InFlux is a puzzle game that mixes exploration and puzzle platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved.
用户评测: 褒贬不一 (140 篇评测)
发行日期: 2013年7月23日
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由鉴赏家推荐

"Because it was made in Australia."

评测

“The music is perfect, the visuals are nice…everything just comes together beautifully.”
Indie Game Magazine

“It’s a game that has a clear principle of design behind it, supported by almost idyllic aesthetics”
Screen Shaped Eyes

“While exploring the island, the player triggers certain changes, some of which are potentially unexpected.”
Objectively 7.5/10 – Objective Game Reviews

Steam Big Picture

关于这款游戏

InFlux is a puzzle game that mixes exploration and puzzle platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved.

Key Features


  • Sit in a comfy chair and become as relaxed as you have ever been while playing a video game
  • Solve a series of mind-bending cubic puzzle structures connected by...
  • A series of beautiful, naturalistic hub world environments to roll around
  • Meet a majestic and enigmatic humpback whale
  • Works great with keyboard and mouse or your Xbox 360 controller
  • A completely original soundtrack by musical genius Jonathan Yandel

系统需求

    Minimum:
    • OS: Windows XP SP3/Vista/7/8
    • Processor: 2.0+ GHz processor
    • Memory: 2 GB RAM
    • Graphics: SM3-compatible video card
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows XP SP3/Vista/7/8 64-bit
    • Processor: 2.0+ GHz multicore processor
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 1024MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
有价值的用户评测
15 人中有 11 人(73%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2014年10月10日
After compelting the second puzzle-cube I must have exited out of the wrong side of it, because the game locked my progress. I could no longer enter the cube (there were not enough 'blue orbs' left to activate the torch), I could not get around the cube. After jumping into the ocean the game reloaded me back onto the wrong side of the cube; my progress was completely haulted.
Up until this point I found the game boring and full of perplexing design decisions. More than half of my time investment consisted of "non-game" elements: rolling the ball through long boring forest corridors, collecting blue orbs with no explanation, no decision-making, and no challenges to be found. I can't comment on the difficulty of the puzzle elements because the game broke on me so early, but what I experienced was a frustrating camera and somewhat janky controls. The two puzzles were uninteresting.
1/5
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
3.8 小时(记录在案的)
发布于:2014年12月10日
Amazing environment and love the interactions with objects. If you are a bang bang shooter up type you won't like it. If you are of the MYST genre and like atmospheric environments, you will love it.
这篇评测是否有价值? 有趣
5 人中有 4 人(80%)觉得这篇评测有价值
5.1 小时(记录在案的)
发布于:2014年12月9日
The puzzle levels by themselves would have made for a decent puzzle game, but the lush overworld that ties it all together, and provides a sort of action/adventure game on the side make this a must-have indie title. Graphically sound, tight controls, fun while it lasts. Not too much replay value though.
这篇评测是否有价值? 有趣
9 人中有 6 人(67%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:2014年10月10日
The main problem with InFlux is that it doesn't matter that you're a ball. Rolling physics games, like Marble Madness, rely heavily on conservation of momentum as a game mechanic. InFlux does not. You have very good control over your movements and can arrest your forward momentum at any time.

Moving slowly often makes the uneven ground difficult to traverse, but that's more an annoyance than a gameplay mechanic. There's no incentive to dash madly through levels, not in the least because you spend the navigation levels searching for hard to spot motes of light that you need to unlock the next puzzle.

The game has some ramps, but you don't so much roll up them as you hit them at speed and bounce into the air. Once the game introduces the boost mechanic all semblance of ball relevance goes right out the window, as you can use it to easily turn on a dime at tight angles and even essentially freeze time in mid air to target perfect landings. Overshot your mark? No problem, just boost again and turn yourself around.

There are some puzzles that involve rolling a ball into a receptacle but that ball is not you. It's a different ball. And you don't manipulate it by hitting it like a cue ball or a bowling ball -- you have telekinetic powers. These puzzles would have been much better if you were the "scoring" ball and the game actually forced you to behave like a ball.

But instead, InFlux is just a mediocre first-person puzzle game with some reasonably pretty landscaping that is in no way relevant to navigation by a ball. You might as well be a tiny person with a gun that fires attracting and repulsing waves -- in fact, I have definitely played games where I was a person and my momentum was more difficult to control than it is in InFlux. At the end of the day you are a character with a motor skills deficiency trying to solve spatial puzzles. The net result comes across as unfortunately frustrating.

It's obvious that the developers put a lot of work and care into this, but it suffers badly from some poor design choices. I can't in good conscience recommend it to anyone but the most diehard of spatial puzzle fanatics. I definitely don't recommend it to anyone looking for a ball physics game.
这篇评测是否有价值? 有趣
15 人中有 9 人(60%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:2014年11月10日
The visuals are decent, but everything else is bad. I really wanted to give up on this game mid way, but I was hoping something interesting would happen. I completed the game after 5 hours and was very disappointed. I felt it was tedious, boring, and pointless. You just move a ball around through the world and complete short mini puzzles that are a slight variation of the same thing every time.
这篇评测是否有价值? 有趣
4 人中有 3 人(75%)觉得这篇评测有价值
6.7 小时(记录在案的)
发布于:2月13日
Not a bad little game. Graphics and atmosphere are nice. The platforming is fun, I only wish there was more and a little less puzzle solving. People are right, control of the ball is pretty poor. Sometimes just from moving a bit you go flying forward and you can usually never stop your momentum which is annoying. Trying to attract and move the other ball can be kind of annoying and isn't super realistic or done well. There is no story at all. The developer is cool because he's involved on forums and talked about how the game did and how money went before and after the game, which was a cool perspective to have from the developer. 6.5/10.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
4.6 小时(记录在案的)
发布于:2月4日
A mysterious adventure puzzle game, which works quite well. Not too short but also not so long to complete. Have some gameplay issues (mostly lagging in some levels) but it's a quite good game.

81/100
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:1月31日
InFlux is the equivalent of a drop-dead beautiful girl who charms you with her wit before tripping over nothing and falling down a flight of stairs.

I can't really describe the game--it's a weird mix of abstract puzzle-solving and gorgeous outdoor environments. The puzzles themselves are clever but never venture into crazy difficult territory. I do wish the game relied less on me accidentally coming across the solution rather than letting me look around and solve it myself. That said, most puzzles still give a very pleasing "aha!" reward.

Navigating the world that links the puzzles is, for the most part, pleasing, but the ball you play as controls awfully. Expect to fall off cliffs, get stuck in the level geometry, or lose control numerous times. Overall, the controls are sluggish and, at times, unresponsive, which hampers the experience when you're starting to get into the game. Also, the camera is awful, sticking to walls as you rotate puzzle chambers and generally being a nusiance.

The environments are large and a joy to speed through, and the game even gives a word-free story that is surprisingly well-paced. It's very weird to see a game like this not only include a story, but do it in a way that feels surreal and captivating, rather than forced in. For me, the drive to explore this beautiful world was what kept me playing, and the game rewarded me with jaw-dropping vistas and a beautiful ambient score.

In short, InFlux is GORGEOUS and a great buy for puzzle and non-puzzle fans alike, as long as you can put up with the awful controls. Also, the game is taxing on lower- to mid-range machines.
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
2.9 小时(记录在案的)
发布于:2014年11月26日
This was an incredibly good game as an interactive piece of art!

The gameplay is also fun and casual, but by the end, I felt a deep and lingering sense of attachment to the ball, the whale and the setting - despite the lack of dialogue or any obvious displays of narrative. It may be the fact that the ball had no way to communicate and no one to communicate with, and must therefore keep the experience of its journey internalized throughout the game, that you feel for it more: the silent protagonist. But this feeling may depend on the sensitivity of the player.

Another point of praise goes to the soundtrack, which was beautiful, relaxing and fitting to the game.

Technically, the game was sound, with some areas left for improvement. The camera reaction to world collisions can be jarring, and coupled with the strong motion blur used by the game, may cause a few people eye strain or motion sickness. Loading models sometimes caused momentary pauses in the middle of gameplay; and jumps in model level-of-detail are sometimes incongruent.

Overall, I recommend you in buying this game. :)
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:2014年12月19日
yeah good
这篇评测是否有价值? 有趣
12 人中有 6 人(50%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2014年10月2日
A game about rolling.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
4.2 小时(记录在案的)
发布于:3月7日
Amazing game. A must have for pc gamers.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:2014年11月29日
Its marble madness all over again in 3d, nice recreation of of a throwback and its crazy fun with a trackball.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:2014年9月29日
Great fun.

Puzzles aren't terribly challenging, but enough so so that one must analyze and think about the challenge.

Bugs are a tad common, but not horribly game-changing.

Overall, good game, worth $7 for sure.

7/10
这篇评测是否有价值? 有趣
4 人中有 2 人(50%)觉得这篇评测有价值
3.4 小时(记录在案的)
发布于:2014年10月18日
Great little game to chill out to if you like puzzles and exploration. :^)
这篇评测是否有价值? 有趣
20 人中有 18 人(90%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:2014年5月22日
我记得我写过这游戏的评测……怎么没了……再写一次。

我是一个球……是个挺好玩的解谜游戏,虚幻引擎打造,效果调高画面还是很不错的。操作:wsad滚动,左键吸引物体,右键排斥物体。利用空间和惯性来解决各种谜题。

可惜剧情貌似贫乏了些,解谜感觉难度上比传送门还要略难一些。

最近也出卡牌了,推荐大家玩玩。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:2014年9月27日
这游戏就是一个球滚来滚去空间解密的游戏,偶尔换一下口味拿来玩一下还不错的~
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:2014年2月12日
玩着有些头晕 不过 挺好玩的 !!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:2014年9月7日
解密类的游戏,球有推和吸两个能力,没事消磨时间还行,没耐心也玩不了
这篇评测是否有价值? 有趣
38 人中有 36 人(95%)觉得这篇评测有价值
3.2 小时(记录在案的)
发布于:2014年2月20日
This is a rather long review, so if you just want a brief summary of why I recommend this game skip to Results and read from there.

Impromptu Games creates a fantastic puzzle mystery which keeps the gears in your brain continually grinding. InFlux offers a serene ambience with melodic music that produces a peaceful environment that is calming.

Campaign:
Influx is the story of a small ball and its adventure to complete mazes, explore an island, and collect orbs. You must collect orbs in each area in order to unlock the maze that allows you to progress to the next section. The island continually grows as you progress through this amazing campaign and the emptiness keeps you wondering at every turn. I completed the game in about 3-hours, which means it’s not a very long game. You could spend more time exploring the landscape although because of the poor mechanics of the protagonist exploration can seem rather annoying at times.

Ambience:
The rhythmic music and simplicity of Influx creates at times a very peaceful experience. The game offers a very vivid environment without any traces of even the simplest story. Without a story to follow Influx produces something most games lack, answers. I found myself continually wondering why there were empty houses on the Island, how the modern maze structures formed, why I was even solving the puzzles, and the list goes on and on.

Gameplay:
The protagonist, a small ball, is able to roll and boost in order to accomplish tasks. There is no point where this character can jump, but by using boosts correctly you can launch yourself into various places. An interesting feature behind controlling the character is that you can boost while in mid air allowing you to change direction. Boosting also slows down time which allows you to gain a view of your environment while deciding how to act in a fast paced situation. Although there are time where controlling the character can be tricky the overall experience is relatively easy.

Results:
If you like puzzles, modern graphics, beautiful scenery, and melodious music then this would be the game for you. Despite there being more cons than pros I would recommend this game, but only if you can find it on sale for at least 75% off. InFlux is a short, but very riveting puzzle game. If you are a fan of puzzle games then this is the game for you.

Pros:
+Interesting puzzles and mazes
+Beautiful serene scenery
+Smooth loading transitions
+Peaceful and elegant music

Cons:
-Poor controls (can be annoying to control the protagonist)
-Lack of explanation
-Listed control to boost, but doesn't unlock till half way through the game
-Attract ability can be infuriating as it forms an orbit rather than just pulling an object to you.
-Too short of a campaign
这篇评测是否有价值? 有趣