Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.
Vásárlói értékelés: Vegyes (641 értékelés) - Az ehhez a játékhoz írt 641 értékelésből 68% pozitív.
Megjelenés dátuma: 2013. nov. 8.

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Survivor Squad vásárlása

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"A relatively simple game with a high difficulty curve. Take control of four survivors and cover your asses, because the zombies are coming en masse."

Legutóbbi frissítések Összes megnézése (18)

október 5.

Game Corp DX is now available!

Howdy folks!

Game Corp DX has just released on Steam!

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július 13.

Survivor Squad: Gauntlets - Update #32

Howdy folks!

The long awaited Workshop support for Survivor Squad: Gauntlets is finally here! You can now create your own Sprites, Items and Sounds to use in your Gauntlets and share them with the Community!

A free Demo and an updated trailer have also been released. So if you're on the fence, grab the Demo and check it out!


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“Survivor Squad gives a new-and-unique look at the survival-horror genre with a top-down, tactical approach to combat and zombie-slaying.”
Gamers Nexus

“Despite its ‘simple’ looks it is packed with a great atmosphere”
Dark Side Of Gaming

“A pretty fun game overall with some interesting game mechanics especially that line of sight and RTS control”

A játékról

Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.

Scavenge for supplies in every corner of every building, craft your gear, pick your skills and loadout while keeping your Squad alive by covering every corner and moving as a group.

It is a game that encourages quick thinking and fast paced play since you need to pay attention to all of your squad mates. If you leave someone behind, chances are they will be pounced on and die. Move as a Squad and cover every corner.

Four game modes: Campaign, Survival, Death Lab and Multiplayer.


  • Top Down 2d Strategy Action
  • Use Melee weapons to take down enemies silently or go guns blazing
  • Scavenge buildings for materials to craft your gear
  • Equip Gadgets to assist you in combat
  • Highly randomized world providing infinite possibilities
  • Capture Infected buildings and defend them from the horde
  • Several types of Special Infected that must be dealt with quickly
  • Rename your Survivors to have a more intense personal experience
  • Four game modes: Campaign, Survival, Death Lab and Multiplayer.


Control your Squad with the mouse carefully planning where each Survivor goes to and where to look. The Survivors have a limited view range so it is vital to ensure you are looking where the infected will most likely come from.

Certain events require you to move around a building while fighting off a horde, you must keep a close eye on your squad or they will perish one by one.

Various types of Special Infected have abilities such as Blinding Powder or Acid Pool that encourage you to quickly move your Survivors while making sure they are never alone

In campaign mode you can capture infected buildings that generate resources but must be defended from horde invasions


Play through a highly randomized world following a simple storyline with unique events and a conclusion.


Score based mode, go through as many randomly generated buildings as you can never looking back.

Death Lab:

Equip your Survivor Squad with a limited budget and take them through a collapsed Lab. Good micro management of your Squad is essential to your survival.


The new Multiplayer mode is a 1v1 scenario (Online/LAN) where one player controls the Survivors and another player controls the Infected. The Survivors must reach the extraction zone and the Infected must stop them by spawning various types of Infected around them. Will the survivors reach their extraction zone alive and well or will they be devoured along the way? It's up to you!


Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
    • OS: Mac OS X 10.5
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
    • Additional Notes: Keyboard and Mouse with Secondary click enabled
    • OS: Ubuntu Linux, version 10.10 or later
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
Hasznos vásárlói értékelések
168 emberből 139 (83%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
1.0 óra a nyilvántartásban
Közzétéve: május 19.
This game has a serious case of "I got it cheap/free so YOLO!" review syndrome. (Sorry to use that acronym but honestly, that's how stupid most of these positive "reviews" are and they already tricked me once...)

It's a bad game. At any price unless you really don't value your time...

It has potential but the controls, UI and mechanics are poorly implemented and thought out. It really does seem like a glorified flash game. I don't see the point of having a squad game when it's a pain to control them independently and the AI is so painfully not there.

I can see the appeal of it to some but the fact is there are so many other survivor games that simply do it better.
Hasznos volt ez az értékelés? Igen Nem Vicces
37 emberből 30 (81%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
2.0 óra a nyilvántartásban
Közzétéve: április 17.
I'd like to start off by saying that I got this on Humble Bundle so I'm not exactly fussing over the fact that I 'bought' this game. It's still not an impressive game to me.

Wow, I played two hours and I think I got all I need to say and there's not even much to say about it. I don't have anything to really say that's positive about this game other than the idea. You're a group of survivors and you need to survive. There are different gamemodes and from what I remember there is survival, campaign(you start with 2 survivors, need to find more, you can secure 'nodes' (locations) across the map and it ties into the repetitive nature of the game and you also have objective locations you need to make your way to), and two others. They weren't very rememberable. Your nodes can also be attacked but I didn't care for the game enough to actually let it happen). The nodes themselves in the campaign mode act as 'checkpoint' spots that you can backtravel to when you fail a mission and you have spare survivors or if you finish a mission.

The gameplay is extremely flawed with very bad movement controls (click to move squad and click + hold to designate facing direction for EVERYONE which makes it useless because why the would you want everyone to face in the same direction while you're getting beat up from behind and to the sides). Your squad lacks peripheral vision. The movement itself is held down by a part of the combat that is missing but I'll get to that. There's also these 'hearts' that constantly attract more and more zombies but there's also alarms that do the same thing and from what I could tell, the effects *STACK*. The alarms are only worse than the hearts because the power buttons are almost always on the other side of the entrances to the building but, then again... Some hearts are ominously locked inside a shed that require you to search the house for a code / button amongst the 20-something lootable items all the while getting hit wave after wave of annoying zombies.

When a squad member is attacked, it takes about a second for him to react, turn around / face the zombie, and then another 1-2 seconds to actually fight back. The melee is pretty random since even if your survivor is facing an enemy, he doesn't always react immedietally. I don't know if they decided to wank off because they get off to zombies or if they had a brain fart but my character with the axe kept on getting hit first when he should've been able to just chop the brain-dead(literally) zombie away with his weapon. Pistols also have a VERY low range (6 IIRC but another you get has 8, still extremely low) and make it extremely hard to keep range when there's even 3 zombies coming towards you. The zombies also move pretty fast when *not running*, so think on that. If you get a 'horde' after you, chances are you're going to get beat up pretty bad. Now, the thing that annoyed me the most is that there is NO AUTO ATTACK WHILE MOVING. This may seem stupid but attacking something while moving would be entirely realistic and even then this is a video game and the way the gameplay has been built up makes it seem like it would be crucial and yet it's not there. It's like playing a game where you can only shoot when not moving but the enemies move faster than you so you have to stop moving to attack them but you react very slowly, turn around slowly and the enemies keep coming non-stop. Oh, yeah, and you're short-sighted. Overall, the actual gameplay movement is slow and badly done. If your squad could act faster, not be stupid then I'd be kind of fine with it.

The special zombies I saw so far pretty much mimic the L4D Spitter / hunters but there's more ♥♥♥♥♥♥♥♥ tacked onto them. The spitter gives no chance to avoid the acid since it's pretty much an immediate effect. The hunter or 'jumper' does as the name implies. It jumps *at* a survivor. No, it doesn't knock him down. It... Hits him. Fast. Or something. I don't know since the animation looks barely any different from any of the other zombies. The worst part is that, again, the effect is immediate. He pretty much teleports to your survivors and he takes a huge chunk of health in a few seconds which mixed with the combat and movement controls makes it pointless to even try to save the survivor (health items are costly to make and rare to find. You're lucky to even find a bandage. I maybe got 3-5 in 10 maps total which is only 60-100 HP for 4 squad members (20 per bandage)). There's also beefier zombies but honestly they only make the fast speed of the zombies and overall stupid intelligence of the AI seem worse than they really are. I got these beefy 'big' zombies pretty early in all of my attempts and I wouldn't be wrong to say they make hordes of zombies extremely unfair and unfun to fight.

The resource management is pretty neat but honestly it starts to demand a lot as you go on, granted it depends on the size of the node you try to secure or the amount of survivors that you have. For me, I rarely found extra survivors. I was lucky to find even one. I went through 2 large nodes and found a total of *ZERO* survivors, so there's that for you. Now, scrap and wood are rare/excessively common depending on, what I assume to be, RNG(random number generator). Each survivor can carry 6 slots (some items take up 2, a few such as food crates or gas cans take up 4)of items but you can find at least one blueprint for a medium backpack but it takes a lot to even make one. In the end, you will find it VERY repetitive to loot items. When you finish a level, any items on the ground or lootable objects not looted are removed / not lootable on return. It really ♥♥♥♥s the whole experience up especially since you can't loot everything so you have to leave some for the magical zombie genies to steal your discarded crap.

Overall, I'd say this game has a good idea but play a few hours and you might just realize how flawed this game is. Usually I'd be able to persevere but this game enraged me with how unfair and annoying it is that I had to take a breather and just uninstall it. It's unfair, it's not fun at all and the difficulty is centered around bad controls and bad balancing issues. Perhaps I'm just bad at it but I was doing pretty well until I got to the point of mass-spawning of enemies and the inevitable succumbing to the horrible controls.

5/10. It's okay.
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19 emberből 15 (79%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
6.5 óra a nyilvántartásban
Közzétéve: április 21.
There is so much you could do with 9 dollars that is better than this. I'd get more enjoyment out of a few rolls of charmin ultra than this game. Tried to get into this game. In short it's a very limited game and theres a lot of broken mechanics which really makes it unplayable.

Characters can get grabbed and pulled through windows (windows are unbroken and you cant walk through them) so you can have a unit maxed out with gear and he just gets yanked through an unbroken window into a house of 20 zombies and dies, nothing you can do.

I've had my survivors pushed into rooms through windows(once that require buttons to be pressed to get out) so your characters get stuck in rooms that no one can get to.

Your units are ♥♥♥♥♥♥♥♥. You have to tell them everything, and when you tell them things, they don't do. examples. They will run straight into zomibes with mellee weapon equiped, and if they can't get to the spot they are trying to get to, they won't kill the zombies, they will just run in place while they get eaten alive. You tell them to face a certain way, They turn around to shoot zombies other characters are already killing, then low and behold, they won't turn back around to face the way you told them to face.

I could go on but it's the short and sweet, Terrible mechanics, so much is broken, difficulty would be fun if you could actually control your units. Go spend your money elsewhere, you'll feel you wasted it here.
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9 emberből 7 (78%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
0.9 óra a nyilvántartásban
Közzétéve: május 2.
The tactical squad zombie combat is appealing, but it is simply not done well. The "controls" consist of almost exclusively right clicking, which is, of course, not an attack-move order. You could tell your men to move 2 feet to the left and if there's a zombie in the way, they'll path around it taking damage the entire time.
The idea is good but qualitatively it's barely better than a lot of flash games you could play.
If it was on sale for two or three dollars, it would be worth but full price was a waste of money.

You could of course sink some time in to adjust to the wonky mechanics and probably end up enjoting yourself but it would be a poor time cost to benifit ration.
A video game is like a cake. You pay for your cake and then you get to eat it. Buying Survivor Squad is like paying someone to give you cake, and then they give you a napkin instead of a plate and chopstiscks instead of a fork. Yeah you could eat cake with chopsticks, but it's way too much work when this cake isn't particularly good in the first place. Just go to a different bakery. Buy infested planet or some other tactical top down shooter.
Hasznos volt ez az értékelés? Igen Nem Vicces
6 emberből 5 (83%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
0.7 óra a nyilvántartásban
Közzétéve: szeptember 13.
Like flash games? Well here's an over-glorified flash game for you. In Survivor Squad you control up to 4 members of a squad on missions to eliminate all zombies in an area, exploring and looting as you go about it. You can then craft new weapons and supplies at your bases, which cost those same resources to establish. You spend gas to travel from area to area, and there's a store. The fact that I can tell you everything about the game four sentences says a lot about what you're getting here.

-The controls are horrendous. your squad has really little to no AI to speak of. you have to tell them where to move, where to turn, and occasionally where to attack. If they're alone and a zombie sneaks up behind them, they're dead because apparently they didn't hear it a flesh-eating monster running up behind them and think to turn around and shoot it. They only ever turn to shoot something nearby them if a teammate spots is spotting it beside them in their cone of vision that extends about four yards in front of their face, because hooray near-sightedness. And they also don't start shooting until the enemy is halfway into their cone of vision. Making guns nearly-useless, due to the fact that they also refuse to reload by themselves. They'd rather stand still and get eaten than reload. No, YOU have to select them and hit R manually, or they're ♥♥♥♥ed. You also cannot tell them to turn and face a new direction without moving first. Which is a hell of a ♥♥♥♥ing hassle.
-The "Story" is pathetic. After going easy on you for the first few levels, prepare for story-based missions where you have to help some guy, or retrieve some item, while pushing against an UNLIMITED tide of zombies until you accomplish your goal, with your UNLIMITED ammo, where enemies charge you from all directions, leaving you finding your squad walking back to back a few feet at a time in what is the most boring mission layout I have ever seen in a game.
-The voice ac- oh wait, there was no voice acting. Or maybe there was and it was so bad I didn't remember it. I'm going to stand by saying there was no voice acting. Leaving you to have to actually READ things others are saying while your squad is being eaten alive because you forgot to check the bottom of the screen to see if they were out of ammo and needing you to hold their and and hit R.

I'd tell you everything else that's wrong with this game but there is literally nothing else to criticize, the game is too small to have anything else to criticize. At least it has two other game modes, survival and sandbox. Sandbox being essentially story mode but without the story-driven ♥♥♥♥ missions, but it also has no ending as well. Just repetitive gameplay until you die or get bored.

3/10. If I had no other games available, maybe I could push myself to finish the story mode at least, but thankfully, I do have other games available, and if you do too, do yourself a favor. Steer clear so far of this game that you forget it exists.
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