田舎暮らしをまったく知らない都会育ちの小さな少女は友人や遊び場から離れた場所をとても嫌っています。彼女は自分の青春をこんな何もない所で過ごしたくないのです。そして、彼女は自分が毎日毎日何もない部屋で退屈しながら過ごすような日々を送ることを想像しています。でも、まさか人生最大の冒険が彼女を待っていると夢にも思っていませんでした。
ユーザーレビュー: 賛否両論 (306 件のレビュー)
リリース日: 2013年12月13日

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Violett: Soundtrack Edition を購入する

 

キュレーターによりおすすめされています

"A Highly styleised game that will fill you with wonder."

最新の更新 全て表示(6)

1月12日

Anniversary sale!!! And some minor bug fix:-)

Violett is celebrating its first year on Steam. Only this week you can buy it 90% off! Promotion starts today at 10:00 AM PST.

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レビュー

“It has a bunch of strange and clever puzzles, and it resides in a bright and cheery world.”
70 – Game Over Online

“A visually stunning alternate world.”
70 – http://www.gamespot.com/reviews/violett-review/1900-6415618/

“An interesting adventure for fans of the genre.”
70 – http://www.3djuegos.com/juegos/analisis/18117/0/violett/

特典

Buy Violett on Steam and get the fantastic Soundtrack from the game for free. A set of catchy tunes will accompany you wherever you want!

Steam Greenlight

このゲームについて

このゲームは一度試したら、やめられない。考える力を養う要素がいっぱいのアドベンチャーゲームの魅力は楽しみながら能力を高められることです。そして、ゲームの舞台となっているのは想像を超えた不思議な世界。
優雅な名前を持つ少女バイオレットは反抗的な若者です。そんな彼女はとつぜん両親にむりやり連れられて都会から離れた山奥の村に引っ越すこととなります。田舎暮らしをまったく知らない都会育ちの小さな少女は友人や遊び場から離れた場所をとても嫌っています。彼女は自分の青春をこんな何もない所で過ごしたくないのです。そして、彼女は自分が毎日毎日何もない部屋で退屈しながら過ごすような日々を送ることを想像しています。でも、まさか人生最大の冒険が彼女を待っていると夢にも思っていませんでした。
そんなある日、彼女が自分の引っ越したばかりの部屋のベッドの上に座っていると、近くにあるネズミの穴から何か光のようなものが見えてきました。好奇心からか彼女はその光がとても気になり、ゆっくり近づいていきました。そして、光に近寄って中に手を入れるとあっという間に違う世界に移動してしまいます。知っているような場所。でも、とても遠い場所。美しいけど、危険な場所。そこはヒキガエルがオペラを歌っても、ガーデンノームが別の次元からの使者でも、誰も驚かないような場所。そして、テレキネシスの力をもっていてもだれも嫉妬したり、感心したりしないような所。この奇妙な世界から抜け出して、両親の元に返る唯一の方法は知恵を使うか、運にかけるしかない。
様々な謎を解き明かすには頭を捻って考えるしか方法はない。テレキネシスの力を使えば、離れた場所にある物を操つることができ、危険から脱出することができる。
君を捕まえて新しいトロフィーとして飾ろうとしている邪悪な蜘蛛を倒せ。

不思議の国のアリスやスペインの画家であるサルバドール・ダリに触発されて作られた美しけど、普通とは少しかけ離れた見学してみよう。そして、一歩一歩進むごとに流れて来る音楽を存分にご堪能ください。

- 2.5 Dのスタイルで作られた幻想的なアドベンチャーゲーム
-「ウサギの穴」に隠された独特の世界
- 隠された数々の巧妙な謎
-不安を募らせる雰囲気が盛りだくさん。現実逃避ができちゃう。
-すべての動きを追跡する邪悪な蜘蛛が出現
- 超能力を使用し、心を自由自在に操ることができる
-美しい手描きのボード
- 不思議の国のアリスや他の偉大な作品に触発されたファンタジーの世界

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: OSX 10
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGl 2.1 compatible
    • Hard Drive: 2 GB available space
    Recommended:
    • Graphics: GeForce 8800
参考になったカスタマーレビュー
9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 5.7 時間
投稿日: 1月17日
To preface: I encountered zero bugged areas, quest issues, broken achievements, crashes, screen blips, or hangups while playing this on Win 7 64-bit, so the devs most likely tackled all or most of the issues people have been complaining about up till now (Jan 2015). That said, don't let the bug complaints in other reviews deter you.

Violett. Admittedly, this is a tough one. I adored the music, the art style (the 2.5D in-game, not the 2D intro/ending), the colorful characters, the bug world, and the goals. I'm a fan of puzzle games and "collect-them-all" type of scavenger hunts, and I rarely have difficulty completing them on my own.

However I simply could not complete Violett without a walkthrough. Many of the puzzles are ridiculously convoluted, and that's aside from the main 4 required for the Brain Overload achievement. The roof elevator puzzle alone nearly made me weep and ragequit.

Even "simpler" puzzles are not at all intuitive. They could take hours of trial and error, especially:
- If you miss a necessary item that you can only get in another scene (but you aren't told where);
- If you move to one side of the screen, the scene elements can block the very thing you need to click on (e.g. the Kitchen & Garçon de cuisine achievement, or any number of orbs that are hidden from certain angles);
- Any instance of "nope, can't have this/get there till you do this/find that/give this character X number of these";
- If you don't figure out the specific puzzle mechanics or "logic", which are rarely or never explained.

I'm not saying games should hold your hand through puzzles. That wouldn't present any challenge. But when the clues and/or a solution to a puzzle are so COMPLETELY off-the-wall and nothing you'd even think to try without tripping over it accidentally -- that's just bad foresight in the puzzle design itself.

And then there are the doors. Oh god, the doors. Go in here, come out there. Go back in the same way, come out on a different level. Rinse, repeat. It's like a damn Benny Hill hallway chase scene, except you're the only one running around like a loon. Oh, and even worse, if you pull a lever/push a button in those scenes, every route changes and you have to figure it all out again. *facepalm*

I do wish the characters had a bit more interesting/interactive elements instead of just being part of the scene or spouting chimpmunk-speed gibberish (sounded like Russian at some points) along with a single picture bubble as a "clue", but that limitation didn't really take away from [mostly] understanding what they wanted from you.

You WILL need a guide if you're going for the Supercharged achievement to collect all the orbs. Some of them are so hidden away it's like the devs don't want you to find things unless you click every spot on the screen. At least there aren't any click penalties, cuz man, would I be in trouble.

So why do I recommend the game?

Aside from the frustrations of the puzzles, I would still say Violett is a unique and fun experience. I didn't really mind using a text or video walkthrough for some most parts, because I could look past that and enjoy other aspects of the game, like the art, character design, "2.5D" level design, and silly Alice-like atmosphere. If you have no issues with "reading the directions" and then just enjoying it while you follow them, you may get the same level of enjoyment out of Violett that I did.

It's not a masterpiece by any definition, but even after a complete playthrough my mind drifts back to Violett's bug world now and again, and in that sense I would say the game is pleasantly unforgettable.

I wouldn't get it at full price (mainly because the insane puzzle designs waste far more playtime than they should), but when it's on sale (especially for .99 cents), you should consider giving it a shot.
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 8.5 時間
投稿日: 1月13日
Point and click games generally have three factors that determine its quality: story, art style, and puzzles.

This game has a rather simplistic straightforward story, so don't expect any plot twists, internal conflicts, or multiple endings. In addition, even though the story is largely derivative of Lewis Caroll's Alice in Wonderland, the diary pages do provide some interesting and amusing backstory to the characters that you meet along the way.

In terms of art style, Violett has some very pleasing hand painted 2D background art and the 3D models are not too shabby either. Also, don't fret about turning this game's graphical quality up to the highest. It barely causes the fan of my low end graphics card to spin faster.

Finally, the puzzles and challenges of this game aren't too difficult provided that one has a keen eye in spotting patterns and hidden clues. Also, the game has a hint system for those that are stuck on a particular puzzle. Of course, if you choose to use it you won't qualify for certain achievements.

Overall, this is a point and click game is with an emphasis on puzzles and challenges. If one is looking for something akin to the Deponia series or The Longest Journey, then one isn't going to find it here in this game.
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.1 時間
投稿日: 3月19日
This might be one of the hardest games I have tried to review so far, as far as pros and cons go.

The art style is very well done--a mash-up of cartoon mixed with very surreal objects and environments. It is quite an engaging atmosphere to traverse as you go from each distinctly different room to the next.

You start in a cage and you are on your own from there. It can be rather daunting trying to figure out what you are supposed to do, even from the get go, and you are going to be doing a lot of random clicking on objects that are both identified by a cursor change to let you know that an object is intended to be used or picked up, as well as interactive objects that you are offered no cursor change to signify whether or not it is something that can be used, picked up, or perhaps intended to later be used as part of the seemingly random puzzles that each room offers. There will be lots of orbs that you pick up, with no explanation whether these are merely collectables (which they are as it turns out, so far as I have noticed--I am just past the first "part" of the game) or "inventory objects" for puzzles.

If you don't mind thinking WAY outside of the box and relying mainly on experimentation (or a walkthrough) than this game has a lot to offer. It breaks the traditional mold of a point and click adventure game, and I have yet to decide whether this is a good thing or a bad thing. I, personally, enjoy both point and click adventure games as well as hidden object games, and I grew up playing all of those silly Sierra and Lucasarts games that had you often using item in unexpected ways, so the culmination that is Violett is overall appealing to me. It certainly won't be for everyone, but if you can pick it up cheap or in a bundle somewhere, it is definately worth taking a look at. There is something very luring about the abstract areas that you explore, and while some parts are hair-pullingly frustrating, other parts cannot help but make you smile and want to see where else this odd game is going to take you.
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.4 時間
投稿日: 1月16日
if you like point and click games, add this to your game collection. game is 6-7 hours long using a walkthrough. if you are going for 100% completion, use a guide - there's a lot of hidden items in the game which makes up most of the achievements. i did encounter some bugs but after exiting the room it is back to normal.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.1 時間
投稿日: 1月11日
Fun to play. Cartoony character and environment.
I say go for it, it is fun, but wait for a sale.

It is fun to play and find the hidden objects. The story is original.
I loved the game at first but at some point it got frustrating.

Its' down sides :
- It is not always easy to figure out what to do or where to go.
I had to use a lot of my hints to figure out what they wanted me to do.

- You also have to find all the 3 color balls that are hidden in every nook ans cranny of every section, and it is important to get the most as possible, because you need them to beat the last boss.
***I found that out at the beginning, because I accidentally clicked on one of them and then started to see them everywhere and decided to collect them, but had no idea why!

- The explanation on how to defeat the boss is very vague and I didn't understand it, I had to go watch a walk-through to finally understand it.
このレビューは参考になりましたか? はい いいえ 面白い