In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings.
特别好评 (391 篇评测) - 391 篇用户的游戏评测中有 91% 为好评。
发行日期: 2013年11月11日


购买 PixelJunk™ Shooter


购买 PixelJunk™ Monsters Ultimate + Shooter Bundle

包含 2 件物品: PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

购买 PixelJunk Bundle

包含 4 件物品: PixelJunk™ Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Nom Nom Galaxy, PixelJunk™ Shooter



“Smart environmental puzzles in tight, intriguing spaces. Great minimal visual style and excellent, diverse soundtrack.”
Mac Life

“Gleefully swift, ingeniously puzzling, and kind to your senses through delightful art and a terrific soundtrack, Shooter is received with open arms on the PC.”
PC Games N


In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings. Add in a swarm of dangerous enemies, hazardous substances and stranded survivors in need of your help and your mission objectives are pretty clear!

Action, adventure and entertainment await you. Be the hero and rescue the stranded scientists while enjoying a world of fun retro visuals and a dynamic soundtrack that reacts to the level of danger that you find yourself in!

Key Features

  • Battle across 15 stages with your spacecraft to save the scientists
  • Navigate cavernous puzzles by manipulating water, magma and even a strange magnetic black liquid
  • Recruit a friend and play local coop


Mac OS X
SteamOS + Linux
    • 操作系统: Windows Vista Service Pack 2
    • 处理器: 2.5Ghz i3 Equivalent Processor
    • 内存: 2 GB RAM
    • 图形: DirectX 10 Compliant Graphics Device, Radeon 5450, NVidia 8600, Intel HD 3000 or better @720p
    • DirectX 版本: 11
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: XAudio 2-Compatible Sound Card
    • 操作系统: Windows 7
    • 处理器: 2.8Ghz i5 Equivalent Processor
    • 内存: 2 GB RAM
    • 图形: DirectX 10 Compliant Graphics Device, Radeon 5770, NVidia GTX 470, Intel HD 4000
    • DirectX 版本: 11
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: XAudio 2-Compatible Sound Card
    • 操作系统: OS X 10.6 (Snow Leopard)
    • 处理器: 2.5 Ghz Quad Core Processor
    • 内存: 2 GB RAM
    • 图形: Intel HD Graphics 4000 or better @720p
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: XAudio 2-Compatible Sound Card
    • 操作系统: OS X 10.8 (Mountain Lion)
    • 处理器: 2.8Ghz Quad Core Processor
    • 内存: 2 GB RAM
    • 图形: Intel HD Graphics 5000 or better
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: XAudio 2-Compatible Sound Card
    • 操作系统: Ubuntu 13.04
    • 处理器: 2.5Ghz i3 Equivalent Processor
    • 内存: 2 GB RAM
    • 图形: Radeon 5770, NVidia GTX 470 or better @720p
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: XAudio 2-Compatible Sound Card
    • 操作系统: Ubuntu 13.04
    • 处理器: 2.8Ghz i5 Equivalent Processor
    • 内存: 2 GB RAM
    • 图形: Radeon 5770, NVidia GTX 470 or better
    • 存储空间: 需要 250 MB 可用空间
    • 声卡: XAudio 2-Compatible Sound Card
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特别好评 (391 篇评测)
( 6.7 小时(记录在案的) )
SImple controls, great art style, and creative level design. Everything you need for a solid game. If you're a fan of old school space shooters, PixelJunk Shooter is a great addition to the genre. The contemporary styling and controls are very enjoyable. An easy buy especially if on sale.
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Dale Dribble
( 6.3 小时(记录在案的) )
This game is great. My girlfriend and I have been playing through the local co-op and it doesn't seem to get old. It's mostly simple with some levels that take a few times to get right. There's plenty of variety and the fluid physics is awesome.
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( 8.1 小时(记录在案的) )
Easy to pick up and play for short sessions. Fun and quick puzzle game.
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( 6.1 小时(记录在案的) )
+Fun simplistic gameplay.
+An intriguing little story.
+The different substances and ship powerups you encounter have interesting properties.
+Local Coop.

-Some levels can be more frustrating than fun (magma suit)
-If you're determined to finish the game, it can start to feel like a chore.
(To unlock some later levels you're required to collect a large number of gems from previous levels, and unless you're watching guides to 100% every level you'll need to replay a lot of the same content. The whole level unlock system comes off as a boring way to lengthen the game)

Pretty fun, get it on a good sale!
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( 13.5 小时(记录在案的) )
Definitely a favorite dual stick shooter. The visual style is quite nice too.
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( 2.0 小时(记录在案的) )
great little game. great look & great feeling twin stick controls
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Good one
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( 17.3 小时(记录在案的) )
Another little gem found in a bundle. Took me a few mins to get used to the controls but really nicely done. I love quickly moving the mouse in a circle to make the ship do the same ... just adds a modern feel to an old style scrambleish type feel game.

Just when you think you got the hang of it, they throw a new weapon at you, then another, and another. The levels gently get a little more complicated as you go through but nothing ridiculous, at least not yet ;) It's also worth exploring the edges of the levels, not all are blocked or just run offs for water or fire.

This definitely goes under "good relaxing fun" for me. I have another PixelJunk game in my library, looking forward to trying that as well.
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( 1.0 小时(记录在案的) )
After beating the spider boss, I played the first few levels of the Fire and Ice part and felt like I was seeing the same thing over again. You can't even progress just by beating the have to backtrack and collect treasure in order to proceed to the next area. Not much depth or variety.
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( 5.6 小时(记录在案的) )
Enjoyable, fun, cute and polished.
The only fault of this game is feeling way too short.

10/10 Would sit on couch playing coop again.
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¤ βℓооđч ¤ Nico-Kun!
( 8.7 小时(记录在案的) )
A nice shoot 'em up with some a very good aesthetic, a nice soundtrack, and some clever puzzle design, set in a distant planet where a scientific team has ended up stranded, and it's up to you (and a friend, if you have someone to play local co-op with) to rescue them.

The gameplay is simple at first sight, you move your ship around shooting at stuff; however, the goal isn't to kill everything in sight, but rather to rescue all the scientists stranded in the planet. Even if you fail to save one, the game grants you several "lives", which are consumed upon the death of a scientist; if your ship is destroyed, you simply restart the current level, you can even restart by yourself if you failed to save a scientist; however, your lives remain the same. There's also different pickups which grant extra lives, or protection against the different hazards, including liquids like water, lava, and a magnetic goo. Another thing is the different skins you can get during a level, which grant you either new weapons, or change the way your ship reacts to the different liquids.

The soundtrack is very nice, too. It keeps the relaxed mood of the game, and it never feels out of place. As far as the level design, from the puzzles to the environment itself (background, theme, etc), it's very good. The puzzles aren't very complicated, but they still require some skill to solve. There's also secret areas with treasure hidden among the different levels, so you'd do well in exploring.

Well, to conclude, I'd say I recommend this game. It's a fun way to pass the time, and it's not too stressing; in fact, I'd say it's quite relaxing.
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( 16.2 小时(记录在案的) )
Fun little game, took me about 9 hours to complete.
Their is one minor glitch I found, I say minor because it realy doesn't effect the game all that much.
Sometimes if you kill a man then kill yourself, when you respawn you will see on your HUD that the person is dead when in reality he is still alive and in the level. Capturing him does count to the total person count but the HUD seems to remain broken. Like I said, minor cosmitic issue, nothing game breaking.
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( 6.6 小时(记录在案的) )
Why they constantly put the trade marker in the title. Will always elude me, but it doesn't stop this game from being fun.

Please note, this game is short. So watch the price closely.

-Very Replayable
-Blends Puzzles and combat well
-Suits (Power ups) to spice up the gameplay
-Liquid Physics
-Good Boss fights
-Fair Difficulty

-Story is okay (Nothing great, Nothing Bad, Just okay)
-Music is okay (Nothing Special)
-No online play

Honestly I can't find a truely wrong thing with PixelJunk Shooter. Only halfhandled issues. So I definitely recommend it to those shoot them up fans out there.
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Really enjoyed the game, it's fun and is a good time killer!
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It's not bad, its just really really dull.
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Thaxs (Axel)
( 0.8 小时(记录在案的) )
A relaxing indie game that runs smooth, plays smooth and has nice puzzles. Works with a keyboard a mouse and even better with a controller (dual stick). Physics are decent. Relaxing and enjoyable, but not very exciting.
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( 16.1 小时(记录在案的) )
One of those rare inexpensive games that both my kids and I really love to play co-op on. Incredible fun to play with fluid physics and everything from the sounds to the graphics makes us relax.
A gem to put just beside Minecraft and Trine.
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( 6.8 小时(记录在案的) )
This is a nice game if you have a lot of time and it will be a lot of fun playing it for long period of time.
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( 15.3 小时(记录在案的) )
Very fun to play
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最有价值的评测  在过去的 180 天内
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
剧情的话 前面就是火星救援+冰与火之歌 后面还没玩到
收集要素基本靠扫全图 不过稍微扫扫就能顺利过关
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3 人中有 3 人(100%)觉得这篇评测有价值
6.1 小时(记录在案的)
Although the game was a bit on the easy side I found it really entertaining and cute. Really liked the fluid physics, animations for spaceship and the art. It was always satisfying to fire dozens of missles for no reason other than to watch the trails of smoke and the explosions.
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4 人中有 3 人(75%)觉得这篇评测有价值
I normally do not like twin stick shooters but I really fell in love with this game.

The controls are tight, the fluid puzzles are fun and there are a lot of easy to see ways to better your score after a single playthrough.
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5 人中有 3 人(60%)觉得这篇评测有价值
5.4 小时(记录在案的)
8.8/10 - Another Pixel Junk Homerun

It seems everything that is done by Pixel Junk is world class. I held off so long buying this at $0.99, but I'm kicking myself now. It's totally different than their flag ship "Monsters" but still brings some of the same great elements.

The navigation really impresses me. You have complete control over your spaceship. There are simple physics based puzzles, temperature regulation and other simple but smart things. Everything down to the last detail has that expected polish.
Each stage is ranked and compares you to the vast Pixel Junk database of players. There is the ability to play 2 controllers but there isn't a multiplayer option unfortunately.

Worth $5, but it's usually cheaper.

Accidently Reviewed
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最有价值的评测  总体
7 人中有 7 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
12.8 小时(记录在案的)
游戏我给的分数8/10,已经达成全成就,就游戏本身来说简单却很有趣。随着游戏进程,从一开始的只会发发导弹的小飞机,到后来的喷射熔岩,喷射水及磁力飞机,玩法也发生了变化,但是流程相对有点短。后期可以加入几种形态在一关内多次切换的设定或许也不错。游戏结尾的to be continue让我好奇,查看了下,貌似该作也登陆PS4,而且画面比PC好。关键是有了一个对我而言非常人性的设计,就是多了每关能显示已经获得和共有多少钻石,希望PC也能有后续关卡推出,作为休闲非常值得玩的。
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5 人中有 5 人(100%)觉得这篇评测有价值
1.4 小时(记录在案的)
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5 人中有 5 人(100%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
4.3 小时(记录在案的)

7.5/10 - Lyragosa Game Network

+ 优秀并且循序渐进的关卡设计。
+ 有趣的物理引擎,甚至包括如果你不操作手柄,飞船就会缓慢的作不规则运动
+ 无需大量文字描述就可以让人轻松上手
+ 后期设计也符合暴雪式的“易上手,难精通”。

- PC不是完全版,不过不作为扣分点。
- 音乐挺古怪的,不太喜欢,我个人对游戏音乐还是很在意的。
- 每个小关不能自选,如果漏了收集要从头打,而且也不提示在哪里漏。
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3 人中有 3 人(100%)觉得这篇评测有价值
9.6 小时(记录在案的)
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3 人中有 3 人(100%)觉得这篇评测有价值
7.8 小时(记录在案的)
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4 人中有 3 人(75%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
1 人中有 0 人(0%)觉得这篇评测有价值
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1 人中有 0 人(0%)觉得这篇评测有价值
1.6 小时(记录在案的)
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37 人中有 33 人(89%)觉得这篇评测有价值
3.1 小时(记录在案的)
PixelJunk Shooter is a dual stick shooter that is a joy to play. The controls are simple. Left stick for movement, right stick for aim. Right trigger for shooting, holding the trigger will unleash missiles. The catch is that missiles will overheat your ship. Cave ship. Not a space ship. The left trigger sends out a grappling hook to pick up stranded miners, which is the objective of the game. When you get the stranded miners, it opens a door to the next level. Each 'stage' has a few levels in it.

The real selling point of this game is the incredible interaction that you have with the environment. You can destroy soft terrain. Your bullets will take out chunks and not the entire terrain / wall. There is water that is fluid and dynamic. It will also cool down your ship when it overheats. There are enemies and lava. The lava flows just as the water, makes your ship overheat and when it meets water, they bond together to form soft terrain that you can destroy. Its such a nice dynamic.

There are powerups to keep your ship cool from the lava's heat. There are objects that you can grapple and tow around, such as a water bomb, good for drowning a volcano. There is a watercan object that you fill in water or lava, and when you take it out, it showers whatever liquid you have in it. Again, there is a lot of interactivity in the game.

This is a game that rewards and encourages exploration. If it looks like there is a way off screen, that's probably a secret area with the game's main collectable diamonds. Well you need diamonds to progress past a certain stage. You will have to go back and play each stage a few times in order to collect enough hidden diamonds. While it might seem like a downer to replay stages and levels, its all fun. Nothing seems like a chore. Its soothing, relaxing, nice to look at and with the incredible interactivity that you have with your environment, no playthrough is really the same.

On top of it all, the game sets itself apart with its art style. Its a beautiful, simple style instead of typical dualstick shooters that overload you on bright visual effects.

It is well worth the price and you can probably pick it up in an indie bundle. I've also got the sequil on PSN and personally, I think this it better.
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23 人中有 20 人(87%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
PixelJunk Shooter is a twin-stick shooter, with a very big focus on physics (specifically fluids). While exploring the underground caves of a planet, you'll have to interact with lava, water, liquid metal, ice and rock in order to save the scientists who are now trapped.

The story is basically that. You're in a ship, trying to save every scientist. And also collecting hidden gems. Whole it may seem a game about exploration, it didn't quite get to that point, in my opinion. But more on that later.

Let's start with presentation.
The graphics' style is very minimalistic, with soft colours, and yet, it looks great, in my opinion.
It certainly looks unique, and the fluids especially, give it a a special look.
The enemies have a mechanical feel to them, but it fits, along with the Boss Fights.

The music was less of a standout for me, but it was certainly not bad. Just a bit more faint than I'm used to, staying in the background for the most part. It helped with the light-hearted exploration-y atmosphere, I think it was well chosen for the game they were going for.
The sound effects were in the same vein.

How's the gameplay, then?
First off, the game is divided into 3 areas, each with a few levels. Each level also has about 4 (I think) areas to explore, each of them self contained, and fairly small.
The first area is more vulcanic, the second, deeper, is full of ice, and the third, the deepest, has an industrial feel to it.
Each of them has different mechanics associated with the physics. These are all connected to the area it's set in.

You control a little space ship, propelled by thrusters. The movement feels quite great actually, with momentum very notable in the ships handling. It feels great, even though there aren't section to challenge your pilloting skills. It's still good that the tight control is there while you're just flying around.

Then, you have a Hook/Tractor thing to pick up the gems and the scientists you find, and you also have missiles, to destroy rocks and your enemies.

There are also several different types of ships. You'll find modifiers in specific points of the levels. For the standard ship, lava with overheat you, while water will cool you off. Each time you get hit, you don't instantly die, but your heat will rise substancially. To survive, you can either back away, or dive into water.
Besides, you'll find ship modifiers around the levels, for when you need to actually progress the levels.
There is a Magma ship, that shoots lava, a Water ship that shoots water, and can pull ice with is hook, there's an inverted ship, that is hurt by water, and can dive on lava, and there's also a Magnetic ship that repels the liquid metal. These sound, and play really well, but they're highly limited to the levels. You'll only have access to them in the exact section that you need them, and there's no action from the player in discerning which ship he needs for the given section, unfortunately.

In each level, you'll try to find the scientists. You have to deal with all of them in each area to unlock the next one (either save them, or kill them). Every time a scientist dies, you'll lose a life. Your limit is 5, but you'll gain another one each time you collect 100 coins (these are spread around the levels, and also dropped by the enemies).
You also try to find gems, that are used to unlock levels, or just for achievements. Unfortunately, these are very easy to miss by mistake, and you'll have to replay the whole level if you want to 100% it (it is NOT needed, though. I did some thorough exploration the first time around, found every secret area, and still missed a couple of gems in many of the levels. I never had the need to replay levels to proceed though, so the game was designed to keep you going naturally, saving these for the completionists. That's really good, in my view!).
There are also Special Scientists that you collect in your Gallery (yeah, not creepy at all), and these will talk to you, giving you a bit of backstory into their expedition.

The base of the game is out of the way, now.

This game reminded my a bit of Waking Mars. Besides both being about exploring the caves, both are very focused about combining elements (in WM, it's mostly interacting with the creatures, in PJShooter, is with the fluids). While Waking Mars gave you a real feeling of discovery, learning about each species and all about their lives and interactions, that isn't very present in PixelJunk Shooter.
PixelJunk Shooter is a very straightforward game, and also not very challenging. It's something to enjoy casually.

The level design was pretty good, in my opinion, providing good areas to experiment with the fluids, and learn new mechanics without a wall of text. While that was all there and great, the whole game felt like a very big tutorial, in a way. Everything was subtle, but not challenging, and specially not giving the player much freedom.
You'll have everything delivered into your hands when you need it, there's no puzzle solving, or anything, which wasn't what I was expecting. So, if you're looking for an experience of discovery and learning, go play Waking Mars.
If, on the other hand, you want a laid back twin stick shooter with cool physics, give this one a try.

The Boss Fights were the funnest part of the game, for me. They weren't very hard either, as you were pretty comfortable even after getting hit (as long as you were careful). But that comfort gave you the time to learn the Bosses patterns without it feeling frustrating, and led to interesting fights.

I found the game enjoyable, certainly, but in a way that I wasn't expecting. It's very, very linear. There isn't trial and error to understand the fluids, or anything. It's not about learning the mechanics, and then applying them into more complex puzzles. It's mostly about learning on the go, always with simple puzzles. And to be honest... that's fine.
It may not be what you're looking for, but it's good that it exists, for people who do. And it's a very well done game for its purpose.

It's also very cheap on sale and you can easily get it. Go ahead and give this one a try if it sounds appealing!
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19 人中有 17 人(89%)觉得这篇评测有价值
7.6 小时(记录在案的)
Rating 7.5/10

What is it?
2d sidescroller, controlling a ship to solve puzzles using water, lava and a magnetic liquid to save your crew members.

The Good:

+ The game's main premise has you navigating the enviroment, destroying the environment so that water and lava can mix forming new terrain for you to destory and progress further along. Keep in mind this is a simplified version of the game, as you progress the game introduces some new mechanics and ships to keep things varied.

+ Combing the different liquids together is really cool and adds a fresh new gameplay idea, combining different liquids together provides different results.

+Graphics fit the enviroment nicely

+ Some cool boss battles

+ Achievements are easy to get and shouldn't provide too much trouble.

The Bad:

- The game doesn't really take its ideas far enough leaving a very easy game. The game doesn't get that much harder as you progress either. I was a bit disappointed when I beat the game.

-Roughly 3 hours long, 5-7 hours if you go for achievements.


Although I had fun, I felt the game was a bit basic for my taste. I would have liked the game to be a bit more challenging especially in regards to the puzzles as the game does introduce some cool elements later on in the game.
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12 人中有 12 人(100%)觉得这篇评测有价值
1.4 小时(记录在案的)
Really fun Coop game with an interesting gameplay, great physics and artwork. I recommend using a Control.
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17 人中有 14 人(82%)觉得这篇评测有价值
8.6 小时(记录在案的)
PixelJunk™ Shooter is a bit hard for me to categorize but lets call it a physics based Puzzle/Shooter thingy. While I am not a fan of the shooting in the game I don't mind the exploring or puzzle parts of the game and the few times the shooting/fighting shines is during the few boss fights in the game.

A pretty straight forward list of achievements mostly being for collecting the various scientists and gems in the levels which can be fairly challenging to find (at least the gems). The game also has an achievements for finding all secret areas so exploring is recommended. There are really only two achievements that might take some extra work and that is the big kill grind (1000 enemies) and an achievement for collecting 100 coins in a single spin. The later might take a few tries but can be made easier by using a guide to check out ideal spots for it.

Time to 100%: 9 hours
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13 人中有 11 人(85%)觉得这篇评测有价值
2.1 小时(记录在案的)
PixleJunk Shooter is a personally long awaited port of the PSN game and whilst it doesn’t add much else to the PC version of the game other than 1080p and 120Hz display ability and a well ported control scheme, the game is still as fun as the day I purchased it on the PSN.

Shooter is a colourful and physics based Puzzle/Shooter, you are tasked with saving the people of a mining colony from a world that appears to be fighting back against the miners, along the way you fight various creatures and bosses and different methods to attack them with. The games difficulty is not very high but unless you know what you are doing enemies may surprise you. The game also comes with a Co-Op mode to allow you to play with your friends.

Shooter is an addictive and charming little game well worth the small price tag. To 100% the game you may be looking at 4 to 8 hours.

- 9/10
My #1 PSN game, now on PC? ♥♥♥♥ yeah.

- Addictive and fun
- Colourful with nice graphics and Physics
- Good controls for mouse and keyboard (To say the game was built for consoles)
- Plenty of levels

- Once learned, an easy game
- Very few Achievements
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10 人中有 9 人(90%)觉得这篇评测有价值
3.2 小时(记录在案的)
An interesting shooter where you're flying underground to get treasure and rescue survivors (don't go trigger-happy; if too many survivors die, the game's over). A few interesting mechanics such as an overheating system and using flowing water (and lava) to progress to the next level make this different from other shooters.
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12 人中有 10 人(83%)觉得这篇评测有价值
9.1 小时(记录在案的)
PixelJunk Shooter is a surprising game. On one hand the premesis is simple and the difficulty is almost non-existant (at least until the third episode). On the other, the developers manage to get a surprisingly large amount of content out of that simple permesis and the game is able to feel fun and fresh throughout the entire run which is quite remarkable. Very little complaints from me as everything hits the mark amazingly well, though the final boss is a bit cheap at times and the game can be finished in around three hours.

So highly recommended.
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