A New Wizardry for a New Generation The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era.
Brukeranmeldelser: Veldig positive (234 anmeldelser) - 95% av 234 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 15. nov, 2001

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Kjøp Wizardry 8

HØSTSALG! Tilbudet er over 1. desember


Pakker som inkluderer dette spillet

Kjøp Wizardry 6, 7, and 8

Inkluderer 3 objekter: Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant, Wizardry 8

HØSTSALG! Tilbudet er over 1. desember


Anbefalt av kuratorer

"The last game in the Wizardry 6, 7, 8 trilogy - challenging turn-based combat game MUST PLAY for every true CRPG fan - two thumps up! "

Om dette spillet

A New Wizardry for a New Generation

The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era. Should they succeed, they will gain the powers of the gods themselves. If they fail, countless worlds will fall into the grip of darkness.

Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness and depth that made role-playing games one of the best-selling, best-loved genres of all time.

Prepare to experience the culmination of a prestigious RPG series. Enter a vast world of intrigue and wonder. Unravel a gripping, non-linear storyline. Battle your way to victory using your swords, your magic, and your wits. Compete with rivals or align with allies as you struggle to ascend to the Cosmic Circle. Take the battle to the dreaded Dark Savant in Wizardry 8, the phenomenal conclusion to the Dark Savant trilogy, one of the most extensive and challenging stories ever told in classic role-playing games!

This is the legacy of Wizardry 8!

  • Explore a vast 3D world filled with action, magic and adventure. Wander through dark dungeons, lush landscapes, scorching volcanoes and even beneath the sea.
  • Create your own custom party of adventurers. Make a gnome gadgeteer, a lizardman fighter, a rawulf lord or even a faerie ninja. the possibilities are endless!
  • Choose a custom personality for each character and hear them speak over 100 lines of dialogue; Kindly or Chaotic, burly or surly-how your characters act is up to you.
  • Talk to dozens of intelligent characters. How you treat them determines whether they become powerful allies or deadly enemies.
  • Battle over 300 types of monsters in some of the most intense combat ever seen in an RPG. The unique auto-targeting system makes combat easy to learn, while the huge number of strategies adds unprecedented depth.
  • Advanced creature A.I. brings a new level of realism to RPGs. You don't just hunt the monsters-the roaming monsters hunt you.
  • Cast over 100 spells using a unique power-level system that guarantees that no spell ever becomes obsolete.


Mac OS X
    • OS: Windows XP
    • Processor: Pentium 233MHz Processor
    • Memory: 64 MB RAM
    • Graphics: 8MB 3D Accelerated Video Card
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • Additional Notes: Sound Card and Mouse also required for the best experience
    • OS: Windows 7
    • Processor: Pentium 333MHz Processor
    • Memory: 128 MB RAM
    • Graphics: 16MB 3D Accelerated Video Card
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • Additional Notes: Sound Card and Mouse also required for the best experience
    • OS: Mac OS X 10.6
    • Processor: Pentium 1GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 8MB 3D Accelerated Video Card
    • Storage: 4 GB available space
    • OS: Mac OS X 10.7 or higher
    • Processor: Pentium 2GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 16MB 3D Accelerated Video Card
    • Storage: 4 GB available space
Hjelpsomme kundeanmeldelser
15 av 15 personer (100%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
212.0 timer registrert
Publisert: 12. august
Not certain about the why of my doing this, but here's my remark on Wizardry 8. I just leave it here (beware of much text ahead).

Straight to the point. Wizardry 8 is a fabulous game. I mean, the best game ever. Only after over 500 hours played I'm realizing that all of my best loved games are just no way superior to this masterpiece. Powerful artifacts, deadly encounters, incredible adventures – this is Wizardry 8 in a nutshell. Like any other game of its kind, Wizardry 8 is definitely not going to be appraised in terms of mere good or bad. Once in a little while it looks completely genial, sometimes you are like “What the hell were they dreaming of introducing this?!”, but rather more often you simply don't know how to react to what you see on the screen.

Wizardry 8 is both amazing with its exceptional gameplay features and frustrating with its outrageous flaws. It provides a vast open world which should teem with lots of NPCs engaged in profound interactions, but for some reason it is nowhere nearly true. This world itself is not going to be lively and frolic of any kind. The sparse Dominus dwellers resemble me some kind of heartless automata, and only brilliant dialogues are the ones to persuade that these wretched beings are actually sentient and full of life. Most of player's concerns are confined to insane scouring areas for valuable loot and exterminating representatives of the local fauna, the remains of the later ones to be involved into a biological cycle.

Many of the classes are interesting to try out and even extraordinary, though some of them seem not entirely refined. For instance, the samurai class. In my vision, these guys are implied to be ultimate fearless warriors, slicing their enemies into multiple pieces, casting thunder storm over them simultaneously. But like it was implemented in the game, a samurai will never exceed the plain fighter since he tends to get exhausted too quickly and even is not able to go berserk upon his foes. Similarly, he's barely capable of serving as a decent spellcaster for his getting some epic spells rather late, not counting the wizardry spellbook being not the most effective. It's also worth mentioning the minor racial abilities. For example, the faeries possess a natural bonus to AC which is predictably to be explained by their small size and high mobility. However, that gives no considerable benefits to their survivability in combat – enemies will regularly hit your faerie, shamelessly ignoring her gift. Some races weren't given any specific talents at all.

Wizardry 8 is notable for its marvellous sounds and music, yet even this trait is innerly inconsistent. The musical compositions are great enough, but not various and for sure not numerous. Many of the sound effects are so stunningly convincing that sometimes they pierce your head, with sudden death of your character from Boiling Blood causing an emotional trauma.

The auto-levelling system seems to make sure there is always a match to your heroes from the beginning towards the very end, but it proves to be broken inside. Being more precise, it comes out in that your party is often going to get either gutted by powerful beasts far greater or simply bored to death by those who are many levels lower than your buddies.

The ferocious randomness and merciless monster respawning are supposed to make your characters’ life unbearable by all means. Having gone insane, a fighter will stab down his party mate just in a couple of casual swings, or give an instant deathblow to that one who urgently needs healing. Miscasted spells will backfly by chance which may turn demise for the whole party. Your enemies themselves will show up just from nowhere and tread your group around swiftly, leaving you no chances to get away. Bad enough they appear in enormous packs, but they also have ridiculous amounts of health and are always glad to perform some nasty tricks for you. Those encounters can be infernally difficult at times, yet they ultimately cause you build your team sensibly, with equal dedication to every single member.

Either of those features seems not to be able to handle itself, to say nothing of how they all were supposed to get along with one another. That being said, overlapping and twisting into a disproportionately shaped entity, they basically form Wizardry 8’s tangled consistency. Deprived of any of them, the whole thing will get collapsed.

But enough vilifying for right now. What’s so special about Wizardry 8?

First of all, this game offers the most complicated character development system I have ever seen. It enables you to create a team of spunky adventurers, each of whom (in his own pathetic way) is going to embody your personal ideas on what the true hero should be. For a spry hardcore player, there’s a possibility to create a party of one – that’s when the real challenge begins. You can also import your characters from Wizardry 7 – then it gets even more interesting.

Wizardry 8 got a tremendous score of replayability. Here one will find a lot of everything to tinker with: races, classes, skills, spells and so much more. Such a range of variety makes you dizzy of numerous options, meaning that none of your replays will be similar to one another.

The communication system is rather unique to any game known to me – instead of clicking text-lines you are suggested to pick out a subject from the text on your own, and note that not interacting with everyone you encounter you’re going to cluelessly stagger around, futilely trying to figure out what’s the point and what you should do now. Rare NPCs you meet may not seem much sensible outside, nevertheless they have many interesting thoughts to share, and who knows what innermost secrets they may keep? Practically each of events happening to the group is accompanied by charming remarks let out by your adorable characters what in a way makes you believe they are real personalities. You see just the portraits of them all the time, with only lips moving and eyes blinking, but they do a great work towards convincing you they are alive.

Thankfully, Wizardry 8 lacks in annoying cut-scenes and stretched videos, as well as evident hints at what you need to do next and where head for, like ‘walk there, kill that bad guy, enjoy the ending’. All you got is your own mind to apply and the vast open world to explore, full of obscure menaces and incredible adventures. The conditions of victory are stated explicitly, but what are the ways of pursuing them is not as clear. Upon the emergency landing on Dominus, one thing proves undoubtful, though: the fact of your party surviving a shipwreck is definitely not a prospect for having a nice trip after all. Prepare for a long and arduous journey which involves reaching celestial heights and diving in the ocean abyss, creeping along spooky dungeons and roaming around a whole city built up on a tree, meeting old comrades and making some new friends as well. You'll have to handle interracial disputes and solve fancy puzzles, and in the end of your adventure you're going to save the world, of course!

I'm being out of space to write in, so let's get approaching a closure. To sum up all the stuff mentioned above, I’d say Wizardry 8 is a genuinely unique RPG game featuring challenging yet still rewarding gameplay, immersive rpg system, overwhelming sounds and adorable dialogues. It's the case when originality and inconsistency blended together make for products of the highest quality. Too bad such a game was irreverently forgotten.

PS the text was initially written in another language and I couldn't squeeze it into a steam review due to the dumb limitation to about 2000 symbols. But once I stumbled across a review which, being written in English, was twice longer than mine having been cut short. So the main reason I even began writing a translation of the original draft for was my hope to win up some extra letters that way.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 9 personer (100%) syntes denne anmeldelsen var hjelpsom
9.4 timer registrert
Publisert: 5. september
6 bats, 5 bugs, 12 slimes came down the corridor at once and took me like 15 mins to kill everything. Its D&D meets Legends of Grimlock without the puzzels. 11 races, 15 classes, dozens of spells, lots of skills. Leveling up is xp based plus skills gain through use in addition to level-up points. Multi-class any of your 6 character party!

Its very slow. But I think that's a plus. I enjoy long slow games that challange me. Combat is done VERY good once I figured it out. Just requires some patience. Its an old game but I think the graphics are quite alright. I play in windowed mode so I can chat and do other stuff too (search online for the tweak). One thing I like is the way battles can be automated or micromanaged. Positioning, formation and knowing when to use spells is critical! Save early, save often.

A strong and intresting tactical cRPG. I give this a strong 4/5
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 11 personer (82%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
21.7 timer registrert
Publisert: 16. august
Don't be discouraged. I read some of the negative reviews saying this did not work with newer computers and operating systems. However my love for this classic RPG drove me to buy it anyway, and it works flawlessly.

Short rundown of system specs:
Windows 8.1
Intel I7 4790K Processor
EVGA GeForce GTX 980
16GB of DDR3 Ram

The game started up without any extra tinkering on my end. Valve has yet again provided a classic game that runs on new systems.

Like many others here, i have put 100's of hours into this game outside of steam. What you need to know getting into it, is that this is a very challenging, but rewarding RPG. You will have characters die, sometimes even wipeing your whole team. You will forget to save and have to restart from your last autosave(you did enable that right?). You may even have to leave an area to come back later because the enemies are just too strong. If you like challenging, long lasting game experiences, this is the game for you. If your looking for a strategic game, with turn based combat, and loveable characters, this game is for you. If you want to spend $10, and hide in a cave and play a RPG for a month, this game is perfect for you!
Var denne anmeldelsen til hjelp? Ja Nei Morsom
8 av 11 personer (73%) syntes denne anmeldelsen var hjelpsom
31.8 timer registrert
Publisert: 13. august
I have 100's if not 1000's of hours in this game (before it was on steam). This is, IMHO, the very best game in the genre. No one has ever even come close (exept possibly Wizardy 7). New games in the genre are ok (Grimrock 1 and 2), but they have nothing on the deapth of this game...
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 5 personer (80%) syntes denne anmeldelsen var hjelpsom
36.1 timer registrert
Publisert: 26. august
This is the best RPG I have ever played. I will say that flat and simple. It has the best replay value of all RPGs I have played, best party building system, best leveling system, and great and unique combat system too. THe only con I can think of is the graphics very much how its an old game. It is about a slight step up from N64 graphics is all, but damn the gameplay is good. It is a complex game, but very straight forward like chess. The rules of chess are easy to learn, but figuring out how you want to play and the best way to play are a whole other thing.
This game is worth $10. Ive got 25 hours right now and I'm still fighting with restarting and just trying out combinations of parties. I haven't even gotten 1/4 through thew game yet. I make progress fine, but I learn more about the enemies and flow of combat and think "Oh wait I can do that! ok I'm ganna make another party with that in mind now"

You can do almost anything you want too. Want all ranged members? all melee or magic? no problem you can do it, but it will take some time to tweak the and figure out how to make it be good, but the point is you can!

My favorite RPGs before this were probably golden sun and legend of dragoon. If your like me you or like either of those games you will LOVE this game.
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