BRO-TACULAR! Legendary martial artists, Billy and Jimmy Lee return in this creative re-imagining of the classic beat ‘em up, Double Dragon Neon. Fight your way through countless henchmen including Linda and Abobo on your way to rescue the love of your life, Marian!
Valutazione degli utenti:
Recenti:
Nella media (44 recensioni) - 52% delle 44 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Perlopiù positiva (1,519 recensioni) - 1,519 recensioni degli utenti (75%) per questo gioco sono positive.
Data di rilascio: 6 feb 2014

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Acquista Double Dragon: Neon

 

Informazioni sul gioco

BRO-TACULAR!

Legendary martial artists, Billy and Jimmy Lee return in this creative re-imagining of the classic beat ‘em up, Double Dragon Neon. Fight your way through countless henchmen including Linda and Abobo on your way to rescue the love of your life, Marian! Trained in the special form of martial arts called Sōsetsuken, hunt down and defeat the evil Skullmageddon!

Classic beat ‘em up feel with new powers, new attacks, and a sinister new foe!

Features
  • Mix tape system lets you mix and match unique abilities and powerful new attacks.
  • String together attacks for brutal combos to keep your foes down and out.
  • Brawl through a variety of levels including dangerous city streets, twisted science labs, an evil stronghold, outer space and more!
  • Use a variety of weapons including bats, knives, whips, and more to incapacitate unsuspecting enemies.
  • Original soundtrack by award winning composer and sound designer Jake Kaufman.
  • Developed by WayForward, the award winning team responsible for DuckTales: Remastered, BloodRayne: Betrayal, and A Boy and His Blob
  • Steam adaptation and online co-op developed by Abstraction Games.

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows 7-32Bit or Windows 8-32Bit
    • Processore: AMD Athlon 64 X2 Dual Core Processor 4600+, 2.4GHz / Intel Pentium D 805 2.66GHz or higher
    • Memoria: 1 GB di RAM
    • Scheda video: NVIDIA GeForce 9600 GT 512 MB / ATI Radeon HD 4650 1GB or higher | Shader Model 3+
    • Rete: Connessione Internet a banda larga
    • Memoria: 3 GB di spazio disponibile
    • Note aggiuntive: Internet connection required for online play
    Consigliati:
    • Sistema operativo: Windows 7-64Bit or Windows 8-64Bit
    • Processore: AMD Athlon 7850 Dual Core Processor 2.8GHz / Intel Core 2 Duo E7500 2.93 GHz
    • Memoria: 2 GB di RAM
    • Scheda video: NVIDIA GeForce 9600 GT 1GB / ATI Radeon HD 4650 1GB | Shader Model 3+
    • Rete: Connessione Internet a banda larga
    • Memoria: 3 GB di spazio disponibile
    • Note aggiuntive: Internet connection required for online play
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Recenti:
Nella media (44 recensioni)
Complessivamente:
Perlopiù positiva (1,519 recensioni)
Pubblicate di recente
The Snow Ninja
( 15.6 ore in totale )
Pubblicata: 19 luglio
I've had a lot of fun with this game. I like the music and the art style. The humor is a little lame at times, buy it usually fits the tone of the game pretty well. The tapes are a good addition to the gameplay, though they could maybe use some more grab attacks, like previous games had.

I feel like the ability to dodge, activate gleam, and use special abilities creates a little more variety in gameplay and allows for a higher skill ceiling than earlier iterations had.

I haven't tried co-op, so I can't comment on that aspect of the game. I felt like it was worth my time and money, though I think I got it in a bundle. I wouldn't mind a sequel made by the company.
danmanx
( 1.1 ore in totale )
Pubblicata: 16 luglio
Horrible, pathetic controls for its time. The NES version had a better setup. Game crashes constantly under Windows 10. Developers do not care at all. Don't waste your hard-earned money like I did.
JimSam
( 3.2 ore in totale )
Pubblicata: 15 luglio
It's really difficult to rate this game since a simple thumbs up or down won't do it justice. The devs obviously have a lot of love for the genre and Double Dragon (even though the style they chose funny as it is, has little in common with DD which was never what the latest trend of Kung Fury/80s style parodies are doing now - so some hardcore fans of the original might find the shift questionable), there are some great ideas behind it, some work, some don't (not sure if grinding and rpg elements add depth or just drag it) but unfortunately it all comes down to the game's main problem which is the sluggish controls and combat.

Considering this is a Double Dragon game, you can understand how important this is. Everything feels slow, not very responsive - a thing that becomes even more noticeable and irritating in the few platforming segments - , limited movesets and even missing classic moves that have been the staple of the franchise forever (no hair pull/knee on face?!), some cheap difficulty and encounters where opponents and bosses have some iffy invincibilty at times, a bit of repetition with stage traps and worst of all: the weapons!

Yes, as strange as it sounds I never felt so dissapointed with weapons picking in a Double Dragon game, one of the most famous mechanics the game introduced. The animations drag, the hit detection is not always perfect and picking and using weapons felt less rewarding and more of a thing to avoid so you won't get easily hit.

And why no d-input support? At least for me the gamepads could not work with the game! :(

Another problem for some systems including mine was the eventual framedrops and stuttering that happens after a while, I guess due to memory problems?

Not everything is bad though, some stages have great art direction, the music is a blast to hear (what a great soundtrack, both new songs and homages and remixes to the classic ones!), and special mention has to be made for one of the funniest and greatest end credits in a game ever!

Of course I may sound as if the game is horrible, but it is not! There is enjoyment out of the game and if you sit and remember the past horrible shoddy ports and various awful games that have tarnished the brand in the past, this is definitely one of the better efforts. The game might not exactly feel like a Double Dragon and the controls are not that good, but at least it is playable (!!) and a fun little beat em up that pays homage to the genre.

It's just unfortunate that the devs could not repeat the fastness, fluidity and overall greatness of what I call "The definitive Double Dragon" of Double Dragon Advance, a game so many years older but - forgive me for the pun - so much more advanced than Neon.

Still an admirable effort!

I hope this is not the last we see of Billy Jimmy & Marian!
thevarian
( 4.5 ore in totale )
Pubblicata: 14 luglio
Beware game crashes frequently. :C
龍 Rip
( 4.9 ore in totale )
Pubblicata: 14 luglio
Bro-Whatever, Bro.


It’s clear that Double Dragon Neon was made out of love for the classic originals, but while it’s presentation does an adorable job of capturing the essence of classic 80s beat-em-ups, this beat-em-up unfortunately takes just as much steps back in terms of it’s gameplay.

Pros:
  • The game faithfully captures a lot of what made Double Dragon unique in identity, visuals, and more.
  • A absolutely amazing presentation. A great soundtrack, and the 3D/2D Visuals look pretty decent!
  • There’s Co-Op, which is pretty cool.

Nitpicks:
  • Sometimes the objects are in 2D, meaning they can easily be mistaken for the background.
  • Embarrassingly cringey dialogue/voice acting, although I guess it sorta fits with the game’s tone.
  • Mixtapes for the most part feel incredibly useless: Stances don’t do much and are not worth the grind, and the Special Moves are boring and uninteresting.

Cons:
  • Combat and Movement feels incredibly sluggish.
  • The knockback from certain enemies is absolutely unbearable
  • In general, the overall game feels completely cheap and unfair in design. Enemies can do an insane amount of crap to you without you really being able to counter back and some of the bosses are genuinely unbalanced and completely broken
  • Terrible Optimization. Game has constant framerate drops (even on my main PC rig!), tons of crashing issues, and optimization issues with newer hardware.
  • It’s incredibly short length (Clocking around an hour or less) is honestly a saving grace for the wrong reasons. Otherwise the game heavily relies on higher diffciulty modes, which makes a lot of the issues with the cheap design even worse.

The Review

I am absolutely astonished just how hard it was for me to enjoy the game. While the presentation for the game is incredibly high-level, it feels like the gameplay bogs the entire experience down to a short, frustrating, and repetitive experience.

Double Dragon Neon takes a lot of it’s beat-em-up traits from the original classics, but the end result is something that feels incredibly slow compared to the originals. Punching feels incredibly sluggish and moving around is janky and clunky. Besides your simplistic combos and weapons that you can pick up, you also have both special buffs and special moves in the form of mixtapes. The Sonsetsu Mix-Tapes give you a generic, spammable ability that drains a bar and the stances change your stats, which is often quite useless. Leveling up these stances require a unwelcomingly long amount of grinding for what can be not that noticeable changes in yours tats..

http://steamcommunity.com/sharedfiles/filedetails/?id=714434342

Perhaps what’s even worse are the enemies and bosses you encounter throughout the game. Some of the enemies in this game are just poorly designed, with them often having cheap moves or having a certain mechanic to them that makes fighting them an absolute chore. Bosses are even worse, with some of them even having large one-hit KO moves that are often very difficult to avoid. And don’t even tell me that fair or even remotely acceptable game design: Because it isn’t.

So what does Double Dragon really do right? Well for one, the game looks visually pleasing to the eye (Although at the cost of some objects being difficult to tell from the background), has a really good soundtrack, and for the most part has a often goofy tone that is while cringey, incredibly adorable. The aesthetics look like a HD Remaster of an actual Double Dragon game, and the cartoony humor is an often weird but zany change that gives Neon it’s own identity.

http://steamcommunity.com/sharedfiles/filedetails/?id=714609424

But that identity just gets wasted on an overall frustrating and sluggish experience to go through. And it’s not necessarily a long one either, with the game only lasting a short, one-hour playthrough. And because of it’s gameplay I really don’t see a reason to come back on it’s even more frustrating and unbearable difficulties.

So ultimately, Double Dragon Neon isn’t certainly a complete mess. With it’s decent aesthetic it can be good fun with a friend, but that really depends if good fun = Clunky Gameplay, Cheap Levels and hilariously unbalanced battles by your standards. If you want to play a good beat-em-up, look elsewhere.

TL;DR - [Double Dragon Neon tries so hard to live up to the name but absolutely fails at achieving anything beyond its presentation.]

Not Recommended for EVERYONE.

For more reviews on all sorts of games, follow Lots' o Giveaway's group curations and reviews here!
我亦甘愿丶
( 16.2 ore in totale )
Pubblicata: 14 luglio
很棒的一款游戏,不过难度非常高、
Moku
( 2.6 ore in totale )
Pubblicata: 11 luglio
I absolutely adore the aesthetic, but this game controls like absolute garbage. It's stiff, unintuitive, and simply not fun. It's also too hard to begin with, so it feels like it was balanced for co-op, for which I have no partner.
I feel like it caters to fighting game players with its control scheme, which I also cannot play and don't enjoy. I watched gameplay of this prior to getting it too, so I knew what I was in for, but it just feels so damn awful.
Go play Dust: An Elysian Tail if you want to know what a good side-scroller feels like.
TigerBloodMF
( 29.6 ore in totale )
Pubblicata: 10 luglio
I think that DDN is a vry fun game with a great soundtrak,awesome levels,epic bosses and you can play online or with your friends on the couch. The combat is a little sluggish and I think they could have being little bit more creative with the enemy disign other then those I think this game is awesome and remond it to anybody who is a fan of beat-em-ups or the original Double Dragon
Titanus Ferrum
( 13.6 ore in totale )
Pubblicata: 10 luglio
Excellent game, the problem is that it crashes all the time and I can only play one level at a time.

i7-4790k, GTX 970, and Win 10 should not have this kind of issue with this recent of a game.

Will update review when the crashing issue is resolved.
Recensioni più utili  Negli scorsi 30 giorni
5 persone su 5 (100%) hanno trovato questa recensione utile
Consigliato
1.9 ore in totale
Pubblicata: 27 giugno
A fun new take on the classic original beat em up. Self aware and has a fun neo-80s look it to it.
Questa recensione ti è stata utile? No Divertente
4 persone su 4 (100%) hanno trovato questa recensione utile
Consigliato
2.6 ore in totale
Pubblicata: 30 giugno
2D 80's-style goodness with addictive beat'em co-op both local and online, a bro-tacular game indeed! Only major downside is how it keeps crashing lately mid-game (though I have Win7 but my bro-in-arms plays on Win10, so that might be the case???)
There is not much to say else about the game. It is high-quality 80s cheesiness brought to you by WayForward, i.e. the Platinum Games among western (indie) developers. Graphics are amazingly well detailed and the game boasts a killer soundtrack. It's also pretty cheap during sales. So yeah, get the game.
Questa recensione ti è stata utile? No Divertente
4 persone su 5 (80%) hanno trovato questa recensione utile
Sconsigliato
4.9 ore in totale
Pubblicata: 14 luglio
Bro-Whatever, Bro.


It’s clear that Double Dragon Neon was made out of love for the classic originals, but while it’s presentation does an adorable job of capturing the essence of classic 80s beat-em-ups, this beat-em-up unfortunately takes just as much steps back in terms of it’s gameplay.

Pros:
  • The game faithfully captures a lot of what made Double Dragon unique in identity, visuals, and more.
  • A absolutely amazing presentation. A great soundtrack, and the 3D/2D Visuals look pretty decent!
  • There’s Co-Op, which is pretty cool.

Nitpicks:
  • Sometimes the objects are in 2D, meaning they can easily be mistaken for the background.
  • Embarrassingly cringey dialogue/voice acting, although I guess it sorta fits with the game’s tone.
  • Mixtapes for the most part feel incredibly useless: Stances don’t do much and are not worth the grind, and the Special Moves are boring and uninteresting.

Cons:
  • Combat and Movement feels incredibly sluggish.
  • The knockback from certain enemies is absolutely unbearable
  • In general, the overall game feels completely cheap and unfair in design. Enemies can do an insane amount of crap to you without you really being able to counter back and some of the bosses are genuinely unbalanced and completely broken
  • Terrible Optimization. Game has constant framerate drops (even on my main PC rig!), tons of crashing issues, and optimization issues with newer hardware.
  • It’s incredibly short length (Clocking around an hour or less) is honestly a saving grace for the wrong reasons. Otherwise the game heavily relies on higher diffciulty modes, which makes a lot of the issues with the cheap design even worse.

The Review

I am absolutely astonished just how hard it was for me to enjoy the game. While the presentation for the game is incredibly high-level, it feels like the gameplay bogs the entire experience down to a short, frustrating, and repetitive experience.

Double Dragon Neon takes a lot of it’s beat-em-up traits from the original classics, but the end result is something that feels incredibly slow compared to the originals. Punching feels incredibly sluggish and moving around is janky and clunky. Besides your simplistic combos and weapons that you can pick up, you also have both special buffs and special moves in the form of mixtapes. The Sonsetsu Mix-Tapes give you a generic, spammable ability that drains a bar and the stances change your stats, which is often quite useless. Leveling up these stances require a unwelcomingly long amount of grinding for what can be not that noticeable changes in yours tats..

http://steamcommunity.com/sharedfiles/filedetails/?id=714434342

Perhaps what’s even worse are the enemies and bosses you encounter throughout the game. Some of the enemies in this game are just poorly designed, with them often having cheap moves or having a certain mechanic to them that makes fighting them an absolute chore. Bosses are even worse, with some of them even having large one-hit KO moves that are often very difficult to avoid. And don’t even tell me that fair or even remotely acceptable game design: Because it isn’t.

So what does Double Dragon really do right? Well for one, the game looks visually pleasing to the eye (Although at the cost of some objects being difficult to tell from the background), has a really good soundtrack, and for the most part has a often goofy tone that is while cringey, incredibly adorable. The aesthetics look like a HD Remaster of an actual Double Dragon game, and the cartoony humor is an often weird but zany change that gives Neon it’s own identity.

http://steamcommunity.com/sharedfiles/filedetails/?id=714609424

But that identity just gets wasted on an overall frustrating and sluggish experience to go through. And it’s not necessarily a long one either, with the game only lasting a short, one-hour playthrough. And because of it’s gameplay I really don’t see a reason to come back on it’s even more frustrating and unbearable difficulties.

So ultimately, Double Dragon Neon isn’t certainly a complete mess. With it’s decent aesthetic it can be good fun with a friend, but that really depends if good fun = Clunky Gameplay, Cheap Levels and hilariously unbalanced battles by your standards. If you want to play a good beat-em-up, look elsewhere.

TL;DR - [Double Dragon Neon tries so hard to live up to the name but absolutely fails at achieving anything beyond its presentation.]

Not Recommended for EVERYONE.

For more reviews on all sorts of games, follow Lots' o Giveaway's group curations and reviews here!
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Sconsigliato
4.5 ore in totale
Pubblicata: 14 luglio
Beware game crashes frequently. :C
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Sconsigliato
3.2 ore in totale
Pubblicata: 15 luglio
It's really difficult to rate this game since a simple thumbs up or down won't do it justice. The devs obviously have a lot of love for the genre and Double Dragon (even though the style they chose funny as it is, has little in common with DD which was never what the latest trend of Kung Fury/80s style parodies are doing now - so some hardcore fans of the original might find the shift questionable), there are some great ideas behind it, some work, some don't (not sure if grinding and rpg elements add depth or just drag it) but unfortunately it all comes down to the game's main problem which is the sluggish controls and combat.

Considering this is a Double Dragon game, you can understand how important this is. Everything feels slow, not very responsive - a thing that becomes even more noticeable and irritating in the few platforming segments - , limited movesets and even missing classic moves that have been the staple of the franchise forever (no hair pull/knee on face?!), some cheap difficulty and encounters where opponents and bosses have some iffy invincibilty at times, a bit of repetition with stage traps and worst of all: the weapons!

Yes, as strange as it sounds I never felt so dissapointed with weapons picking in a Double Dragon game, one of the most famous mechanics the game introduced. The animations drag, the hit detection is not always perfect and picking and using weapons felt less rewarding and more of a thing to avoid so you won't get easily hit.

And why no d-input support? At least for me the gamepads could not work with the game! :(

Another problem for some systems including mine was the eventual framedrops and stuttering that happens after a while, I guess due to memory problems?

Not everything is bad though, some stages have great art direction, the music is a blast to hear (what a great soundtrack, both new songs and homages and remixes to the classic ones!), and special mention has to be made for one of the funniest and greatest end credits in a game ever!

Of course I may sound as if the game is horrible, but it is not! There is enjoyment out of the game and if you sit and remember the past horrible shoddy ports and various awful games that have tarnished the brand in the past, this is definitely one of the better efforts. The game might not exactly feel like a Double Dragon and the controls are not that good, but at least it is playable (!!) and a fun little beat em up that pays homage to the genre.

It's just unfortunate that the devs could not repeat the fastness, fluidity and overall greatness of what I call "The definitive Double Dragon" of Double Dragon Advance, a game so many years older but - forgive me for the pun - so much more advanced than Neon.

Still an admirable effort!

I hope this is not the last we see of Billy Jimmy & Marian!
Questa recensione ti è stata utile? No Divertente
2 persone su 4 (50%) hanno trovato questa recensione utile
Sconsigliato
8.3 ore in totale
Pubblicata: 8 luglio
"DOUBLE CRASHES" THE GAME RANDOMLY CRASHES ITSELF
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
14 persone su 15 (93%) hanno trovato questa recensione utile
Consigliato
4.3 ore in totale
Pubblicata: 30 dicembre 2014
RIMASTERIZZAZIONE DI UN GRANDE PEZZO DI STORIA VIDEOLUDICA

Beat It di Michael Jackson, Rusty il Selvaggio con J. Dillon, Il mistero del conte Lobos con Jackie Chan...non c'è niente da fare gli anni '80 sono sempre carichi di fascino, anche per chi non li ha vissuti essendo più giovane. Questa nuova versione Neon allarga il raggio d'azione intorpidendo il duale tema originale arti marziali-gang giovanili abbracciando la fantascienza, del resto anch'essa tipica degli anni '80...Terminator e 1997: Fuga da New York tanto per citarne due...ora il parco nemici è più ampio con gli androidi...l'operazione rinnovamento sembra riuscita, anche se l'atmosfera è più rarefatta, risulta comunque convincente.

La trama non era il pezzo forte del gioco; anche stavolta la bella Marian, interpretata nel film di Double Dragon da Alyssa Milano nel '94, viene rapita dunque i fratelli Billy e Jimmy dovranno affrontare vecchi e nuovi nemici in un action beat'em-up 2D a scorrimento orizzontale.

Come per la versione originale dell '87 si può giocare in doppio, ora i personaggi possono darsi il 5 sbloccando momentanee skills. Inoltre come per il porting l'anno successivo per Nes sono presenti elementi RPG con livelli di esperienza, questa volta però più profondi: le canzoni sbloccano abilità passive e attacchi speciali, i soldi invece servono ad acquistare da uno delle 2 tipologie di negozianti, boost temporanei, vite in più o upgrade di alcune mosse. Ogni mossa passiva o attiva ha un limite base di 10 livelli ulteriormente elevabile pagando con dei cristalli l'altro diverso negoziante.

Double Dragon ha ottenuto un grande successo sin dalla sua uscita ispirando fumetti, film e un intero genere videoludico seguito da capolavori come Streets of Rage dell'avversaria Sega e Final Fight di Capcom. Viene giocato anche in The Wizard "il piccolo grande mago dei videogames" film del '89.

Lo stile grafico è molto bello, i colori sono sgargianti e la giocabilità è rimasta ottima, il gameplay rinnovato da nuove combo e mosse speciali presenta un alto tasso di sfida sin dal livello base. Le movenze sembreranno a volte un pò legnose ma era una caratteristica della vecchia scuola, prima bisognava sudare per vincere e le soddisfazioni erano superiori. Meno riuscita la tipica usanza, delle rimasterizzazioni di vecchi giochi, di donare il titolo di infiniti continui" in fase di game over; evidentemente gli sviluppatori vogliono esorcizzare le afflizioni provate dalla mole di monetine spese all'epoca nei cabinati...per lo meno si ripartirà da inizio livello.

La longevità della prima run non è alta, circa un paio d'ore; ma potete riprovare il gioco una seconda volta, con gli upgrade acquisiti e difficoltà più alta sbloccata, se ne avete il coraggio.

Sempre ottima la colonna sonora, ora riarrangiata; molto belle tutte le altre soundtrack, tipiche degli anni '80. Ottima anche la trovata innescata nella fase dei titoli di coda, che vi lascio scoprire da soli.
Questa recensione ti è stata utile? No Divertente
10 persone su 11 (91%) hanno trovato questa recensione utile
Consigliato
11.6 ore in totale
Pubblicata: 22 luglio 2015
Double Dragon Neon rappresenta una sorta di reboot/sequel spirituale della serie Double Dragon, celebre serie di picchiaduro a scorrimento in cui ancora una volta i fratelli Lee dovranno salvare Marian.

Non mancano ovviamente i nemici di un tempo Abobo, Linda e Williams ma il personaggio che merita senza dubbio menzione è il nuovo antagonista, Skullmageddon che rappresenta uno dei personaggi più carismatici mai realizzati nella serie e grazie alla sua esuberanza riesce persino a rubare la scena ai protagonisti.

Graficamente ci troviamo di fronte ad una conversione da console in tutto e per tutto con la sola differenza di avere la possibilità di portare la risoluzione in Full HD, tuttavia il gioco non è affatto malvagio e le ambientazioni risultano gradevoli così come il design dei personaggi.

Veramente ottima anche la colonna sonora, con parecchi brani di sottofondo che fanno da verso agli anni '80 senza dimenticare l'ottima caraterizzazione di Skullmageddon che non mancherà di prendere in giro il giocatore nel corso dell'avventura.

Trattandosi di un picchiaduro a scorrimento è caldamente consigliato l'utilizzo di un controller per avere una migliore risposta ai controlli, anche se il gioco supporta con una discreta configurazione la sola tastiera.

Double Dragon Neon è composto da 10 livelli di lunghezza varia e che fanno sì che il titolo possa essere completato in circa 3 ore di gioco se si ha una certa dimestichezza con il genere; la struttura di gioco è lineare (anche se non manca qualche segreto) ed il livello di difficoltà tende verso l'alto (in particolare negli scontri con i boss) e pertanto potrebbe essere necessario ripetere più volte qualche livello.
Non mancano poi diversi achievements che richiedono di raggiungere determinati obiettivi o di completare il gioco al livello di difficoltà più alto, che senza dubbio daranno parecchio filo da torcere ad ogni giocatore e potranno innalzare la longevità.

Considerato che durante i saldi questo gioco si trova a meno di 2 euro (ed è spesso ospite dei soliti bundle) ne consiglio caldamente l'acquisto ad ogni videogiocatore, in particolare a coloro che hanno speso la paghetta nelle sale giochi con i titoli precedenti della serie.
Questa recensione ti è stata utile? No Divertente
10 persone su 12 (83%) hanno trovato questa recensione utile
Consigliato
21.2 ore in totale
Pubblicata: 6 febbraio 2014
bello bello, anni ottanta a manetta, un ottimo omaggio ad un grande classico, peccato l'online non sia stabilissimo
Questa recensione ti è stata utile? No Divertente
11 persone su 14 (79%) hanno trovato questa recensione utile
Sconsigliato
3.6 ore in totale
Pubblicata: 20 maggio 2015
Il mio interesse verso questo titolo era sotto lo zero, conoscevo la serie e la tipologia di titolo a cui mi approcciavo e quindi l'acquisto è venuto fuori un pò per caso (Bundle ndr)

COMPRALO PERCHE
-Coloratissimo e molto ispirato a livello artistico (devo ammettere che sopratutto le artwork sono molto interessanti), motore di gioco molto leggere che permette a chiunque di usufruire del titolo in questione
-A Livello Sonoro si difende molto bene, con una chicca finale che può valere l'intero prezzo del titolo.
-Gameplay Semplice, Immediato e Ragionato ma....
-Storia Classica della Damigella in Pericolo, condita con dell'ottimo humor

LASCIALO A STEAM PERCHE
-...Sbilanciatissimo se giocato in Singolo e parecchio frustrante in determinate fasi del gioco...IA Imbarazzante e Attacchi Speciali varii ma ai fini del Gameplay solo 3 sono utili
-Longevità Inesistente

Un titolo che farà storcere il naso a parecchi fan della saga a cui rimane legato ormai solo il nome ai titoli che tanto hanno fatto amare gli appassionati delle sale giochi, un titolo incentrato principalemente sul cooperativo anche se vi occuppera non più di 3/4 ore per completarlo nella sua interezza.
Titolo Parecchio scanzionato...giocatore avvisato, mezzo salvato

50/100 (Solo se avete un amico con cui giocarlo)
Questa recensione ti è stata utile? No Divertente