The last of a fantastic line of classical PC RPGs that stretch back to 1981. The Wizardry series was a founding father of the RPG genre and many great franchises of today, including Final Fantasy, Dragon Quest, and Might and Magic, drew significant inspiration from it.
Wizardry 8 takes the wide array of charachters and classes and challenging combat of its predecessors and places it into a new, for the series, 3D environment that, even after a decade, is still pleasing to the eye.
Woven into this 3D world is a story line that is both unique and engaging. The story takes place on a classic medieval fantasy planet that is now host to a range of alien factions vying diplomatically and militarily for control over artificats that will grant godhood.
This story drives gameplay both at the tactical level, with your party members choosing between swords, spells, guns, and technology, and at the strategic level, as you decide who to ally with and who to oppose among 2 major factions and a host of minor players.
These choices affect gameplay in a way that puts modern AAA RPG developers to shame. Major choices set you on a road towards one of the game's various endings, but even these roads aren't set in stone as choices made with minor factions can alter your ultimate path.
While I would be remiss in not recommending players new to the series try out Wizardry 6 and 7 first, the reality is that Wizardry 8, with its 3D environment and epic tale, stands head and shoulders above its predecessors and is perfectly enjoyable as a stand-alone experience.