A New Wizardry for a New Generation The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era.
用户评测: 特别好评 (155 篇评测)
发行日期: 2001年11月15日


购买 Wizardry 8


购买 Wizardry 6, 7, and 8

包含 3 件物品: Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant, Wizardry 8



"This last and (along with Wizardry 7) arguably best of SirTech's Wizardry games improves on many core aspects of the series while making the move to 3D."


A New Wizardry for a New Generation

The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era. Should they succeed, they will gain the powers of the gods themselves. If they fail, countless worlds will fall into the grip of darkness.

Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness and depth that made role-playing games one of the best-selling, best-loved genres of all time.

Prepare to experience the culmination of a prestigious RPG series. Enter a vast world of intrigue and wonder. Unravel a gripping, non-linear storyline. Battle your way to victory using your swords, your magic, and your wits. Compete with rivals or align with allies as you struggle to ascend to the Cosmic Circle. Take the battle to the dreaded Dark Savant in Wizardry 8, the phenomenal conclusion to the Dark Savant trilogy, one of the most extensive and challenging stories ever told in classic role-playing games!

This is the legacy of Wizardry 8!

  • Explore a vast 3D world filled with action, magic and adventure. Wander through dark dungeons, lush landscapes, scorching volcanoes and even beneath the sea.
  • Create your own custom party of adventurers. Make a gnome gadgeteer, a lizardman fighter, a rawulf lord or even a faerie ninja. the possibilities are endless!
  • Choose a custom personality for each character and hear them speak over 100 lines of dialogue; Kindly or Chaotic, burly or surly-how your characters act is up to you.
  • Talk to dozens of intelligent characters. How you treat them determines whether they become powerful allies or deadly enemies.
  • Battle over 300 types of monsters in some of the most intense combat ever seen in an RPG. The unique auto-targeting system makes combat easy to learn, while the huge number of strategies adds unprecedented depth.
  • Advanced creature A.I. brings a new level of realism to RPGs. You don't just hunt the monsters-the roaming monsters hunt you.
  • Cast over 100 spells using a unique power-level system that guarantees that no spell ever becomes obsolete.


Mac OS X
    • OS: Windows XP
    • Processor: Pentium 233MHz Processor
    • Memory: 64 MB RAM
    • Graphics: 8MB 3D Accelerated Video Card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • Additional Notes: Sound Card and Mouse also required for the best experience
    • OS: Windows 7
    • Processor: Pentium 333MHz Processor
    • Memory: 128 MB RAM
    • Graphics: 16MB 3D Accelerated Video Card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • Additional Notes: Sound Card and Mouse also required for the best experience
    • OS: Mac OS X 10.6
    • Processor: Pentium 1GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 8MB 3D Accelerated Video Card
    • Hard Drive: 4 GB available space
    • OS: Mac OS X 10.7 or higher
    • Processor: Pentium 2GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 16MB 3D Accelerated Video Card
    • Hard Drive: 4 GB available space
22 人中有 22 人(100%)觉得这篇评测有价值
75.0 小时(记录在案的)
I was introduced to this game via the Night Dive Bundle (Thanks Bundlestars!). I was originally planning to get it simply for Systemshock 2, but this wonderful game came along with it. after doing some research, i found out just how loved it was, so I tried it for myself.

Basic, spoiler free tldr Plotline: Create your party, grab 3 artifacts and stop evil dude from doing the same, whist exploding everyone and everything that stands in your way of saving the world.

The plot is pretty much put to the wayside in my own opinon, but it is interesting enough to be noteable.

At first, It can be a bit daunting for players used to newer RPGs, but everything is very well streamlined when it comes to the User Interface and inventories. That is, once you get used to it.

Basic lowdown: up to six PC's and two followers fighting together against enemies, using ranged, melee, or magic, with enemies in a 3d space. Works in a similar way to the older FFs, and is very fun at as well as aggrivating in earlier stages.
The game spices up this style of combat by applying the strategies of positioning and formations, which are vital for both staying alive and dealing damage. The enemies have a bad tendency to be either mediocore or brutal, crushing your party to a pulp at times. But, the combat remains rather balanced throughout, and exciting.

Characters and Character Progression:
Much like Oblivion or Morrowind, each character has Basic Stats that can only be raised through leveling up, and Skill Stats that can be leveled both through gaining levels or by use in combat. Creating a character that fits his or her role into the party is absolutely esssential, and if not created properly, can permanently cripple the party. To survive basically, you need at least one Melee character in the front, a Ranged in the back, along with a caster to support them. Character classes basically divvy up the general roles into more specifc ones, with some classes unable to use certain weapons, you must choose carefully.
The combinations of both races and classes, and the distribution of stat points allows for immense variety in playstyles, from the practical to the ridiculous.
Probably my favorite thing about the progression is seeing how far my party has come from the beginning. From my caster being barely able to cast basic magic to being a Lord of Death on the battlefield, erasing damage to party members and boosting their stats to ridiculous levels.
Another thing that stands out is the wide variety of Voice packs that each character can posess, and can be changed at any time. From laid back to the edge of sanity, sultry or sneaky, your choice. My favorites are the Male and Female Chaotic voices. These add much needed soul to the game, as well as some laughs.

The game looks "Good Enough" for the modern age of games. Thankfully, with programs included such as Nglide, the game can run on just about anything. Laggy areas can be prevalent, even on modern, top of the line PC's, but usually, it will run at a glorious 60fps. What makes it even better, is that Steam Cloud saving for some odd reason works perfectly with this game, and the game's saves can flawlessly transfer from computer to computer.

Stuff I do not like about this game:
This game is hands down the best of this specifc genre that I have ever played, but it still has its flaws.

-quests and objectives can be rather ambigous, and without the help of online guides, some of these can be very frustrating.
-Crafting recipies are never revealed in game, which can be agrivating unless you have them online.
-Travelling the world can be rather slow, as it is quite expansive, and portal spells can only be unlocked later in the game.
-Saving is a bit awkward, having to go into the options menu every time can get annoying.
-Starting off on the wrong foot party wise can lead to a near impossible playthrough.

Otherwise, I heartily recommeded to those wishing to sink a lot of time into a great, easily scaleble game.
17 人中有 17 人(100%)觉得这篇评测有价值
14.2 小时(记录在案的)
This is a game for you Magi-punk lovers. while you are confined to one planet, Mages in space is a ridiculously fun idea.

Designing a party of 6 right from the get go is also a very nice feature that a lot of games don't have these days, and it which lets you get into playing as your characters.

The game is a bit hard early on while you learn the controls and do your grinding, potentially learning what makes a bad party, (like one without a dedicated healer.)

I highly reccomend going into the controls and switching things to WASD, because arrow keys are agonizing to use. and it took me a while to find that holding right click let's you mouse control instead of the Numpad. once you get used to that, this game get's amazing.
17 人中有 17 人(100%)觉得这篇评测有价值
283.7 小时(记录在案的)
It's more modern than its graphics imply - this game isn't just some old-school zombie that was kept alive by fans, it's an RPG that may be slow at at times, and have more than a few quirks that do require research before building your party, but it has a much deeper system than at first appears.

It has true 3d, like an FPS while controlling a full party, and the party is arranged on a grid where "short range" is determined by what quarter of the grid is facing the enemy - attacks to the rear attack your rear line mages first, while your front line fighters cannot reach the enemy.

It has an odd hybrid point-buy combined with train-through-use system, as well - skills are both bought and then trained through use, making player choices not be so much a min-maxxing for what skills are most valuable and worth your points, as much as it is a choice of what skills you can train through use the easiest, and which ones need those level-up skill points to get jump-started.

If anything, Wizardry 8 is a transitional game. It seems clear that Sir-Tech was working hard to modernize their game while still keeping the depth of their old games, and it's a shame they couldn't have gotten past this point to create a Wizardry 9 that would have more fully brought the game into being both a modern RPG as well as the homage to the RPGs of years past. However, this game gives you all you need to see where they were going.
6 人中有 6 人(100%)觉得这篇评测有价值
156.5 小时(记录在案的)
Best rpg ever if you install the fast combat patch
4 人中有 4 人(100%)觉得这篇评测有价值
55.4 小时(记录在案的)
This game is pure and simple amazing. There is a reason the people who have played it clamered to get it rerelased on any platforms. I have put in MANY MANY hours into this game. and still it is one of my favorites.

This game was a labor of love as it drove the company bankrupt and still they finished it long after checks stop comming in. and even released a patch.

unparralled character customization, Still unmatched by almost any game today.
The game is fairly open world for its time, and still today has a you can go anywhere and do anything approch to the game from the start.
100's of hours worth of game play and replayablitiy.
Replayability, this alone makes this game almost never ending in possibilities. random moster generators, and random loot generators also make the game never the same thing twice.

Graphics are dated. even with mods the game engine is limited in what it can do.
Difficulty. The game can be hard to even the ones who have played it for years.

If you had in Mad god's Cosmic forge program you can change almost anything about the game. Truely Truely wonderful.
4 人中有 4 人(100%)觉得这篇评测有价值
21.5 小时(记录在案的)
A great old style RPG. It combines real time 3D exploration with turn based combat.
The plot is complex even if almost linear.
While the game can be played as a strategic combat game with some tme spent hanging around, the great depth in character evolution and the vast amount of enemy types and abilities make it an always evolving challenge.

Two thumbs up: masterpiece!
3 人中有 3 人(100%)觉得这篇评测有价值
4.9 小时(记录在案的)
For those of you who did not grow up in the age of PC gaming with single-core, less than 277Mhz CPU/GPU setups, and CRT monitors only up to 15"... have you got a shock in store.

Wizardry 8 is amazing. Simple as that. And not only is it the final game in the Wizardry series, it is also the final of the Dark Savant Trilogy, which consists of Wizardry 6, 7 and 8. We had to wait nine years for 8 after VII, but you know what, it was worth the wait. To some of us anyway. For those of us that played Wizardry Gold, the wait was a little shorter, but still, five years is a long time to wait for the final story of an amazing story arch and series of games.

Depending on how you ended VII, if you did, then you have multiple beginning story archs to be a part of, then again, so to you have multiple endings.

Remember in the beginning of Zelda: OoT, where you have to find the three gems to unlock the Temple of Time? Well, I think that borrowed from this entire story, because that is it. You have to find three gems, but make no mistake... you will not do it as quickly as you'd like. And then the story is just plain weird after you get them, because then you have to become a Templar. And well... that is the funny part, you will see.

This title also takes away from the stepping from spot to spot of the previous two titles and you are able to walk (via first-person perspective) and turn and such in a full 3D environment. And even better, you can see the enemies this time, no random popping of battles. It may not seem like it, but in its day, this was amazing stuff to see. This game is amazing even today, so give it a go, you will enjoy it. It's fluid, it's great, and it will make you laugh with some of the story stuff, but I will not spoil anything.

There are also mods for the game, however I have not tried any yet, as I am still giving it a go in vanilla forme.

The game runs great, has multiple beginning and ending story paths and tells a great story for its time. I recommend this, especially if you enjoy the older RPG titles of PC gaming.
3 人中有 3 人(100%)觉得这篇评测有价值
4.8 小时(记录在案的)
Short version:

If you're a fan of classic cRPGs (especially those that are party-centric with turn-based combat) this game belongs in your library, particularly if you can get it on a discount.

Long-winded version:

Wizardy 8 is a worthy capstone to the long-running series. It is certainly one of the best cRPGs of its time and, arguably, one of the best of all time. All of the elements that made up a great game of this genre in the 2000s is here: robust character creation, flexible party formation, plentiful combat, and addictive character progression.

As might be expected of a game its age, the graphics in Wizardry 8 are dated. But, importantly, not cripplingly so. Watching a freshly killed opponent explode and seeing their skull careen across the screen is just...timeless. Unlike the graphics, the sound is still top notch. The ambient environmental sounds, whether in a dungeon, jungle, or graveyard, do a very nice job of bringing some immersion to the game.

While RP elements such as open world exploration and NPC interactions are light compared to the standards of today, the character creation and party formation system provides enough variety that you'll develop an affinity for the members of your party as you go along. Stat and skill prgression is a fairly straightforward affair: raise the tank's strength and stamina, raise the mage's intelligence, etc. But what's nice is that it's not just leveling up that provides progress. Using skills repeatedly also raises their scores. So, yes, you can develop a mage that's awesome with a bow (given enough practice). On top of such flexibility, progress actually feels like progress. You can sense the improvement in your characters as they climb the godly ladder even as they face more difficult opponents.

The story is decent enough but, frankly, isn't likely to be the reason someone keeps playing the game. That motivation will likely come from character/party development and....

Combat. This is truly a towering strength of the game. It's plentiful and it requires adapting tactics to have any sort of long term success. Fortunately, the game allows you to do just that. The AI mobs can be surprisingly, and unforgivingly, clever. Don't just stand in the middle of open ground...get your party's back against a wall to avoid being surrounded. Guard that mage, because the mob's not going to charge headlong at the lady in plate armor with the big, pointy stick (unless you find a way to give them no alternative). If the enemy has access to long range attacks, they will use them, so you better not sit back waiting for that fireball to explode in front of you. There are even going to be situations in which your party is in over its head. Retreat to fight another time. Not every combat will provide a challenge, but just enough will to keep you on your toes.

In conclusion, while it has the drawbacks of age, Wizardry 8 still provides a great cRPG experience. As I said in the short version above, if you like classic games of the genre, give this one a go, particularly if it goes on sale.
8 人中有 5 人(63%)觉得这篇评测有价值
4.4 小时(记录在案的)
One of my favorite RPGs of all time. Love it!
1 人中有 1 人(100%)觉得这篇评测有价值
84.9 小时(记录在案的)
Like you wouldn't think I'd recommend this. It's an RPG. It's kind of hard. It's pretty old. But it's extremely good and fun if you're into that. Tends to go on sale a lot.
1 人中有 1 人(100%)觉得这篇评测有价值
43.2 小时(记录在案的)
An old fashioned game for those who appreciate the feel of table top roleplaying, without the hassle that comes with a group of people. The game is deep, and highly complicated throughout, and in the end all players begin to decide what classes and gameplay is 'the best'. The only thing that I have seen as a downside to this game's design is the fact that what you encounter, and the overall difficulty is as much dependant on luck as it is skill. Creatures actively hunt you down, and you can easily end up against odds you cannot possibly overcome, especially if you have decided to try to run from an encounter, instead of putting your back to a wall and fighting it out in hopes of surviving with at least a few members of your party alive. If you are the type who enjoys tabletop games such as D&D or Pathfinder, this came will likely tickle your fancy, but if you are looking for another Fable or even a Final Fantasy, or Skyrim, you may as well move on, as this game will only frustrate you.
1 人中有 1 人(100%)觉得这篇评测有价值
3.8 小时(记录在案的)
A highly addictive game; espically if you played the old school RPG's; such as Might and Magic and the Wizardry series. I would highly recommend to buy the game :).
1 人中有 1 人(100%)觉得这篇评测有价值
33.7 小时(记录在案的)
Wonderful True RPG!
1 人中有 1 人(100%)觉得这篇评测有价值
9.6 小时(记录在案的)
The party system makes this game! So much fun hand crafting all of the little details of your 6 man (8 with npc's later on) group and then going into battle with them. You really feel like the choices you make with character development have a direct impact on how the game plays. I'm using a tradtional RPG party with healer, tank, dps's, etc... but still their are tons of choices for me to make, and intersting skills like lockpicking and alchemy help mix things up. So far I have played on "turn based" combat, although the game does allow continous combat (option in menu). Personally I think this game should be played as a turn based game; seems like it was designed that way. In any case this will allow you to make tactically sound decisions, which is part of what makes the combat fun. So far I have really enjoyed exploring the first area with my party, as you never know what monster/treasure chest awaits around the next corner.
3 人中有 2 人(67%)觉得这篇评测有价值
1.0 小时(记录在案的)

The best RPG of all time! That's an understatement. You might as well trash your PC if you don't play his game, which was so ahead of its time when it came out and it still is unmatched.

I have well over 800 hours logged in this game before it was released on Steam, so I have done EVERYTHING.

I have beaten the game twice (Normal, Expert), each with different party composition. Even on Normal, this game is very challenging . There is an Easy option too, for a casual player.
4 人中有 2 人(50%)觉得这篇评测有价值
26.0 小时(记录在案的)
I used to own this game a back in the early 2000's until my parents divorced and my dad took it.

But its the best damn game out there, and though my hype has lessened a little over they years, the game with its complexity and mechanics always makes you want to come back and play it, no matter how many times you fail
2 人中有 1 人(50%)觉得这篇评测有价值
16.5 小时(记录在案的)
I made a dual wielding, samurai Faerie with a thick, female German accent and named her Tinker Bell. In Wizardry 8, Making your own characters is a blast. This game is full of interesting races like the Dracon, Mook and Rawulfs and classes like the the psionic, Bishop and Ninja; this is so refreshing compared to the generic human, elf, dwarf races and the fighter, mage and thief classes you see in most modern day RPGs. I also love how the custom characters are brought to life with a variety of wonderful voice actors and animated portraits that make your creation feel alive; I haven't felt this attached to characters in an RPG in a long time. I know many RPGs allow you to customize your characters appearance, but Wizardry 8’s character experience stands out to me; theres just something special about taking the time to craft the whole cast of characters in your group, then crash landing them onto the planet and see how far they can go as a team. My only real complaint is that the combat seems a little drawn out compared to other rpgs (there are mods to speed it up but I haven't installed those yet) Of course the graphics might look dated (to be expected for a game this old), but Im having a blast playing this game so far with my crazy cast of comrades. Now Excused me, I have to go make sure Tinker Bell doesn’t rip the bartenders face off...
102 人中有 92 人(90%)觉得这篇评测有价值
6.5 小时(记录在案的)
Oh Steam, thank you!

Wizardry 8 is a wizened (ha) old game, having come out in 2001. That said, the old game has lost none of its charms. There is one race short of a dozen playable ones, and fifteen classes. Each race offers its own little perks, and each class has amazing abilities and powers. Combine this with the plethora of items and magic, and you'll be experimenting with different combinations over and over again.
That being said, it is an old game. The graphics are pixellated (go cry in Skyrim if that's what you care about, you horrid wretch) and the control system is outdated (I spent fifteen minutes pressing WASD until I realized it was the arrow keys that moved the party). And it has the "old school difficulty": if your party isn't properly made or if you're missing a member (IE: someone who can tank or cast spells), you're going to get mercilessly butchered by the first boss creature, repeatedly.

I'd recommend this game to all of my friends. It's amazing, it's fun, it's inviting, and it's dynamic. It's an age-old, forgotten gem that has lost none of its charm.

TL;DR: It's a better version of Legends of Grimrock

PS: Hey Steam, why not release other good, old games like Betrayal in Krondor/Antara while you're at it?
62 人中有 57 人(92%)觉得这篇评测有价值
18.5 小时(记录在案的)
In my oppinion, one of the best rpg's in the world. Great story and enviroments. I had a very good time playing this game as a kid ... and I still do it sometimes from nostalgia. There is so much to try ... and so much to find ... and theese things make a game real special. Wizardry 8 is one of a kind.
38 人中有 37 人(97%)觉得这篇评测有价值
4.4 小时(记录在案的)
For lovers of RPG's Wizardry 8 is definately worth checking out. I never played 6, played a bit of 7 but 8 is something special. If you have fond memories of the might and magic series, especially perhaps 6-8, and other ,more recent ones like Legend of Grimrock for example ( although that has battles in real-time) then wizardry 8 might scratch that 'rpg' itch.

It's a game where you control 6 characters, all highly customizable with several races, classes and a whole pool of skills and perks and go adventuring finding loot, exploring, levelling up and engaging in turn based battles. In fact even picking your party can be a daunting task with so many choices to make that can affect your chances especially the further into the game you go.

A word of warning though. This is a hard game. It can be unforgiving and frustrating even in the early stages which may involve a lot of running away and going back until you beat a particualr enemy or enemies. Indeed, at points there are a lot of enemies, sometimes unfairly so, and they come thick and fast where luck and frequent saves are sometimes the only way to progress. And, although i have no way of knowing how many hours i played this game ( but i would guess in excess of 50/60 hours) i never completed it. This is more due to the fact after upgrading my pc, the discs no longer worked and so it was put aside but never forgotten. Until now.

It's great it' has appeared on steam and i am looking forward to tackling it once again. If you have the time to invest in it; the patience to put up with some rage inducing losses; the vision to look past it's dated but functional graphics and the love of a deep, complex and involving rpg with great turn based mechanics and characters that actually have a personality and some great lines, then give Wizardry 8 a go.