Iesabels' Internet connectivity is experiencing temporary problems. Due to the complexity of the issues, repairing it is time consuming and not easy. We are working to fix the issue but for the time being you may not be able to play in the co-op mode. We anticipate to fix the issue within 2 months. Single Player mode works flawlessly.
사용자 평가: 대체로 부정적 (평가 318 개)
출시 날짜: 2013년 7월 7일

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Iesabel 구매

휴일 세일! 종료일: 2015년 1월 2일

-90%
$14.99
$1.49
 

최신 업데이트 모두 보기 (4)

2014년 11월 21일

Please read before purchasing

Iesabels' Internet connectivity is experiencing temporary problems. Due to the complexity of the issues, repairing it is time consuming and not easy. We are working to fix the issue but for the time being you may not be able to play in the co-op mode. We anticipate to fix the issue within 2 months. Single Player mode works flawlessly and you can slash monsters in the campaign.

댓글 3 개 더 읽어보기

평가

“The flow overall is excellent, with action that never drags or races forward too fast.”
6 – GameSpot

“It's remarkably well done.”
8 – TouchArcade

“Iesabel executes everything in solid fashion.”
7 – ArcadeSushi

Steam Greenlight

게임에 대해

Iesabels' Internet connectivity is experiencing temporary problems. Due to the complexity of the issues, repairing it is time consuming and not easy. We are working to fix the issue but for the time being you may not be able to play in the co-op mode. We anticipate to fix the issue within 2 months. Single Player mode works flawlessly.

In the times of darkness, only the mightiest of heroes can save the world. Stand out against the evil all by yourself in epic single player mode. Swarms of bloodthirsty monsters, loads of epic gear to collect, dozens of skills to obtain. Grab your sword and fling yourself into action now!



AMAZING SCENERY:
- Simply breathtaking 3D visuals.
- Multitude of unique locations, villages, swamps, caves, crypts and more.
- Action-packed fights with variety of enemies: wildlife, undead, trolls, renegades and many more.
- A climatic soundtrack perfectly fitting the atmosphere of darkness.

COMPLEX RPG MECHANICS:

- Powerful range and melee characters.
- Dozens of powerful skills to learn and use in your battles.
- Thousands of weapons and items to collect.
- Four categories of items: Normal, Unique, Epic and Legendary.
- Multitude of immersive quests to complete.
- Challenging fights with giant bosses.
- Engaging story of hope, heroism and betrayal.
- Hours of hack and slash mayhem.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: OSX 10
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGl 2.1 compatible
    • Hard Drive: 2 GB available space
    Recommended:
    • Graphics: GeForce 8800
유용한 고객 평가
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
0.5 시간 기록
게시 일시: 2014년 9월 22일
Do not be fooled by the appearance
이 평가가 유용한가요? 아니요
21명 중 20명(95%)이 이 평가를 유용하다고 평가했습니다.
2.6 시간 기록
게시 일시: 2014년 8월 9일
This game is really poor. It's an action RPG, like Diablo or Torchlight, but with very poor controls, cruddy graphics, and very little to like. I gave it about two hours and finally decided it's more painful than fun to play.
이 평가가 유용한가요? 아니요
17명 중 17명(100%)이 이 평가를 유용하다고 평가했습니다.
0.1 시간 기록
게시 일시: 2014년 10월 18일
I started my first character and got to level 2 (which means 2 minutes of gameplay) only to be already hugely disappointed having encountered seriously frustrating bugs, appaling UI and gamemechanics for the Hack'n'Slash genre and catastrophic pathfinding and battle mecanisms. At that point I already wanted to give up.

I forced myself to level up to 10, and tried the same with the other class. The Soundtrack was getting on my nerves as it seemed a pale attempt to imitate Tristram Theme (Diablo) mixed with some Metal influences and the intent to sound kind of oriental. This impression got reinforced once I played the Barbarian Class and heard his voice. When you overdo something, well it doesn't sound genuine at all at the end.

Around level 6, noticing there was an extremely fast repop of all the mobs on the map and thinking that was kinda cool... I met "The Shaman". Well horrible story telling and shallow scenaristic choices there. Then, I found out my XP bar after going up insanely fast at start, did not go up at all. And that is one very very very bad design choice to go from "I get so much XP in no time" to "I can kill a million monsters and there will be no progress" in regards of the game economy.

So let's talk about that, game economy. Setting up my skills after leveling up, I find that I have to choose between some battle skills, some stats enhancing skills and the alchemy - the crafting "novelty" for the genre. Well, to craft a potion (beside the fact there is only a chance to achieve that depending on the level of the skill) I need to buy vials, and have a few ingredients found all over the map. So far so good, right? Well no. Buying a potion directly from the shopkeeper do cost slightly more than a vial, well actuallly nearly as much... so why even care about the alchemy then since it present so little benefits on top of taking skills points you could assign somewhere else? - Well kind of somewhere else since it is not like there is much customization options or cool skills or even synergies which require ambiguous choices from you. Falling flat once again.

Additionnaly, the respawn of all mobs, the poor and dumb loot (opposed to "smart loot concept" - as I was getting more stuff for "the other class" than for the one I played, and to mention that I found no stash or even less shared stash so basically every epic/legendary you drop that is not for your class is only trash loot - or worth a bit more money than actual trash loot), the stamina system and the XP lock (or extremely steep reduction of XP gain) makes it senseless to stay in an area to farm it (to upgrade your character) as the cost of fighting the mobs may be higher than the benefits of doing so, and even if you took self-regen health skill the action of farming remain pretty boring since the only benefit you get from it is (poor and rare) loot. Then the Stamina, you can hardly cross the village without getting exhausted... seriously? No one in the design team thought about turning that off in the village? baahhhhh...

I really really kept trying to play, despite the below par graphics, the horrible pathfinding of my spider (Witch), the inability to a destructible object while I am standing 2 pixels away because the attack just does not want to trigger just like it also happens when NPC's accompany you and for some reason prevent you from attacking the mobs (Barb) and the voice acting and dialogs which at some point I would have like to switch off ("this area stinks like hell!") but instead had the option in the setting to set my zoom level (which works with the mouse wheel as well). I really tried to enjoy this ga... *sigh* ...thing.

But it feel like everything in it is an attempt to populate the UI and to imitate what has been done before in the category in terms of gameplay, without having actually thought about the gameplay as everything is highly unbalanced and utterly lacking depth or innovative thoughts (also I do understand that with such rigid game mecanics, it may have seemed hard to do more).

Well, I did not pay so much for the game myself - though in terms of time spent on it it has costed me much more than Diablo series, Torchlight series or Van Helsing series combined. If you enjoyed any of the latter, you may not enjoy Iesabel at all as it fall short in all aspects it tries to clone and also fail to add value with the crafting system. I uninstalled and will never discover what pleasures and scenario twists awaits me in the mid and end game and well, I can't recommend this to any gamer who respect himself as such.
이 평가가 유용한가요? 아니요
9명 중 8명(89%)이 이 평가를 유용하다고 평가했습니다.
30.6 시간 기록
게시 일시: 2014년 7월 16일
I tried to like this game. I tried really, really hard, but I just couldn't.

the skills are horribly thought out, or simply not thought out whatsoever. some skills are so weak compared to others that they lose all value, and crafting skills come at the expense of combat skills. levelling skills beyond their bare minimum also seems to lower the value of those skills, given that the mana cost for the skill increase is much lower than the benefit of levelling the skill. overall, the entire skill system seems as though it was simply thrown in at the last minute, or that it was half completed when the game was considered complete, and so they added a bunch of filler to make it at least seem like there is a worthwhile skill system in it.

gameplay is also horribly broken. if you're playing as the ranged class, it isn't as broken, but it is still broken. horribly broken. the game feels both unresponsive, and poorly designed in the gameplay aspect, especially targetting, in which the player always seems to target the 'closest' mob, regardless of which mob you are clicking on, unless 'manual targetting' or whatever is enabled. manual targetting doesn't completely fix the problem, but it does alleviate it a tiny bit, so that it is (very) slightly more playable.

the item system is also terrible. it, like the skills system, seems as though it was simply thrown in at the last minute, or half completed and thrown in anyway, with some filler included. at least this, however, comes with some explanation, if you find the pane which describe the benefits of the stats. this, much like everything else in the game comes with almost no hint of where to find it, or its' usefulness.

the levels are mediocre, with very basic enemies, and the poor player responsiveness, as well as the terrible targetting system makes the game so trying, that you end up resenting the time you spent trying to like the game.
이 평가가 유용한가요? 아니요
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
1.7 시간 기록
게시 일시: 2014년 12월 3일
Maybe I'm just burnt out on the errand-running style of RPGs in general, but I found Iesable very dull and painful to play.

The gameplay is okay and sort of fun at times, but targeting and aiming abilities is very difficult to control and this makes the game extremely frustrating and annoying to play.

I want to like this game, but the truth is that it's really nothing more than a sloppy Diablo clone and I would recommend you steer clear of it!
이 평가가 유용한가요? 아니요
5명 중 4명(80%)이 이 평가를 유용하다고 평가했습니다.
0.6 시간 기록
게시 일시: 2014년 9월 22일
Invisible walls everywhere, you never know where to go and spend hours aimlessly wondering around in circles. I can not complete the first quest where it says find the hut.... I am standing inside the freaking hut.
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
6.1 시간 기록
게시 일시: 2014년 8월 11일
A subpar action RPG. Not completely atrocious, but doesn't do anything well.

The controls are the worst part, especially with the ranged character. There's no "stand still" button, so if you miss the enemy's click box by even a pixel, you'll run toward it. Abilities target awkwardly, and often incorrectly. The magic arrow spell travels in the direction your character is facing rather than where your cursor is aiming, while the summon spell frequently gives error messages saying you "can't do this," forcing you to move to a spot where you can do this.

Graphics are uninspired in design and crude in execution. Dialogue is written in Engrish with numerous typos and grammatical errors. Voice acting is flat and apathetic. Some games can make up for mediocre gameplay with good presentation. Iesabel is not one of them.

I lost interest when the game locked up. Protip: If you're being attacked, avoid area transition gates.

Iesabel might be fun for a bit if you get it as part of a bundle, but I don't recommend purchasing it on its own.
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
0.3 시간 기록
게시 일시: 2014년 12월 3일
Iesebel is a Diablo-style top-down RPG. It's not good at that. The UI - which is absolutely essential in games like this - is a blurry mess with no explanations whatsoever. There is noticeable lag for every UI action and the UI text is barely readable. The game's graphics are okay-ish, but the game runs way too slowly for that level of quality. The story is not engaging at all and feels cliché.

Verdict: Skip this and play Diablo, Torchlight or Path of Exile instead.
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
0.4 시간 기록
게시 일시: 2014년 12월 20일
No, just no. Not even when you see it on sale for 99 cents and think surely there is 99 cents worth of entertainment, there is not.
이 평가가 유용한가요? 아니요
10명 중 6명(60%)이 이 평가를 유용하다고 평가했습니다.
3.1 시간 기록
게시 일시: 2014년 7월 15일
This is a wanna be RPG/Hack'n Slash attempt at Diablo. Great graphics, semi-decent background music. Voice acting for the barbarian is someone attempting to talk with a deep voice that isn't very good, but tried to cover it up with voice editing. The gameplay is pretty bad. 2 classes, gender locked, only one skill tree is different of the two. No real "skills" to speak of. Pathing is terrible. If you are looking for a good Hack'n Slash there are MUCH better ones out there.

Graphics - 5/5
Gameplay - 1/5
Sound - 2/5
Voice acting - 0/5
Replay Value - 1/5

There are much better games out there.
이 평가가 유용한가요? 아니요
3명 중 2명(67%)이 이 평가를 유용하다고 평가했습니다.
1.4 시간 기록
게시 일시: 2014년 11월 26일
The game feels so unpolished. The voice acting doesn't match up with subtitles.... It's one of many Diablo clones, only this one doesn't manage to be able to do much of anything.

I'd recommend Path of Exile over this any day.
이 평가가 유용한가요? 아니요
6명 중 3명(50%)이 이 평가를 유용하다고 평가했습니다.
0.8 시간 기록
게시 일시: 2014년 8월 19일
Well it's no diablo at all but could be much more if the developers patch it and give it a bit more polish, until then it's mediocre.
이 평가가 유용한가요? 아니요
2명 중 1명(50%)이 이 평가를 유용하다고 평가했습니다.
2.0 시간 기록
게시 일시: 2014년 7월 14일
Good Concept, but Lack of Multiplayer on a game listed as Multiplayer. It's a NO-GO!
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
0.2 시간 기록
게시 일시: 2013년 12월 22일
핵앤슬러쉬 게임입니다. 타격감도 안 좋고, 게임 진행 방식도 안 좋습니다. 굉장히 오래 전 게임 구성 방식을 가지고 있습니다. 구입을 비추합니다. 그래픽도 별로 안 좋고, 무엇하나 게임에 칭찬할 요소가 안 보입니다. 아, 그나마 있을만한 컨텐츠가 다 있다는 것은 장점이지만 무엇 하나 제대로 살린 컨텐츠가 없다는 것이 큰 문제입니다.
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
0.1 시간 기록
게시 일시: 2014년 5월 20일
전형적인 디아블로 아류작... 새로운것도, 뛰어난것도 없다
이걸 하느니 토치라이트를 하겠어요
이 평가가 유용한가요? 아니요
153명 중 116명(76%)이 이 평가를 유용하다고 평가했습니다.
2.2 시간 기록
게시 일시: 2013년 11월 29일
sadly, can't recommend :(
BUGS BUGS BUGS!!!
inventory glitches, equipment issues, item selection seriously broken,
cut scenes/dialog that freezes, no tutorial, bad voice overs, ... etc etc etc.
graphics are decent 7/10
Audio (music) is o.k. 7/10
story had potential but contradicts itself 6/10
combat is unimaginative, repetative, unbalanced 6/10
UI/Interface is adequate, barely 6/10
이 평가가 유용한가요? 아니요
64명 중 54명(84%)이 이 평가를 유용하다고 평가했습니다.
2.2 시간 기록
게시 일시: 2014년 5월 22일
NO MULTIPLAYER.. WE WERE RIPPED OFF BY FALSE ADVERTISING!!

Bought a few copies so my friends and I could play together.. the multiplayer is diabled by the developers since January 2014.. yet its still listed as multiplayer in steam and on the developers website.

And the voice acting is absolute garbage.. so bad that singleplayer isn't even fun.

이 평가가 유용한가요? 아니요
121명 중 90명(74%)이 이 평가를 유용하다고 평가했습니다.
28.9 시간 기록
게시 일시: 2013년 12월 10일
Finaly after latest patch I can recommend this game.

There are still some small bugs like a health bar or some other minor bugs, but in general game is quite good. Graphic is quite good, story also not bad. I'm glaad to say that after update game is finally playable and brings a lot of joy.
이 평가가 유용한가요? 아니요
99명 중 76명(77%)이 이 평가를 유용하다고 평가했습니다.
9.0 시간 기록
게시 일시: 2013년 11월 30일
The game is definately a low-end Diablo-style game. But then, for a $15 price-point, I would NOT expect a high end game (with a notable exception of Van Helsing!). As other reviewers stated, there are lots of minor bugs and the voice acting is so flat that it is terrible.

When it works, the game can be fun and there does appear to be a good story in the background. The main problem was that there were times when a dialog box was supposed to appear and you are supposed to be shown some text from the story but when that dialog box didnot appear, the game was stuck. You couldn't do anything except CRTL-ALT-DEL to quit the game. That bug has since been fixed in a recent update.


User interface: 6/10
Gameplay: 7/10
Graphics: 6/10 (too dark for my tastes)
Sound: 5/10 (music is repetitive)
Story: 7/10
Voice acting: 3/10
Stability: 9/10 (the game never crashed, but it did lock up numerous times before a recent fix; havent played since)
English: 6/10 (numerous small English mistakes. Some actully seem to add atmosphere, though; e.g., Conan the Barbarian)
이 평가가 유용한가요? 아니요
44명 중 41명(93%)이 이 평가를 유용하다고 평가했습니다.
3.9 시간 기록
게시 일시: 2014년 6월 27일
I first began to suspect something was fishy with this game when I noticed the tablet version has an infinitely smoother UI. That sums this game up well. Crappy port of a game built for a platform not ideal for gaming.

This game is poorly designed and has some horrible game breaking bugs. Im a reasonable person, and I know its an indie game so I can cut the devs some slack. I can do that much. But unfortunately what I cant do is play a game where when I click on an enemy, my spell fires way the ♥♥♥♥ in another direction. Additionally, the witches minions always lag 3-4 steps behind you, so basically you have to run into a crowd of mobs and aggro them then run back to get the minions to attack. This coupled with my characters ♥♥♥♥♥♥ aim means that when my spiders finally do attack, they take damage too fast since most my attacks miss completely and the enemies dont die fast enough. If they devs arent going to take the time to correct something so critical as a spells aim, then Im not going to take the time to play it.
이 평가가 유용한가요? 아니요