As a long time player and supporter of DMS and the Mow series, I sadly have to say that AS 2 is a big fail at its current state. The game has a lots of serious issues and it looks like that DMS is not willing to fix their game or they just can not.It seems AS 2 is more a desperate attempt by DMS to grap some players form its rivial COH and milk a bit the small loyal players with the result that the series was dumped down pretty hard.
AS 2 is in general a copie of AS 1(same units same models) with the diffrence that AS 1 works. The game engine has been updated so the game looks a bit more polished than AS 1 but now it tends to lag as hell. Currently it is not even possible to play 2vs2 lag free or without freezes. Matches with higher playercount (4vs4 max!) are more or less impossible as the players drop like flies due to heavy lag caused by the poor net code and/or engine.
Besides the technical issues the gameplay suffers also a lot from some designe decisions. In AS 1 it was possible to have a nice tank fight or the chance to flank your enemy. This does not work in AS 2 due to tiny maps and ridiculus ranges for tanks. The current gameplay is only focused on spamming wave after wave of infantry. Tanks or emplacements like at guns are not really needed. The entire gameplay feels artificially pressed in tiny maps to create a CoH feeling. In additon DMS has also forgotten or did not want to fix existing problems like the strange pathfinding of the units or the overcomplicated resupply system.
DMS has also introduced an unlock system for new players to getting them used to the units . Sadly this creates more fustration as locked units for all factions seem to have been picked randomly and creates very unfair games especially in matchmaking. But in general this does not matter as the Matchmaking system does not work properly as well. Tutorials, or a real Skirmish (not the repetitiv SP Missions which they call Skirmish) would have been more helpful for newcomers as the game still explains nothing. It is even hard to say how many people play the game as there is no lobby anymore, only the steamchat which is pretty empty. Also the server browser is bugged as it only shows max 50 servers, most of them skirmish servers so not sure how many try to play MP.
DMS had a lot of time to get their act together. Closed beta for CtA backers (what i did), open beta, delay of the release as the game did not run but was surprisingly ready for preordering, another dealy of the release and the unannouced move to Early Access without any compensation and several post release patches should have been enough time to create a game which offers a kind of enjoyment. The only good thing is the steamworkshop where really dedicated and talented modders can present their creations.
As for now the game can not be recommanded, even it would be on a steam sale.