Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 4v4 maps.
Recenzje użytkowników: W większości pozytywne (3,864)
Data wydania: 15 Maj, 2014

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Zestaw 2 produktów: Men of War: Assault Squad 2, Men of War: Assault Squad 2 - Deluxe Edition upgrade

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Rekomendowane przez kuratorów

"f you haven’t played Men Of War before, then this is a rich and rewarding place to start. And you *really* should play something in this series."
Zobacz pełną recenzję tutaj.

Najnowsze aktualizacje Wyświetl wszystkie (47)

4 czerwca

Update and new DLC

Men of War: Assault Squad 2 received a new update, solving many issues and adding new features to the game!

Check out the Change-log!

Steam lobby chat
You may have noticed that we introduced the Steam global chat into the game. It allows you to communicate within the game or through the Steam group chat with other players. For Deluxe Edition owners, we also introduced a set of new emoticons. ːhonorː

In-game friends list
Additionally we introduced the in-game Steam friends list. You can see who of your friends is currently playing or who just created a game that you can join. One click is enough and you will team up with your friends!

Async texture loader
To support modding and to enhance stability of long lasting custom games, we introduced a technology that limits the video RAM usage. The game won't go over that limit to prevent the usual instability you have with 32bit applications. It's one of the features that we have been investing a lot of resources into, so that we can improve the quality and stability of the game!

Session filters
You also received new session filters that allow you to choose what kind of games you are really looking for. Since Steam sessions support 50 results only, it's even more important to make sure that the results you get really matter to you.

Men of War: Assault Squad - Airborne

We listened to your feedback and we spent many months working hard to finally introduce multiplayer bots to the Men of War series for the very first time. As owner of the new DLC you will be able to host games and set bots in up to four difficulty modes in matches as large as 8v8. In custom games only the host requires to own the DLC to add bots to either team, everyone else can still join and play as usual.

To make things even more interesting, you receive the functionality to play match-making vs. bots to collect XP and statistics on your performance!

The community also requested more singleplayer style missions and we came up with a combination of Stealth and Airborne missions. For those of you who want to drop right into the heavy action, you can skip the Stealth part thanks to the new mission options.

These mission options have been added to original missions as well, so you may want to try them out again. Especially the tank DLC missions, which feature several tanks to choose from now!

Owners of the Deluxe Edition receive a limited time 20% discount!

Komentarzy: 75 Więcej

30 marca

Thank you!

Men of War: Assault Squad 2 peaked at 9,750 players yesterday. An amazing amount of players and therefore a big thank you for your support and we hope you enjoyed the game as much as we do working on it!

We listened to your feedback and we are now working on the next update for the game. So expect even more exciting times with AS2 soon ːhonorː

The free trial of the game has come to an end, but you still have the opportunity to get the game on sale for a few more hours. :)

Komentarzy: 115 Więcej


“If you haven’t played Men Of War before, then this is a rich and rewarding place to start. And you really should play something in this series if you have the faintest whiff of interest in RTS, because it is one of the great masterworks. To not play it is to waste your life.”
Rock, Paper, Shotgun

“With a substantial graphical upgrade, a bunch of new units and a fleshed out multiplayer component (as well as skirmishes, finally), every fan is bound to get hours upon hours of fun, visceral and emergent gameplay. In case you haven't had contact with an Assault Squad game and you're an RTS gamer, you will not be disappointed. That's a recommendation right there.”
Mouse N Joypad

“Accidentally discovering something awesome will soon become a four-word summary of my time with Assault Squad 2. [...] I love Assault Squad 2, but it was not an easy romance. Its brutal difficulty spikes and hands-off approach to training should serve as a warning to all but the most grizzled of armchair generals: this game is war, and war is hell.”
PC Gamer

Steam Workshop

O tej grze

Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 4v4 maps. To truly bring the battles to life though there is the new extreme game mode designed for huge battles on spectacular maps.

This new Assault Squad game brings significant game engine and visual improvements as well, with special attention paid to ones that were highly requested by the players.

Key features:

  • advanced multi-core support
  • advanced shader technology
  • direct control every unit as if you were playing a 3rd person shooter
  • interface and AI improvements, including unit kill counts and squad icon information
  • new multiplayer interface
  • camouflage depending on season
  • fully updated inventory items with new graphics and updated vehicles
  • sound improvements, including voice acting
  • Steam features, including Steam multiplayer, matchmaking, achievements, cloud, player statistics, leaderboards, voice chat, Valve anti-cheat, friends invite and workshop
  • player level up and ranked system
  • in-game video recording, and much more.


  • 15 new single player skirmishes plus 25 reworked ones from the original Assault Squad
  • eight player co-op support and an all new multiplayer extreme game mode
  • 65 multiplayer maps and five gamemodes
  • more than 250 vehicles at your command
  • more than 200 soldiers with unique equipment
  • five factions and various battlefields in Europe, Eastern Europe, Northern Africa and the Pacific
  • development tools such as 3d model exporter and map/mission editor, and much more.

Deluxe Edition:

The Deluxe Edition of Men of War: Assault Squad 2 is the most prestigious version of the game. Display your dedicated support as one of the grandest online commanders with unique interface elements and faster collecting of experience.

  • Receive a five star general ribbon for your main menu badge
  • Receive an unique five star general achievement
  • Receive a special icon for your player avatar visible to everyone during a match
  • Receive an outstanding HUD element visible while playing and recording matches
  • Receive a slight XP boost for all factions in multiplayer to unlock units faster

Free Premium Service:

Digitalmindsoft guarantees you to release several free game updates including new content and features during the lifetime of the game. Because games are our passion, we are always eager to listen to community feedback and to improve our games. As an example, we released more than 10 free game updates for the original Assault Squad including plenty of new units.

Wymagania systemowe

    • OS: Windows Vista/7/8
    • Processor: 4.0 GHz single-core, 2.0 GHz dual-core or higher
    • Memory: 4 GB RAM
    • Graphics: DirectX 10/11 compatible
    • DirectX: Version 10
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX 10/11 compatible
Pomocne recenzje klientów
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
59.2 godz. łącznie
Zamieszczono: 18 czerwca
Wersja TL;DR
+ ładna grafika
+ realistyczna rozgrywka
+ fajny multiplayer ( różne tryby gry, od 1vs1 do 4vs4, linia frontu, klasyczna bitwa, walka o flagi )
+/- skirmish wystraczy na parę godzin rozgrywki i jest dobrym samouczkiem
+ dobry balans nacji
+ możliwosć bezpośredniego sterowania żołnierzem/ czołgiem
- dodatkowe misje w DLC, które moim zdaniem kosztują za dużo
- skirmish nudny i schematyczny
- AI do najlepszych nie należy
- Niskie poziomy trudności są łatwe, a trudne graniczą z cudem do przejścia
Ocena: 8.5/10

Wersja długa:
Witam Cie serdecznie, drogi czytelniku tej recenzji, już na wstępie z calym sercem polecam tę gre, szczególnie jeśli będzie ona w promocji. Grałem w gry tego "cyklu" już od początku, czyli od Soliders: Ludzie Honoru, poprzez Faces of War, Men of War'a, pierwszego Assault Squada a potem nadszedł czas na część 2. Grafika względem poprzedniej odsłony się nie znacznie poprawiła. Firma sustematycznie poprawia modele pojazdów do dużo lepszej jakości.
AS 2 oferuje nam skirmish, który w podstawowej wersji, bez DLC może i nie zachwyca długością, ale wystarcza jako rozbudowany samouczek (z DLC jst już dużo lepiej), również mozna go przechodzić w Co-opie co gorąco polecam. Oczywiście również i w tej odsłonie MoW'a nie mogło zabraknąc świetnego trybu bezpośredniego sterowania żołnierzem/ pojazdem, który zupełnie zmienia wrażenia z gry, robiąć z niej quasi FPS.
Tryb multiplayer jest bardzo dobry, wiele trybów gry nie pozwala na szybką nude, frakcje w grze (Anglia, USA, Japonia, Rzesza i ZSRR) są całkiem zbalansowane, żadna z nich się nie wydaje być OP i ma swój własny, oryginalny styl gry.
Tryby gry:
Linia frontu - jedna strona broni się przez określony czas, po czym następuje zamiana i to ona atakuje
Walka o flagi/flagę - tryb w którym walczymy o dominację przejmując flagi na mapie, inna wariacja zawiera jedną dużą flagę
Klasyczna rozwałka - jedynym celem jest zdobycie punktów, które dostaje się za niszczenie wojsk przeciwnika.
Oczywiście każdy tryb można dodatkowo zmodyfikować w zasadach, np. usuwając z wyboru armii czołgi czy też np. toczyć walke tylko na piechotę.
Sam przebieg bitwy wygląda następująco: Po rozpoczęciu walki, mamy do dyspozycji pewną sume zasobów, za które sobie kupujemy dowolne jednostki i nimi już toczymy bitwe, od nas zależy, czy wolimy naspamować piechoty i zalać nią przeciwnika cyz może zrobić mu pancerny Blitzkreig przez jego obronę.
Gra jest wspierana przez steam workshop, dzięki czemu można pobrac mody z nowymi kampaniami, mapami, jednostkami itd. itdp.
Moja ocena: 8.5/10
Polecam jak najbardziej, szcególnie, jeśli gra będzie w promocji!
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Zamieszczono: 4 kwietnia
nie taka zła
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 10 osób (50%) uważa, że ta recenzja jest pomocna
8.2 godz. łącznie
Zamieszczono: 31 stycznia
Dużo się nie pozmieniało poza kilkoma usprawnieniami... tak więc. Czy to gra warta 90 zł ?
Czy ta recenzja była pomocna? Tak Nie Zabawna
175 z 257 osób (68%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
400.1 godz. łącznie
Zamieszczono: 31 maja
About me :

I'am not the best MoW player, not that this is necessary to make a good review, but I have the luck to play with the best RTS players and persons I know in the PC gaming world, and I have long experience in this series and with other RTS. I started playing RTS before learning to write and read.

Lot of time passed in game as well as lot of time dedicated outside the game, organizing Events, helping and supporting modders, reading forums (official an un-official ones), creating forums for the MoW Italian community, creating steam groups, youtube videos, suggestions, promoting, guides, reading miltary history books etc.

I waited more than one year before reviewing this game, as a sign of respect for its developers and to try write a complete and honest review. Now I think I gave them enough time to fix their game and to prove they care about their costumers, and I'am sorry but they failed...

What to say ? AS2 and its developers for me in 3 words ? .. A BIG DELUSION !

On AS1 I had lot of hours of fun, even if to be sincere 95% of my hours on AS1 were spent with the German Soldiers Mod, a realism mod, so I give credits to DMS for making the basic game but if was not for Blubork's GSM and all the MoW modders, I'am not sure about how many hours I could have on AS1.

So in general from MOW to AS1 for me nothing big changed (not that other MOW titles brought bigger changes) if not improved graphic and other little details, main improvements arrived thanks to the evolving of the German Soldiers Mod and new models by MoW modders, but all in all I was happy with the AS1 platform, they even released free updates with new models, and from time to time I could have fun with the vanilla game too, even if nothing serious.

Main problems of AS1 vanilla for me were the artificial weapon datas and in general the lack of realism, not that MOW had more realism, for example regarding ranges AS1 was a step forward, but with AS1 in my opinion the gameplay went even more fast paced and more COH oriented, I always disagreed with the payback mechanic, I find helping a player losing its units totally unfit for Real-Time-STRATEGY.

So when AS2 was announced I went on AS2 forum and asked personally to devs if AS2 was going to be a more realism oriented game, not a sim, just more realistic, and they put there the fact that they were going to implement realistic weapon datas, I also asked them if they were planning to implement a territory mode like I suggested in the past and again they answered me that something was coming to satisfy this thing too.
So as I'am a positive person and I like to help who deserve it, I was super happy and I decided to help in the funding of their future CTA title too, even if I was not really interested in a post WWII era MoW.

Then the big day to try AS2 arrived...

...and this sadly was my first reaction after trying it (was obviously in italian but I'll try to translate it : ) )

"What the ♥♥♥♥ ?? are you kidding me"

Yes, it can sound rude but this sincerely was my reaction when trying AS2 for the first time.

Performances were terrible (but it was beta so at that time I still had hope here), improvements compared to AS1 ? little to nothing , but what's worst....

Ranges were reduced and the gameplay was damn fast paced, maps had a terrible artificial arena look and were damn small, nothing like my suggested territory mode, instead an extreme battle zone mode that had nothing to do with what I suggested, even the realistic weapon datas were not that realistic as the Tiger tank could "360 non scope" in one second with its famously and historically known SLOW turret traverse.

So for the vanilla game was a total delusion, however the full steam implementation was a nice thing and my thought was that performances could improve as promised and once GSM was released then I could just play that so the COH like gameplay was not an huge problem, even if having to always rely on mods to enjoy a game to be sincere is quite annoying.
No less I even created an AS2 thread on the most famous Italian tech forum, I was still supporting the devs despite the problems and failed expectations.

After months of waiting I realized I passed more time on the AS2 hub than in game as the game performances were terrible and the vanilla game gameplay a total rush and grenade spam that I was unable to enjoy.
Again, I tried to stay positive and give my best to stay present on the AS2 hub and give suggestions, I invested my precious time there but what I discovered was just that, even with their community the Devs were doing a terrible job, threads locked, people banned, not a sign of listening to player suggestions, even Devs replying to suggestion in a quite arrogant way or over-defending their product and vision of the game at all costs, making you feel like a ♥♥♥♥ and totally impotent toward the series future.
I was speechless and deluded, I was no more able to recognize the devs I used to like and I helped by funding CTA just few months before.

At same time of this delusion on the other hand I had Arma 3 devs with their feedback tracker and a forum that is more like an office, where players and devs collaborate to make a better game.
And Arma 3 followed the realism way so one can say they sell less compared to the more arcade AS2 that tried to follow the mainstream arcade way, but no, this is an outdated way of thinking IMO, now in 2015 you sell more if you make a quality product and you HELP and LISTEN to PEOPLE, that's what matter to make an healthy game and business, we are no more in the 20th century, I like to think that people evolved and started punishing the soulless greedy business. look at the paid mod for Skyrim, people must be heard or they revolt.

Back to AS2, last but not least delusion, that ultimately made me quit with the game in December 2014, was that basically if the AS2 vanilla game already had problems in MP, Big mods then were totally unplayable, just crashes, desync and horrible performances, mods that were able to run fine on MOW now on AS2 years later were unplayable.

Basically the only thing that right now work in AS2 is the SP or MP 1v1 if both players have a great PC,
But if you want to play SP then what's the point of getting AS2 ? yes thanks to workshop you find mods easily but for SP AS1/MOW are good enough and still have mods, just right now I can't find any good big reason to suggest you AS2, specially with this dev behaviour toward their customers.

Positive things yes, the auto resupply, veterancy and like I said workshop, but is it enough ? I let you judge on this.

Luckily the MOW series is not dead, now we have Battle of Empires that is very promising and where Devs really listen to their community as well as the future Best Way game "outfront" on the new engine GEM 3.0, in the hope they will not commit same DMS mistakes, like developing two games at the same time as an indie company with low budget ?! I would say maybe better to concentrate your effort to one game per time and listening to your community, or not ?

This MoW series has an huge potential to become the best RTS ever and an awesome sandbox platform, for now to be sincere all MoW developers failed to unleash its full potential and make it a really successful game that, like Arma III in the Tactical-FPS genre, can become a milestone of its genre and make PC gamers proud.

Let's see what the future will reserve to us MoW players. I know some things are going behind the scene that may surprise us in the future of this series, but I'am not going to talk about them right now, but I'am positive :)


PS: my 400+ hours are mostly beta testing GSM, all time wasted as GSM is a MP mod and it wont work on AS2 : ) (even if according to Devs and workshop there is mod support)

So I even went "light" on this review, I could write worst, but unlike DMS I'am a gentleman.
Czy ta recenzja była pomocna? Tak Nie Zabawna
89 z 129 osób (69%) uważa, że ta recenzja jest pomocna
95.7 godz. łącznie
Zamieszczono: 14 maja
Would be one of the best WW2 RTS games ever created. BUT...

..there is a known, unfixable (so far) fault,

a fault since release last year,

a fault that has taken nearly 12 months to still not fix,

a fault that the dev/devs claim to be working on,

a fault that crashes multiplayer games,

a fault that they did not bother to fix as they were busy creating DLC to get more money,

About 50% of games (or more) will crash after a random amount of time.

They say to switch off Steam Overlay, we did, it makes no difference. Plus why should we switch off Steam Overlay, I thought it was a requirement for a Steam game to be compatible with Steam overlay.

They said not to play with any mods, We did, we removed all mods, it still crashes.

This is not just me, please google 'Men of War Assault Squad 2 Out of Sync errors' and see the rage for yourself.

Do not bother buying unless you like wasting 2 hours of your life at a time just to get a frozen screen or error and crash. Game in it's current state is not worth playing even if it was free.
Czy ta recenzja była pomocna? Tak Nie Zabawna