In Spacebase DF-9, you'll build a home among the stars for a motley population of humans and aliens as they go about their daily lives. Mine asteroids, discover derelicts, and deal with the tribulations of galactic resettlement in Earth's distant future.
Recenzje użytkowników: W większości negatywne (1,821)
Data wydania: 27 Paź, 2014

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Kup Spacebase DF-9

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Kup Spacebase DF-9 + Hack 'n' Slash

Includes both games and their soundtracks!

JESIENNA WYPRZEDAŻ! Koniec oferty: 2 grudnia

 

Rekomendowane przez kuratorów

"A Double Fine Game. Build a home among the stars for a motley population of humans and aliens as they go about their daily lives."

Najnowsze aktualizacje Wyświetl wszystkie (41)

13 listopada

Spacebase DF-9 1.06 released

  • Mods can now be loaded via ZIP files from the Mods\ subdirectory of the game's install directory. Each ZIP is loaded as a simple virtual file system which can contain directories that mirror the main game scripts and override their behavior. A file called "init.lua" in the top level of each ZIP's directory structure will run when the mod is loaded, allowing you to perform any needed initialization. See the MyDemoObject.zip there for a simple example mod, which adds a new buildable object with its own artwork.
  • Arrow keys now pan view same as WASD keys.
  • "show_hints" flag added to bootconfig.cfg, set it false to disable the Hint system entirely.
  • Fixed: Unsuited citizens in a vacuum don't enter "sucked into space" immediately.
  • Fixed: Turrets don't spawn in derelicts and docking ships as intended.
  • Fixed: Various UI issues when resizing game window.
  • Fixed: Held weapons don't appear correctly on spacesuited characters.
  • Fixed: Research datacubes don't display properly.
  • Fixed: Ships dock onto pending construction.
  • Fixed: Base Seed Pod can start encased in an asteroid.
  • Fixed: Turrets don't display properly when scanning for threats.
  • Fixed: Raiders kill people imprisoned in brigs.
  • Fixed: Ship engines don't sort correctly with nearby walls.

Komentarzy: 10 Więcej

7 listopada

Spacebase DF-9 1.05 released

  • Fixed: Citizens no longer place stuff on shelves, always have "stuff" need unsatisfied.
  • Fixed: Dropped ore disappears.
  • Fixed: Various rare crashes.

Komentarzy: 16 Więcej

O tej grze

In Spacebase DF-9, you'll build a home among the stars for a motley population of humans and aliens as they go about their daily lives. Mine asteroids, discover derelicts, and deal with the tribulations of galactic resettlement in Earth's distant future. Meteor impacts! Explosive decompression! Unbearable loneliness!

Key Features:

Base Construction
  • Build your base using available matter and expand by mining more from nearby asteroids.
  • Gradually expand from a small oxygen-filled room to a thriving, well-decorated hub.
  • Build Gardens, Pubs, Fitness and Research facilities, and more.
Citizen Management
  • Assign citizens to duties to ensure survival-critical duties are performed efficiently.
  • Monitor citizen needs to ensure overall morale, balancing duty demands with citizen happiness.
Base Defense
  • Send security forces to investigate mysterious derelicts that appear near the base.
  • Fend off hostile invaders as well as parasites that
  • Construct turrets to lend firepower to hostile
Research and Progression
  • Research new equipment, armor, weapons, and base structures.
  • Discover blueprints for new technologies aboard derelict ships.
  • Research cures for deadly space diseases.

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: OSX 10.7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 1 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
Pomocne recenzje klientów
137 z 154 osób (89%) uważa, że ta recenzja jest pomocna
1.6 godz. łącznie
Zamieszczono: 31 października
Abandoned game. Do not buy this game! Double Fine Productions took advantage of the early access system to scam users. This game went from early alpha state straight to final build 1.0.
Czy ta recenzja była pomocna? Tak Nie
80 z 81 osób (99%) uważa, że ta recenzja jest pomocna
82.6 godz. łącznie
Zamieszczono: 30 października
I promised I wouldn't leave a review until it was finished, as leaving negative feedback on an early access game is just unfair. I loved this game, and with every patch it got better and better.

So why don't I recommend it?
It's simple. It's far too unpolished for a finished game.

Missing text, UI errors, dodgy AI prioritisation, (it's good most times, but it puts things like "stomping out fire on the other side of the raiders" over "omg the raiders are shooting at me run away" and you end up with "look a fire behind those raiders that they just set that doesn't affect anyone, let’s get every civilian to run over to the raiders and stomp out a fire while they shoot us all"

My personal favourite is "the oxygen recyclers are breaking? No, don't fix them, lets panic for two hours while the oxygen slowly runs out"

Now you can put most people down to blind panic in situations like those, but out of a crew of 64, 52 of them went to stop out the fire (they ran all the way from a safe section of the base, past security and into the raiders, most of which were assigned to security and tasked with killing the raiders. You just wouldn't get a situation like that in real life.

I understand the reasons behind it, and the bug fixing is ongoing. but in its current state it is still very very difficult play smoothly (and I don't mean that the game is hard, I mean the game visibly holds you back when you want to play it) and a single bug can be a game breaker.

If you like the look of this game, feel free to get it back up your saves MANUALY on a regular basis, and don't be surprised if a sudden bug/glitch wrecks your experience. However please don't buy this game if you are thinking it will be epic. It's epic until a bug kills it.

Once the major bugs are patched I will play it again, but it’s just gotten harder and harder to cope with the bugs as builds went on.
Czy ta recenzja była pomocna? Tak Nie
96 z 105 osób (91%) uważa, że ta recenzja jest pomocna
1.1 godz. łącznie
Zamieszczono: 30 października
DO NOT BUY THIS GAME.

The Game is incomplete and will not be completed. This game was funded via Early Access and because the Early Access version had maybe 40 minutes of gameplay, no one bothered to buy it and Double Fine decided to cut their loses and go straight from mid-alpha to release when it is still full of bugs, and told modders to finish the game for them. They gave out free copies of another game, Hack N Slash, just to be like "We messed up, Whoops sorry!" This game is a scam even at 90% off.

The game still consists of very little to do. The AI people die from suffocation and other stupid reasons all the time due to poor programming. The start of a new base also leaves very little margin for error.

You can find a rant I did about this whole thing in the video below. Avoid Double Fine games in the future.

http://steamcommunity.com/sharedfiles/filedetails/?id=334084028
Czy ta recenzja była pomocna? Tak Nie
74 z 77 osób (96%) uważa, że ta recenzja jest pomocna
33.7 godz. łącznie
Zamieszczono: 31 października
This game needs more development time.

The ai is not very smart:

Security beacons do not work right, colonists will fly around for a while instead of securing areas

Builders will accidently kill themselves tearing down rooms

The entire base will suffocate by building oxygen recyclers last, despite this being an important priority.

There are a lot of things wrong with this game. I can go on and on about it Avoid at all costs.
Czy ta recenzja była pomocna? Tak Nie
83 z 90 osób (92%) uważa, że ta recenzja jest pomocna
5.9 godz. łącznie
Zamieszczono: 28 października
I read the negative reviews and backlash against DoubleFine, but I thought that I would be OK even if the game had some bugs and wasn't quite finished, so I picked it up anyway. That was a mistake.

The game is not just unfinished, its in an Alpha state. Which is sad, because I definetly would enjoy the game if it was done. As it is, the game is entertaining for a couple hours, then quickly grows tiresome and frustrating. The bugs are not crippling, but taken as a whole they represent a game that is very unbalanced and grates on you over time.

If DF-9 ever hits the $5 pile, pick it up. otherwise pass.
Czy ta recenzja była pomocna? Tak Nie
68 z 72 osób (94%) uważa, że ta recenzja jest pomocna
23.9 godz. łącznie
Zamieszczono: 1 listopada
Game has pleanty of potential, but unfortunately Double Fine can't manage funds so now they are dropping any further work on the game. If you want something COMPLETE go buy Startopia.
Czy ta recenzja była pomocna? Tak Nie
71 z 77 osób (92%) uważa, że ta recenzja jest pomocna
68.2 godz. łącznie
Zamieszczono: 14 listopada
Avoid game - game was left unfinished by developers and funders were thrown under the bus.
Czy ta recenzja była pomocna? Tak Nie
64 z 68 osób (94%) uważa, że ta recenzja jest pomocna
23.1 godz. łącznie
Zamieszczono: 29 października
I was in love with the potential for this game. I loved dwarf fortress, psychonauts was amazing, what could go wrong?

I bought the early access copy since it was Double Fine, these guys are gamers, they get it, they wont mess this up.

Well the could be lazy and greedy and just release half finished ♥♥♥♥ when they get bored thats what.

This could have been a truly amazing game. Instead it is a half finished idea, you can still see the whiteboard brainstorm session.

Zones? Incomplete. Progress? Nonexistant. It is a gesture at dwarf fortress in space but instead of living up to their studios name they just ♥♥♥♥ed off when the cash grab was done.

Every time I logged into this game I said to myself "okay, still a lot of huge problems, but Double Fine will fix it and eventually this is going to be the next iteration of dwarf fortress. I cant wait to see where this goes."

I said that every time I played this game for a few hours, dealing with horrendous AI was okay because hell, its still alpha. They will fix it.

I logged into steam today, saw that it was 1.0 and was thrilled. Oh my to go to 1.0 the AI must finally be good! They must have fixed all the hilarious behaviour where a guy repairs an oxygen recycler and then freaks out and dies, finally i can play a base that wont just come undone due to insane citizens after a few hours! Great!

I created a new base and was horrified to see the exact same ♥♥♥♥ing problems that made the alpha quite literally unplayable. The citizen ai will guarantee your base will fall apart after a few hours.

No matter how smart your contstruction, no matter how carefully you manage the base, some collection of events WILL occur and wipe your base out. And it will be because of the ♥♥♥♥ AI. like telling people to repair a hull breach but instead they all just run around and suffocate. Or when a base adds on to yours and you explore it but then your whole base thinks it would be cool to explore and then they all suffocate and die. My favorite one so far was a guy who refused to build a door to get out of a room even after making him a builder and watching him starve to death, which caused the entire base to become depressed and stop repairing things so the base falls apart.

This is infuriating and flatly unacceptable

I will never buy another game that has Tim Schafer in the building, and I will never purchase another Double Fine game. if this is how they want to play the game, fine. ♥♥♥♥ them.
Czy ta recenzja była pomocna? Tak Nie
56 z 57 osób (98%) uważa, że ta recenzja jest pomocna
7.5 godz. łącznie
Zamieszczono: 29 października
Do not buy this example of early access abuse.
Czy ta recenzja była pomocna? Tak Nie
47 z 49 osób (96%) uważa, że ta recenzja jest pomocna
49.6 godz. łącznie
Zamieszczono: 1 listopada
Spacebase DF-9 Version 1 plays like a badly designed tower defense game now it has finally been released. Where you get a limited amount of time to build your station and then have to defend it against attackers. In one game I had a raider visiting by shuttle and 2 other ships attemping to breach my station and right after that pirates appeared. My crew went from 9 down to 1 before the last pirate ship appeared.

During the Alpha this game was about building a space station and whilst that was its main aim, I quite liked it. But the second it was released, it became something else entirely.

Games typically last about 40 minutes before one raider or another wipes you out having magically appeared in a room they did not have access too.

I liked this game during the Alpha but now, I am afraid I must give it a thumbs down.... they seem to have ruined it in the rush to get version 1 out.

Pretty Sad... If your looking for tower defense games, look else where, if your looking for space station games, try Startopia.
Czy ta recenzja była pomocna? Tak Nie
54 z 61 osób (89%) uważa, że ta recenzja jest pomocna
3.4 godz. łącznie
Zamieszczono: 19 listopada
Having bought this game on early access, I truly wish I hadn't.

It's not finished, it's never going to be finished, feel a lot like I got screwed over on this and every other Double Fine Production game that I bought.

Don't waste your time or money on this unpolished turd.
Czy ta recenzja była pomocna? Tak Nie
42 z 43 osób (98%) uważa, że ta recenzja jest pomocna
19.0 godz. łącznie
Zamieszczono: 9 listopada
It's fun if you want to simulate trying to keep a bunch of literal violent ♥♥♥♥♥♥♥ alive in space.

Am I joking or exaggerating? No I am not. I have never dealt with such mind-crushing stupidity in any game of this sort, ever. The stupidity of your citizens goes above and beyond funny and delves into the absolutely painful and rage-inducing.

I'm talking about builders not building airlocks and dying from it, Techs not maintaining their oxygen recyclers, panicing when the lack of oxygen makes them suffocate, and then dies flailing around in circles - going into a raider/monster infested derelict one after another for the sole purpose of greed; the overwhelming desire to pick up some stupid, worthless toy and dying for it in a pile of their greedy dead friends, stamping on a roaring fire the size of a house and burning to death in a huge mass instead of using the fire extinguishers directly outside and in said flaming room - walling themselves into small rooms and dying, refusing to tear down the wall to escape or build a door, Downright refusing to maintain the station, their lives, their jobs, or anything relating what so ever to order, because they'd rather bash each others brains out in some psychotic fight, or they'd rather have a temper tantrum because they need to keep the oxygen recyclers operational and they can't play with their rubber duckies.

Yes, all of this actually happens, and it happens constantly. It isn't some stupid trivial issue that appears once in awhile, it's literally ♥♥♥♥ing constant and it never ♥♥♥♥ing ends. Seeing 30 people die one after another because they individually decided to stop working/cooking/sleeping to go steal a ♥♥♥♥ing trinket from a derelict near-by, and absolutely nothing I try to do can ♥♥♥♥ing stop them (Making them security and putting the deployment icon elsewhere, making them builders and trying to make them build, ANYTHING BUT DIE IN THAT ♥♥♥♥ING DERELICT ONE AFTER ANOTHER FOR YOUR STUPID ♥♥♥♥♥♥♥♥).

Again, this isn't funny. It goes beyond funny. It's unplayable. It's literally ♥♥♥♥ing unplayable because you're actually trying to manage severely mentally disabled humans and aliens in a ♥♥♥♥ing space station. If they don't kill themselves from suffocating, greed, or just random senseless violence and fighting, the almost constant raider attacks (that eventually culminates to a literal raider fleet, for no reason what so ever) will kill them.

The best part is apparently the developers took the money and ran, haven't been doing anything with the game, ban people who point this out or mention it on their forums, and are making new projects/♥♥♥♥♥♥♥♥ with the nonexistant money.

This game could be really, really good if the crew wasn't so ♥♥♥♥ing ♥♥♥♥♥♥♥♥ and suicidal. If they were competent and HAD PRIORITIES like ANY LIVING CREATURE WITH SOME SENSE OF SELF-PRESERVATION, the game would be good, REALLY good in fact. As it is right now? No it's unplayable ♥♥♥♥♥♥♥♥.

Maybe some modders can take it over and fix it, do anything with it, I don't know. But by default this ♥♥♥♥♥♥♥♥ is awful.
Czy ta recenzja była pomocna? Tak Nie
49 z 57 osób (86%) uważa, że ta recenzja jest pomocna
9.5 godz. łącznie
Zamieszczono: 17 listopada
Double Fine continues the tradition of taking your money and not finishing their games.
Czy ta recenzja była pomocna? Tak Nie
42 z 48 osób (88%) uważa, że ta recenzja jest pomocna
4.7 godz. łącznie
Zamieszczono: 7 listopada
To start off, i'm more neutral towards the gameplay factor, but i have to give this a negative rating for the fact that DF just abandoned the game when they saw it progressed to slow.
But here's the gameplay review, if you're still wondering if you should buy it or not :

The game's idea is wonderfull imo : build a base in space, maintain it and welcome new colonists into it while fending off raiders and managing the jobs the citizens do. The way they did it was not bad at all, simple drag-build controlls and assigning the different areas by a simple click of a button and design the interior as you like with various props. Easy. Simple.
But the thing that made the game bad is the fact that it's unbalanced, buggy and just unfinished.
The A.I is pretty bad in prioritizing their tasks, and with the new mood system there is just no way of keeping them happy, even if you furnish every room and give them their favourite jobs. they all eventualy get depressed and start fighting over nothing, which screws up the whole base and delays tasks as they recover in the sickbay.
The gameplay is refined for an Alpha at the time, but there was no change in it whatsoever when it went to V1.0 .

I wouldn't recomend the game to someone who disliked game-breaking bugs and dumb A.I , but if you just like building a base and dont mind using mods to fix all of the vanilla game's problems, it is worth buying whenever it gets on sale.
But otherwise, i sadly can'r recommend it, sorry Double Fine, but ya kinda screwed it up here.
4.5/10
Czy ta recenzja była pomocna? Tak Nie
37 z 40 osób (93%) uważa, że ta recenzja jest pomocna
19.2 godz. łącznie
Zamieszczono: 7 listopada
Wasted My money:

Turrets have too short of range
Enemies outside of their ship have just as much health as the ships do...why?
Sometimes the lights of the base do not light up when you come back online

I chose the perfect sector 22-31 where the crime rate was supposed to be extremely low, after a few minutes of playing I get swarmed with raiders.

The game was designed with minimal resources as this game has no goal other than sandbox mode and build until the raiders come to destroy you. And if you do manage to thwart off the ridiculous amount of raiders, when you build a decent sized base I got a raider message saying my base was too large and I got swarmed by soo many raiders that even with my base being completely built with turrets on everyother outside block on my base that even this wasn't enough to kill those raiders.

Eventually the game AI will always destroy you so very un even programming.

There are not many options to customize your base with
There are upgrades but you have to find the plans to them on derelicts

Besides raiders in between those raids you have people parking their so called ships on your base and you eventually have to continually play cleanup where you kill the people aboard, select and highlight their ship and try and dismantle it, and once your done finally clearing away their junk it seems another NPC wants to park their ship on your base where it become permanently attached until you tell again your workers to disasemble it.

It might have had potential if the game designers decided to spend more time polishing it and expanding the way the surfaces interact...as in raider ships come in at some wierd xyz angle that looks goofy and unrefined.

Anyways there is more I can complain about but I would rather throw money at a hole in the wall.

-----Do not buy it unless your addiction to buy stupid games and crossed yet another questionable line.----
Czy ta recenzja była pomocna? Tak Nie
33 z 34 osób (97%) uważa, że ta recenzja jest pomocna
43.3 godz. łącznie
Zamieszczono: 14 listopada
It is a shame that the developer abandoned the game in a half finished state, claiming that it is now the community's privilege to finish a product they expect you to pay for. This game, while fun, is buggy and incomplete and certainly not worth the asking price.
Czy ta recenzja była pomocna? Tak Nie
33 z 34 osób (97%) uważa, że ta recenzja jest pomocna
62.9 godz. łącznie
Zamieszczono: 29 października
Do not buy this game. This game was abandoned by the developer Double Fine during early access. This 1.0 is actually a broken alpha version.
Czy ta recenzja była pomocna? Tak Nie
52 z 66 osób (79%) uważa, że ta recenzja jest pomocna
2.5 godz. łącznie
Zamieszczono: 30 października
Game abandoned half way through development and was "released" as a full game.
Avoid this and any other Doublefine games.
Czy ta recenzja była pomocna? Tak Nie
29 z 29 osób (100%) uważa, że ta recenzja jest pomocna
10.1 godz. łącznie
Zamieszczono: 29 października
It has many bugs and not a lot of content. If you don't have high expectations, there is some fun to be had, but be prepared for potentially game-breaking bugs.

For example, in my first 1.0 base, one of my first colonists got sucked out of the airlock because it opened for someone else after he had taken his suit off. That left me down a person and made the early game much more difficult. In my second base, the seed pod didn't spawn and one of my colonists spawned stuck in part of an asteroid. I decided to just restart at that point. My third base is going better, but the AI doesn't work very well even when it isn't bugging out completely. My builders will often stand around chatting or working out even though they have a bunch of stuff to do.

Ultimately, it just doesn't feel like a proper release. I can see building a few more bases, but there's just not enough content to keep me coming back.
Czy ta recenzja była pomocna? Tak Nie
29 z 29 osób (100%) uważa, że ta recenzja jest pomocna
3.8 godz. łącznie
Zamieszczono: 29 października
Sadly this is a perfect example of a cash n grab.
Making big promises about a game that had a lot of potential, then ruin everything by shutting it down. Got promised Hack n Slash because I supported them early but didn't recieve it either so.... never DF again...
Czy ta recenzja była pomocna? Tak Nie