Play as the daemon-hunter Baron Dashforth in a side-scrolling co-op brawler set entirely on the grand spectacle of a theatre stage that rewards performance over pummeling. Perform shattering takedowns and reversals!
Análises de usuários: Muito positivas (343 análises)
Data de lançamento: 18/set/2013

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Comprar Foul Play

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-75%
$14.99
$3.74

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Recomendado por curadores

"Showed at PAX Prime 2013 - A beat 'em up set in a theater during the Victorian era is a rare sight indeed."
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Análises

“The best beat 'em up since Castle Crashers.”
Northernlion

“...one of the most charming action games of the year...”
9/10 – Gaming Nexus

“One hell of a performance.”
8.1/10 – IGN

Sobre este jogo

Play as the daemon-hunter Baron Dashforth in a side-scrolling co-op brawler set entirely on the grand spectacle of a theatre stage that rewards performance over pummeling. Perform shattering takedowns and reversals! Electrify the audience with devastating linked attacks as you have a friend join as sidekick Scampwick and use every stage-trick you know to bring the house down! Play out the most spectacular moments of the Baron’s life; improbable beasts, astonishing villainy and, at the heart of it all, the mysterious Foul Play!

Supporting Cast


  • 22 Incredible Acts: From the deserts of Cairo to the depths of Atlantis
  • Over 50 hideous enemies drawn from the Baron's recollections
  • Learn 12 Electrifying stage-tricks to bring the house down
  • Have a friend join as sidekick Scampwick in Local & Online Co-op modes
  • Beautifully animated scene changes re-create the Baron's adventure
  • Never before seen 'Daemon Diary' charts the discovery of Daemonology

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP with SP3, Windows Vista / 7 / 8
    • Processor: 3GHz Intel or AMD CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce 6200 / ATI Radeon X600 w/ 256 MB
    • Additional Notes: Wired Xbox 360 Gamepad Recommended
    Minimum:
    • OS: OS X 10.6
    • Processor: Duel Core Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Additional Notes: Wired Xbox 360 Gamepad Recommended
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 3GHz Intel or AMD CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce 6200 / ATI Radeon X600 w/ 256 MB
    • Additional Notes: Wired Xbox 360 Gamepad Recommended
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
11.5 hrs registradas
Publicada: 23 de janeiro
Gostei muito desse jogo. Bem criativo e envolvente. Historinha muito legal. As fases são executados como se fosse uma peça de teatro com a platéia vibrando a cada combo. Dá pra jogar sozinho, mas coop é muito melhor. Dá até pra jogar com a namorada! Hehehehe. Vale a pena tê-lo na biblioteca. Aproveite quando tiver uma promoção e compre.
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21 de 21 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.8 hrs registradas
Publicada: 22 de dezembro de 2014
TL;DR: Fun co-op, great presentation, but shallow gameplay and a short campaign not worth multiple playthroughs.

The presentation of the game is without a doubt its best feature: the backgrounds are shifted by stage hands, extras in costume pretend to be werewolves, and every object earned or lore page unlocked has flavorful text included. The set pieces are wonderful, and you'll find yourself chuckling at the background gags or soaking in the atmospheric cutouts of spooky castles and ancient pyramids.

It's a pretty standard beat-em-up with a token leveling system in place that grants you more moves, though you might not find the advanced skills as useful as your basic starting countestrikes. This game's mastery is based around countering your enemy's moves when they telegraph them, and its very satisfying to contunually float when you are able to chain multiple air grabs off of different enemies.

Unfortunately strategies for the levels and bosses are pretty basic, and when you've seen the same lines of text many times in order to get a level's achievements, the story's charm starts wearing thin. Co-op mode is definitely the way to go, as single player becomes repetitive quickly. The game is great for a playthrough with a buddy, but is probably too shallow to make getting all of the achievements much fun.
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15 de 16 pessoas (94%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.4 hrs registradas
Publicada: 12 de março
What you have stumbled upon, Gentlemen, is a most nefarious plot of chivalry and woe, fit only for a stage whose grandeur and acoustics are rivaled only by the spectacle that will unfold within it. Speaking of spectacles, your monocle'd mainstay, Baron Dashforth, will awe you with athleticism, respire you with reveries, jaunt you with jocoseness...well you must understand by now, chap. The ballast of the Act teeters precariously, as unfathomable daemons, a clumsy custodian, and ghastly ghouls will relentlessly chase the utter annihilation of the prodigious protaginist. Procure yourself this gentleman's guide. If not for yourself, my languorous lad, then for the feeble scamp in the front row!

9.2/10
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6 de 6 pessoas (100%) acharam esta análise útil
7.6 hrs registradas
Publicada: 9 de março
My my, glad I got this - a very funny platformer.

If you have previously played Castle Crasher, this game is similar but more action-oriented.

So what, we control a character that's supposed to perform a... foul play. While we're performing our play on the stages, we move forward, beating enemies and pleasing our audiences with good performance.

The campaign is divided into five acts, each acts have five levels, each levels is approx ten-fifteen minutes long, a bit longer if you're into boss battles. The objective is simple, you just need to beat each enemy waves with style - be it by performing chain combos to fill and maintain the meter gauge (audiences' mood). Don't let it get too low or the curtain will close and game over. A bit lacking aspect, though, is that the campaign is incredibly linear - you have no option to do anything else and can only follow the direction the game wishes you to. You can, however, replay earlier stages from main menu to achieve higher scores.

The combat mechanic is very simple, chaining normal and powerful attacks while deflecting the enemies or throw them against each others. And this what differentiates from Castle Crasher, it offers more lively battles and flexible ala Devil May Cry DMC but in 2D. By chaining you'll be increasing your scores and earns stars that'll be calculated at the end of each level. As you progress, you'll unlock more abilities/perks to use in game. Use these to... chain more enemies. Heh.

And of course, playing coop is much more fun than alone. It's hilarious, really, to have a messed up battle on the stages.

Graphic wise I'm incredibly amused. It really is that great - suitable for this game - colorful and innately bunch sense of humor drawn into the art and character designs. Special effects don't distract you from the battles and carefully blend with the stages, movement and attack animations are not sluggish and feel natural. FPS throughout the level is stable enough even during chaotic battle. Some minus points though, there are no deep customizations like AA or refresh rate and some commonly supported resolutions are not supported. But overall, I'd say the job well done.

And lastly, controller support is great - and I expect it so much because this is a platformer. I wouldn't even give the game a damn great review if it had poor support, but this Foul Play is just apt at adapting controller support. Dinput and Xinput are both supported, moreover each buttons can be customized in game. No complaints from me on this aspect really.

Funny thing is, metacritic user score gives this 69/100. Don't listen - it deserves more. A recommended game from me.
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21 de 36 pessoas (58%) acharam esta análise útil
1 pessoa achou esta análise engraçada
11.3 hrs registradas
Publicada: 26 de novembro de 2014
Ever want to see a buff british guy and a ninja chimney sweeper fight daemons? No? F*** you, buy this game anyway.
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2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.7 hrs registradas
Publicada: 28 de abril
Group fight with monocle still intact!? Respect!

Interesting 2.5D buttons mashing. This kind of game is always fun to play Co-Op. Not to mention it can get very funny too. Still, I can't help but compare this to Castle Crashers. It isn't as great as Castle Crashers in my opinion. But nice game nevertheless. :)
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12 de 12 pessoas (100%) acharam esta análise útil
5.6 hrs registradas
Publicada: 27 de novembro de 2013
Como sou um grande fã de Beat’em Ups desde a época de Golden Axe, não tem como não ficar encantado com o jogo. Apesar de toda simplicidade, o jogo realmente tem algo mágico, que nos enfeitiça com o conjunto de seus gráficos e seu humor.
O combate é simples e intuitivo, com uma curva de aprendizagem amigável – especialmente para quem já é familiar ao gênero. A história também é um tanto interessante, o que é bem incomum para jogos do gênero.
Os únicos pontos fracos que considerei são a listagem de comandos mostrando botões do Xbox 360, a falta de drop-in, e a falta de exibição do ping no lobby online.
Ainda acrescento que o jogo poderia muito bem ter outro modo de jogo fora a campanha, visando outros tipos de desafio, que poderiam aumentar sua vida útil. Mas tudo bem, não chega a fazer falta, considerando o número de desafios que a campanha oferece.
Fora esses pequenos detalhes, não tenho do que reclamar: o jogo já me rendeu boas horas de diversão, tanto sozinho quanto acompanhado.
Resumindo: recomendo muito para jogadores casuais que apreciem humor, história e estilo nos jogos, e especialmente para fãs de Beat’em Ups, que irão achar os controles bem responsivos e poderão apreciar a liberdade de movimentação e de criação de combos nos combates.

Review completa em http://www.poepra2.com.br/blog/review-foul-play/
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2 de 2 pessoas (100%) acharam esta análise útil
3.1 hrs registradas
Publicada: 26 de fevereiro de 2014
Foul play é um game muito bem feito, com excelentes acabamento gráficos e em idioma português que o valoriza.
Um jogo narrativo, que voce joga, e busca pelas informações da história de Baron Dashforth o caçador de demonios, tudo isso sempre com muito humor da platéia e dos figurantes do teatro. ( Trilha sonora por conta da platéia )

Recomendo.

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2 de 2 pessoas (100%) acharam esta análise útil
1.3 hrs registradas
Publicada: 6 de julho de 2014
Bem no estilo Castle Crashers, o jogo possui uma bela arte. A história é divertida e permite diversos detalhes que tornam o jogo uma experiência diferente.
Ex.: Como a história é interpretada em um teatro, ninguém morre de verdade, apenas se finge de morto e sai de cena (ou é retirado) quando ninguém está olhando.

Os diálogos são divertidos e complementam bem o jogo. O único ponto negativo nesse aspecto é que não existem vozes, o diálogo é todo em texto (mas textos curtos, frases em grande parte) e os personagens apenas emitem um grunhido. De qualquer forma isso não estraga a diversão.

Jogo altamente recomendado para quem gosta do estilo e gosta de um jogo mais 'descontraído'. Algumas pessoas dizem que chega a ser melhor do que Castle Crashers.
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3 de 4 pessoas (75%) acharam esta análise útil
0.5 hrs registradas
Publicada: 9 de julho de 2014
Ótimo jogo, boa música, boa jogabilidade, modos single, coop on/local, compatibilidade com controles genericos, muita ação, combos variados, boa historia, enfim... um ótimo jogo mesmo.
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1 de 1 pessoas (100%) acharam esta análise útil
5.7 hrs registradas
Publicada: 19 de março de 2014
Esse jogo é um "Beat 'em up" bem divertido! Uma obra de arte que me lembrou os antigos filmes mudos com uma mistura de teatro e cartoon! O objetivo é descer a pancada nos inimigos, fazendo o máximo de combos diferentes e assim agradar a platéia do teatro, o jogo tem vária cenas divididas por atos, e nessas cenas atingindo 3 objetivos você ainda pode ganhar itens pra ajudar durante o jogo! Você pode escolher entre 2 personagens (O caçador de demônios Baron Dashforth ou seu ajudante Scampwick) e pode jogar partidas multiplayer em casa ou online com até 2 jogadores pra aumentar a pancadaria. Aprovado!
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2 de 4 pessoas (50%) acharam esta análise útil
13.1 hrs registradas
Publicada: 5 de dezembro de 2013
jogo simples e divertido
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1 de 2 pessoas (50%) acharam esta análise útil
0.8 hrs registradas
Publicada: 1 de novembro de 2013
Beat 'em up, com uma pitada de humor e teatro.
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31 de 36 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
5.5 hrs registradas
Publicada: 16 de junho de 2014
This game is just awesome. Amazing hand crafted art, a large variety of combos, and a main character who looks just like the Pringles guy. The game play is fast, intuitive and never really gets boring.

The idea of an on-stage brawler alone is pretty genius, seeing the audiences reaction to your on-screen action is bloody awesome. The game is quite easy since I only actually ran into trouble on the last boss of episode 5, I hadn't "died" before then.

The time it takes to finish is probably just about right for a game of this style, I wasn't getting bored towards the end, I just think that one more episode would of been a bit too much.

I'd definitely recommend anyone stick this one on their wish-list to pick up in the up coming sale.
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20 de 22 pessoas (91%) acharam esta análise útil
4.7 hrs registradas
Publicada: 9 de maio de 2014
My friend persuaded me to play this with him while on skype, with the both of us acting out the story using our poor british accents for hilarious results. Many lols were had, especially with how quirky the game is.

Quite a good game, with how my friend and I played Foul Play made the experience highly entertaining.
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22 de 26 pessoas (85%) acharam esta análise útil
1.9 hrs registradas
Publicada: 9 de novembro de 2013
Foul Play.

Let me tell you here and now, there's nothing foul about this title. In fact, it strenghtens my love for indie developers more than big publishers, developers, whatever. Devolver does it again. After Shadow Warrior being recommended by quite a few people and Serious Sam 3, which despite its flaws did provide me with quite some good entertainment, I got my hands on Foul Play.

What I love about indie games is the fact that from time to time you get a game that may look like something familiar but then it throws a twist and after just a few minutes of game time you realize that there's nothing quite like it.
On with the first impression shall we?

Gameplay wise, despite it obviously being built with a controller in mind, keyboard works quite well. The controls are responsive and you really don't feel at a loss. That being said I don't doubt it's better with a controller.

The game is presented as a standard side-scrolling brawler with combos, unlockables, skills, perks in the form of charms and so on. Nothing special about that you would think but you would be wrong.

The art style is what sets it apart from any other game out there. The whole story unravels on stage. And no, I'm not kidding. You and your partner, the game featuring 2 player coop, are actors reenacting a story from a journal that you get to unlock page by page as the story progresses. As such, you always see the spectators, sometimes with a special request, the background scenery being changed and from time to time you catch the actors off-guard or even the janitor at his best.

The point of each performance is to get the highest score by getting big combos, doing the above-mentioned special requests and of course by not getting hit. What's more interesting is the fact that you can't die. All you have to worry about is the quality of your performance, trying to fill the always present meter and amaze the crowd allowing you to do even more impressive stunts as a reward.
I hate to finish in a negative manner but I do have some cons to point out. First off, the graphics settings are not there. That I didn't find too bad but, the game doesn't feature 16:10 resolutions. The second and last con would be the fact that the game being created with a controller in mind, all the instructions for let's say combos and controls are only pointed out for the controller even if you are using a keyboard. It's not big of a deal since the game uses 10-12 keys including WASD but a con is a con.

At the end of this, the verdict would be a 9/10 the above mentioned not being able to affect my experience with the game so far in a such a manner that it fails to provide what you would expect from it. My advice? If you're into old-school sidescrolling brawlers bought into the 21st century this is a must. You could do far worse with 14.99,you could get Call of Duty: Ghosts...
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69 de 109 pessoas (63%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.5 hrs registradas
Publicada: 22 de dezembro de 2013
The brawler genre, simple as it may be, is one of my very favorites -- I include Scott Pilgrim and Castle Crashers when discussing my favorites games. So, I was predictably excited to pick up Foul Play upon its release. The art style looks fantastic and the presentation (while gimmicky at first) is fresh and creative.

Unfortunately, the gameplay is pretty shallow. Granted, the brawler genre is not known for its depth of gameplay, but, after running through the first few levels, I can legitimately say that simply mashing buttons is a viable, if not more effective strategy to defeating enemies. While it's amusing enough to try to string together juggles and combos, knowing that I could be blindly smashing keys to accomplish the very same thing diminishes any sense of reward or accomplishment I could have attained.

I really wanted to like this game; it's cool looking, kitchsy, and charming. Ultimately, though, I just couldn't bring myself to finish it. Maybe when it drops to around $2.50, it might be worth purchasing. At the time of writing, however, it's sitting at $7.49 during the 2013 Winter Sale. So, this brawler fan must give Foul Play a thumbs down.
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18 de 21 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.7 hrs registradas
Publicada: 3 de novembro de 2013
Quirky humor, unique game mechanics, and an original theme- What else could you ask for? The girlfriend and I play this Local Co-Op helped out by full controller support! We have a lot of fun doing our own voice acting for the scenes, really getting in to the spirit of the theme and experiencing it all play out. Fantastic fun game, buy it! (Oh, did I mention I did this all under Linux? :D )
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19 de 24 pessoas (79%) acharam esta análise útil
5.0 hrs registradas
Publicada: 21 de setembro de 2013
Foul Play is an original beat 'em up game where you fight for an audience. The story is told like it's a play so you're actually fighting actors in suits. The better you fight the more impressed your audience will be. Impress them enough to gain more stars and to level up, unlocking charms (which grant bonuses) and new moves (those are also fun for replaying levels). It's a charming game, with pretty graphics and enough detail in the characters. Movements could use some work though. Sometimes they're a bit limited, so it makes the game look cheap. Voice overs are nowhere to be seen, except for a few 'hey's' and 'oh's', things like that.

The music also didn't impress, because I can't remember if there even was music in it in the first place, and if so, if it was any good.

Foul Play is an impressive little game nevertheless and should be played if you're into beat 'em ups or if you have a lot of time on your hands (in my opinion, it's more fun to play in 30 minute sessions).

[Rating: 71/100]
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14 de 16 pessoas (88%) acharam esta análise útil
5.0 hrs registradas
Publicada: 26 de maio de 2014
Fast, frantic..........a bit on the easy side, but undeniably fun as you mash those combos together. Visuals are pretty without being groundbreaking, and the artwork is decent. The main campaign is short but fair for what you pay, and you always have the replay value of revisiting earlier levels to improve your scores and target missed objectives.

Recommended. 7.5/10
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