Play as the daemon-hunter Baron Dashforth in a side-scrolling co-op brawler set entirely on the grand spectacle of a theatre stage that rewards performance over pummeling. Perform shattering takedowns and reversals!
Análises de utilizadores: Muito positivas (308 análises)
Data de lançamento: 18 Set, 2013

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Comprar Foul Play

PROMOÇÃO DE FIM DE ANO! A oferta termina em 2 Janeiro

-75%
$14.99
$3.74

Comprar Foul Play 2-Pack

PROMOÇÃO DE FIM DE ANO! A oferta termina em 2 Janeiro

-75%
$24.99
$6.24
 

Recomendações de Curadores

"Showed at PAX Prime 2013 - A beat 'em up set in a theater during the Victorian era is a rare sight indeed."
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Análises

“The best beat 'em up since Castle Crashers.”
Northernlion

“...one of the most charming action games of the year...”
9/10 – Gaming Nexus

“One hell of a performance.”
8.1/10 – IGN

Acerca deste jogo

Play as the daemon-hunter Baron Dashforth in a side-scrolling co-op brawler set entirely on the grand spectacle of a theatre stage that rewards performance over pummeling. Perform shattering takedowns and reversals! Electrify the audience with devastating linked attacks as you have a friend join as sidekick Scampwick and use every stage-trick you know to bring the house down! Play out the most spectacular moments of the Baron’s life; improbable beasts, astonishing villainy and, at the heart of it all, the mysterious Foul Play!

Supporting Cast


  • 22 Incredible Acts: From the deserts of Cairo to the depths of Atlantis
  • Over 50 hideous enemies drawn from the Baron's recollections
  • Learn 12 Electrifying stage-tricks to bring the house down
  • Have a friend join as sidekick Scampwick in Local & Online Co-op modes
  • Beautifully animated scene changes re-create the Baron's adventure
  • Never before seen 'Daemon Diary' charts the discovery of Daemonology

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP with SP3, Windows Vista / 7 / 8
    • Processor: 3GHz Intel or AMD CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce 6200 / ATI Radeon X600 w/ 256 MB
    • Additional Notes: Wired Xbox 360 Gamepad Recommended
    Minimum:
    • OS: OS X 10.6
    • Processor: Duel Core Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Additional Notes: Wired Xbox 360 Gamepad Recommended
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 3GHz Intel or AMD CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce 6200 / ATI Radeon X600 w/ 256 MB
    • Additional Notes: Wired Xbox 360 Gamepad Recommended
Análises úteis de clientes
11 de 17 pessoas (65%) acharam esta análise útil
8.4 hrs em registo
Publicada: 26 Novembro
Ever want to see a buff british guy and a ninja chimney sweeper fight daemons? No? F*** you, buy this game anyway.
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4 de 4 pessoas (100%) acharam esta análise útil
7.4 hrs em registo
Publicada: 6 Julho
It's a fun game, especially coop. One thing that irks me though. It's a console port, the move list is explained in controller signs - "A" "X" etc. even if I select keyboard as my primary controller. Other games are intelligent enough to list the moves in "space" "shift" etc.

One major annoyance. In Play 3 game crashed to desktop and after I restarted it all my progress was wiped. I had to start from the very beginning. Very very annoying. Otherwise it's very funny and fun game.
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4 de 4 pessoas (100%) acharam esta análise útil
7.8 hrs em registo
Publicada: 22 Dezembro
TL;DR: Fun co-op, great presentation, but shallow gameplay and a short campaign not worth multiple playthroughs.

The presentation of the game is without a doubt its best feature: the backgrounds are shifted by stage hands, extras in costume pretend to be werewolves, and every object earned or lore page unlocked has flavorful text included. The set pieces are wonderful, and you'll find yourself chuckling at the background gags or soaking in the atmospheric cutouts of spooky castles and ancient pyramids.

It's a pretty standard beat-em-up with a token leveling system in place that grants you more moves, though you might not find the advanced skills as useful as your basic starting countestrikes. This game's mastery is based around countering your enemy's moves when they telegraph them, and its very satisfying to contunually float when you are able to chain multiple air grabs off of different enemies.

Unfortunately strategies for the levels and bosses are pretty basic, and when you've seen the same lines of text many times in order to get a level's achievements, the story's charm starts wearing thin. Co-op mode is definitely the way to go, as single player becomes repetitive quickly. The game is great for a playthrough with a buddy, but is probably too shallow to make getting all of the achievements much fun.
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2 de 3 pessoas (67%) acharam esta análise útil
6.1 hrs em registo
Publicada: 19 Dezembro
WOMBO COMBO ! ! !
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3 de 5 pessoas (60%) acharam esta análise útil
5.4 hrs em registo
Publicada: 23 Julho
like a sir fight a bear-raged-unicorn who spits rainbow at you. i am suitably in awe. defeat Bearicorn to prove you're no fancy man.
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3 de 5 pessoas (60%) acharam esta análise útil
2.2 hrs em registo
Publicada: 22 Julho
Beat em' up game. Who could have known that in old times people enjoyed looking at gentleman punching in the face some weird-looking guys? i didn't but now I know. Also this game suffers on the same problem like Sonic 4 Ep. II. Nobody plays it online. Better get some friend if you prefer coop. Did I say it's very awesome idea of putting fights into a theatre? If not then I'm telling you this! If you like punching people in front of the crew then buy it.
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6 de 12 pessoas (50%) acharam esta análise útil
0.5 hrs em registo
Publicada: 5 Outubro
The game is pretty entertaining for about a half hour but the gameplay is repetitive and boring. Mashing buttons through hordes of similar, week, enemies. While the humor was clever my co-op partner and I didnt pay it any mind and just continued to progress through the boring enemies with the same attacks.
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27 de 30 pessoas (90%) acharam esta análise útil
5.3 hrs em registo
Publicada: 16 Junho
This game is just awesome. Amazing hand crafted art, a large variety of combos, and a main character who looks just like the Pringles guy. The game play is fast, intuitive and never really gets boring.

The idea of an on-stage brawler alone is pretty genius, seeing the audiences reaction to your on-screen action is bloody awesome. The game is quite easy since I only actually ran into trouble on the last boss of episode 5, I hadn't "died" before then.

The time it takes to finish is probably just about right for a game of this style, I wasn't getting bored towards the end, I just think that one more episode would of been a bit too much.

I'd definitely recommend anyone stick this one on their wish-list to pick up in the up coming sale.
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18 de 19 pessoas (95%) acharam esta análise útil
4.7 hrs em registo
Publicada: 9 Maio
My friend persuaded me to play this with him while on skype, with the both of us acting out the story using our poor british accents for hilarious results. Many lols were had, especially with how quirky the game is.

Quite a good game, with how my friend and I played Foul Play made the experience highly entertaining.
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21 de 25 pessoas (84%) acharam esta análise útil
1.9 hrs em registo
Publicada: 9 de Novembro de 2013
Foul Play.

Let me tell you here and now, there's nothing foul about this title. In fact, it strenghtens my love for indie developers more than big publishers, developers, whatever. Devolver does it again. After Shadow Warrior being recommended by quite a few people and Serious Sam 3, which despite its flaws did provide me with quite some good entertainment, I got my hands on Foul Play.

What I love about indie games is the fact that from time to time you get a game that may look like something familiar but then it throws a twist and after just a few minutes of game time you realize that there's nothing quite like it.
On with the first impression shall we?

Gameplay wise, despite it obviously being built with a controller in mind, keyboard works quite well. The controls are responsive and you really don't feel at a loss. That being said I don't doubt it's better with a controller.

The game is presented as a standard side-scrolling brawler with combos, unlockables, skills, perks in the form of charms and so on. Nothing special about that you would think but you would be wrong.

The art style is what sets it apart from any other game out there. The whole story unravels on stage. And no, I'm not kidding. You and your partner, the game featuring 2 player coop, are actors reenacting a story from a journal that you get to unlock page by page as the story progresses. As such, you always see the spectators, sometimes with a special request, the background scenery being changed and from time to time you catch the actors off-guard or even the janitor at his best.

The point of each performance is to get the highest score by getting big combos, doing the above-mentioned special requests and of course by not getting hit. What's more interesting is the fact that you can't die. All you have to worry about is the quality of your performance, trying to fill the always present meter and amaze the crowd allowing you to do even more impressive stunts as a reward.
I hate to finish in a negative manner but I do have some cons to point out. First off, the graphics settings are not there. That I didn't find too bad but, the game doesn't feature 16:10 resolutions. The second and last con would be the fact that the game being created with a controller in mind, all the instructions for let's say combos and controls are only pointed out for the controller even if you are using a keyboard. It's not big of a deal since the game uses 10-12 keys including WASD but a con is a con.

At the end of this, the verdict would be a 9/10 the above mentioned not being able to affect my experience with the game so far in a such a manner that it fails to provide what you would expect from it. My advice? If you're into old-school sidescrolling brawlers bought into the 21st century this is a must. You could do far worse with 14.99,you could get Call of Duty: Ghosts...
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64 de 101 pessoas (63%) acharam esta análise útil
1.5 hrs em registo
Publicada: 22 de Dezembro de 2013
The brawler genre, simple as it may be, is one of my very favorites -- I include Scott Pilgrim and Castle Crashers when discussing my favorites games. So, I was predictably excited to pick up Foul Play upon its release. The art style looks fantastic and the presentation (while gimmicky at first) is fresh and creative.

Unfortunately, the gameplay is pretty shallow. Granted, the brawler genre is not known for its depth of gameplay, but, after running through the first few levels, I can legitimately say that simply mashing buttons is a viable, if not more effective strategy to defeating enemies. While it's amusing enough to try to string together juggles and combos, knowing that I could be blindly smashing keys to accomplish the very same thing diminishes any sense of reward or accomplishment I could have attained.

I really wanted to like this game; it's cool looking, kitchsy, and charming. Ultimately, though, I just couldn't bring myself to finish it. Maybe when it drops to around $2.50, it might be worth purchasing. At the time of writing, however, it's sitting at $7.49 during the 2013 Winter Sale. So, this brawler fan must give Foul Play a thumbs down.
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17 de 19 pessoas (89%) acharam esta análise útil
7.7 hrs em registo
Publicada: 3 de Novembro de 2013
Quirky humor, unique game mechanics, and an original theme- What else could you ask for? The girlfriend and I play this Local Co-Op helped out by full controller support! We have a lot of fun doing our own voice acting for the scenes, really getting in to the spirit of the theme and experiencing it all play out. Fantastic fun game, buy it! (Oh, did I mention I did this all under Linux? :D )
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18 de 23 pessoas (78%) acharam esta análise útil
5.0 hrs em registo
Publicada: 21 de Setembro de 2013
Foul Play is an original beat 'em up game where you fight for an audience. The story is told like it's a play so you're actually fighting actors in suits. The better you fight the more impressed your audience will be. Impress them enough to gain more stars and to level up, unlocking charms (which grant bonuses) and new moves (those are also fun for replaying levels). It's a charming game, with pretty graphics and enough detail in the characters. Movements could use some work though. Sometimes they're a bit limited, so it makes the game look cheap. Voice overs are nowhere to be seen, except for a few 'hey's' and 'oh's', things like that.

The music also didn't impress, because I can't remember if there even was music in it in the first place, and if so, if it was any good.

Foul Play is an impressive little game nevertheless and should be played if you're into beat 'em ups or if you have a lot of time on your hands (in my opinion, it's more fun to play in 30 minute sessions).

[Rating: 71/100]
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13 de 15 pessoas (87%) acharam esta análise útil
5.0 hrs em registo
Publicada: 26 Maio
Fast, frantic..........a bit on the easy side, but undeniably fun as you mash those combos together. Visuals are pretty without being groundbreaking, and the artwork is decent. The main campaign is short but fair for what you pay, and you always have the replay value of revisiting earlier levels to improve your scores and target missed objectives.

Recommended. 7.5/10
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15 de 20 pessoas (75%) acharam esta análise útil
3.7 hrs em registo
Publicada: 15 Janeiro
A quick, fun, beat-em-up game that focuses on combos and performance over KO's. I finished it in about 4 hours, which is about perfect, as there isn't much depth to the game and it would have gotten boring if it lasted much longer.
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9 de 12 pessoas (75%) acharam esta análise útil
7.2 hrs em registo
Publicada: 2 Junho
All the world's a stage... In this frantic 2-d button-mashing-tastic brawler game with Mr. Pringle and his rogue-like sidekick with a black bandana you go around kick baddies' butts castle crasher style! It can indeed become very repetitive were it not for the clever yet amusing character dialogues/monologues plus ability to deck out your character with special charms unlocked only via challenges presented in most scenes per act. The challenges themselves can be quite difficult to achieve ranging anywhere from as simple as perform a flawless scene to reaching as high as x200 hit combo in a scenario. Charms equippe grant special abilities such as giving you extra combo stacks after a successful parry of enemy attack or increase duration until combo wears off under which you must start accumulating them all over again. Grinding out high combo stack can boost audience mood drastically and also bring you high score multipliers--activating showstopper effect can accelerate this effect and help you reach high stacks faster but cannot be activated too frequently. Efficiency requires timing the activation at favourable windows of opportunity to facilitate earning high combos and score.

Very good game overall if you fancy castle crasher style gameplay, albeit solo most of the time--online multiplayer is dead. Despite the lack of a live online community, you can always grab your trusty fellow sidekick to deliver the performance of a century in local co-op action.
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4 de 4 pessoas (100%) acharam esta análise útil
3.3 hrs em registo
Publicada: 15 de Dezembro de 2013
My kids and I love playing this game, its so light hearted and fun.
We played it at Eurogamer Expo and had to purchase it.
Worth every penny!
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3 de 3 pessoas (100%) acharam esta análise útil
7.8 hrs em registo
Publicada: 3 Junho
Foul Play...
Right away I need to say that this game is just AMAZING!
The objective of the game is to make the crowd happy, and while doing so you're fighting monsters/actors. Graphics of the game are really good. This game also has an option to play with a controller + co-op. I almost got every achievement available in 7H. Once I finished the game I was actually ready to continue, the lvl system makes it so even if you don't get all the stars in the specified lvl you can go back to and get them all.
Here's my summary of it.

Gameplay - 8/10 (Could have been longer, but still nontheless a good game)
Story - 10/10 (While playing the story after every chapter it leaves you guessing what will be next)
Graphics - 10/10 (For the content it offers it's really amazing)
Controls - 6/10 (Even though it offers controller support, the buttons on the keyboard could have been placed better)

Would I recommend this game? Yes, definitely. All in all I would give this game a 9/10!
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3 de 3 pessoas (100%) acharam esta análise útil
3.8 hrs em registo
Publicada: 21 Março
I'll keep it short. This is a good game, great even. Nice, fluid controls, enjoyable combat and absolutely delightful if played in multiplayer. There is almost no problem with latency and the built in voice chat is a joy to play with, because you can laugh, joke and curse at your fellow player as you put the fear of Dashfort into your foes. Furthermore, the art style is absolutely marvelous, with a charm and humour that only heightened my enjoyment. The narrative ties it all together, with a nice build up throughout the story that is ended by a finale that is both awesome and funny.

So in short, buy this game, if only for the amazing aesthetic.
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3 de 3 pessoas (100%) acharam esta análise útil
5.7 hrs em registo
Publicada: 1 Março
Foul play imo should be given 6 out of 10. I haven't complete it yet but basically I got the entire idea. It is classic beat'em style game and fun to play with firend online or locally. It is well done in visual aspect, the soundtracks are good, and the gameplay is decent. For 15 bucks, it may not be worth that much but with 75% off sale, I have to say, it is worth that price.
However, being worth 3 or 4 bucks doesn't mean it is flawless. Here come the some flaw.
1. Maybe or not, the later levels doesn't introduce many new features. It lacks variation. Sometimes you probably feel that enemies are just the same but with different apparences. That is not variation which needs new strategies. It becomes repetitive sooner or later.
2. Movement/action delay. You will feel sometimes character take too much time on one movement and you have to wait until the movement is finished. Otherwise, you can't do anything during that process. This concept is acceptable however, when you jump too high in the air doing combos, if you miss the target or enemies, they fall on the ground before you do, then your combos are simpy break because when you are doing combos in the air, you have 1. combo attack, 2. stay in the air process to finish. It takes too long for you to get back to ground to continue the combo. So to complete the challenges like 100 combos are really hard since it is easier that movement delay breaks combo.
3. I was really tired playing this game. Confronting multiple enemies, sometimes time limits, and movement delay as I said above are the reasons that you constantly typing buttons. It either kills your index and middle fingers when using a keyboard or kills your thumbs when using a controller. It becomes a button masher.
4. I still don't understand how your health point is calculated...None of the indicators on the top screen are clear for me. I just don't get it...
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