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Delver is a first person action roguelike dungeon crawl with crunchy pixels. Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Veröffentlichung: 6. Sep. 2013
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel könnte sich im Entwicklungsverlauf erheblich verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie warten, bis das Spiel einen fortgeschritteneren Entwicklungsstand erreicht hat. Mehr erfahren

Was die Entwickler zu sagen haben:

“Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable. Help us guide the direction of the game with your early access help and feedback.”
Weiterlesen

Delver - Beta kaufen

Kürzliche Updates Alle anzeigen (8)

Bugfix 6.2

27. August

This bugfix update has the latest version of the editor, with the following changes:

  • Full support for custom spritesheets, sprite entities can now pick any sheet defined in the data/spritesheets.dat file.
  • Can now open some dungeon tiles from Update 6 that couldn't be opened previously

4 Kommentare Weiterlesen

Bugfix 6.1

18. August

The latest update made the dungeons quite a bit darker for most people, this latest bugfix update is to bring the light levels back up to where they were before.

6 Kommentare Weiterlesen
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Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

Über das Spiel

Delver is a first person action roguelike dungeon crawl with crunchy pixels.

Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface - getting to it may be the easy part.
Levels are randomly generated in each playthrough so you'll never know quite what's around the corner.

Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable even in this unfinished state. Help us guide the direction of the game with your early access help and feedback. Our future plans are to revamp all of the art and sound, increase the depth of the RPG system, add special events and minibosses to the random dungeon generator, implement full gamepad support, and add a ton of new content. Help make Delver the best game it can be!

Key Features

  • Fast paced action rpg gameplay
  • Permadeath - once you're dead, you're dead
  • Randomized levels - never the same game twice
  • Loot hoarding
  • Chunky pixels!
  • Modding support - the desktop version lets you make and share your own monsters, items, and texture packs
  • Level editor included!

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows Vista / 7 / 8
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4 Compatible
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: Dual core processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 200 MB available space

Systemvoraussetzungen (Mac)

    Minimum:
    • OS: OS X Leopard, Snow Leopard
    • Processor: 2.0 Ghz CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 200 MB available space

Systemvoraussetzungen (Linux)

    Minimum:
    • OS: Ubuntu preferred, others may work
    • Processor: 2.0 Ghz CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 200 MB available space
Hilfreiche Kundenreviews
5 von 6 Personen (83%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Early Access-Review
Ein wunderbares Game. Jeder Retro Fan sollte es sich mal anschauen: Tolle Pixel-Grafik, schöne Musik, schwierige Dungeons und eine einfache Steuerung... Spielspaß garantiert ;)

PS: Dies ist meine eigene Meinung und ich hoffe, dass sie auch respektiert wird :D
Verfasst: 5. Juli
War dieses Review hilfreich? Ja Nein
2 von 21 Personen (10%) fanden dieses Review hilfreich
3.0 Std. insgesamt
Early Access-Review
geil :D
Verfasst: 25. April
War dieses Review hilfreich? Ja Nein
130 von 144 Personen (90%) fanden dieses Review hilfreich
7.2 Std. insgesamt
Early Access-Review
This is a review for the build up to this point. I will write something more comprehensive when it's at release. This game has an absolutely fantastic shell for a great game. The gameplay feels wonderful, the textures and visuals are top notch, the simplistic yet addictive item/loot/stats systems all work. The random generation of worlds is passable (although still could about ten times as many prefab chunks.

HOWEVER.

It's extremely light on content. I don't know if that's because they are leaving that to last, however i blew though this game in 18 minutes. And I did not rush. I did die about 20 times before I finished it, so my total playtime is a few hours. That is still absolutely horrible compared to ANY other game of this type out there. Even very cheaply made games like rouge shooter have 100 times more content than this game. It needs more levels. Bigger levels. More items, more scaling. Etc.

It's like a demo version of a game. And I am kind of scared that they are just going to tweak systems until release, instead of releasing actual game length.

The game needs to be streatched across a wider canvas, make the drops scale very slowly upwards, make the levels huge with multi areas leading to the floor down, so we can explore sprawling levels if we wish, instead of these tinny little dungeons. Right now, because this game has the core mechanics of a 10/10 indie game. I am going to recommend this game. However if the content is the same as it is now, at release. Then I'll be changing my recommendation.
Verfasst: 27. Mai
War dieses Review hilfreich? Ja Nein
21 von 30 Personen (70%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Early Access-Review
Delver is a lovely light-weight adventure that's easy to get into and out of again. You can enjoy the thrill of exploration and battle in short bursts without getting overly invested in a character or the world, which makes it great for random casual play. The new graphics are fantastic and charming, suited perfectly to Delver's overall lighthearted approach. Strongly recommended!
Verfasst: 25. Juni
War dieses Review hilfreich? Ja Nein
16 von 21 Personen (76%) fanden dieses Review hilfreich
6.5 Std. insgesamt
Early Access-Review
Ok, so let me be perfectly blunt here. I have played little more than an hour of this game so far, but I can already sum up everything I have to say about Delver in one word: Potential.
Delver is a fresh, unique take on the rogue-like games that have been pouring in recently from many indie developers from all over the world. It takes on many thematic rogue-like elements: It's challenging, randomly generated, and as fun as a bag full of rabid chipmunks dumped into an elementary school.
I'm not saying this game is without its issues, but it's still in its early access phase, and must be taken with a grain of salt. Considering this fact, Delver is chocked full of endless potential. Its first-person perspective and highly pixelated environment and graphics allow this game far more room to breathe then one would expect at first glance. Even in its early phases, the amount of different consumable items and pieces of unique equipment are quite impressive, and the level-up system that resets after every miserable failure allows a very immersive RPG-like quality to the game. You're able to play differently every single run. Want to focus on high armor and melee combat? Go right ahead! Feel like going for a more mobile, long-range bow combatant? Be my guest! Or maybe you just want to pump all of your points into magic and blow the CRAP out of every enemy in sight with one of the many different elemental weapons in the game. Why wouldn't you?!
It is this amount of flexibility within a game that is comprised of so little options as of right now that makes me positive that there's no where to go but up from here for Delver. So many environments yet to be created; so many monsters yet rendered in that simplistic-yet-beautiful art style; many more items, potions, and pieces of armor yet to be looted off of bandit corpses or found in the dank corner of a cave! Heck, there is even a large part of the Delver community that claims this game has everything it needs to move on to an online co-op mode! Who knows?
All I can say is, that even after only an hour of gameplay, I can already close my eyes and imagine what can be done with a game this inventive, this creative, this simple, and this ambitious! If you haven't taken a peek at Delver yet, I suggest very highly, for the love of yourself AND your rabies-free elementary schoolers that you do. This game is nothing but raw potential and ingenuity, and I KNOW you don't want to miss out on it! That being said:
This is the Captain, Signing Out.
Verfasst: 27. Juni
War dieses Review hilfreich? Ja Nein
12 von 15 Personen (80%) fanden dieses Review hilfreich
10.9 Std. insgesamt
Early Access-Review
Dieses Spiel ist in seiner Einfachheit einfach wahnsinn. Die Grafiken sind wunderschön, fast schon cartoonig, dennoch retro 16bit-mäßig. Die Dungeons werden zu jedem Durchlauf neu generiert, sind immer fordernt und immer wieder schön anzusehen. Ich habe es noch nicht geschafft, durchzuspielen, aber das System, sich nach jedem Tod mit seinem erarbeiteten Gold direkt zu Neubeginn gute Starter-Gegenstände zu kaufen, lässt nie Frust aufkommen, wenn man verliert.

Man merkt, dass das Spiel noch in der Beta-Phase ist, da es hier und da ein wenig unausgereift wirkt. Dennoch macht es unheimlich Spaß und ist immer wieder einen weiteren Versuch wert. Die 7€ momentan war und ist es mir jedenfalls mehr als wert.

Nur zu empfehlen. Vor allem für Fans simplerer RPGs oder für RPGler, die eher auf Gelegenheitsspiele aus sind oder Zeitmangel haben.
Verfasst: 17. Februar
War dieses Review hilfreich? Ja Nein