello this is 911 what emergency service you require?

Me: I just witnessed a crime.
¿Es útil? No Divertido
( 0.3 h registradas )
Publicado el 21 de mayo
0/7 please give me back my money i won this game for 2$
¿Es útil? No Divertido
( 21.0 h registradas )
Publicado el 16 de mayo
It's pretty fun once you get used to the controls
¿Es útil? No Divertido
Análisis más útiles  Global
A 16 de 18 personas (89%) les ha sido útil este análisis
No recomendado
8.0 h registradas
Análisis de preestreno
Publicado el 22 de febrero de 2014
La idea es buena, más o menos original, y los primeros escenarios son divertidos de jugar y parece que la cosa va a ir a mejor, pero no es así.

Tras 4 o 5 misiones, el juego pincha: No es que se le acabe el contenido, siguen añadiéndose más elementos de equipo y algún que otro zombie nuevo, pero simplemente el juego deja de resultar divertido: La dificultad da un salto importante, los héroes dejan de subir de nivel (y tampoco es que los level up se noten mucho), los niveles son todos iguales...

Sobre la dificultad, el problema es que aparecen muchos zombies como los del L4D (Smoker, Hunter y Spitter), y como el juego es aleatorio, pueden salirte un buen puñado a la vez. Y si te salen 2 Smoker y un hunter, por ejemplo, que anularán a 3 de tus 4 soldados mientras eres avasallado por decenas de zombies normales, date por muerto y a cargar partida.

La gestión de materiales entre partidas también pierde la gracia cuando te das cuenta que sólo 3 de los 7-8 recursos que tiene el juego valen para algo, y que para conseguirlos vas a tener que pasarte un rato explorando los edificios una vez los vacías de Zombies.

El hecho de tener que reconquistar territorios de vez en cuando (volver a jugar pantallas ya superadas) no ayuda.

Una pena, porque la idea en general es buena y con unos pocos retoques (incluyendo una mejora gráfica en los dibujos de personajes y equipo) podría quedar un juego mucho mejor.

¿Te ha sido útil este análisis? No Divertido
A 5 de 6 personas (83%) les ha sido útil este análisis
25.8 h registradas
Análisis de preestreno
Publicado el 26 de junio de 2014
Juegazo. Simple pero muy entretenido y adictivo :D a veces complicado también. Los zombies son los mismos que el Left 4 Dead, hunters, smokers, boomers y speeter

Barato y recomendable, a mi me gusta
¿Te ha sido útil este análisis? No Divertido
A 5 de 7 personas (71%) les ha sido útil este análisis
5.2 h registradas
Análisis de preestreno
Publicado el 31 de mayo de 2014
Pues la verdad, es bueno el juego tiene sus contras, despues de un tiempo es facil a costumbrarse de la dinamica de juego, lo unico que hace que el juego se vuelva aburido es su dificultad y la pesades de encontrar objetos utilises, como dice es un survivor, dejando de lado eso es un buen juego
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
10.9 h registradas
Publicado el 12 de junio de 2015
buen juego lo recomiendo a quienes sean buenos estrategas ya que mezcla estrategia y accion
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
2.7 h registradas
Análisis de preestreno
Publicado el 9 de mayo de 2014
Antes que nada, quiero decir que yo no pague por el juego, sino que lo compre en ♥♥♥♥♥♥♥♥♥♥♥ por 195 puntos.

"195 puntos?" pense "Eso es muy barato, debe ser un asco"

Pero justo cuando estaba por salir de la Store, decidi entrar a la pagina de Steam de este juego, y la verdad, lo compre solo porque tenia Cromos. Pero lo empece a jugar, y me di cuenta que los 195 puntos que me gaste, valieron la pena!

-Cosas buenas:
--> Estilo 2D Top-Down Shooter
--> Zombies
--> Es bastante dificil y tene que jugarlo un rato para entenderlo
--> Sistema de Crafteo
--> Sistema de Ataque y Defensa de los llamados "Nodos"
--> Es un juego estrategico
--> La musica esta muy buena
--> Si todo tu Squad estaba disparando y tienen sus pistolas mas o menos descargadas, apretas la "R" y en coro dicen todos "Reloading!"
--> Estas obligado a hacer tactica (Medir el ruido, cambiar las posiciones de apuntado de los personajes, mandar a uno a buscar y otro a cubrirlo, planear como hacer si tus personajes tienen poca vida)
--> Aspectos realistas (Los personajes no se curan por permanecer en un Nodo seguro, sino por consumir objetos Medicos, piden ayuda si estan siendo Rusheados, etc)

-Cosas malas:
--> Tiene algunos Bugs, pero con reiniciar el juego o salir de la mision, se soluciona
--> Solo esta en Ingles (Que si bien yo entiendo Ingles, estoy seguro de que podrian llegar a mucha mas gente si le ponen mas idiomas)
--> Perma-Death de los Survivors D:
--> No podes salir de una mision, osea, si todos los miembros de tu Squad tienen 10 puntos de vida, y lograron defenderse de una avalancha de Zombies que casi los mata a todos, vas a tener que planear muy bien como hacer para salir ileso.

En fin, aqui termina esta Review

Calificacion: 420/69
Muy bueno.
¿Te ha sido útil este análisis? No Divertido
A 0 de 1 personas (0%) les ha sido útil este análisis
2.3 h registradas
Publicado el 4 de junio de 2014
Este juego es bueno, tiene una buena dificultad. Lo unico que se hace un poco raro al principio por los controles, pero en general bueno para pasar el rato.
¿Te ha sido útil este análisis? No Divertido
A 4 de 10 personas (40%) les ha sido útil este análisis
No recomendado
1.6 h registradas
Análisis de preestreno
Publicado el 3 de agosto de 2014
Bugs juge 4 misiones y 2 tube que repetir porque en 1 el personaje quedo atascado con una puerta y la otra porque un zombie quedo atascado dentro de una pared
¿Te ha sido útil este análisis? No Divertido
A 386 de 424 personas (91%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
27.5 h registradas
Análisis de preestreno
Publicado el 5 de diciembre de 2013
The trailer sums up why this game is awesome. 4 person squad that you take with you to clear buildings from zombies, total awesomeness!

But... The game isn't complete yet. It's not even close. And they don't reply to any questions, bug reports or anything. Looks like they got their money and ran off like so many indie dev's nowadays.

I made a huge bug report topic where I posted every bug I could find over a month ago. I also sent them an official bug report using the form they made for it. Then after not hearing anything from them I sent them an e-mail asking wether or not they were ever going to finish the game. They responded that it's done in their eyes. After stating that many attacks go through walls they replied that attacks are suppósed to go through windows. Are you guys even reading my e-mails?

Pretty much everybody who has ever played this game disagrees with the statement that this game is completed. I guess they just confirmed that they took our money and then ran off.
Do not support these developers!

After a long time I started playing again two or three times for an hour this week and it was remarkably bugless. (I didn't reinstall windows, steam or the game and I'm pretty sure there wasn't an update, so there was no reason for the gameplay to improve.)

I stand by what I said before, but if you are in luck and everything works as it was planned it sure is a lot of fun. Also using cheats can help. I always get ♥♥♥♥♥♥ when a zombie does a special attack through a wall, but I just give all my guys Kevlar to compensate for the damage they shouldn't take. Makes it all a lot less frustrating.
¿Te ha sido útil este análisis? No Divertido
Un desarrollador ha respondido el 2 dic. 2014 a las 2:54
(ver respuesta)
A 156 de 190 personas (82%) les ha sido útil este análisis
10 personas han encontrado divertido este análisis
No recomendado
1.0 h registradas
Publicado el 19 de mayo de 2015
This game has a serious case of "I got it cheap/free so YOLO!" review syndrome. (Sorry to use that acronym but honestly, that's how stupid most of these positive "reviews" are and they already tricked me once...)

It's a bad game. At any price unless you really don't value your time...

It has potential but the controls, UI and mechanics are poorly implemented and thought out. It really does seem like a glorified flash game. I don't see the point of having a squad game when it's a pain to control them independently and the AI is so painfully not there.

I can see the appeal of it to some but the fact is there are so many other survivor games that simply do it better.
¿Te ha sido útil este análisis? No Divertido
A 87 de 100 personas (87%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
14.9 h registradas
Análisis de preestreno
Publicado el 22 de abril de 2014
I bought this game on sale, thinking "Eh, 4 dollars, what's the worst that could happen?" Turns out the answer is "a lot".
Before writing the review, I completed the campaign, played some Death Lab and Survival.

Lacking. There are keyboard shortcuts, which is a plus, but the amount of micromanaging is just annoying. There is no way to give your squad very basic commands like "walk over there, but hold your formation" or even "guard here, look a little bit left or right occasionally". I mean, yes, they aren't trained soldiers, but come on - that's very basic "use your brain to survive" stuff.

Variety / Difficulty / Replayability
Personally, I found it too easy. Take an easily defendable position (beware windows), shoot single zombie, run back to squad, profit. If there are hearts, use melee and sneak your way through. After the hearts are disabled, progress as usual. As this works almost every time, it also gets repetitive. New equipment isn't a necessity, it just achieves victory faster.

The different game modes. Yes. Campaign is as described above. Then there is Death Lab, which I actually liked. Kind of. It, too, got old pretty fast. Survival mode is a joke. I kind of expected it to be like the campaign, just without the story and a larger or procedurally generated map. Turns out, there are no branches, no loops, no nothing - just node after node, going in a straight line to the right.

So, is the campaign worth replaying? After all, the store page promises random elements. And again, no. While it does, in fact, randomize the campaign map, the actual nodes seem to draw from a pool of predesigned maps and/or houses. While this in itself isn't bad, there are just too few of those to keep things interesting. Even halfway through my first (and only) campaign playthrough, I never encountered any new layouts (excluding the "story nodes")

Just look at the forums. Also, I played this game some months ago, and the bugs are still there. Chances are they will never be fixed, with the developer disregarding bug reports and calling the game "finished". Again, read the forums for details on this. I can just list the bugs I personally encountered. They range anywhere from "minor" over "annoying" up to "gamebreaking".
-) Gamebreaking: Rescuing more survivors than you have space for locks you on the "send survivor to city" screen.
-) Grabbers and Jumpers don't care about walls. And by that, I really mean WALLS, not windows. I encountered this many times while defending, but I is especially glaring with the survivors hiding behind the "hidden button" doors, suddenly being surrounded by Jumpers halfway. And yes, that also happens before the button is pressed. One time, I actually watched them glitch through the door (Apparently, they cared more about the locked-in survivor than about my squadmates standing directly behing them).
-) Once hunger and bug-related deaths start to fill up your graveyard, it is virtually rendered useless, as there is no scrolling.
-) Many more minor stuff (like the game randomly unpausing when giving commands), but really, I won't list them all, considering the much more major bugs.

Survivors / City Map / Resources
Good idea, but IMHO, poorly executed. The resources themselves are sparse at first (not a bad thing!), but around the early late-game, they are completely useless. Except for food, of which you will not have enough. By far. Ever. You will have way too much of everything else, mainly because the blueprints drop much faster. By the time you first have enough resources for the first firearm blueprint, you will have found much better ones. Even with reasonable mid-gear upgrades, your squad will have the best equipment far before the campaign is over.

The survivors... Apart from attracting more zombies on heart maps (IMHO the only difficulty spike over the course of the campaign) they are useless as well. When they don't break your game (see "Bugs" above), they idle around in your cities. "Idle", because it is very easy to avoid the zombies attacking back. In fact, the only time that happened to me was when I explicitly wanted it to happen (Achievement! Yay!). And even if they WOULD need to actually defend your cities - chances are they couldn't. Remember what I said about food a little bit earlier? When you run out of food, survivors die. Seems logical. BUT: The dying survivors are NOT selected randomly. It always hits the most recently rescued ones. Chances are pretty good that those are the survivors manning your cities on the front, leaving them empty.

Graphics / Sound
Very good. The graphics fit the gameplay, the music fits the situations, and... yes. Short review, but that's all there is to say about it. I especially liked the Death Lab BGM.

So, the summarizing question: Knowing everything I do now, would I buy the game again?
No. Plain and simple. For reasons, see everything above.
¿Te ha sido útil este análisis? No Divertido