Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
User reviews: Very Positive (5,500 reviews)
Release Date: Apr 28, 2015

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April 28

Just released from Early Access!

We’re proud to announce that WW1 game Verdun has officially launched today! After more than a year in Early Access on Steam, the official copy of Verdun is now available on PC, Mac and Linux.

Check out the new Game Trailer:

We are excited to announce that the game is released with a new bonus map called Aisne; an area in Northern France which has seen some of the biggest battles of the early years of World War 1.

Years of dedicated hard work has finally paid off. During that time, Verdun was also being featured on Steam Early Access since 2013 where many big community driven improvements were made to the game. We had not expected the great extend of support received from the community during this time.

Over the course of the year, many good suggestions were made and put into the game. Whilst not every good suggestion made it in, we intend to add a few more in the near future.

Verdun will get free thematic expansions over the course of time, such as the addition of Belgian and American troops for the Allies, and for the Central Powers some special German troops. Check out the roadmap here:

To celebrate the release, several contests will be held including the first Verdun tournament hosted on Steam.

Be sure to try Verdun and take the fight to the trenches of your enemies!

50 comments Read more

April 7

Verdun’s official release is coming!

Joyous news for the troops in the trenches; the official launch date for Verdun is set on the 28th of April 2015! After more than a year in Steam Early Access, during which many community driven improvements were done to the game such as the addition of different troop types, new maps, improving the UI, bullet physics, the Unity 5 engine update and the introduction of the iconic gas weapon combined with a claustrophobic gas-mask experience to name just a few, the Steam Early Access is finally getting to a close. Here a trailer summarizing the development progression in Early Access so far: http://

Now the focus is on Verdun’s official release. As a gesture of gratitude, Early Access players will be gifted a ‘Steam Early Access medal’ and can try out the live build of Verdun a day before launch.

Also, all players are invited to sign up for the first Verdun tournament, which will be hosted on Steam during the celebration of the release!
Be sure not to miss the celebration, sign up for the Verdun tournament here:

80 comments Read more

About This Game

Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun France in 1916. The game includes many historically accurate features such as realistic WW1 weaponry, authentic uniforms and maps based on the real battlefields of France and Belgium.

The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. One battle you’re rushing the enemy trenches during an offensive battle in order to gain ground. In another battle you might be defending your recently conquered ground against an enemy counter-attack.

Players can choose to be part of one of the many squad-types in the game, each of whom have their own distinct tactical role. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.
The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.

Verdun key features include:
Realistic World War 1 gameplay: Authentic weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience and artillery barrages
Tactical squad-based FPS: Unique squad leveling system, distinct squad types and roles, voice chat
True trench warfare: Real-time dynamic frontline with momentum-based attack and counter-attack gameplay
Authentic World War 1 setting: Typical WW1 music and style, historical battlefields set on the Western Front
Challenging game modes: Team-based Frontline and skill-based Rifle Deathmatch

The gameplay is as realistic and gritty as it gets. The authentic weapons need to be handled with skill, as they each feel differently and there are no floating crosshairs to aid your aim. Also, the realistic bullet physics require you to lead your shots when firing on a moving target at long range. In the event of a gas attack, you need to put on your gas mask, which impairs your view and gives you a very claustrophobic experience. And if getting shot or gassed isn’t enough sudden artillery barrages, called in by NCO’s, can pin you down if caught in the open and obliterate your entire squad. This unforgiving war isn’t for the faint hearted!

Team play is what lies at the heart of Verdun. When you start a game, your first choice is to fight for either the Entente or the Central Powers. You and up to three other players, can form one of the different squad types available to that side. Each squad has a specific tactic based on the historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with historically accurate attire, weapons and special abilities. The more Co-op experience you and your squad mates earn together, the more powerful your squad will become and better abilities will be unlocked. This progression is also shown visually as you and your squad get more advanced uniforms. You will also earn Career Points, which can be spent to unlock specializations, weapons and equipment.

The true WW1 battlefield experience has been captured in a real-time dynamic frontline, set in an historically accurate section of the Western Front. These frontline maps are comprised out of multiple sectors that can be captured by either side. Staying true to the typical attrition warfare of that time, both sides attack and counter-attack each other in turn, compelling you to defend each captured sector of trenches!

The development team has done extensive field research at Verdun and has been advised by knowledgeable historians to make sure Verdun is as historically accurate as it gets. Uniforms have been recreated to the tiniest details, the weapons are modeled to exact references and the maps use realistic World War 1 props and terrain layouts. Also, everything in the game has been tailored to recreate the grim atmosphere so typical of WW1; Gloomy clouded skies, an immersive interface combined with realistic sounds, accurate native voices that evoke the feeling of actually being there in the trenches, mud covered - trenches whilst peering over your rifle to spot the enemy.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista/7/8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
Helpful customer reviews
5 of 5 people (100%) found this review helpful
124.4 hrs on record
Posted: May 4
Verdun is a great squad-based FPS, with a nice balance between realism and playability. It's harsh, gritty and unforgiving, and you will die a lot.

You'll get blown up by artillery, just as you've finally managed to sneak through no-man's land while dodging the MG bullets flying over your head. You will choke on mustard gas, and you will get your head bashed in by a sneaky german NCO who's crept up behind you and is now pistol whipping you with his luger. You will hear the clink-clank of a grenade landing between your feet half a second before you're blown to bits. You will freak out as you miss your first shot with your slow-as-♥♥♥♥ bolt action rifle, while some crazy canadian is charging you with a god damn club. You will slam your mouse down on your desk repeatedly while screaming profanities as you get stuck in barbed wire for the second time in one round, but hopefully you've got a sturdy gaming mouse that is suited for that kind of abuse.

At it's best, Verdun is a really intense and immersive experience. The trench warfare setting is something you'll either love or hate, and makes it a bit different from other shooters that are usually set in more urban environments. It's highly recommended to play this game with friends, as the squad aspect is really important, and cooperation is the key to being successful. You will also gain co-op xp with the people you play with, which gives your squad improved perks and abilities.

This game is great fun if you enjoy historically themed FPS-games and bolt-action rifles. The learning curve is steep, but don't be discouraged. It is recommended that you read the official guides on steam before entering the game, just to understand more of what's happening.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
23.6 hrs on record
Posted: May 3
I recommend to anyone this game for whoever shows interest into the great war. I have been contirely immersed into the gameplay. The game extremely accurately represents how the great war was fought.

There are some several problems however[b/]:
- No bullet drop
- (personal opinon) Squad members not following the NCO
- (personal opinon) When someone gets killed, the animation seems a bit strange to me.
- (Personal Opinon) The community names there squads dumb/repolsive names.

The good features of this game that make this game great:[b/]
- Good gaming engine
- Good degree of guns
- Easy to learn interface
- Fair & Balancing Teams
- Accurate representation
- Misc elements to become more immersed
- Ingame voice chat is well made. (Changes upon surroundings. Ect.)

Hope this review helps people who are procrastinating upon wether to by this game or not, I suggest you should.[b/]
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2 of 2 people (100%) found this review helpful
9.1 hrs on record
Posted: May 4
A cheap game that surpasses most other modern shooters, it's use of very simple classes makes for a more focused role when playing with your friends in a squad.

Anyone who likes generic shooters (cod,battlefield, etc...) should definitely try this for a refreshing experience.

10/10 would canadian again.
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2 of 2 people (100%) found this review helpful
23.7 hrs on record
Posted: May 3
The great gap in the FPS universe has now been filed.

For decades there was a need for a decent, well made, historically correct WW1 FPS and here it is.

From the mud of Flanders to the rugged hills of the Vosges prepare to be thrown into the hell that was The Great War.
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1 of 1 people (100%) found this review helpful
12.9 hrs on record
Posted: May 4
Verdun is a great take on an area of history that is rarley portayed in games let alone as an FPS. It offers smoth flowing and intense combat with a battlefield style squad sytsem. It looks amazing and is very similar to games such as the Red Ochestra 2 multiplayer. highly recommned as it is well worth the relativeley low cost.
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1 of 1 people (100%) found this review helpful
4.6 hrs on record
Posted: May 4
I have never written a review before but I had to for this little beauty. It is heaps of fun, full of atmosphere and the servers are very friendly, no rage dwarfs! The game is easy to play and very hard to master. The people behind this deserve success. I could blah, blah blah a little more, but I'd rather go back to the trenches now. Outstanding
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1 of 1 people (100%) found this review helpful
3.0 hrs on record
Posted: May 4
What a brilliant game,
after just playing 2,3 HRS i can say as a Red Orchestra 1/2/Rising storm Veteran i really recommend this game to the people who love Realistic War games.
This game is exactly what you would expect, realistic, alot of deaths, and constant chaos in the trenches.
Now i have only played the Frontline mode so far since i don't care about X players against X players in a deathmatch mode.

- Realistic Trench warfare : small trenches where you mostly spend your time defending and only go out when attacking the next enemy line, like world war 1 it was Defend, Repel enemy attack, charge and attack after and hope for the best.
It is actually really hard to win over another trench for your team unless you work together properly.

- The Squads : 4 man Squads with exclusive roles and all benefit towards advancing towards the next trench and having a well placed machine gunner is really powerful in defending your own trench.

- The Maps : The maps are beautiful, muddy, trenches, barbed wire, dead animals, bushes and death lying around the corner like World war 1 was. The Maps are hard to win over in every match but that makes it mostly alot of fun cause winning makes you feel like you achieved something.

- Weapons : Authentic world war 1 weapons where if you see them for the first time you will think who the hell fights wars with that? The weapons are extremely powerful, Most Rifles can one shot someone and pistols take 3/4 shots to the body to kill and the MG is a very powerful tool for defending and assaulting if used properly. Now as i said i played Red Orchestra alot and for people who know this game its kinda similar to this game just less weapons but it doesn't ruin the fun.

- Gas & the Gas mask : This gives this game a whole new meaning. After assaulting an enemy trench and they blow Mustard gas into it, putting on the gas mask gives you the feeling like you are trapped and in a real sticky situation with not alot of sight but surrounded by a green cloud. When you see the enemy trying to retake the trench charging with gas masks on its just amazing.

- Difficulty : Like i said most weapons one shot and trenches are hard to take over from the enemy, Even if you are up against lvl 1 players it can still be hard to take over a trench cause if the enemy is dug in deep its hard to charge and rush into the trench without some kind of teamwork.

- Graphics : This game looks pretty beautiful, its not the best engine or most beautiful game but if i had to give the graphics a score it would be 8/10.


- Grenades : You can throw them insanely far, its pretty ridiculous.

- Spawn points : Sometimes when you are playing frontline you spawn somewhere the enemy MG can spot you from miles away and keeps hammering you till the end of days. On some maps ive experienced this.

- Shooting trough Barbed wire : On alot of maps its impossible to shoot trough barbed wire.

- Length of the matches : Since its pretty hard taking over the enemy trenches you mostly don't have enough time to win and the match ends up in a draw.

- No auto balance but penalty timers for overpowered team : Don't have to say much but some auto balance would be nice since the game is pretty hard.

There you have it my review of the game,

Now go buy this game, its 400% worth the money and you will have tons of fun with it IF you like REALISTIC WAR GAMES (YOU WILL DIE ALOT).
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1 of 1 people (100%) found this review helpful
22.0 hrs on record
Posted: May 4
Verdun is a very fun objective based shooter. You battle through the trenches, attacking or defending based on your teams momentum. If as an attacker you manage to push into a forward trench and hold it, then the enemy will be forced to retreat to a further back trench. While advancing or retreating you may find yourself in no man's land, where explosions and gunfire tend to tear you apart, but it's still exciting when you survive. There is a good mixture of camping and rushing, due to the offense and defense phases.

The classes are predefined, so you can't use whatever weapons you want. They are locked to different squad types, and to the different classes within those squad types. For example, a squad leader might only have a pistol, but they also have he ability to call in an artillery strike which can make the difference between holding objectives or not. I personally think it's a good move to have weapons locked to classes, because that eliminates the possibility for everyone to just use machine guns. It allows for a good variety of weaponry on the battlefield, and gives use to the squads.

It's by no means perfect, and there are really annoying querks like not being able to shoot through barbed wire that happen at times, but overall it's highly enjoyable. Patches come out frequently, and it really feels like the developers are doing/want to do the best they can with it. I certainly recommend it, especially if you have a group of friends you can squad up with.
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3 of 5 people (60%) found this review helpful
5 people found this review funny
5.7 hrs on record
Posted: May 3
15/10 would get killed in barbed wire again
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
2 people found this review funny
5.1 hrs on record
Posted: May 3
10/10 will club again
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
2 people found this review funny
6.2 hrs on record
Posted: May 4
you like spectating?
you like dying?
you like getting spawn killed?
you like dying and spectating somemore?
well this is the game for you!
10/10 would recomend, but is a good game :D
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627 of 684 people (92%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: November 29, 2014
Early Access Review
Fantastic game that really captures the WW1 Essence.The only thing that i think the game is missing is the "ANZACS" You need to add a Gallipoli map and Re-capture that horrific battle between the Anzacs and the Ottomons if you guys could create such a thing your Australian and New Zealand Community would be very thankful. Adding these Factions and maps would really thrive and push this game further then it already is. Anyway please take this theory in and if there are any Aussies or Kiwi's reading this please back me up on this idea we all know you want this just as much as i do :)
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A developer has responded on Mar 31 @ 11:35am
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458 of 495 people (93%) found this review helpful
183 people found this review funny
13.0 hrs on record
Posted: April 27
Early Access Review
- Do I get shot at? Check
- Do I die the moment I pop my head above the trench? Check
- Do I get bombed out and shelled? Check
- Do I scream out in fustration at the stupidity of the situations I land myself in? Check
- Do I go on suicidal charges across a few meters of land out of desperation? Check

- Do I ..... Get to return the favor? ♥♥♥♥ YES

You will die in this game, a lot. But you'll have fun. Lots of it.
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248 of 265 people (94%) found this review helpful
68 people found this review funny
41.6 hrs on record
Posted: May 1
If we look at Verdun in the standards of modern gaming, it fails miserably.

Compared to triple A games and large developers, Verdun and it's developers fails in almost every aspect of game making.

No first day DLC save final updates.
No microtransactions.
No "pay to win" mentality.
No unrealistic twitch shooting.
No dodgy business practices.
No massive failures on day one.
No insane advantage for high level gamers.
No false advertising.

By today's standards, verdun would fail on the table of EA, Bethesda, CA, SEGA, Nintendo, and just about every single gaming company that is larger than, say, CD Projekt Red.

These failures, however, make this game the best FPS on the market as of now.

These indie developers have crafted the most satisfying experience I have had in a first person shooter in a long damned time.

The game is perfectly digestable, the upgrades system is easy to get, the weapons are balanced and look and handle fantastically...

The list of amazing acheivements this game has accomplished could go on for pages of writing.

Verdun created it's own version of FPS gameplay, taking us to an era most companies find dull and drab. The trench warfare turn based attack gameplay is insane, as you see first hand the horrors of the First World War, which, by the way, is now 100 years past.

I bought this game in eraly access and was satisfied with it. Now I can't get enough of it!

I have been fed up with large companies coming out with garbage and selling DLC every five minutes. Verdun's updates and new squards are being released free of charge over the next while, so this game will become even better and more varied than it is now.

Verdun is one of a special kind of game, one that requires teamwork to dominate the map. While battlefield has become zany and unrealistic, Verdun forces you to play as a team, and unlike in battlefield, if you fail to do so, you will die again, and again, and again.

I cannot recommend this game more to anyone. The learning curb is massive, but you have so many classes to play as that are open to even the newest players.

Honestly there is something satisfying about having to use bolt action rifles in a trench that is captivating in and of itself. It is insanly addicitive and the squad based gameplay is incredible.

Verdun is by far the best FPS I have ever played as I have put in so many hours of my life into it (roughly 10 hours alone in hte last few weeks).

I cannot recommend this game any more.


And as for some advice, keep your head down.
This isn't Call of Duty.
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221 of 234 people (94%) found this review helpful
1 person found this review funny
324.9 hrs on record
Posted: April 27
Verdun is a timely homage to those who fought in the First World War, it's that good.

An Overview

Verdun. A word that encapsulates the horrors of the First World War. For it was at Verdun where the belligerents to the fighting had to endure some of the most appalling living and fighting conditions during the course of the war on the Western Front. The incessant shelling had turned the once pristine land into a wasteland. The constant disturbance of the clay at Verdun and the driving rain caused the formation of deep craters filled with oozing liquid that could drown men if they were so unfortunate as to fall into the hell hole. The battle was so ferocious a man is said to have been killed every minute of every day for 9 months. A death toll of some 800,000 men. One infantry man wrote 'If you have not seen Verdun, you haven't seen anything of war'.

Verdun the Game

Verdun is not primarily focused on the 9-month battle of Verdun of 1916, but rather encompasses 6 intensively researched maps, each portraying a different sector along the Western front, in which the Entente and Central Powers fought so ferociously over between 1914-1918.

Why Verdun Succeeds

I don't think it is premature to state that the developers of Verdun, have made a tour de force in the form of Verdun. It is rare to find a game, that catapults you into an era in history with such an eye for detail, that you'll find yourself swearing that you are there. The immersion level in Verdun is what has kept me coming back to Verdun time and time again (286 hours on record).


The game runs on Unity 5, perhaps the most popular Graphics engine currently around. Having had the game for 10 months or so, I have witnessed the transformation of Verdun's art direction first hand. It is only in the past 6 months, where the visuals have elevated the production values of the game to stratospheric heights. Notable visual details include:

-On ultra, the deformation of No Man’s Land is a feast for the eyes. However, even on low the game looks good.
-The character models have been researched to a very high degree, with excellent texturing.
-Artillery shells impact the ground as you would expect. Showering men with debris and sending intense plumes of smoke high into the air.
- Water logged craters, reflect the environment and character models.
-Those trees not victim to shelling, look accurate.
- The mud, especially on the map 'Artois' and 'Flanders' look photo-realistic.
-Gas obscures your vision as it should, and the way it slowly creeps through the trench systems is impressive looking.

Ambient Sounds

From the whistling of bullets over your head, to the dull thud of shells in the distance, Verdun shines in depicting the sounds of the Great War. Rifles from the Entente and Central Powers make distinctive 'cracks', whilst the man suffocating from a gas attack near you, gasps in desperation. Other ambient highlights include:

-Voice commands by fellow players which can be entered using the X key. There are over 20 instructions/emotions you can use. The most commonly used is 'Take Cover' and 'Retreat'!
- Mud squelches beneath your feet, when running in poorly irrigated battlefields such as Flanders.
-Officers (NCO's) can use their whistle to direct where their squad should position themselves.
-Reconnaissance aircraft can be heard (and seen) meandering their way above the frontlines.

Squad progression

Progression in Verdun is unlike anything you’ve seen before in an FPS. Verdun relies heavily on the use of squads. A squad comprises of 4 men each and there are 4 squads in each team. Each squad brings a unique role, uniform and weaponry to the battlefield. If you are in a match with certain players often and they are in your squad, the game will automatically track and save your progress (xp) with those people. Overtime, building enough experience with these players will elevate your squad rank which in turn unlocks a plethora of new abilities. These new abilities include the use of mustard gas and artillery barrages!

Personal progression

Verdun of course also tracks your own personal growth within the game. There are over 40+ unique roles to unlock during the course of the game. Reaching the rank of level 100 is a bruising yet satisfying experience.

Battle Modes

There are battle modes in Verdun. Frontlines and Deathmatch.

Frontline mode

This mode tries to depict and simulate the mainly futile efforts of soldiers to try and take trenches on the Western front during WW1. It is almost flawless in design. A frontlines battle usually lasts 25- 45 minutes depending upon which map you’re playing on. When a game begins you’re either authorised by the game to ‘attack’ or ‘defend’. Once the initial attack timer is over (usually 5 minutes long) and provided the enemy have not achieved a foothold (whereby extra time is afforded to the attackers if they are able to place men in the enemy trench before and after the initial attack timer has needed) then it is tasked with the defenders to attack. This counter-attack and defend system really forces squad collaboration. It is imperative that squads cover the entire length of a trench system, if they are to avoid being overrun and their trench taken. However, once the first line of a trench is taken the defeated team ‘fall back’ to their prepared 2nd defensive trench line. Thus, even if you lose a trench, you can always take it back. There can be as many as 3 trench lines on a map. Some 32 players (16 vs 16) can fight it out in total on any map.

Death Match Mode

This is by far the least popular of the 2 battle modes. This mode sees you enter into a rifle death match to kill as many players as possible. There are no teams in this one, which forces players to rely on their marksman skills. The maps in this mode, whilst identical to those of Frontline mode, are far smaller.


The level of optimisation for PC and Laptops has improved vastly during Early Access. The developers have spent a considerable time optimising the game. It now runs at almost 60fps on ultra for me, where before it would run at a mere 12fps.

Future content

Whilst Verdun is being released tomorrow (27/04/2015), the developers have expressed their desire to keep supporting the game post-release. They have hinted at possible new squads such as the Americans and the German pioneer squads. New maps have already been made and shall soon be ‘updated’ in the game. A developer has personally hinted to me that there will be a hard core mode in the near future, which will focus on even greater depth of immersion.

Final word

Verdun caters towards an audience who appreciates a squad-based World War experience . From the person who wants that feeling of cooperation with their teammates to the player who wishes to be immersed in a WW1 FPS, you can’t go amiss with this title. The visual fidelity is impressive and when accompanied with the ambient sounds, Verdun surpasses most FPS shooters based in war time. The Frontlines mode whilst simply executed is genius. Never before has defence or counter-attack been as exhilarating as this. As a young man, who lost both his great great uncles to the First World War on the Western Front, Verdun for me bears testament to the sacrifices made by all the men, from every nation involved in the ‘war to end all wars’. M2H and Blackmill Games have brought WW1 to life, like never before and for that I am eternally grateful.

I score the game 9.7 out of 10. My only criticism is that I don't ever play the deathmatch mode.

Thanks for reading this.

Note: Since this review the developers have confirmed in their 'Road map' for Verdun that many more squads, maps and realism modes will be included to the game in the coming months. A new gore system is to be added, complete with shredded limbs. The 'Road map' demonstrates the developers true loyalty to their fan base.
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262 of 294 people (89%) found this review helpful
10 people found this review funny
22.6 hrs on record
Posted: December 27, 2014
Early Access Review
What do I have to say..... it keeps the CoD kids away!
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156 of 163 people (96%) found this review helpful
1 person found this review funny
24.5 hrs on record
Posted: December 2, 2014
Early Access Review
What is Verdun? TL;DR - an engaging, WWI trench warfare, attack and defend style FPS game. From my own research it's pretty historically accurate too, regarding uniforms and weaponry, and the different nations' units that fought in the European theatre.
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Not every FPS-er is going to throw down their Call of Duty: Advanced Warfare or CS:GO for the chance to go "over the top" with low rate of fire hundred year old Lewis machine guns or bolt action Enfield rifles, but if you're a military history buff like me who likes the occasional FPS romp (but, honestly, are sick of all the WWII games) then switching gears to The Great War is a refreshing change. Expect to spawn in, go over the top to attack, and immediately get K98'd in the face a few times. It's unforgiving like that. But then in the same match you might lead an attack on the enemy trench and clear the whole thing, racking up kills and feeling "some type of way."
Verdun tries to emphasize squad-based tactics and operating with your squadmates by granting you perks for staying within your CO's command aura, and xp bonuses for fighting alongside your squad. There are 4 positions in each squad, always a CO, usually a rifleman, a machine gunner, and a fourth specialty class like grenadier or sniper. Not every squad's job classes are cookie cutter versions of the same thing just renamed, there is enough variance in all the different loadouts (you get better weapons for the different classes with xp/leveling, as in CoD) that most players should find something they like. I quickly found I don't like the French squad much - their weapons are great, jobs are pretty well balanced but those damn bright blue uniforms stand out! I usually play the Tommies, British infantry, as a Lewis gunner. It's heavy, wildy innacurate when not deployed on its bipod, recruit-level slow reloads, but when I catch the enemy on the offensive and I'm prone with the bipod deployed I can cut down several squads' advances if they aren't covered properly.
There's so much more I could ramble on about, but I think I'm just gonna boot the game up now! Check out some gameplay videos if you're on the fence about buying this. I also have a growing collection of screenshots "for ze lulz" you can glance at. I highly recommend.
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136 of 139 people (98%) found this review helpful
8 people found this review funny
112.3 hrs on record
Posted: April 28
This game is for proper war game buffs. It gives me the same tingles as COD (the first one) and Mohaa. It insists you play as a team, otherwise you quickly become alone, exposed and as a team, fragmented and ineffectual. It is a superb game in many ways, but most importantly having played it since it's Alpha phase inception, it does one major thing right - it does not allow spammers, sprayers or any selfish people to win simply by fluke. It tells you a proper story about trench warfare; you fight together or die alone. The graphics are now great, the immersion is fantastic. Deaths are brutally quick and soul-crushingly quiet on occasion; one minute your pal is there, the next he is in a shell hole face down in the mud. Alternatively the crack of a sniper bullet suddenly halts your next step, or a shell explodes and all that is left of you is pink mist. This game brings the trenches to your computer and genuinely tries to demostrate that war is not glorious. It is sad, poignant and utterly maddening. You will care about your life. You will care about others' lives. You will hate dying and you will die over and over again. Practice hard, play hard, and you will be the one whislting "come death come" as you silently end life.
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226 of 255 people (89%) found this review helpful
4 people found this review funny
4.4 hrs on record
Posted: February 5
Early Access Review
This game is just like real WWI and there are a series of possibilities that could happen;
-Back and Forth gonig across no man's land acomplishing nothing for hours on end = dead
-Going into no man's land = dead
-Peaking your pointy cap out of the trench = dead
-Hiding in the trench and then getting gassed mashing all the buttons to find out how to put a gas mask on = dead
-Staying in the back of the trench then getting rushed by 10 crazy Brits screaming FOR THE QUEEN = dead
-Slapping a brit spamming FOR THE QUEEN then getting shot by his 20 strong well organized team = priceless (and dead)

10/10 would be dead again
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125 of 135 people (93%) found this review helpful
10 people found this review funny
390.4 hrs on record
Posted: April 28
Verdun, simply put, is one of the most ambitious and fully realized first-person shooters that a lot of similar games never come close to achieving.

This game literally bleeds with passion for recreating one of the most horrifying chapters in human history. From the ambient WW1-era music in the main menus to the sprawling trench-lines on the battlefields to even individual soldiers' uniforms this game is truly the product of a dedicated team.

The core game mode of Verdun entails capturing and holding trenches of course. The Entente and Central Powers take turns attacking and defending until time runs out or one side captures every line. Many other games have a similar "capture and hold this area" gameplay mechanic but Verdun takes a different approach. Soldiers can establish footholds in a trench so that their teams' overall attack can continue, and if enough defenders are killed momentum can swift in the attackers' favor by giving them more time to take the trench. The defenders can however take back the initiative by pushing all enemy players out their trench and preventing any more players from entering until the attack phase ends.

In order for your team to be able to successfully attack and defend their trenches, working with your squad is an absolute must! But what is great about Verdun is how squad gameplay feels natural and fluid unlike other games that use a forced squad mechanic. Squads in Verdun are compromised of four men each assigned a role within a overall squad type. As of this writing, the three squad type include line infantry, recon, and assault squads. Line infantry squads can call in artillery strikes, have machine gun capabilities, accurate rifle fire and access to grenades. Recon squads are fast moving, highly accurate riflemen that can use a recon plane to reveal enemies positions to the squad. The assault squad is able to call in gas to harass the enemy, can be equipped with melee weapons (think trench clubs and shovels) and have access to advanced weaponry.

While these squads on their own can be rather deadly, they can get much better through squad experience points you earn when you play with the same players repeatedly. As your squad levels up, each squad role will get access to better skills such as the ability to hold your breath longer and upgraded capabilities such as improved artillery strikes or a recon plane bombing run depending on what the squad type is. As you individually level up, you will unlock career points which can be used to purchase more loadouts for each squad role. This can all sound a little intimidating at first, but everything comes together seamlessly creating a highly customizable playing experience that caters to individual players' tastes.

So after spending more than 300 hours in Verdun since getting the game in October 2013, what makes me continue to come back to the trenches? Every time I play the game feels fresh and frankly just plain fun to play. One of the best mechanics of Verdun is how well paced the overall gameplay is. You can easily have a slow moment in the game where you are hanging back in the trenches waiting for the the enemy to come. Next minute, artillery is raining down all over the trench-line, gas is quick seeping in creating a deadly and terrifying sensation as you quickly dawn your gas mask. You look to your side as some of your unfortunate teammates asphyxiate to death on the fumes since they were too slow to equip their mask. Suddenly you hear a shout and see enemy players charging over the top of your trench bashing in any your teammates they see leaving you only seconds to fight them off or face certain death.

It's these little experiences in Verdun that really make the game worth coming back to again and again. The only real complaint I had and still somewhat have with Verdun is the thorny issue of optimization. Ever since the game was moved to the Unity 5 engine, it has always been difficult for a fair amount of players including me to get a consistent framerate with the game. The issue seems to be irrespective of what your hardware setup is, as I meet the recommended system requirements and I have seen users who more than meet recommended get a paltry FPS. However the developers to their credit have and continue to release numerous patches that have addressed optimization issues. There are sill annoying micro-stutters in framerate I encounter from time to time, even when there is not too much action onscreen. But again recent builds largely created a highly playable game and I am confident the developers will only improve the game further.

All in all, I cannot highly recommend Verdun enough. With exciting new squad types, game modes and maps in the works and the possibility of expansion packs in the future, Verdun has dug its foxhole and is here to stay! With that then, see you in the trenches!
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