Damned: A Randomized Online Horror Game - What is Damned? Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster). You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).
ユーザーレビュー: ほぼ好評 (2,233 件のレビュー)
リリース日: 2014年10月6日

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"it's still rough around the edges, but Damned proves multiplayer survival horror can work."

最新の更新 全て表示(72)

8月3日

Bugfix uploaded.

Hey guys,

Today we uploaded an update possibly fixing the bug causing players to not be able to interact with doors, get keys, etc.

We finally sorted it out.

Thanks for the patience.

17 件のコメント 詳細を見る

7月29日

Kick fix if you are having problem to download the update.

Look like people are having problem downloading the update from Steam.

See if this fix work from our forum:

#Discussions_QuoteBlock_Author
Got a fix from reddit.

Steam menu > settings > downloads > download region

Change to US - New York.

Seems to have worked

10 件のコメント 詳細を見る

レビュー

“...in Damned if things are happening then it’s because whomever is in control of the monster is right there in the room...That’s a really smart idea...”
RockPaperShotgun.com

“What sounds really cool...is the stuff you can do while playing the monster.”
Kotaku.com

“...Damned has a unique premise...”
Eurogamer.com

このゲームについて

Damned: A Randomized Online Horror Game

- What is Damned?

Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster).
You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).
As a survivor your main objective will be finding your way out, as well as helping your friends get out too. You’ll often find yourself on the edge, hearing and seeing ghostly things, trying to find keys and items to help in your escape. And sometimes you’ll find yourself running desperately from a monster, who’s there only to find and kill you and your friends.
You’ll also be able to play as the monster. The game will feature different monsters, each one unique in its gameplay and hunting style.

- What kind of horror game is Damned?

Damned explores the sense of being defenseless against a powerful supernatural force. The survivors can’t directly affect the monster in any way. When it’s there to get you, your only chance is to run and hide.
This perception of being defenseless is very strong, primal and terrifying, it builds up anxiety and makes you really scared, fearing any unexplained noise or movement.
This is how Damned creates horror in a multiplayer game session, and we believe it to be super effective! (tested and approved!)

- Why is Damned a randomized game?

Every stage in Damned is randomized:
  • Almost all the objects in a stage may or may not appear;
  • The item system is fully random too, randomizing which item will appear in the game, and where it'll be;
  • The way to win a match as a survivor is also randomized;
  • Even the stage may trigger random events to scare the survivors inside.

- Why is Damned a competitive and cooperative game?

Because in a full game, with 4 survivors and 1 monster, there’ll be a survivor “team” cooperating to try and escape together, and at the same time they’ll be competing against a monster, trying to flee from him and deny each one of its attempt to hunt and kill a survivor.

- How to play as a survivor?

As a survivor you’ll be cooperating with your friends (up to 4 survivors in a single game session):
You and your friends will be searching the level for keys and items to help in your escape;
Each survivor will have a flashlight that can be turned on and off, helping you see your surroundings, but at the same time letting the monster know where you are;
The survivors will be able to manipulate objects throughout the hotel, like drawers, doors, safes, cabinets, wardrobes;
Challenge yourself to find the exit and get out alive.

- How to play as the monster?

As the monster, your game will be all about competing alone against the survivors team.
The game will feature different monsters, each one unique in its play style. It's up to you to play a few rounds with each monster and decide which one works best for you.
How are you going to hunt and kill the survivors?

- Why is Damned worth buying?

Because it’s fun!
It’s really scary, you’ll find yourself on the edge a lot of times, trying to evade the monster or trying to pay closer attention because you don’t know if the sound you just heard is some random noise or if it is the monster haunting you.
It’s a real horror game, it explores deeply the feeling of being completely defenseless against a powerful force that can finish you easily. Your only choice is to run and hide!
And also because it’s really fun to play as the monster as well. You’ll keep haunting and building up anxiety in people, making them terribly scared of you. We really put you in the skin of a terrifying monster.

- Links and contact:

Got any questions and/or suggestions? We want to hear your opinion, please contact us: contact@9heads.com

Damned: http://www.damned-game.com
9heads Game Studios: http://www.9heads.com
Facebook: http://www.facebook.com/9heads
Twitter: http://www.twitter.com/9headsGames

システム要件

    Minimum:
    • OS: Windows Vista
    • Processor: 2.0+ GHz (quad core recommended);
    • Memory: 3 GB RAM
    • Graphics: ATI Radeon HD 2000+, nVidia GeForce FX 6 series
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: 3.0+ GHz (quad core)
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 4850, GeForce GT 645M
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
参考になったカスタマーレビュー
24 人中 23 人 (96%) がこのレビューが参考になったと投票しました
記録時間: 17.6 時間
投稿日: 3月1日
1人のオバケ役(現3種)と4人の人間役に分かれてプレイするマルチプレイ専用のゲーム。
オバケ役は人間役を倒すこと、人間側は鍵やアイテムを探してゴールの部屋まで辿り着くことが目的。
対人専用のスレンダーマン的なゲームといった感じかな。

人間プレイヤーならではの疑心暗鬼感や、お互いの挙動を感じ取ったり読み合うのがとても楽しい。
オバケ役になって相手をびびらせるのも、人間役でわらわら逃げ惑うのもどちらも面白い。
何となく「The Ship」と似たような感覚があるように思う。

対人専用なのでプレイヤーの確保が難点になるかもしれないが、現在ではパブリックルームも比較的多くすぐゲームに参加できる、または自身がホストになると割とプレイヤーが参加してくれるのでプレイに困るということはないだろう。

オバケと人間のバランスは中々絶妙で、各種オバケ側には無敵ではあるが一長一短の特性があり、人間側もきちんと対処すれば襲撃を回避できる。

しかし、鍵を見つけてゴールを目指すというルールにはちょっと難があるように思えて、オプションでアイテムの設置のランダム化が用意されてるとはいえ、マップやアイテムが置かれる位置を把握しているプレイヤーとそうでないプレイヤーには差が出てしまっている。

そのためパブリックルームでは、勝ち負けを気にするようなゲームではないけれども、どちらかが一方的もしくはグダグダ(途中退出が目立つ)になってしまうことも割りと多いかもしれない。

ゲームが進行しなくなる不具合やクラッシュ、フリーズの報告は多く、自身の環境でも動作はかなり不安定。
ゲームプレイがシンプルゆえに現在の内容で2000円弱という価格は少し躊躇してしまう部分もあるかもしれない。5人用のゲームなのにセット売りが4 Packなのも疑問。

やや問題点も抱えているように感じるが、それを踏まえても一時のゲームプレイには他のゲームとは違った独特の面白さがあると思う。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 20.7 時間
投稿日: 6月18日
最大5人、4人が逃走者、1人が化物で遊べるホラーCOOPゲーム。
ホラーゲームで協力型、それも脅かす側もプレイヤーが楽しめるのがこのゲームの目玉。イメージ的に言うと、Evolveのホラー版と思えばピンと来る人もいるかもしれません。

とても良かった点
・ホラーゲームで協力型なので、他プレイヤーが頼もしく思える
・幽霊側も、どう脅かして倒してやろうかと戦略を立てられる
・幽霊側は基本的に無敵。人側は逃げて隠れるしか対策がない
 これにより、緊張感や恐怖感がかなりある
・バランスは幽霊とマップの組み合わせにもよるが
 脱出側も幽霊側も勝とうと思えば勝てる
・初見は非常に怖く、やりこんだら戦略ゲーになる。
 (やりこみすぎると人によっては作業と感じるかも?)
・マップの構成は決まっていても
 隠されているアイテムは毎回ランダム。戦略の幅がある。
(といっても、特定ドアを開錠する攻略チャートは大体毎回一緒)

ちょっと気にかかった点
・マルチ専用、シングル不可。もちろん友達はついてきません
・↑のために、人数確保がやや厳しい
・ドアの開閉がちょっとやりづらい。コツが必要
・現状、Phantomが強すぎて対策が立てづらい(と個人的に思う)
・初見プレイヤーとやりこんだプレイヤーに差が出る
 脱出方法や幽霊の操作の仕方に慣れが必要
・野良部屋は、部屋が多くても、途中退出などが多いかも
 勝敗を気にする人にとっては向かないと思う
・なんで5人用のゲームなのに4 Packsなの?

非常に悪い&即修正をしてほしい点
・バグ多数。ゲームが進行しなくなるような致命的なものも。
・ネットワーク系のバグが多い。接続しなくなる、クラッシュetc
・バグが多いのにもかかわらず、アーリーアクセスが外れて
 正式リリースされたことに疑問に思っているユーザー多数
・マップの数は大けれど、パターン・構成を変えた亜種だけ
 もうちょっとバリエーションを増やして欲しい

総評
とっても面白いのだけど、不自由しなければ遊べないのが非常に残念。でも、アップデートは2015年も続けてやるようだし、バグ修正や新しいモンスターの実装も予定されているようです。今後の追加要素も期待できそうです。
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75 人中 69 人 (92%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 14.7 時間
投稿日: 4月4日
My reviews are primarily on the silly side (because I am a buffoon), but for this game I think I've got time to sit down grab a brew and do a full review.

I got this game waaay back when it initially released, with it's 1 monster (Lurker) and 4 maps. (Back then, I was heavily into Amnesia: The Dark Descent and the mods being created for Amnesia; so horror was my Wheaties, couldn't start the day without it). So suffice it to say, when this game came to my attention I was like "Heck yeah, horror gaming with friends! GIMME!". So I sat myself down, enveloped in complete darkness with no source of light save for my monitor, and played...

[Gameplay]
I was pleasantly surprised to find that the game plays much like Amnesia! Hell yeah! Albeit, a somewhat less intuitive version, still fun though. The game goes essentially like this, find lousy keys to open doors to find better keys that open doors that lead to a silver key that goes to a door that leads to your freedom (along the way you'll want to find a crowbar or something to unblock the escape door, meh). All the while listening for sound cues to let you know whether the monster is nearby or not.

[Conclusion]
Upon finishing a session, my friends were somewhat dismissive, whilst I saw the potential in this game and could ignore the rough edges (random crashing, Amnesia click and drag bugginess). I continued playing the game month after month, update after update, and found my experience never altering; to this day I keep thinking to myself "This game has potential". And that's where I am today, while this game has seen the additions of two more monsters (Phantom, and Mary) and is now at a total of 12 maps, has added the 'Insanity' mechanic (seeing things that aren't there), and has come out of Early Access, I still feel that so much more can be done with this game. In fact, I think at the end of this review I will whip up a list of additions and alterations that I believe would improve this game.
But before that, I would like to say,

As it stands this game is indeed worth buying if you are a true fan of horror genre gaming, and to those that ARE NOT, wait till a Summer Sale or something because the $19.99 price tag might be a little high for most people.

Overall, this game gets my stamp of approval (for what it's worth), good job 9Heads Game Studios! You proved that a multiplayer horror experience IS possible.

[Extras]
Oh good, you're still here! You're probably here for my personal Additions and Alterations That Would Improve This Game ( aka. AATWITG, working title).

1. Why Lurker No Go "Here's Johnny" On That Door?
I think that considering that the Phantom and Mary are just straight up more dangerous than the Lurker, that giving him the ability to break down doors would add to the primal terror of a vicious creature that wants your innards to be outtards. I mean his hands don't even look like they can even grasp a door handle let alone turn it.

2. Insanity, I See Goofy Faces...
Overall, I love the Insanity system, I love it to death. But the faces, those goofy looking faces are just silly! Have you ever walked around in the dark, and had a sensation that you were about to come face to face with something, like you think you can see something that is just out of sight and out of focus, when all of a sudden it's right up in your face like a deranged dermatologist! You couldn't tell what it was, you just know it gave you semi-whiplash. Yeah that, do that!

3. Insanity, Why My Legs Be Broken?
Okay, this one is a little finicky. But sometimes when your Insanity reachs the point where you can't move or see, is alright, accept when you're trying to escape a monster! I get it, you see arms coming out of the walls grabbing at you, you slow down and think about your life, but when a monster wants to push your ♥♥♥♥ in! I think you got bigger problems. (Disable Insanity temporarily when in danger, that's all I'm saying GG).

4. Insanity Addition: Tunnel-Vision.
Some horror games are doing it! Damned sure as shootin' can! You know that optical illusion that causes you to percieve the room or floor or what have you to stretch out further and further away. Yep that's a winner!

5. Need Me a Little Pick-Me-Up.
This just a suggestion, but how about the ability to revive buddies? Like a chance that they survived the attack from a monster and are knocked unconscious, whilst unconscious the incapacitated player engages a nightmare scenario that they have to beat in order to wake up or wait until an other player resuscitates them. However, if blood begins to pool, that is a sure sign that the victim is beyond saving.

6. More Scenarios for Success.
Escape is a fine solution, but for those more brave souls why not include an alternative. Excorsism, Slay the Monster (aka. Monster Bane), Sacrifice (appease the monster). I don't know suggest your own! I just think that more can be done here.

That's all I can think of at the moment, add your own suggestions if you want to. Thank you dear reader, for listening to me babble! You're good people.
このレビューは参考になりましたか? はい いいえ 面白い
49 人中 43 人 (88%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 16.6 時間
投稿日: 6月14日
Joined a game with 4 friends.

I am marry.

I stare at them as they hide behind doors.

They laugh, thinking I will never get into the enclosed room.

They take turns running around the kitchen like idiots... I kill one of them.

They go into a panic and lock themselves in a room with one door.

They are staring out the glass panel looking for me, little do they know, I teleported in the room with them.

*Wheres marry at man!?, I don't know!" * This was great fun to hear while I creep up to them, "Hey... Have you guys looked behind you lately...?"

They got stuck in the door trying to escape.

10/10 would get doors stuck again.
このレビューは参考になりましたか? はい いいえ 面白い
56 人中 45 人 (80%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 5.6 時間
投稿日: 3月4日
Played with a guy and we yelled cheeki breeki at each other in terrible Russian accents for an hour
10/10
このレビューは参考になりましたか? はい いいえ 面白い