Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 4v4 maps.
Datum vydání: 15. kvě. 2014
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50% off and patch announced!

26. srpna

Men of War: Assault Squad 2 is 50% off during the Midweek Madness!

Today we also announce a new patch that we are currently working on. It will be available as beta update in the next few days before we set it live to everyone. It comes with many improvements and long awaited features. Stay tuned for more news soon.

Exciting times are ahead and if you didn't grab Men of War: Assault Squad 2 yet, now is the best time to do so!

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Game update 3.037.0

18. července

We just released a new update for Men of War: Assault Squad 2.

The patch comes with plenty of new features, including a new game result screen, improvements to match-making and the netcode, as well as a new singleplayer menu interface supporting custom missions and achievements. The Commonwealth faction gets new units also! Check out the Change-Log.

The Game Statistics screen will give you access to valuable information about your last online match. The Unit tab for instance will display the purchase log of every player, be it friend or foe. This way you can study the strategy of your teammates/opponents and how wisely they spent their resources!

Personal statistics on the other hand help you to understand which units performed the best and how much XP and ranked score you collected during your last match.

We also improved the Player Profile screen and added a new tab called Compare. This tab will allow you to compare yourself with friends or to study the leaderboard and to compare yourself with others on one screen.

We have also been re-designing the singleplayer menu. Now you can select all missions right off the start and the game will show you a preview of each mission as well as your achievements progress. To improve mod support and small screen resolutions, the mission list has now a scrolling functionality.

To further improve mod support, we have also been re-designing the Workshop tab to make it easier for you to subscribe and manage mods. The game does not even need a restart to apply mods you have just finished downloading.

Performance improvements have also been done in regards of the shadows with the help of Intel. We also added an ultra shadow setting to get the most out of high end hardware.

Expect more features to be released soon, happy gaming and thanks for your support! ːhonorː

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“If you haven’t played Men Of War before, then this is a rich and rewarding place to start. And you really should play something in this series if you have the faintest whiff of interest in RTS, because it is one of the great masterworks. To not play it is to waste your life.”
Rock, Paper, Shotgun

“With a substantial graphical upgrade, a bunch of new units and a fleshed out multiplayer component (as well as skirmishes, finally), every fan is bound to get hours upon hours of fun, visceral and emergent gameplay. In case you haven't had contact with an Assault Squad game and you're an RTS gamer, you will not be disappointed. That's a recommendation right there.”
Mouse N Joypad

“Accidentally discovering something awesome will soon become a four-word summary of my time with Assault Squad 2. [...] I love Assault Squad 2, but it was not an easy romance. Its brutal difficulty spikes and hands-off approach to training should serve as a warning to all but the most grizzled of armchair generals: this game is war, and war is hell.”
PC Gamer

Steam Workshop

O hře

Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 4v4 maps. To truly bring the battles to life though there is the new extreme game mode designed for huge battles on spectacular maps.

This new Assault Squad game brings significant game engine and visual improvements as well, with special attention paid to ones that were highly requested by the players.

Key features:

  • advanced multi-core support
  • advanced shader technology
  • direct control every unit as if you were playing a 3rd person shooter
  • interface and AI improvements, including unit kill counts and squad icon information
  • new multiplayer interface
  • camouflage depending on season
  • fully updated inventory items with new graphics and updated vehicles
  • sound improvements, including voice acting
  • Steam features, including Steam multiplayer, matchmaking, achievements, cloud, player statistics, leaderboards, voice chat, Valve anti-cheat, friends invite and workshop
  • player level up and ranked system
  • in-game video recording, and much more.


  • 15 new single player skirmishes plus 25 reworked ones from the original Assault Squad
  • eight player co-op support and an all new multiplayer extreme game mode
  • 65 multiplayer maps and five gamemodes
  • more than 250 vehicles at your command
  • more than 200 soldiers with unique equipment
  • five factions and various battlefields in Europe, Eastern Europe, Northern Africa and the Pacific
  • development tools such as 3d model exporter and map/mission editor, and much more.

Deluxe Edition:

The Deluxe Edition of Men of War: Assault Squad 2 is the most prestigious version of the game. Display your dedicated support as one of the grandest online commanders with unique interface elements and faster collecting of experience.

  • Receive a five star general ribbon for your main menu badge
  • Receive an unique five star general achievement
  • Receive a special icon for your player avatar visible to everyone during a match
  • Receive an outstanding HUD element visible while playing and recording matches
  • Receive a slight XP boost for all factions in multiplayer to unlock units faster

Free Premium Service:

Digitalmindsoft guarantees you to release several free game updates including new content and features during the lifetime of the game. Because games are our passion, we are always eager to listen to community feedback and to improve our games. As an example, we released more than 10 free game updates for the original Assault Squad including plenty of new units.

Systémové požadavky

    • OS: Windows Vista/7/8
    • Processor: 4.0 GHz single-core, 2.0 GHz dual-core or higher
    • Memory: 2 GB RAM
    • Graphics: DirectX 10/11 compatible
    • DirectX: Version 9.0c
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX 10/11 compatible
Užitečné recenze od zákazníků
3 z 3 osob (100%) ohodnotilo tuto recenzi jako užitečnou
241.9 hodin celkem
Dobrá strategie akorát mne mrzí že tam dali puvodní mise AS1 jinak doporučuju tuhle realistickou strategie berte rezervu jstou realičností ja davam 10 z 10.
Přidáno: 19. května
Byla tato recenze užitečná? Ano Ne
2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
65.7 hodin celkem
Přidáno: 14. června
Byla tato recenze užitečná? Ano Ne
2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
25.0 hodin celkem
Recenze předběžného přístupu
je to sice furt to iste ale samozrejme pobavi :) hlavne teda multiplayer.. fyzika a balac jednotiek konecne dosiahli takmer reality.
Přidáno: 24. března
Byla tato recenze užitečná? Ano Ne
6 z 15 osob (40%) ohodnotilo tuto recenzi jako užitečnou
78.9 hodin celkem
nej hra
Přidáno: 18. května
Byla tato recenze užitečná? Ano Ne
295 z 352 osob (84%) ohodnotilo tuto recenzi jako užitečnou
14.6 hodin celkem
When I bought the deluxe edition for AS-2, I was paying more not only because I loved the previous games in the franchise, but because I loved what potential AS-1 had presented us with, especially considering the many great mods avalible for the original. But more than that, I was buying the sequel to one of my favorite games of all time.

Needless to say, I haven't been impressed. In fact, my experience with AS2 has been beyond disappointment. Given the time from the early beta stage to now, and including the push-back of the release date multiple times, I've found that this game has not only been a waste in terms of what potential it had, but you are literally paying for a $34.00 overhaul patch by buying this game.

The biggest improvements since AS-1 have been:

1. Multiplayer, which lags often, and depends on who is better at storming a place with infantry and light vehicles. Tanks are, very rarely fielded. The gameplay is repetitive, and balance issues come and go.

2. The Super-Pershing and a few tank models. Yeah, they look a little more "smooth," but then you can take a peek at everything else. Everything else is literally recycled from the previous game.

3. Multi-core support. I haven't noticed a difference.

The things I'd thought I was going to see:

1. A little bit of variety in the infantry. Yeah, they don't even have new models or textures. It's the exact same thing from the previous title, rehashed a bit for a few more "Breeds," which you can make by simply opening the editor and reassigning a few traits, weapons, and items. There are a few more voices thrown in for the American and English soldiers, but there is still plentiful cut-and-paste from the previous game. Oh, and the voice acting is horrific for the most-part.

2. Better textures. The dirt looks beautiful. A few tanks look better. But, for everything else, it all is recycled from the last game. The buildings aren't different. The uniforms aren't different. The mass majority of vehicles aren't different.

3. Better gameplay. Yeah, no. In fact, they took away the feature where you could unload your guns. The AI is a little more "Cover-seeking," so they are no longer inherently stupid. However, you still have to pack up millions of bullets so they can fend for themselves without running dry.

4. Differences between faction weapons. I'll admit, I was expecting more realistic performance out of the guns for each faction. But, all rifles are pretty much the same, the Thompson isn't much different from an MP-40, the Grease-Gun is treated like a 9-mm, and overall, you're just going to go for an MG-42 if you want rate of fire; the browning if you want less reloading; or the BAR/FG-42 if you want less unloading. There isn't much of an accuracy or damage difference. Line up soldiers with every faction's rifle; they fire and reload at the exact, same times, with the exception of the enfield rifleman. There should be a difference. The action on a Mosin is completely different from a 98' or a Springfield.

5. Models and textures. Yeah, about 10 vehicles look better. But the mass majority of the others still look copy/paste. If I wanted to copy/paste vehicles, I'd make a mod for that.

Can I say I recommend this game? No. For $34.00, hell no. It's nowhere near being worth that kind of money, and I'm losing to faith to tell myself that "yeah, it'll improve as they get closer to the full release." It's been in Early Access for quite some time now. Before that, there was beta. They have had the time to improve the game. Yet, I have only seen them trying to get it into a playable state every few weeks, while leaving us high and dry in every other aspect. Maybe if it were $10.00 DLC for AS1, it'd be worth it. But as a standalone game, let alone a Sequel, it's not just a cheap re-release with nothing new to offer, but it's a complete waste of money.

I've already learned from one other game that pulled the same "Beta limited-content" trick. ArmA 3. Overall, that game was a complete disappointment. There was very little content added into the beta, there was very little content added into the main game, and countless patches treated the post-final release like it was (and still is) in the early-access stage. AS2 is mirroring this tactic, and foreshadows disappointment.

I have a feeling they're going to just decide to "leave it to the modders," as ArmA 3 did, and while mods are often well done, they are not only far from uniform in quality and not designed by a common party, but that's a cheap way of copping-out of extensive work. Work that this game seriously needs if it is to hold the number "2" after Assault Squad.

A better name for this would be "Assault Squad: MEGAPATCH." If you feel like disagreeing, then pull up the AS1 editor and the AS2 editor. Put down one of every model. Test the game, see what happens; you'll learn that I'm right, because this is exactly how I tested it. I'm not making these claims without evidence. There is no difference between these games except for the mulitplayer.

Do keep in mind; this review is for a $34.00 product. It is intended to reflect and aid you, the viewer, in determining whether or not you will "get what you pay for." The answer to that is no, "No, you won't."


Do know; I won't be alone in that regard.

[July 19, 2014] UPDATE!

Ok; so since the game's release, there has been little to nothing improved upon since I had written this review. The "priority" for the team has only been multiplayer. There has been no increase in content. There has been no more bang for the buck. Digital-Mind-Soft has charged their community for a mere patch, and has done nothing to back the quality of the game except tamper with multiplayer mechanics, and not even to the extent that significantly alters gameplay in any way.

Do you have money to waste, and want to support a dishonest development project? Then don't spend money. Please.

Stop giving companies the motivation to screw over their customers and to default on their promises. It's been months, and there aren't even any new "Humanskins" in the game. Let me say right now: It takes 10 MINUTES OR LESS TO CREATE A NEW "SKIN" USING PAINT.NET.

With the time they've taken to add "boards" to Multiplayer, I could have created the entire Italian Army with a modeling program; sadly, that's 3DS-MAX, a program that the 2014 edition of, costs upwards of $3,400 to own.

[August 26 2014] UPDATE!

Playing through the editor a bit, one of the first things I checked were the models. What can I say about them? Three new models; all Crusader Tanks. The model has been significantly improved, with the Crusader looking more streamlined and smooth than before. It looks good. Not only that, but there are 2 more Crusaders; a 40mm Anti-Air crusader, and a 20mm Anti-Air crusader. These, too, look good. But nonetheless, Japanese vehicles still look as though they are made out of cardboard, and there haven't been any other model updates added.

Most importantly, the soldiers still have the same skins as in the previous title; the lack of effort in this category is appaling. Do bare in mind; Assault Squad was a 2009 game. This means that the soldier's skins are 5 Years old. You can learn to create professional 3D models in half that time. Given that this much time has progressed, one would and should expect more from a company charging full-price for a "patchwork" game.
Přidáno: 1. května
Byla tato recenze užitečná? Ano Ne