High speed hack-and-slash action! Tonight, in the Queen's realm of Ilance, two prodigies representing the Knight and Aristocrat factions will do battle in ‘the Adjuvant Trial’. This ritual, which has been held since the founding of the nation, decides which faction will hold military and political authority, and protect the Queen, the...
Gebruikersrecensies: Erg positief (138 recensies)
Releasedatum: 30 apr 2014
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"Hack n' slash score attack with good graphics, a short story mode and lack of netplay is balanced by its unlockables, multiple endings and leaderboards."

Recente updates Alles weergeven (1)

24 oktober

Croixleur SIgma Build Updates & Improvements!

Hi all!

We just uploaded a new build of the game with several updates & improvements. Here are the changes:

★ CroixleurConfig.exe options and functionality for have been moved to the in-game Option menu and CroixleurConfig.exe has been removed
- Some options require the game to be restarted to take effect

★ The score ceiling has been raised
- The previous score ceiling was 1,999,999,999
- Now additional points are awarded depending on the number of enemies defeated
- Each enemy awards 1-9 points

★ The number of weapons collected is now displayed on the Weapons Select screen
- It's now possible to tell how many weapons there are left to collect

★ A 'Retry' option has been added to the Game Over screen

★ Some tweaks to better match achievement criteria to the descriptions

The game should automatically update from your Steam client.

Thanks all for playing!!

4 opmerkingen Meer informatie

Over dit spel

High-speed hack-and-slash action!

Tonight, in the Queen's realm of Ilance, two prodigies representing the Knight and Aristocrat factions will do battle in ‘the Adjuvant Trial’. This ritual, which has been held since the founding of the nation, decides which faction will hold military and political authority, and protect the Queen, the living symbol of the realm. The fate of the nation is at stake as these two girls set aside their childhood friendship and undergo a trial in which there can be only one victor.

Croixleur Sigma is 60FPS of high speed hack-and-slash arcade action game by Japanese indie developer souvenir circ. and featuring gameplay reminiscent of the Devil May Cry series' Bloody Palace mode.

Game Features:
  • Play as either Lucrezia Visconti or Francesca Storaro and battle your way up the tower through hordes of oncoming monsters to learn the secrets behind the Adjuvant Trial!
  • 20 Weapons to collect, each with a unique special move! Pick the load-out that suits your fighting style!
  • Simple but satisfying combo system, including Move Canceling, Attack Nullifying, Invincible Dashing, and Rigid Body States!
  • Take on the Adjuvant Trial in Story Mode with separate stories and multiple endings for both characters!
  • Test your mettle and hone your skills in Time Attack Mode, Survival Mode, and Challenge Mode!
  • Local 2 player co-op: take on the monster hordes with a friend in in Dramatic Battle mode!
  • Full Japanese voice over
  • 42 achievements, online leaderboards, and Steam Trading Cards!


    • OS: Windows XP, Windows Vista, 7
    • Processor: Intel Core2Duo (or equivalent) or better
    • Memory: 1 GB RAM
    • Graphics: 512MB or more of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX9.0c or later compatible
    • Additional Notes: Using a game controller is recommended!
Nuttige klantrecensies
2 van de 4 mensen (50%) vonden deze recensie nuttig
3.0 uur in totaal
Croixleur might very well be one of the shortest games I have played my entire life. That doesn’t mean that it is a bad game. Sure in most cases I related a short game being a bad game. I have finally found a game where I can’t say that about. This might also be one of the shortest reviews I will ever do. Simply because of how short the game is. Let’s get to it then shall we ?

Croixleur is an action indie game with hack and slashing at it’s core. Simple yet effective combat. Keeping in mind I did not do the tutorial for the game as your reading this review. When you first start you pick between Story, Time Attack, or Survival and later unlocking Challenge mode. The story mode is timed. The trick is to get to the final floor and beat the boss within the allotted 15 minute time period. I started with story mode. It asks you which character you want to play but at that point I had only one character. So I had no choice but to pick her, and I had only one weapon to start with.

As the first level opened there was some nice anime style artwork with text as it’s cutscenes. I for one would have loved have seen some actual animation work for the cutscenes. The story was pretty underwhelming, generic. Not bad. Just…. not good. I won’t give you many, if any spoilers in that regard. So after the cutscenes end I walk through a portal and the first real level begins. As I fight I level up which to be totally honest I am not sure it did anything at all. As I played I also would unlock new weapons but could never figure out how to swap to them in combat. Up to 4 total at once and if I unlocked more weapons it told me I could change them at start of my next game.

Now the combat was simple but fun. Had more depth to it as noticed later on. You get your basic attack which you can chain together to kill things. A big portion of the game is to keep a high chain of attacks going without taking damage. The higher chain the better score you get at the end of the level/story. There was a dash that you could use to escape hits which also consumed mp. I often used this to dash through bosses to hit them without having the fear of taking hits myself. Then of course you got jump. There were several flying creatures that you had to jump and attack to destroy. These I found to be very annoying… SUPER ANNOYING… Especially seeing as how they were almost always the cause of me losing my combo..err Chain. Then you get a special attack. Seemed like it was the same no matter what weapon I had. It is possible it was the special attack for said character. I know the info for the game says each weapon has it’s own unique attack. I guess I just never figured that out.

The controls of the game I found to be very finicky, and super annoying at times. For one if you change your controls, the on screen queues don’t change. The camera controls often didn’t work at all. It didn’t take to much out of combat but there were a few times where I got hit from something behind me or off screen that I couldn’t see.

Ultimately you work your away against time and things trying to kill you to get to the top of the tower… Or was it the bottom… Either way you are there to learn the secrets behind the Adjuvant Trial. I saw maybe five different types of monsters the entire game. The basic melee unit, a spell caster, a flying eyeball thing, and a giant knight that looked almost mechanical. Now the mobs would spawn with different colors showing they had different strengths based on their color. This was rather uninspired if you ask me. The game would be so much well… cooler if there were more things to kill. I honestly felt like I saw all the game had to offer in a single eleven minute run that it took me to complete the story.

As you play through the levels ever so often it gives you two ways to advance. I’m not sure how much effect this actually has on the game but I know when I got to my final boss it was a dragon. Or it looked like a dragon at least. This was undoubtedly my favorite part of the game. Mostly because of the dialogue!

The boss fight was fun. The best part of the game for sure. After beating it I unlocked Challenge mode and did a few of the other game modes. Ultimately it is just the same thing. Over and over. The price of the game is $7.99 which isn’t bad. If your someone who enjoys scoregasm action games then you might want to pick this up. I can say that the action was fun, and it is likely that I missed a lot of the game itself by not doing the tutorial. But COME ON!! Who does those anymore!?

I give this game a Drastik Measure 7.2/10

It is not the worst game I have played. Definitely not the best. Easily a game to pick up when your bored and want a quick burst of something to do. The price might still be a tad steep but if the game is fun that is what matters most. The game is super shallow from my point of view and thus why it gets such a low score. I don’t see myself replaying this game. There are others very similar that will hold my attention longer.
Geplaatst: 11 oktober
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
1.6 uur in totaal
Geplaatst: 18 oktober
Was deze recensie nuttig? Ja Nee
0 van de 1 mensen (0%) vonden deze recensie nuttig
0.7 uur in totaal
You love Anime and Hack and Slash games? This is good for you.

Croixleur Sigma:
- The story is short just basicly a timed attack clearing each stage and progressing to the next.
- It gives good modes like survival mode/challenge mode. (Enemies get tougher & More Enemies Spawn)
- Requires mostly a controller if you want to play the game more smoothly. Takes a few seconds to get used to the controls.
- Get used to the sounds the girls make when they attack. I don't mind the sound cause i've played neptunia games and just kept making neptune jump.
- A lot of weapons.
- It's worth the 8$ (Unless you got it for sale...)
Geplaatst: 16 oktober
Was deze recensie nuttig? Ja Nee
235 van de 270 mensen (87%) vonden deze recensie nuttig
7.2 uur in totaal
A retelling of the classic story of Devil May Cry, only if Dante and Vergil were both young ladies and if Dante really just wanted to have a pure innocent bath with Vergil.
Geplaatst: 30 april
Was deze recensie nuttig? Ja Nee
49 van de 59 mensen (83%) vonden deze recensie nuttig
24.7 uur in totaal
Croixleur is a cute and polished game that delivers arcade-like fast paced arena action game.

Developed by Japanese Doujin studio Souvenir Circ., Croixleur offers a Devil May Cry's Blood Palace mode in which players must fight against waves of increasingly difficult monsters. The game which was originally released in the west last year by Nyu Media and has been since refitted for Steam with a new name Croixleur Sigma and a number of enhancements like 2 player co-op, multiplayer, online leaderboard, Steam achievements, Steam Trading Cards, improve visuals.

The Japanese audio is a delight addition that compliments the beautiful artwork and soundtrack.

The graphics is simple, a flashy and full of colorful effects. The artwork is cute to look at.

Don't expect much story because the real focus of the game is combat. The controls as expected in an action game is responsive.
Geplaatst: 30 april
Was deze recensie nuttig? Ja Nee
38 van de 44 mensen (86%) vonden deze recensie nuttig
5.6 uur in totaal
Two things I need to start with:
1. It's short. Like really short.
2. You are probably going to want a controller.

Nonetheless, it's fairly fun, and at $8 may be worth a look if you want a quick arena brawler with a bit of customization when it comes to attack set.

I probably need to explain that. The game works on a magic sword (well, they're not all swords, but that's what I'm going to call them) system, not unlike Ys 6, and each sword has a single ability tied to it. By holding down your button for special attacks and pressing one of the four main buttons (jump, bomb, attack, and dash), you'll use one of the abilities of the swords you have equiped. When using an ability, you switch to the sword that ability is tied to, but aside from abilities, the swords aren't actually noticeably different (if at all).

There's really only probably about 8 enemies in the game in total, including bosses. There's 3 bosses, a melee mob, a ranged mob, 2 big bads, and a flier. There are some color variants that correspond to how tough the enemy is, but that's it really.

The game has a few mods to play with. There's story, arcade, challenge, score attack, survival, and bonus. Story mode is simply climbing the tower, you must complete this mode under 10 minutes to actually reach the ending. Arcade mode is story with the story sections removed. Challenge is simply a set of challenges for the player to complete. Score attack is attempting to get a high score in 3 minutes. Survival is what you would expect. Bonus mode also serves as an extension to story mode in which you have an AI controlled partner. Not all modes are available until certain condtions are met. Bonus doesn't unlock until beating Story mode with both characters under 10 minutes.

It should be possible to play scrore attack and survival in co-op, but I've not personally tested it.

On the topic of characters, aside from aethetics, they're mostly the same. Their swords, although different in look ,end up doing the same things for the most part. There's a few differences in the speed, range, and power of the attacks, but in the end I found myself doing a knock up, followed by an aerial AoE, followed by a ground slam on both characters, with another weapon for ground based AoE. There's a small variations to some other their weapons (one character has an aerial dash and the other has a ground dash), so while the characters aren't significantly different, if you're building a specific attack set to chain together, picking one over the other may matter.

In any case, it's a simple game without a whole lot of content, but it does what it does pretty well, so at the price that it's at, it may be worth a look.
Geplaatst: 30 april
Was deze recensie nuttig? Ja Nee
27 van de 31 mensen (87%) vonden deze recensie nuttig
11.8 uur in totaal
Croixleur Sigma is an arcade hack n slash featuring two adorable main characters named Lucrezia and Francesca.

I would strongly recommend a controller for this game. And locking the game to 60 fps in the configuration tool to avoid breaking the game completely.(Very high fps speeds the game up, making it impossible to play.)

Although the game is very short it has a ton of replay value with all the different game modes, which are: Story Mode, Arcade Mode, Score Attack, Survival, 30 different challenges and an extra Bonus Mode that unlocks after you complete the Story Mode under a certain time with each character.

The main focus of this game is to kill every enemy in each of the levels until you advance to the next level, while doing it as fast and efficiently as possible to get the best time possible. Every level also increases the difficulty slightly with tougher monsters, and every 5 levels they throw a boss creature into the mix as well.

Different modes such as Score Attack works a little differently, you get 3 minutes to achieve the highest score possible.
Survival is exactly what you would expect, survive for as long as possible and kill as many enemies as you can.
Arcade Mode gives you the option to play through the Story Mode levels without any story scenes for nonstop killing.
And finally Bonus Mode, a continuation of the story with more levels and tougher enemies.

While playing through Story Mode you will unlock more weapons, each with different stats and special attacks. Think of each weapon as a different move, you can hold up to 4 weapons at a time to build any combo you would like. Oh and the more you use a weapon the higher level it becomes!

The graphics may not be the most impressive but I think it fits the game very well. The gameplay however is amazing, it made me want to get better and improve after every time I fell in battle and lost some unnecessary time. While the soundtrack did not blow me away I think it accompanies the gameplay really well.
I had a lot of fun trying to complete all the achievements, it added many extra hours to the game as well as giving me some goals to achieve while playing.

If you are in it only for the story (which is not much) then this game is probably not for you. However, if you are looking to complete most of the achievements in the game and wondering how long it would take, expect around 12 hours. That is how long it took me to finish everything.

It's a pretty solid game, so if it looks interesting to you I would definitely recommend picking it up!
Geplaatst: 17 juli
Was deze recensie nuttig? Ja Nee
28 van de 33 mensen (85%) vonden deze recensie nuttig
13.7 uur in totaal
Devil May Cry ~Moe Edition

The game was worth the money for a myriad of reasons.

The Good:

- For $8 you get about 10-12 hours worth of content which mostly consists of time attack-style challenges/achievement goals.
- The game is mildly difficulty. It takes a bit of repetition (not too much ~ maybe an hour or so) to reach some level of perfection on your 'speed runs'.
- There is a good amount of difficulty variation depending on which character you use (Francesca or Lucrezia), which weapon loadout you go with (10 weapons each character while carry 4 weapons at a time), and which challenges you go for (Story/Arcade mode, Score Attack, Survival, Challenge mode, Bonus mode).

As far as hack and slash/arena brawlers go, I really liked this game for its simplicity. It's quite easy to pick up and play due to the length of the game (15-minute levels) and the straightforward goals.

My only concern about the game is that it's geared toward the use of a controller, but does not change the button prompts depending on which controller you use. Executing your special attacks can get confusing especially if you customize your controls.
Geplaatst: 5 mei
Was deze recensie nuttig? Ja Nee
21 van de 31 mensen (68%) vonden deze recensie nuttig
4.3 uur in totaal
Ive always dreamed about being a sword wielding little girl, my life is complete.
Geplaatst: 30 april
Was deze recensie nuttig? Ja Nee
7 van de 7 mensen (100%) vonden deze recensie nuttig
3.7 uur in totaal
I bought this game on a whim when it was on sale because I'm a gigantic weeaboo fagget
My penor was pleased.

Skipping straight to the story:
You start as Lucrezia Visconti, who has a typical anime character design except her twintails seem to be gradient coloured and she's not a tsundere (HOLY SHIET!), in some weird ♥♥♥ tower that I forgot the name of (if it ever had one) that she has to complete to become the strongest knight or something.
THE CLOCK IS TICKING AND YOU MUST REACH THE TOP OF THE TOWER TO BECOME THE VERY BEST. How do you do that? Of course you kill goblins, flying eyes, huge demons, paladins and DRAGONS a la fast paced Hack 'n' Slash gameplay with your multitude of weapons that you acquire from progressing in said tower.

Jokes on you, the story doesn't matter at all in this game, it's the gameplay.
Just like any other hack and slash game you must whack mobs as fast as you can (or as stylishly possible if you think you're in Devil May Cry) and rack up points while you avoid dying. It's quick and it's fun.
Controls are simple, you have an attack button, a jump button, dash and an invicibility special. They all do exactly what it says on the tin. There are no variations to basic attacks but the weapons you obtain all have different skills that you can combine in your 4 weapon slots to create cool and/or devastating combos.
Pretty OK replay value thanks to various weapons in other areas not visited before, challenges, a score attack mode and a survival mode. Controller is recommended.

tl;dr lesbian swordswomen racing to the top of a tower with fast paced combat that's both kawaii and kakkoi
10/10 would recommend to any bored weeaboo or hack and slash player, heck, any bored player
Geplaatst: 2 september
Was deze recensie nuttig? Ja Nee
8 van de 9 mensen (89%) vonden deze recensie nuttig
2.4 uur in totaal
One of the things I love most about arena brawlers is how they can take simple to understand and execute mechanics, and turn them into deep satisfying combat through various systems and enemy designs. Croixleur Sigma gets at least part of this right, but leans too heavily toward simplicity to have any long lasting appeal. Its mechanics are sound but excessively basic, and the limited amount of content makes it hard to wring more than an hour or two of enjoyment out of the experience, which ultimately left me wanting.

Nothing about Croixleur could be described as especially innovative, but that's not entirely a bad thing as it builds itself upon a proven design that has persisted because it works. Dropped at the foot of a tower, you ascend floors clearing out waves of enemies, ultimately ending in a boss and maybe a new weapon. The catch is that you're on a strict time limit, which if exceeded will lot you out of the real ending or fail you all together. It's a good method for pushing you to find faster more powerful combos, but it does mean that by design the game can be beaten in about ten minutes. There are two characters each with their own unique weapons to unlock and dialog, along with some trivial challenges and hi-score modes, but despite all of this the amount of content still seems far too little.

What Croixleur does well is its blisteringly fast button mashing combat, which feels fantastic once you get the hang of using the dash ability and various special abilities inherent to different weapons. The problem though is it doesn't go further than this. While it's fun to sprint around wacking baddies over the head, it's extremely repetitive and allows virtually no room to grow once you've mastered its few mechanics. The brainless enemies (though typical of the genre) are little more than practice dummies to beat upon, and with only a handful of different varieties become tedious to fight after your first few times through the tower. I also found the way special abilities work to be rather convoluted, requiring you to both push the correct button and be on the correct plane for them to work, and even then it was hard to predict which ability was going to activate as pressing a button repeatedly cycles through all your specials instead of simply activating whichever is assigned to said button.

Croixleur Sigma isn't a bad game, in fact I had a great time with it, but it's mechanics are so shallow and its content so limited that it's hard to recommend entirely. It's amusing and colorful, satisfying to a degree, and solid enough to entertain, but just know that you are unlikely to put more than an hour or two into it before it grows stale. In the face of its many far more engaging and deeper contemporaries, it never manages to be anything more than average, but if you're just looking for a quite fix then at the very least it will satisfy your need for badass lolis that like to kick the living hell out of demons. That alone ought to count for something.
Geplaatst: 13 augustus
Was deze recensie nuttig? Ja Nee
12 van de 17 mensen (71%) vonden deze recensie nuttig
1.4 uur in totaal
7/10 - Recommend if you love mindless hack and slashing fun, with tight controls and unlockables. Plus a total of 4 different modes to play, steam achievements and cards.

Geplaatst: 2 mei
Was deze recensie nuttig? Ja Nee
6 van de 6 mensen (100%) vonden deze recensie nuttig
1.0 uur in totaal
its a Hack & Slash, if you like them, and you like cute anime girls, its a win.
i beat the story pretty fast, but when i tried the survival mode, i maybe lasted 10 min. its so intense and fun!! it has a high replay value for the time attack mode, and survival... XD and the story is adorable between the two girls.

def worth a grab on sale, or if you have the money snag it up not on sale. <3
Geplaatst: 15 augustus
Was deze recensie nuttig? Ja Nee
14 van de 22 mensen (64%) vonden deze recensie nuttig
1.7 uur in totaal
Croixleur Sigma is a battle system with a rough story slapped on it.
Like a lot of these cheap Japanese imports, I can't hit recommend, but there's fun to be had.

Basically, you play as some stereotypical anime heroine who has to pass some kind of test at her weird monster battling school/religeon/cult/whatever.
You head into the test with the thought in the back of your head that maybe this is how the tutorial works.
You kill a circular room full of monsters, take a portal to another, and so on, picking up coins as you go.
Eventually you meet another girl who you're apparently competing with, and you fight a battle with her help.
Then you fight some harder enemies and then a boss.
You've passed your test! Great! Now, on to the... credits.
Game over, after about 30 minutes.

You can go back in with a different weapon, or a difficulty multiplier, but that's it. Essentially 15 or so identical rooms of hack and slash monster fighting.

What's so disappointing about Croixleur (other than the fact that you never get to hear anybody try to pronounce the name) is that the hack and slash combat is so well done. It's thoroughly enjoyable for the fleeting campaign. By all rights this should be an epic fantasy RPG with upgradeable weapons and scaling player stats and a bunch of bosses to fight. Like a GameCube or PS2 action RPG. I'd play that and love it and not care that I'm a 26 year old man (Before you judge me, know that I got this in a bundle) playing a game as a weird 13 year old anime girl because the combat is so satisfying.
Unfortunately that's not the case. You get 15 identical rooms full of maybe 4 different monsters. You get a surprisingly large variety of weapons to find and unlock, but who cares when you can only take them back to that same arena?
Controller support is a bit odd, since the buttons are either mapped wrong for the gameplay or for the menus, but never right for both. In theory there's local co-op, but I haven't tried it and I'm a bit skeptical that it'll work right.
Basically, pick this up if you like hack and slash games and have run out of other options, and you can get it for under $2. Otherwise, keep an eye out for these devs to release a much larger game with the same battle system and grab that instead.
Geplaatst: 15 juli
Was deze recensie nuttig? Ja Nee
4 van de 4 mensen (100%) vonden deze recensie nuttig
1.5 uur in totaal
Anime style hack-n-slash. What's not to love?
Geplaatst: 19 augustus
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
2.2 uur in totaal
it's okay.

I'm gonna 100% it.
Geplaatst: 13 augustus
Was deze recensie nuttig? Ja Nee
5 van de 7 mensen (71%) vonden deze recensie nuttig
1.2 uur in totaal
Devil May Kawaii?

Croixleur Sigma, aside from being really hard to pronounce, is a fun hack 'n' slash style game in the vein of Devil May Cry. You can take your time going up the tower and get an ending, but to really get the whole story you have to do it quick and in one life. All the challenge maps and a never-ending mode give this weird little treasure a ton of replayability. Now, if you'll excuse me, I need to slay monsters even quicker. See you at the top.
Geplaatst: 11 mei
Was deze recensie nuttig? Ja Nee
5 van de 7 mensen (71%) vonden deze recensie nuttig
17.3 uur in totaal
Croixleur Sigma is a nice little fast-paced hack'n'slay game in anime style in which you fight against different enemy waves.
Yes it is short, but it is actually designed for highscore hunting, so it's not very surprising that you can beat the story mode in 15min...
There are also some RPG elements in the game like leveling up yourself (Well you start always on Lv1 in every mode, so it's just temporary, though) and your weapons. Last but not least it's highly recommend to play this with a controller, because I dont't think you can play Croixleur Sigma properly with keyboard.

+ Simple and fast combo system
+ Adjust your combo style with different weapon sets
+ Hunt the highsore on 6 different modes, also on online leaderboards
+ Local 2 player co-op
+ Voice-over (Japanese)
+ Nice graphics

- Character have actually the same playing style, when you don't consider the weapons
- Just a few differente enemy types
Geplaatst: 6 mei
Was deze recensie nuttig? Ja Nee
6 van de 9 mensen (67%) vonden deze recensie nuttig
4.7 uur in totaal
Look at this, It's a pretty fun CRAZYYYY action game. I love how fluid and smooth it is! Being able to dash so much and cancel any attack including your specials into a dash is great.

Unfortunately, it suffers from the same flaws as Mitsurugi Kamui Hikae, which are repetition and being stuck inside of an arena, as long as you're OK with only having a few enemy types and the close quarters of it, you should be able to have fun!

Can't fault the rest too much Graphics are nice, the voices are just wonderful, and sound's fine. I have no complaint with the controls either.

Really wish you could do longer chains, of course, and that the game was bigger. I'm hoping it gets a sequel that improves on things!

Easy it isn't! At least if you're shooting for achievements and records, anyway.

Zero reason for you to not use a controller, it'd probably be far better than a keyboard, good thing you should keep in mind.

If you like cute girls and fast-paced combos and action games in general, this game should be up your alley! Just keep the limited arena in mind and try out the demo!

All in all, a good first attempt and I hope the next game is even better whenever it comes out! (PS read the first word of every line! Truly lovely.)
Geplaatst: 12 augustus
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
2.0 uur in totaal
Really a nice game even it a short game. I really enjoy this game <3
Geplaatst: 18 augustus
Was deze recensie nuttig? Ja Nee