A journey begins... A treacherous tower... Unravel its mysteries! Discover the secrets kept in the long abandoned Tesla Tower! Magnetism and other electromagnetic powers will help you explore a non-linear world of beautiful hand-drawn environments, in a steampunk-inspired vision of old Europe.
User reviews:
Recent:
Very Positive (18 reviews) - 100% of the 18 user reviews in the last 30 days are positive.
Overall:
Very Positive (974 reviews) - 90% of the 974 user reviews for this game are positive.
Release Date: Dec 13, 2013

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Reviews

“Teslagrad is highly rewarding and an ultimately fantastic game.”
Destructoid

“[Teslagrad] understands the golden rule of spinning a good story: Show, Don't Tell.”
Eurogamer

“The colourful backgrounds, expressive movements, and focus on puzzles over combat recalls a mix of Braid and Limbo.”
3D Juegos

About This Game

A journey begins... A treacherous tower... Unravel its mysteries!

Discover the secrets kept in the long abandoned Tesla Tower!
Magnetism and other electromagnetic powers will help you explore a non-linear world of beautiful hand-drawn environments, in a steampunk-inspired vision of old Europe. A young boy suddenly finds himself embroiled in a long-forgotten conspiracy, involving a despotic king who rules the nation with an iron fist. Jump into an outstanding adventure told through voiceless storytelling, writing your own part. Armed with ancient Teslamancer technology and your own ingenuity and creativity, your path lies through the decrepit Tesla Tower and beyond.

Features

  • Complex puzzles! Put your sense of logic to the test and cleverly manipulate the world around you using electricity and magnetism, the lifeblood of the game. Puzzles will range from “pff, that wasn't so bad” to keyboard-smashing, controller-chewing frustration.
  • Explore! Make your way through rich 2D hand-drawn surroundings as you journey into — and beyond— Tesla Tower, picking up use amazing new items as you go.
  • Visual storytelling! Tired of all those words in your video games? Have no fear, Teslagrad features not a single snippet of text or squeak of dialogue. Everything is purely visual, and the entire story is told through what you see (and sometimes what you don't see).
  • Steampunk powered! Discover a dystopic and mind-blowing rainy-and-brainy setting, presenting a steampunk vision of an old Europe-inspired new world.
  • Old-school boss fights! Use your skills and wits to overcome the 5 incredible final bosses eager to demagnetize you.
  • No disruptions! That means no loading screens, no GUI, no cutscenes. Just the game and you.
  • Mesmerizing soundtrack! Awesome mix of classical orchestra, with a touch of Russian inspiration and a myriad of metal bits and electrical stuff.

Teslagrad is available for Windows, Mac OSX and Linux.

"It's beautiful minimalist storytelling, and it fits really well with the gameplay proper, which is delightful in more ways than one." Jared Rosen, Indiestatik.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP (SP3)
    • Processor: Dual Core 2GHz
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Dual Core 4GHz
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 1 GB available space
    Minimum:
    • Processor: Dual Core 2GHz
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 1 GB available space
    Recommended:
    • Processor: Dual Core 2GHz
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 1 GB available space
    Minimum:
    • Processor: Dual Core 2GHz
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 1 GB available space
    Recommended:
    • Processor: Dual Core 2GHz
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (18 reviews)
Overall:
Very Positive (974 reviews)
Recently Posted
PJamma
7.4 hrs on record
Posted: August 16
This is most definitely one of my favourite games of all time. I haven't had it for very long, but it's plain to see that it's rad as all hell. The hand-drawn artwork blows my mind every time I'm in-game (I have a screenshot as my desktop background), the concept is a really cool one, and it's just a very well put-together game. I felt an emotional connection to the Character (The Boy I'm calling him, as he doesn't actually have a name in the game) and every time I beat a boss I felt incredibly excited. I had a lot of fun playing this game, and I think everyone who reads this should at least try it out. I think there might be a demo, not 100% sure.
Helpful? Yes No Funny
NouhZ
14.4 hrs on record
Posted: August 14
It's a good game.
It requires good reflexes and timing sense especially with bosses. Because of that, some parts of the game are challenging and could make you frustrated/angry if you don't think a little. Otherwise, die and retry...
Helpful? Yes No Funny
SotyGamer~ᴳᴺ
4.3 hrs on record
Posted: August 8
good game i like it
Helpful? Yes No Funny
Cacahuete
11.9 hrs on record
Posted: August 8
I have enjoyed this game. The story is easy to understand and very lovely. Some puzzles are hard (some of them are really tedious), but its a good challenge. Obtaining the 100% might seem impossible, but it worths. Art is cute too.
Helpful? Yes No Funny
crickit90
4.6 hrs on record
Posted: July 31
This game is full of intriguing puzzles, and it has very clever challenges. I like the visual design, and the story is presented in short skits. There is no dialogue, but it is a dynamic event. Unfortunately, it seems to be primarily based on memorization. I personally am glad that the boss fights are few and far between because those drag this game down from being great to merely fun. I'd say wait for a sale before buying this one.
Helpful? Yes No Funny
SpoopyDoops
6.0 hrs on record
Posted: July 30
This game is fantastic, it's puzzles are consistently engaging without being hair-pulling levels of difficult.

Pros----Awesome background art, very cool puzzles, satisfying abilities, sound effects, and animations, very ambient music, and the game doesn't waste your time

Cons---Certain characters change frame rate midway through animations, a few bosses aren't fun to fight, and the game crashes for me when I go to other applications

This game is super fun, it's puzzles are designed so that you're almost always having an "Ooooohhhhhh" moment, and they're fun enough to keep trying without getting irritated, pretty much anyone could beat this game. Abilities are satisfying to pull off and the sound effects sell them even better. The game is also shot enough so that you're always doing new things, and you really only have to re-explore if you want to complete the game, and I never got lost like I do in so many other Metroidvania games. Aside from a few boss fights that are just a long slog of memorizing their moves and some framerate changes in animation, this game is fantastic.

If you like puzzle games, metroidvania games, or solid platformers, this game is perfect for you.
Helpful? Yes No Funny
Saint Aaron
12.5 hrs on record
Posted: July 28
Product received for free
This game was absolutely stellar! There were a few weak points with some of the bosses and the final puzzles needed to 100% the game being a bit tricky, but none of it was impossible. solid mechanics and a Metroidvania-like navigation system lend themselves really well to this game. A solid 8/10, for me, at least. Collect all scrolls for special ending!

PROS:
Wonderful art
Unique world and abilities
Story
steam Achievements and trading cards
Backgrounds are amazing
Secrets
boss fights

CON:
-Hitbox sometimes feels off
Helpful? Yes No Funny
theryangilkay
4.3 hrs on record
Posted: July 25
This is a sweet game, a template for what puzzle-platformers should be. It starts off with a simple concept, then gradually adds layers of complexity for gameplay that is thought-provoking and challenging. Many times, I found myself so angry at my stupid thumbs for making the same mistakes over and over until getting it right. This game will frustrate gamers who fail to learn from their mistakes quickly. Certain bosses (looking at you eyeball monster machine) cost me plenty of lives, and Teslagrad can be a bit unforgiving if you don't recognize patterns well. Longer battles will turn into choreography before you succeed, but it's super gratifying when you do.

All in all, a fun game with nice hand-drawn graphics and visual storytelling.
Helpful? Yes No Funny
JaiSparkles
6.5 hrs on record
Posted: July 25
Although frustrating one day, Teslagrad makes you want to get back into it the next. This puzzle game is very clever and it's art style is astonishing. It is short but enjoyable. I probably wouldn't create a new game, as it was hard the first time around, but, if possible, I'd like to explore the tower with all my new abilities. I recommend this game! It's worth getting anytime!
Helpful? Yes No Funny
Ishvii
3.6 hrs on record
Posted: July 23
A great platformer based on magnets and polarity. The controls are responsive (play with a gamepad) and the art style and music are nice. For a decent platformer around 4 hours long you can't go wrong with this.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
6.0 hrs on record
Posted: July 30
This game is fantastic, it's puzzles are consistently engaging without being hair-pulling levels of difficult.

Pros----Awesome background art, very cool puzzles, satisfying abilities, sound effects, and animations, very ambient music, and the game doesn't waste your time

Cons---Certain characters change frame rate midway through animations, a few bosses aren't fun to fight, and the game crashes for me when I go to other applications

This game is super fun, it's puzzles are designed so that you're almost always having an "Ooooohhhhhh" moment, and they're fun enough to keep trying without getting irritated, pretty much anyone could beat this game. Abilities are satisfying to pull off and the sound effects sell them even better. The game is also shot enough so that you're always doing new things, and you really only have to re-explore if you want to complete the game, and I never got lost like I do in so many other Metroidvania games. Aside from a few boss fights that are just a long slog of memorizing their moves and some framerate changes in animation, this game is fantastic.

If you like puzzle games, metroidvania games, or solid platformers, this game is perfect for you.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.5 hrs on record
Posted: July 28
Product received for free
This game was absolutely stellar! There were a few weak points with some of the bosses and the final puzzles needed to 100% the game being a bit tricky, but none of it was impossible. solid mechanics and a Metroidvania-like navigation system lend themselves really well to this game. A solid 8/10, for me, at least. Collect all scrolls for special ending!

PROS:
Wonderful art
Unique world and abilities
Story
steam Achievements and trading cards
Backgrounds are amazing
Secrets
boss fights

CON:
-Hitbox sometimes feels off
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
490 of 508 people (96%) found this review helpful
Recommended
6.7 hrs on record
Posted: December 13, 2013
Right off the bat, Teslagrad impresses with a wonderful art style and animations that immerses the player in its steampunk world. Rain falls in torrents, molten steel glows ominously in the depths of the tower in which you explore, and electricity crackles and hums. It's a world of mechanical beasts that can destroy you in a moment, of dangerous traps and puzzles, of strange gadgets and weird machinery, and at the heart of this world is you and the Tower

Fleeing into this mysterious Tower, you'll work your way through its many rooms and floors, each offering new and inventive puzzles and obstacles to surmount. The game doesn't waste any time in throwing complex platforming puzzles at you; within the first 30 minutes or so, you'll already be equipped with a gauntlet able to reverse an object's polarity and blink boots that allow you to teleport a short distance. The puzzles and platforming all revolve around utilizing and switching between magnetic fields, causing objects to attract or repel. In this way, you turn platforms into barriers or elevators, move along ceilings or float over gaps, and more. Surviving the challenges require both puzzle solving and tight platforming as you time teleports between moving hazards or switch your own polarity to navigate around electric barriers. Hard to reach batteries offer replay value, as there's usually an optional extra challenge between you and the collectibles.

I'm only about two and half hours in at the moment. If there was one minor flaw, it would be the lack of checkpoints in boss fights. While these fights simply revolve around pattern recognizaton and aren't that lengthy, it can be annoying to die and have to start fighting a boss from the beginning. But the boss fights themselves are fun and varied and use the mechanics in cool ways. Controls are responsive and simple, WASD to move, Space to jump, arrow keys to use your abilities. But from those simple controls, Rain Games has crafted a fun and challenging puzzle platfformer that not only offers exciting gameplay but a fantastic art style as well

I'll update this review as I progress
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118 of 138 people (86%) found this review helpful
Recommended
1.9 hrs on record
Posted: December 13, 2013
A picture says more then 1000 words and teslagrad does just that, it tells a grand tale through stunning scenery and beautifull music. Teslagrad is a must have for the 2d puzzle platformer fan.
Was this review helpful? Yes No Funny
65 of 68 people (96%) found this review helpful
52 people found this review funny
Recommended
13.5 hrs on record
Posted: August 29, 2014
Such a great game. It's kind of Braid meets Magrunner: beautiful 2.5D graphics, cool phantasy setting, good mechanics, simple but nice story/plot (lovely told via marionette theaters), puzzles and a tesla staff!

Not recommended to Thomas Edison's fans.


8.5/10
Was this review helpful? Yes No Funny
97 of 120 people (81%) found this review helpful
Not Recommended
1.8 hrs on record
Posted: December 21, 2013
The art is really great.

But the reason why I can't fully recommend it is a constant repetition of same challenges on even a slightest mistake. Fell from a tree? Please replay last 10 minutes of climbing it again. Decided to investigate some place below? Enjoy your time getting back from it. Boss fight? Do repeat exactly the same motions until you perfect them (any damage kills you instantly and restarts the fun).
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48 of 51 people (94%) found this review helpful
2 people found this review funny
Recommended
3.4 hrs on record
Posted: January 1, 2015
I'm not sure exactly what I expected Teslagrad to be.

Having known next to nothing save its name going in, I still had some vague, unshakable idea about what exactly I was in for, and I wasn't too enthusiastic about it. But then I was introduced to the first magnetic mechanic and all I could think was "wow, this is really cool."

That's something I kept thinking again and again as I got higher in the tower that houses the game's levels, with each new area bringing with it a new twist on mechanics I, for whatever reason, had mapped out in my head before even pressing start, It continually and cleverly subverted the concepts I've come to associate with games of its ilk, smartly introducing new mechanics that build upon those that come before, while simultaneously developing a rich medieval steampunk world for me to get lost in.

There's not a single line of dialogue in Teslagrad, be it written or spoken or even just a tutorial, and yet it manages to create this abundantly interesting narrative of a kingdom obsessed yet terrified of technology, and the power it brings with it. Paintings, reenactment cutscenes, and pieces of the environment are used to tell this story subtly, in a way that hides most of its simplicity and had me wanting to find out more about it up until the very end.

Similar methods are used for each gameplay hook, most of which involve manipulating magnetic polarities. Tools are trickled out to you and then liberally experimented with before giving you another to try and work with, which creates an invisible learning curve as you apply what you already know to the new obstacles placed before you. Teslagrad is always conscious of making sure you understand it, and giving you time to figure things out without punishing you for mistakes or taking too long.

That is, except for the boss fights. Though they're likely the coolest moments in the game, these few encounters are rife with tedious and agonizing trial and error death loops, with one hit kills and the complete lack of checkpoints causing them to go on far longer and be much more annoying than they otherwise would be. It's not even that many of the bosses are that hard to defeat once you understand their patterns, but they're so pattern based and often consisting of numerous different parts that you're left with no choice but to die over and over until you've memorized their every move and can play them back exactly. There are a handful of moments like this in various puzzles throughout, which stand out all the more starkly because of how well the rest of the game avoids falling into the same traps.

The inconsistent difficulty was rather a lot more frustrating than I'm making it out to be, but that should also say something about the quality of the game outside of those moments, which I was enjoying so much as to push through the times I was ready to snap my controller in half and curse my reflexes to hell. It's a gorgeous, clearly guided journey in a genre that's become more and more uninspired and cluttered, positioned awkwardly among its less impressive peers that will likely cause it to be passed over in the deluge. And that would be a horrible thing indeed.

You can read more of my writing on Kritiqal.
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82 of 108 people (76%) found this review helpful
Recommended
6.7 hrs on record
Posted: December 13, 2013
Awesome artwork, challenging and intellectual gameplay. Love it! Will be among my christmas presents this year :)
Was this review helpful? Yes No Funny
62 of 79 people (78%) found this review helpful
Recommended
5.7 hrs on record
Posted: December 13, 2013
This game is great. It's metroidvania like has great visuals great puzzles and a really interesting story told only though visuals like drawings on the walls. I would highly recommend it to anyone who likes puzzle games. Only real problem is later puzzle can be frustrating just becuase they require percision. Also it has great boss battles even thought there is only a couple they are very memorable. I beat the game in about 5 hours bu it has collectables which the game hits at a secret ending if u collect them all. Even though it's kinda short this game in my opinion is well worth it.
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36 of 39 people (92%) found this review helpful
Recommended
7.4 hrs on record
Posted: February 10, 2015
This is the closest to a non-recommendation I can get while still saying the game's worth buying.

I really enjoyed the puzzles, the platforming, the exploration. I like the art style, the audio was mostly good (there were a few volume spikes) and the controls were handled well enough (except for some annoyances in the menus.)

I want to be super clear. This game is unforgiving. Everything, everything is instant death. This isn't too terrible in most sections, except for the larger rooms where death will set you back to the entrance and it takes a while to get back to the part that's thwarting you.
Where it really starts to hurt is in the boss battles. Yeah, I'm not sure why there are boss battles in what is almost completely non-violent game (a few exceptions, but they're mostly avoidable)
The boss battles are brutal. No checkpoints. Die? You're back to the entrance to the room. Hit? At all? Dead. You're back to the entrance to the room. Any mistake? Any misjudgement? Die. Over and over and over again. Also, I don't know if I'm bad, or the controls just aren't as tight as they should have been, but I found myself dying repeatedly to stuff that I think I should have survived. (I can't be more specific without some spoilers.)
I think that last boss killed me 100+ times before I finally beat him. (Then I had to do it again to get the right ending. Should have picked up all the scrolls the first time D: )

I can honestly say I'll never play this again. But I don't exactly regret it either.
That said, if there's ever a sequel, I'll have to think long and hard about playing it.
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