¡Un juego de aventuras que hará estrujarte los sesos y te atrapará totalmente! La acción tiene lugar en un increíble lugar lleno de milagros, artilugios y elementos más allá de tu imaginación.
Análisis de usuarios: Variados (317 análisis)
Fecha de lanzamiento: 13 dic. 2013

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Comprar Violett: Soundtrack Edition

 

Recomendado por mentores

"A Highly styleised game that will fill you with wonder."

Actualizaciones recientes Ver todos (7)

20 de julio

Free huge update + price drop!!!

The new ultimate version of Violett brings even more of the best point and click adventure fun, right onto your screen. In this expanded version you'll see a pair of completely new levels, full of entirely new puzzles and specially composed music. Upgraded graphical effects in the game making the hand-painted, Escheresque surroundings look even more stunning. Redesigned and improved game mechanics as well as controls will let you solve the riddles presented to you with much more ease. If you ever get stuck by a particularly tricky puzzle, a redesigned system of tips will help you move forward. And newly added gamepad support will make your game much more pleasurable to play on your big screen TV or your PC's monitor.

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Críticas

“It has a bunch of strange and clever puzzles, and it resides in a bright and cheery world.”
70 – {ENLACE ELIMINADO}Game Over Online

“A visually stunning alternate world.”
70 – http://www.gamespot.com/reviews/violett-review/1900-6415618/

“An interesting adventure for fans of the genre.”
70 – http://www.3djuegos.com/juegos/analisis/18117/0/violett/

Oferta especial

Buy Violett on Steam and get the fantastic Soundtrack from the game for free. A set of catchy tunes will accompany you wherever you want!

Steam Greenlight

Acerca de este juego

Regalo especial para los usuarios de Steam: al comprar Violett recibirás gratis la fantástica banda sonora del juego para que te acompañe a donde tú quieras.

¡Un juego de aventuras que hará estrujarte los sesos y te atrapará totalmente! La acción tiene lugar en un increíble lugar lleno de milagros, artilugios y elementos más allá de tu imaginación.

Una joven y rebelde adolescente con el sonoro nombre de Violetta se ve arrancada de los brazos de la civilización y obligada por sus padres a mudarse a un pueblo perdido. La pequeña urbanita, acostumbrada a la vida en la ciudad, no está demasiado contenta ante la perspectiva de pasar su juventud en medio de ninguna parte, lejos de sus amigos y diversiones. Ya se veía a sí misma sentada en su cuarto día tras día muriéndose de aburrimiento. No se puede ni imaginar que dentro de poco vivirá la aventura de su vida.

Sentada en su cama, se da cuenta de una luz que brilla desde una ratnera. Intrigada, se acerca, mete la mano y, en un instante se encuentra en un lugar totalmente distinto. Tan conocido y lejano al mismo tiempo. Tan bello como peligroso. En un lugar donde los sapos cantantando ópera no extrañan a nadie, donde los enanos de jardín son mensajeros de otras dimensiones y los poderes de los telequinéticos no despiertan asombro ni envidia. Y sólo su astucia y buena suerte le permitirán le permitirán librarse de este extraño mundo y regresar con sus padres.

Devánate los sesos en uno de los numerosos acertijos que encontrarás a tu paso. Utiliza la fuerza telequinética para mover objetos a distancia y librarte de más de un apuro. Vence a la malvada Araña que desea atraparte y hacer de tí un trofeo para su colección. Visita el bello y alocado mundo inspirado en Alicia en el País de las Maravillas y en las obras de Dalí. Déjate atrapar por la fantástica música que te acompaña a cada paso.

- Fantástica aventura gráfica creada en estilo 2,5D
- Un mundo único escondido en una “conejera”
- Un sinfín de acertijos que resolver
- Una atmósfera que te atrapará y alejará de la realidad
- Una Malvada Araña persiguiéndote a cada paso
- Superpoderes que te permiten manipular el mundo que te rodea
- Maravillosos dibujos creados a mano
- Un mundo de fantasía inspirado en Alicia en el País de las Maravillas y otras maravillosas obras

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: OSX 10
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGl 2.1 compatible
    • Hard Drive: 2 GB available space
    Recommended:
    • Graphics: GeForce 8800
Análisis útiles de usuarios
A 16 de 16 personas (100%) les ha sido útil este análisis
3.1 h registradas
Publicado el 19 de marzo
This might be one of the hardest games I have tried to review so far, as far as pros and cons go.

The art style is very well done--a mash-up of cartoon mixed with very surreal objects and environments. It is quite an engaging atmosphere to traverse as you go from each distinctly different room to the next.

You start in a cage and you are on your own from there. It can be rather daunting trying to figure out what you are supposed to do, even from the get go, and you are going to be doing a lot of random clicking on objects that are both identified by a cursor change to let you know that an object is intended to be used or picked up, as well as interactive objects that you are offered no cursor change to signify whether or not it is something that can be used, picked up, or perhaps intended to later be used as part of the seemingly random puzzles that each room offers. There will be lots of orbs that you pick up, with no explanation whether these are merely collectables (which they are as it turns out, so far as I have noticed--I am just past the first "part" of the game) or "inventory objects" for puzzles.

If you don't mind thinking WAY outside of the box and relying mainly on experimentation (or a walkthrough) than this game has a lot to offer. It breaks the traditional mold of a point and click adventure game, and I have yet to decide whether this is a good thing or a bad thing. I, personally, enjoy both point and click adventure games as well as hidden object games, and I grew up playing all of those silly Sierra and Lucasarts games that had you often using item in unexpected ways, so the culmination that is Violett is overall appealing to me. It certainly won't be for everyone, but if you can pick it up cheap or in a bundle somewhere, it is definately worth taking a look at. There is something very luring about the abstract areas that you explore, and while some parts are hair-pullingly frustrating, other parts cannot help but make you smile and want to see where else this odd game is going to take you.
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A 8 de 9 personas (89%) les ha sido útil este análisis
12.4 h registradas
Publicado el 22 de febrero
Violett is beautiful and have a great music and atmosphere! The actions can be a little random sometimes and you can get very lost if you don't follow a guide to help you, but there is very brilliant and helpful guides in the community, thanks a lot!

If you like games with a fantastic atmosphere, you will love it!
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A 5 de 5 personas (100%) les ha sido útil este análisis
34.1 h registradas
Publicado el 11 de julio
Storyline: Annoyed emo chic Violett gets drags off to the "country" by her upset/angry parents to her uncle's (?) delapitated house, and ends up having a very bizarre adventure like Alice, Corinne or Dorothy (Wizard of Oz, movie; the OZ books are even more bizarre). The enviroments are a tad creepy in nonsensical, illogical and flat out bizarre type of way, much like Wonderland, Oz or where ever Corinne took place, are.
And to all those "there is no story line" complainers out there please explain to me how Alice in Wonderland made any sense at all, ever, in either book or any of the countless movies (and movie remakes). Violett's entire storyline occurs during the preliminary movie, and has absolutely no bearing on the adventure.

Puzzles: Unique and with some very obscure clues at times, plus the gamer really has to look at the details in the background to realize what to do in some cases. Good for that out of the box thinking and improving those observational skills. The logic for the puzzles is there, a tad obsure at times, I admit, but if the gamer takes the TIME to LOOK FOR and TALK TO all the characters, the characters will explain pictorially what to do.

Worst puzzle: Chimneys. Not difficult to figure out just timed. I knew what to do but was highly frustrated by the fact it took so long to do it. Only time I needed a hint, and the hint I needed was that the puzzle was timed. (It would have been easier to do with a reset button too.)
A side note to the puzzles and overall concept: this game makes far more sense and is far easy to play then Limbo.

While playing watch Violett. If she makes a negative Uh-huh sound while vertically moving her hands the gamer is on the wrong track. If she puts her hand under her chin in a thoughtful pose then the gamer is on right track. She is the best clue giver in the game.

For most gamers I would say the biggest drawback is actually taking the TIME to look around and examine the objects while thinking about what to do and where to do it. Half way through the game the gamer starts accumulating an inventory which needs to be used in another enviroment.

Collecting orbs: In my first playthrough I collected 80+, 90+, 90+ of the orbs. Unfortunately some of the green orbs are so well hidden the gamer needs a guide to find them. (They are invisible basically and the gamer needs to know exactly where they are.) Collecting orbs takes TIME, a keen eye, and just a bit of intuitive thinking. They are needed for the end game, so the more the gamer has, the better off the gamer is. (I highly recommend Dspecht's orb hunting guide.)

Overall: Wonderful game with whimsical if not fantiful music. Simple yet highly detailed enviroments. Logic puzzles based solely on the "thinking" of illogical characters (In other words, what to do would make sense to them, not us.) Admittedly the end game surprised me, I definitely was not expecting it.

Biggest drawback: TIME. From all the reviews and comments I have read after I played this game time seems to be the biggest complaint. This game took me a couple of hours to play through the first time, in a very leisurely and casual manner. I enjoyed it immensely, looking at the detailed enviroments, chuckling over the diary pages, and simply shaking my head in amusement at the overall bizarreness. This is not the type of game to speedrun or meant to do as fast as possible. This game is meant to casually stroll through, while doing things like solve puzzles. If an action packed speedrun type of game is what you want then this is not the game for you.
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A 3 de 3 personas (100%) les ha sido útil este análisis
3.2 h registradas
Publicado el 12 de julio
Although I did not like the characters and story much in the beginning the beautiful artwork and soundtrack created a captivating atmosphere that hooked me to this game.
I would absolutely recommend it.

(But play it in english.)
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A 8 de 8 personas (100%) les ha sido útil este análisis
7.2 h registradas
Publicado el 7 de junio de 2014
Y otra aventura gráfica.. que tras la introducción me recordó a "Coraline" de Neil Gaiman (Libro recomendado por el Lemur!).

Violett, es una niña, que junto a sus padres se muda a una casa en la que encuentra un misterioso collar que le traslada a otro mundo o mas bien.. al "interior" de la casa como se puede ver en algunos escenarios rompiendose por el camino. Aparecemos en una jaula.. y toca escapar de ella, para ello tenemos que reunir los pedazos para poder volver a su mundo.

Al principio, lo mas costoso es acostumbrarse a la mecánica del juego (al menos en mi caso, desactive las pistas.. a lo mejor con ellas hubiese tardado menos) y descubrir que puedes coger diversos orbes de colores (que podrian haber usado distintos y no 2 tan parecidos coñe..)

A medida que avanzamos.. vamos aprendiendo poderes que nos ayudaran a lo largo de la corta aventura. Cabe destacar que el juego no tiene diálogos, y la interacción con los distintos npcs es mediante simbolos.. de los cuales debes de estar muy atentos pq son las únicas pistas que podrás llegar a ver. Apenas tiene lore.. y este se encuentra desperdigado sobre los escenarios y tenemos que ir encontrando hoja a hoja. En este caso.. lo veo bastante pobre, tan solo queda centrarte en los puzzles.

Otro punto a tener encuenta.. es que uno de los poderes parase ser que funciona cuando quiere , como el de poder mover cosas a distancia (supongo que será para no facilitar demasiado el juego), además.. los pocos items que consigues en el inventario no disponen ni de una pequeña descripción.. así que toca usarlos por ensayo-error (recurso que uso cuando me atasco en cualquier otra aventura... pero aquí hay que utilizarlo de forma general).

Quitando un puzzle que no llegué a comprender bien, el juego está bien de dificultad (quizás algo baja para veteranos, pero no te aburre).

Lo que aún no consigo comprender.. es.. que haya un puesto un "boss" al que debes de matar O.o (y aún no sé ni como diablos lo he matado después de 4-5 intentos.. pq la mecanica no es que te la expliquen muy bien)

Nota final: 5/10 Juego simple, y sencillo.. sin mucha historia.. recomendado solo para fanáticos del género.

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