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A moody tale that combines the intrigue and atmosphere of a Raymond Chandler novel or Humphrey Bogart film with classic point-and-click adventure gameplay, Face Noir follows private eye Jack Del Nero as he’s falsely accused of murdering the man who left a little girl in his protection.
Date de parution: 17 oct 2013
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Indie Royale Phoenix Bundle!

4 juin

Introducing the Indie Royale Phoenix Bundle! For the next week only you’ll be able to purchase Cognition Episodes 3&4, The Cat Lady, Lost Civilization, Face Noir, Reperfection and a secret game. All as part of a bundle with a discounted price.

Click here to view the bundle.

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Articles

“It is a genuinely entertaining adventure for fans of private eye mysteries, and a solid debut for a promising developer...”
3.5/5 – Adventure Gamers

“Face Noir does an excellent job at immersing you in the game world. There are interactive close up scenes which let you feel more involved in the action … the detailed backgrounds are lovely. The grimness of each scene helps you feel like you are there, and the soundtrack is worthy of any noir film.”
Jay Is Games

“Face Noir is able to deliver on several fronts. Mad Orange was dedicated in providing an unique story while continually driving plot twists to further intrigue the player. Also in their effort they illustrated beautiful scenery to allow an appreciating experience while investigating objects”
7.5/10 – Capsule Computers

À propos du jeu

A moody tale that combines the intrigue and atmosphere of a Raymond Chandler novel or Humphrey Bogart film with classic point-and-click adventure gameplay, Face Noir follows private eye Jack Del Nero as he’s falsely accused of murdering the man who left a little girl in his protection.

As Jack tries to figure out the identity of the girl and clear his name, the disillusioned detective finds himself up against a city infested with corruption and economic uncertainty. The more he uncovers, the more he discovers about the darker depths of human nature.

Configuration requise

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Pentium 2.0 GHz or higer
    • Memory: 1 GB RAM
    • Graphics: 128MB or higher
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
Évaluations intéressantes des utilisateurs
21 personne(s) sur 22 (95%) ont trouvé cette évaluation utile
7.5 heures en tout
Nice old-school style point and click. If you like Noir and Detective stories then you can't go wrong. Puzzles can be a bit frustrating since it's easy to simply not notice the one tiny object that let's you solve it. But once you've found all the clickables then the puzzles usually make sense.

Two tips: double click when the arrow is red to jump to the next area without having to watch him walk. And Press F1 for highlights (or click the ? button in the inventory.)

Edit: It's a two part story... Don't expect full resolution ontil the sequel comes out.
Posté le : 22 mars
Cette évaluation vous a-t-elle été utile ? Oui Non
24 personne(s) sur 29 (83%) ont trouvé cette évaluation utile
1.9 heures en tout
The game is a quite good technical job: nice graphics, nice voice work, interesting story... It had everything to be perfect, but things were implemented just all wrong.
The "puzzles" are simply a matter of finding something well hidden in the scenario and, once you find it, you basically need to move your mouse in the right directions and there goes the "solution".
The path you have to take to follow up with the story is made way too explicit by the thoughts of the character. His monologues always tell you what to do next, as hints you didn't ask for.
But the worst is that this game just kills the basic principle of point-and-clicking: exploration. Most objects only become available for use when the character already realized that he needs it. So the first time you explore the ambient he will say something like "I don't need it" for almost everything you try to interact with, but then after some stupid event that makes the character think "Hey, I need a blablabla for accomplishing that" then suddenly the blablabla can be picked up(or turned on, closed, open, or any other interaction that was previously unavailable).
It's a big challenge killer, you never really get the opportunity to think things through. As soon as the problem is presented, the character's consciousness gets to the answer for it, inevitably preventing you to draw any conclusion by yourself. What keeps you playing is just the hope that at some point all that seemingly pretentious work will actually turn into something fun. But I guess this is just an illusion.
Posté le : 13 avril
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13 personne(s) sur 14 (93%) ont trouvé cette évaluation utile
5.0 heures en tout
It's a good adventure game. Maybe not one of the best ever made, but certainly one to recommend.
They did get the whole noir ambiance in there nicely. And the story's okay.
Posté le : 6 septembre
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
15.1 heures en tout
Beautiful point & click game. Very logical and enough hard to make you doubt. The ambiance is near perfection. Just missed the french translation and the streets felt a bit empty, but nevermind. Been 10-15 hours of happiness :)
Posté le : 1 juin
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
0.6 heures en tout
Very entertaining all-around. Really bad voice acting, mediocre graphics, but a solid noir storyline and reasonable adventure/puzzle mechanics. If you like movies from the 1940s, this is a buy, otherwise you'd probably be better off with a Telltale game. Telltale games are awesome, just to clarify.
Posté le : 19 juin
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
10.6 heures en tout
Face Noir vous met dans la peau d'un détective ayant tous les clichés du privé américain des années noires. Alcoolique, désabusé, fauché. Votre première mission sera alimentaire : faire des photos compromettantes. Mais rapidement, vous serez entrainé dans une enquête qui ira beaucoup plus loin.

Le jeu est plutôt beau, l'ambiance est très réussie. Je trouve juste que les personnages ont l'air... trop grands. Certains plans sont aussi maladroits car laissent peu de vision pour le joueur (je pense notamment aux vues de très haut).

Dans 90% du jeu, on est dans une enquête très classique et mystérieuse. Le jeu n'est pas trop dur et un peu trop linéaire mais on s'y amuse. Par contre, la fin m'a beaucoup déçu. On part dans une histoire acadabrantesque qui, à mon sens, n'a rien à faire dans un polar de ce genre. De plus, vous resterez sur votre faim car l'aventure ne se terminera que dans Face Noir 2...
Posté le : 19 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non