InFlux is a puzzle game that mixes exploration and puzzle platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved.
Análises de utilizadores: Praticamente positivas (178 análises) - 70% das 178 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 23 Jul, 2013

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Análises

“The music is perfect, the visuals are nice…everything just comes together beautifully.”
Indie Game Magazine

“It’s a game that has a clear principle of design behind it, supported by almost idyllic aesthetics”
Screen Shaped Eyes

“While exploring the island, the player triggers certain changes, some of which are potentially unexpected.”
Objectively 7.5/10 – Objective Game Reviews

Steam Big Picture

Acerca deste jogo

InFlux is a puzzle game that mixes exploration and puzzle platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved.

Key Features


  • Sit in a comfy chair and become as relaxed as you have ever been while playing a video game
  • Solve a series of mind-bending cubic puzzle structures connected by...
  • A series of beautiful, naturalistic hub world environments to roll around
  • Meet a majestic and enigmatic humpback whale
  • Works great with keyboard and mouse or your Xbox 360 controller
  • A completely original soundtrack by musical genius Jonathan Yandel

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows XP SP3/Vista/7/8
    • Processador: 2.0+ GHz processor
    • Memória: 2 GB de RAM
    • Placa gráfica: SM3-compatible video card
    • DirectX: Versão 9.0
    • Espaço no disco: Requer 2 GB de espaço livre
    Recomendados:
    • Sistema Operativo: Windows XP SP3/Vista/7/8 64-bit
    • Processador: 2.0+ GHz multicore processor
    • Memória: 4 GB de RAM
    • Placa gráfica: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 1024MB VRAM
    • DirectX: Versão 9.0
    • Espaço no disco: Requer 2 GB de espaço livre
Análises úteis de clientes
5 de 5 pessoas (100%) acharam esta análise útil
4.7 hrs em registo
Publicada: 24 de Dezembro de 2015
Pretty little game. You go to and from natural landscapes and Portal-esque puzzle rooms. If you like relaxing puzzlers like Night Sky, you might enjoy this.
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4 de 5 pessoas (80%) acharam esta análise útil
2.8 hrs em registo
Publicada: 4 de Setembro de 2015
This game is incredible. It is a soothing, simple exploration puzzle game that only took a total of 3 hours to beat, but it was a great 3 hours.
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2 de 2 pessoas (100%) acharam esta análise útil
1.8 hrs em registo
Publicada: 10 Janeiro
I love the game, it has given me hours of soothing simple fun.

I recomend it highly.
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1 de 1 pessoas (100%) acharam esta análise útil
5.4 hrs em registo
Publicada: 29 de Novembro de 2015
Not a long game, but a well thought out physicis puzzle.
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1 de 2 pessoas (50%) acharam esta análise útil
4.9 hrs em registo
Publicada: 8 de Novembro de 2015
Puzzle platformer where you're a ball. You can roll and boost to move and you can attract and repel certain objects to accomplish goals.
As a puzzle game it's pretty decent. The art and settings are nice, gamplay is fairly smooth, and the music fits the mood into a nicely relaxed atmosphere. The main menu is a bit obtuse. Some clipping and invisible walls (i've gotten stuck inside a boulder and shot myself into tree branches, though the latter I could escape from), plus your ball isn't big enough to get over some terrain types, so that can halt your momentum in some areas as you find ways around and sometimes in the later areas you can find yourself on small ledges that weren't meant to have paths to progress so you have to kill yourself.

You get generous checkpoints and don't have to reload if you fall somewhere and "die", but you can't save progress in the middle of an area and leave the game. If you come back you can go to the area you were in. but it will be as if you just got there for the first time and all puzzles need completing, so make sure you have time for 3-4 puzzles, at least.

If you want story about why you're a ball, what your goal is, why these puzzle places are around, I'm afraid the game gives nothing on that front, which is too bad. There's enough unique things about the setting and gameplay to interest you about the reason for it all.

Overall an enjoyable experience, though.
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